Medal of Honor (2010)
Developers | |
---|---|
Singleplayer | Danger Close Games |
Multiplayer | DICE |
Publishers | |
Electronic Arts | |
Engines | |
Singleplayer | Unreal Engine 3 |
Multiplayer | Frostbite 1.5 |
Release dates | |
Windows | October 12, 2010 |
Reception | |
Metacritic | 72 |
IGDB | 74 |
Taxonomy | |
Series | Medal of Honor |
General information
- Medal of Honor Wiki
- Steam Community Discussions (Single Player)
- Steam Community Discussions (Multiplayer)
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM 8 and SecuROM PA DRM, 5 machine limit. A De-Authorization Tool is available. | |||
Origin | ||||
Steam | SecuROM 8 and SecuROM PA DRM, 5 machine limit. A De-Authorization Tool is available. Included with EA Play (Steam). |
- Product keys from all versions can be activated on Origin.
DLC and expansion packs
Name | Notes | |
---|---|---|
Hot Zone Map Pack | Not available on Steam. |
Essential improvements
Skip intro videos
Delete/rename video files[citation needed] |
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Disable motion blur
Disable motion blur[citation needed] |
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Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Medal of Honor\Config\ %USERPROFILE%\Documents\EA Games\Medal of Honor\Multiplayer\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/47790/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\EA Games\Medal of Honor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/47790/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | See Lower bloom to fix multiplayer screen flickering.[1] | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 4x by default (on singleplayer). See Anisotropic filtering (AF). Up to 16 samples in multiplayer. | ||
Anti-aliasing (AA) | In game singleplayer AA setting doesn't appear to do anything. Nvidia users can follow this guide for better singleplayer AA. Combination with Downsampling provides the best result. CSAA and MSAA for multiplayer; can be enhanced with TrSSAA on Nvidia systems. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV in multiplayer. See FOV Calculator for help.
Changing FOV in singleplayer[citation needed] |
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Changing FOV in multiplayer[citation needed] |
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Anisotropic filtering (AF)
Changing Anisotropic Filtering level in singleplayer[citation needed] |
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Notes
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High frame rate
Change frame rate smoothing[citation needed] |
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Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Enabled by default. See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Only keyboard button prompts are displayed. | |
Full controller support | Some menus cannot be navigated via gamepad. | |
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Mouse acceleration
Changing Mouse acceleration in Singleplayer[citation needed] |
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Changing Mouse acceleration in Multiplayer[citation needed] |
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Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Under Gameplay options. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Hungarian | Fan translation. | |||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Japanese | ||||
Traditional Chinese |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | ||||
Online play | 24 | Versus |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | Servers must be rented from approved providers. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 13505, 18390, 18395 |
UDP | 18395 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created game profile, see vorpx forum profile introduction. |
Devices | |||
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3RD Space Gaming Vest | |||
Novint Falcon |
Issues fixed
Flickering screen in multiplayer
Lower bloom[1] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9, 11 | DirectX 9 for single player, DirectX 11 for multiplayer. |
Shader Model support | 3, 5 | Shader model 3.0 for single player, Shader model 5.0 for multiplayer. |
Executable | 32-bit | 64-bit | Notes |
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Windows |
Middleware
Middleware | Notes | |
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Physics | Havok | |
Audio | Speex | |
Interface | Scaleform | |
Cutscenes | Bink Video | |
Anti-cheat | PunkBuster | [2] |
Improving Visual Fidelity, Texture Quality
Improving Shadow Quality, Texture Streaming and Level of Detail[3] |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | XP | Vista SP2, 7 |
Processor (CPU) | Intel Pentium D 3.0 GHz AMD Athlon X2 |
2.0 GHz Quad Core |
System memory (RAM) | 2 GB | |
Hard disk drive (HDD) | 9 GB | |
Video card (GPU) | Nvidia GeForce 7800 ATI Radeon X1900 256 MB of VRAM DirectX 9.0c compatible | 512 MB of VRAM DirectX 10 compatible |
- XP only supports the single player component, Vista is required for multiplayer.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (47790) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.