Ori and the Will of the Wisps
Developers | |
---|---|
Moon Studios | |
Publishers | |
Xbox Game Studios | |
Engines | |
Unity 2018[Note 1] | |
Release dates | |
Windows | March 11, 2020 |
Reception | |
Metacritic | 88 |
OpenCritic | 90 |
IGDB | 91 |
Taxonomy | |
Monetization | One-time game purchase, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Side view, Scrolling |
Controls | Direct control |
Genres | Action, Adventure, Metroidvania, Platform |
Art styles | Cartoon |
Themes | Fantasy, Post-apocalyptic |
Series | Ori and the Blind Forest |
Ori and the Blind Forest | |
---|---|
Ori and the Blind Forest | 2015 |
Ori and the Blind Forest: Definitive Edition | 2016 |
Ori and the Will of the Wisps | 2020 |
Ori and the Will of the Wisps is a platform-adventure metroidvania game made by Moon Studios and published by Xbox Game Studios and is a sequel to the highly acclaimed Ori and the Blind Forest.
The game was released on both Microsoft Store and Steam on March 11, 2020.
Post-launch support included patch 2 introduced more graphical and audio options including HDR, dynamic resolution and audio device selection.[2] Patch 3 and 3.1 introduced even more graphical and audio options for even better scalability for higher and lower end hardware, image sharpening setting, bugfixes and performance improvements.[3][4]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | Xbox Play Anywhere, (Only activatable in United Kingdom) | |||
Microsoft Store | Xbox Game Pass for PC, Xbox Play Anywhere | |||
Steam |
Monetization
Type | Notes |
---|---|
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
Microtransactions
Type | Notes |
---|---|
No microtransactions | Game does not contain any microtransactions. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Will of The Wisps\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\LocalCache\Local\Ori and the Will of The Wisps |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1057090/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Ori and the Will of The Wisps\ |
Microsoft Store | %LOCALAPPDATA%\Packages\Microsoft.Patagonia_8wekyb3d8bbwe\SystemAppData\wgs\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1057090/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud | Also on Steam version. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Anamorphic 16:9 aspect ratio. | ||
Multi-monitor | Use the community tool for a workaround. | ||
Ultra-widescreen | Native 21:9 support. Use the community tool for 32:9 support. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | SSAA ranging from 50% up to 200%. FXAA is always enabled. | ||
Vertical sync (Vsync) | Double buffering in fullscreen mode, triple buffering in borderless/window mode. | ||
60 FPS and 120+ FPS | Slider allows adjusting limit from 30 to 200 FPS. Can be disabled for unlimited FPS. Optional FPS-limiter available. | ||
High dynamic range display (HDR) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
- Graphics Quality and Sharpness settings added in Patch 3.[5]
- Includes a dynamic resolution setting that allows users to select a minimum frame rate from 30 to 300 FPS and adjust a minimum resolution from 50 to 100% (for both vertical and horizontal) when target minimum framerate cannot be achieved.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Full in-game remapping. Four keys per action. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Stick deadzone adjustement. Rebinding only for DirectInput controllers, see Remapping. |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | Detected and usable but requires Remapping. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, |
Generic/other controllers | Rebinding almost mandatory. See Remapping. | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | XInput only. Adjustable from 0-200% in strength. | |
Digital movement supported | ||
Simultaneous controller+KB/M | Using KB/M buttons together with XInput movement causes a stutter with each button press. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | ||
Cursor detection |
Remapping
Modify key/button binding file[6] |
---|
Notes
Activate DirectInput Button Rebinding: True -------- A: 2 B: 3 X: 1 Y: 4 LShoulder: 5 RShoulder: 6 Select: 9 Start: 10 LStick: 11 RStick: 12 LTrigger: 7 RTrigger: 8 |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sound effects and music | |
Surround sound | ||
Subtitles | All dialogue is text-only with fictional language and mumbling. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
- Audio Quality settings added in Patch 3.[7]
- Audio API settings added in Patch 2. They allow to select Wasapi, XAudio2 or DirectSound.
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Swedish | ||||
Turkish | ||||
Vietnamese | Fan translation. |
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | "Spirit Trials" are races against player ghosts from the leaderboards. |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | Use Helix Mod: Ori and the Will of the Wisps - 3D-Vision Ready Fix - 1.00. | ||
vorpX | G3D Officially supported game, see official vorpx game list. |
Issues unresolved
Game crashes when quitting
- Both Steam and MS Store versions silently crash when quitting (you'll find the crash logs under Windows Reliability Monitor or Event Viewer) [8]. This won't affect gameplay or corrupt save games.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Audiokinetic Wwise | Offers 3 APIs: WASAPI, XAudio2 and DirectSound |
Input | XInput |
Debug mode
- The debug mode features various settings, for example: unlocking abilities, modifying stats, teleporting to locations or changing render settings like disabling the blurring and downsampling of the background.
Enable debug mode[9] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-4460 AMD Athlon X4 |
Intel Core i5 (Skylake) AMD Ryzen 3 |
System memory (RAM) | 8 GB | |
Hard disk drive (HDD) | 20 GB | |
Video card (GPU) | Nvidia GeForce GTX 950 AMD Radeon R7 370 DirectX 11 compatible | Nvidia GeForce GTX 970 AMD Radeon RX 570 |
- A 64-bit operating system is required.
- Windows 10 version 18362.0 or higher is required.
- Steam version runs on Windows 7 and 8.1 despite minimum requirements.
Notes
- ↑ Unity engine build: 2018.4.24[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1057090/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1057090) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Max20091 on 2021-01-31
- ↑ Ori and the Will of the Wisps Patch 2 :: Ori and the Will of the Wisps General Discussion - last accessed on 2021-03-26
- ↑ Ori and the Will of the Wisps Patch 3 :: Ori and the Will of the Wisps General Discussion - last accessed on 2021-03-26
- ↑ Ori and the Will of the Wisps Patch 3.1 :: Ori and the Will of the Wisps General Discussion - last accessed on 2022-09-11
- ↑ Release Notes for Ori and the Will of the Wisps – Xbox Series X - last accessed on 2020-11-06
- ↑ Ori and the Will of the Wisps - Fixing Native Dualshock 4 Bindings - last accessed on 2020-06-05
- ↑ Release Notes for Ori and the Will of the Wisps – Xbox Series X - last accessed on 2020-11-06
- ↑ Game crashes when quit :: Ori and the Will of the Wisps General Discussion - last accessed on 2022-10-09
- ↑ Verified by User:Waschbär on 2021-08-11