Anonymous edits have been disabled on the wiki. If you want to contribute please login or create an account.


Warning for game developers: PCGamingWiki staff members will only ever reach out to you using the official press@pcgamingwiki.com mail address.
Be aware of scammers claiming to be representatives or affiliates of PCGamingWiki who promise a PCGW page for a game key.

NASCAR Racing

From PCGamingWiki, the wiki about fixing PC games
This page is a stub: it lacks content and/or basic article components. You can help to expand this page by adding an image or additional information.
NASCAR Racing
NASCAR Racing cover
Developers
Papyrus Design Group
Publishers
North America Sierra On-Line
Europe Virgin Interactive
Japan Pioneer Corporation
Engines
Papy3D
Release dates
DOS 1994
Mac OS (Classic) 1996
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Perspectives First-person, Third-person
Vehicles Track racing
Series NASCAR Racing
NASCAR Racing on HowLongToBeat
NASCAR Racing on IGDB
NASCAR Racing on MobyGames
NASCAR Racing on Wikipedia
NASCAR Racing
Subseries of NASCAR
NASCAR Racing 1994
NASCAR Racing 2 1996
NASCAR Racing 1999 Edition 1998
NASCAR Craftsman Truck Series Racing 1999
NASCAR Racing 3 1999
NASCAR Legends 1999
NASCAR Racing 4 2001
NASCAR Racing 2002 Season 2002
NASCAR Racing 2003 Season 2003

NASCAR Racing is a singleplayer and multiplayer first-person and third-person game in the NASCAR Racing series.

Availability

Source DRM Notes Keys OS
Retail
DRM-free
Can be played without CD-ROM. A inserted game disc is required to play on SVGA display if performing a installation.
DOS
Retail
DRM details are not known
Mac OS
A free demo version is available from Archive.org.

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

DLC and expansion packs

Name Notes
NASCAR Track Pack
DOS

Game data

Configuration file(s) location

System Location
DOS <path-to-game>
Mac OS (Classic)

Save game data location

System Location
DOS <path-to-game>
Mac OS (Classic)

Save game cloud syncing

No save game cloud syncing information; you can edit this page to add it.

Video

Graphics feature State Notes
Widescreen resolution
320x200 (VGA) or 640x480 (SVGA) only.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS and 120+ FPS
Choice of framerates capped 30 FPS.
High dynamic range display (HDR)

Input

Audio

Audio feature State Notes
Separate volume controls
Music, Player engine, Skidding, Opponent engines, Sounds & Announcer (voice in opening screen).
Surround sound
Subtitles
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.

Localizations

Language UI Audio Sub Notes
English
Voice audio heards in opening screen.

Network

Multiplayer types

Other information

API

Technical specs Supported Notes
Software renderer
DOS video modes SVGA, SVGA (VESA), VGA Also supports Matrox Millennium's, Creative 3D Blaster's CGL, and nVidia NV1's NVLib APIs

System requirements

DOS
Minimum Recommended
Operating system (OS) MS-DOS 5.0
Processor (CPU) Intel i386 DX
System memory (RAM) 4 MB
Hard disk drive (HDD) 20 MB
Mac OS
Minimum
Operating system (OS) System 7.0
Processor (CPU) PowerPC 601
System memory (RAM) 16 MB
Hard disk drive (HDD) 40 MB


References