User contributions
- 22:22, 28 August 2014 diff hist +92 Shoot Many Robots →Audio settings
- 22:21, 28 August 2014 diff hist -13 Shoot Many Robots →Input settings
- 00:22, 17 August 2014 diff hist +314 Silent Hill 2: Director's Cut →Audio settings
- 17:12, 10 August 2014 diff hist +384 The Last Remnant →Surround sound: Tested, added some notes for clarification
- 16:54, 10 August 2014 (diff | hist) . . +1,019 . . Surround Sound Fixes on Talk:The Last Remnant
- 04:24, 4 August 2014 diff hist +4 m Just Cause →Audio settings: Wrong fields. Sleepy time.
- 04:23, 4 August 2014 diff hist +81 Just Cause →Audio settings
- 02:55, 4 August 2014 (diff | hist) . . +496 . . N Surround Sound Fixes on Talk:The Last Remnant
- 02:47, 4 August 2014 diff hist +16 m The Last Remnant Refs
- 02:47, 4 August 2014 diff hist +436 The Last Remnant →Audio settings: Note that editing RushEngine.ini seems to only be temporary for me. Reverts after running game. Need someone else to verify.
- 02:36, 4 August 2014 diff hist +124 The Last Remnant →Input settings
- 19:51, 3 August 2014 diff hist +86 m Hitman: Blood Money →Audio settings
- 19:50, 3 August 2014 diff hist +298 m Hitman: Contracts →Audio settings: Notes
- 19:48, 3 August 2014 diff hist +297 m Hitman 2: Silent Assassin →Audio settings: Notes
- 19:38, 3 August 2014 diff hist +16 m Hitman: Codename 47
- 19:37, 3 August 2014 diff hist +381 Hitman: Codename 47 →Audio settings
- 19:32, 3 August 2014 diff hist +76 m Hitman: Codename 47 →Video settings
- 19:25, 3 August 2014 diff hist -6 m Hitman: Codename 47 →Input settings
- 19:09, 3 August 2014 diff hist +88 Deus Ex: Invisible War →Audio settings
- 19:07, 3 August 2014 diff hist +88 Mini Ninjas →Audio settings
- 19:07, 3 August 2014 diff hist +88 Battlestations: Midway →Audio settings
- 22:53, 2 August 2014 diff hist +127 m Deus Ex: The Fall →Audio settings: Notes
- 22:48, 2 August 2014 diff hist -26 Deus Ex: The Fall →Audio settings: Verified stereo audio. They didn't add 5.1/7.1, they just corrected the problem that broke sound on 5.1/7.1 setups. Still stereo. :(
- 22:53, 25 July 2014 diff hist +209 The Elder Scrolls IV: Oblivion →Audio settings
- 22:53, 25 July 2014 diff hist +209 Fallout: New Vegas →Audio settings
- 22:36, 25 July 2014 diff hist +209 Fallout 3 →Audio settings
- 21:22, 25 July 2014 diff hist +16 m Prince of Persia: Warrior Within Refs
- 21:22, 25 July 2014 diff hist +306 Prince of Persia: Warrior Within →Audio settings
- 21:21, 25 July 2014 diff hist +306 Prince of Persia: The Two Thrones →Audio settings
- 21:14, 25 July 2014 diff hist +16 Prince of Persia (2008) →Input settings
- 21:11, 25 July 2014 diff hist +215 Prince of Persia (2008) →Audio settings: EAX is not mentioned anywhere but eax.dll exists in the game directory and there is a noticeable lack of reverb effect when not using DS3D restoration software. Probably similar to earlier PoP games.
- 16:44, 25 July 2014 diff hist +16 m Need for Speed: Carbon Ref
- 16:44, 25 July 2014 diff hist +89 Need for Speed: Carbon →Audio settings
- 16:42, 25 July 2014 diff hist +35 Need for Speed: Most Wanted →Audio settings: Tested game and verified that it definitely has no surround sound functionality.
- 19:04, 23 July 2014 diff hist +87 SimCity 4 →Audio settings
- 19:03, 23 July 2014 diff hist +86 Spec Ops: The Line →Audio settings
- 19:03, 23 July 2014 diff hist -1 The Bureau: XCOM Declassified →Audio settings: Does have native surround sound support.
- 06:23, 20 July 2014 diff hist +88 Minecraft: Java Edition →Audio settings
- 01:51, 20 July 2014 diff hist +85 Lost Planet 2 →Audio settings
- 01:31, 20 July 2014 diff hist +31 Lost Planet 3 →Audio settings: Tested audio output.
- 22:34, 19 July 2014 diff hist +8 m Glossary:Sound →Enabling 7.1 Output In Source Engine Games (Windows Vista and newer): Key icon
- 22:31, 19 July 2014 diff hist +34 m Glossary:Sound →EAX
- 22:30, 19 July 2014 diff hist +127 Glossary:Sound →EAX: Just making sure people know about the Vista compatibility requirement.
- 19:54, 19 July 2014 (diff | hist) . . +1,446 . . N Distorted Audio Fix on Talk:Dead Island
- 19:34, 19 July 2014 diff hist +21 m Dead Island →Loud Distorted Audio: Clarification
- 19:33, 19 July 2014 diff hist +926 Dead Island →Sound Tweak
- 19:07, 19 July 2014 diff hist -97 m Dead Island: Riptide Removed audio problem from key points since the issue has been resolved.
- 19:05, 19 July 2014 diff hist +79 Dead Island: Riptide →Audio settings
- 19:05, 19 July 2014 diff hist -670 Dead Island: Riptide →Issues fixed: Removed screeching 7.1 audio fix. This issue was corrected in an April 2013 patch.
- 05:51, 19 July 2014 diff hist +12 Dead Island →Audio settings