NASCAR Racing 2003 Season
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Developers | |
---|---|
Papyrus Design Group | |
Publishers | |
Sierra Entertainment | |
Engines | |
Papy3D[1] | |
Release dates | |
Windows | February 13, 2003 |
macOS (OS X) | February 13, 2003 |
Reception | |
Metacritic | 89 |
Taxonomy | |
Monetization | Sponsored |
Modes | Singleplayer, Multiplayer |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Racing |
Vehicles | Track racing |
Art styles | Realistic |
Themes | North America |
Series | NASCAR Racing |
NASCAR Racing | |
---|---|
Subseries of NASCAR | |
NASCAR Racing | 1994 |
NASCAR Racing 2 | 1996 |
NASCAR Racing 1999 Edition | 1998 |
NASCAR Craftsman Truck Series Racing | 1999 |
NASCAR Racing 3 | 1999 |
NASCAR Legends | 1999 |
NASCAR Racing 4 | 2001 |
NASCAR Racing 2002 Season | 2002 |
NASCAR Racing 2003 Season | 2003 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
Key points
- Extensive modding community.
- Has frame rate issues running in fullscreen on insufficient memory. See Issues unresolved.
- Use v1.2.0.1 patch to prevent error from launching on modern systems.[2]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM DRM disc check. Requires a key to install the retail version. |
- Demo is available.
Monetization
Type | Notes |
---|---|
Sponsored | The game was sponsored through NASCAR season and it's various licensed real life brands and manufacturers. |
Essential improvements
Patches
- The latest official 1.2.0.1 Patch is available at soggi.org.
Skip intro videos
Instructions |
---|
Or alternatively, delete or rename |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\players\[player name]\player.ini[Note 1] <path-to-game>\core.ini[Note 1] |
macOS (OS X) |
- There are too many of options to edit it.
- The file
core.ini
can be edited too.
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\players\[player name]\[Note 1] |
macOS (OS X) |
- Championship mode can be saved.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Main menu Pillarboxed 4:3. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 65-78°, configurable in the in-game options menu | ||
Windowed | Can be set through Config.exe. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Can be edited the AnisotropicLevel=* in file rend_dxg.ini |
||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
High-fidelity upscaling | |||
Vertical sync (Vsync) | Always on in OpenGL mode | ||
60 FPS and 120+ FPS | Main menu capped 36fps | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Certain keys with letters, numbers, arrow keys or symbols for driving cannot be bound, only binds on numeric keypads or function keys. | |
Mouse acceleration | Mouse not used outside the menu. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | All menus require a mouse. | |
Controller remapping | ||
Controller sensitivity | Axis steering sensitivity is hard. | |
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | Steering Wheels | |
---|---|---|
Button prompts |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Player Engine, Opponent Engine, Spotter/Crew, Track Surface, Crashes & Other Effects. | |
Surround sound | 3D Audio only | |
Subtitles | 'Text only' or 'Voice and text' set through options. Located in upper third. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play | |||
Asynchronous multiplayer |
VR support
Devices | State | Notes | |
---|---|---|---|
TrackIR | Supports: Yaw, Pitch, Roll, X, Y, Z. |
Issues unresolved
Game running in fullscreen on insufficient memory
- Not enough memory to play this game, causing frame rate issues.
Free up the storage memory to play this game. As it overcrosses from installing. |
---|
Play this game on a windowed mode. |
---|
Issues fixed
Texture issues in game
Instructions to fix |
---|
|
Pure Virtual Function Call error in Visual C++ on modern systems
Use v1.2.0.1 patch.[citation needed][2] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 | |
OpenGL |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Middleware
Middleware | Notes | |
---|---|---|
Cutscenes | Bink Video | |
Multiplayer | Sierra.com |
Mods
NR2003 Mods and Carsets
- Site contains season, tracks, maps, car liveries mods and community.
- Site domain created from Weebly.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98 | |
Processor (CPU) | Intel Pentium II | Intel Pentium III 800 MHz |
System memory (RAM) | 64 MB | 128 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | Direct3D compatible 16 MB of VRAM DirectX 8.1 compatible | 32 MB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.0 | 10.2 |
Processor (CPU) | PowerPC G4 733 Single, 500 Dual CPU | PowerPC G4 867 |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | ||
Video card (GPU) | ATI Radeon class, nVidia GeForce 2 16 MB of VRAM | ATI Radeon 8500, nVidia GeForce 3 32 MB of VRAM |
Notes
- ↑ 1.0 1.1 1.2 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ This engine version was simply based on ISI game engine, GMotor 2.
- ↑ 2.0 2.1 Problem with Installation : r/Nr2003 - Reddit - last accessed on 2023-05-17