Deathloop
Developers | |
---|---|
Arkane Studios | |
Publishers | |
Bethesda Softworks | |
Engines | |
Void Engine[1] | |
Release dates | |
Windows | September 14, 2021 |
Reception | |
Metacritic | 87 |
OpenCritic | 88 |
IGDB | 90 |
Taxonomy | |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Immersive sim, Shooter, Action |
Art styles | Stylized |
Themes | Supernatural |
Deathloop is a first-person action, adventure and shooter game developed by Arkane Lyon and published by Bethesda Softworks.
The game serves as a slight departure from Arkane's previous releases, the Dishonored series and Prey, by featuring a time-loop mechanic, where players restart upon death, alongside a time-of-day that changes when moving between levels and forgoing any consequences for not playing stealthily. It also features a multiplayer "invasion" mode, where a player-controlled enemy must hunt down the main protagonist.[2]
After being delayed from an initial late 2020 release date due to the COVID-19 pandemic, and followed by subsequent further delays, Deathloop released on Bethesda.net and Steam on September 14, 2021.[3][4] Although the PC release is not missing any features from other versions of the game, two "unique weapons" are omitted from the Deluxe Edition and pre-order bonuses, due to those items being console exclusive.[5]
Reviews by critics praised most of the game's elements, with detractors suggesting that it borrowed too much from Dishonored and that some areas of the game felt lacking, such as periods of backtracking.[6][7] Other reviewers additionally pointed out that a key element in Arkane's previous games, a quick save button, is intentionally omitted from Deathloop.[8] After the game released, it was additionally noted by user reviews and media outlets that the game can suffer from performance and stuttering issues on some systems, with an update releasing soon after to address stuttering during mouse movement and to confirm that the remaining issues were being investigated.[9][10] These issues were fixed in a patch released the following month.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | No disc included. Deluxe Edition also available. |
|||
Bethesda.net | Deluxe Edition. Standard Edition also available. | |||
Epic Games Store | ||||
GamersGate | Deluxe Edition also available. | |||
Deluxe Edition also available. | ||||
Green Man Gaming | Deluxe Edition also available. | |||
Humble Store | Deluxe Edition also available. | |||
Steam | Deluxe Edition also available. |
- All versions require a Bethesda.net account and Denuvo Anti-Tamper DRM.
- The Royal Protector Machete and Transtar Trencher are PlayStation 5 exclusive.
Version differences
- Deluxe Edition includes two character skins, two weapon skins, two Trinkets and a selection of the game's soundtrack.
- Pre-orders included the Storm Rider skin for Colt and one Trinket.
Essential improvements
Skip intro videos
Skip company logos and legal warnings[11] |
---|
|
Reduce loading times
Loading times are tied to framerate[12] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Deathloop\base\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1252330/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Arkane Studios\Deathloop\base\savegame\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1252330/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Hor+ gameplay at 21:9 aspect ratio. User interface elements are locked to 16:9.[13] | ||
4K Ultra HD | |||
Field of view (FOV) | Hor+ field of view from 65° to 110°. Vertical FOV is adjusted with a fixed ratio of 16:9. |
||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Post-process anti-aliasing. DLSS is supported. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Up to 120 FPS with Vsync disabled, or higher if Vsync is enabled on a display with a refresh rate higher than 120 Hz.[14] | ||
High dynamic range display (HDR) | Requires HDR to be enabled in Windows. | ||
Ray tracing (RT) | Supports ray traced shadows and ray traced ambient occlusion. |
- Supports FidelityFX Super Resolution.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Separate sensitivity adjustment available for aiming down sights. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | Separate sliders for X-axis and Y-axis. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualSense is also natively supported, including adaptive triggers.[15] | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired DualSense tested |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Button assignments for an Xbox Wireless Controller
Button assignments for a DualSense controller
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, SFX and Speech. | |
Surround sound | Also supports 3D Audio for stereo headphones. | |
Subtitles | Subtitle size can be adjusted between small, medium and large. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 2 | Versus Optional "invasions" by other players during gameplay. |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | [16] | |
Dedicated | ||
Self-hosting | ||
Direct IP |
Ports
Protocol | Port(s) and/or port range(s)[17] |
---|---|
TCP | 27015, 27036 |
UDP | 27015, 27031-27036 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | Z3D, DirectVR Officially supported game, see official vorpx game list. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Havok | |
Interface | Iggy Game UI | |
Cutscenes | Bink Video |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i5-8400 AMD Ryzen 5 1600 |
Intel Core i7-9700K AMD Ryzen 7 2700X |
System memory (RAM) | 12 GB | 16 GB |
Hard disk drive (HDD) | 30 GB | |
Video card (GPU) | Nvidia GeForce GTX 1060 AMD Radeon RX 580 6 GB of VRAM DirectX 12 compatible | Nvidia GeForce RTX 2060 AMD Radeon RX 5700 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1252330/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1252330) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Eurogamer - Deathloop is not at all what I expected - last accessed on 2021-09-06
- ↑ VG247 - Deathloop interview - a strange blend of Dishonored, Persona, Dark Souls and… Cluedo? - last accessed on 2021-09-13
- ↑ Polygon - Deathloop delayed to next year, says Arkane - last accessed on 2021-09-13
- ↑ Video Games Chronicle - Bethesda’s PS5 exclusive Deathloop has been delayed - last accessed on 2021-09-13
- ↑ [missing title] - last accessed on 2021-09-25
- ↑ Eurogamer - Deathloop review - not Arkane's most surprising game, but possibly its best - last accessed on 2021-09-13
- ↑ Gamepressure - Deathloop Review - Is Time’s on Arcane’s Side? - last accessed on 2021-09-13
- ↑ PC Gamer - Deathloop Review - last accessed on 2021-09-13
- ↑ Rock Paper Shotgun - Deathloop is out now, but some PC players report stuttering - last accessed on 2021-09-15
- ↑ Steam News: DEATHLOOP - DEATHLOOP PC Stuttering Issue Update - last accessed on 2021-09-25
- ↑ Verified by User:Shadowstealer7 on 2021-09-13
- ↑ Verified by User:Skyebaron1 on 2021-11-24
- ↑ Verified by User:Shadowstealer7 on 2021-09-13
- ↑ Rock Paper Shotgun - Deathloop: PC performance guide and the best settings to use - last accessed on 2021-09-14
- ↑ Verified by User:Shadowstealer7 on 2021-09-13
- ↑ Verified by User:Shadowstealer7 on 2021-09-24
- After playing some of the game's online invasions it becomes obvious the game exhibits the standard behaviour found in P2P games, namely having to deal with rubber banding when the host has a poor connection
- ↑ Portforward - Open Ports on Your Router for Deathloop - last accessed on 2021-09-24