Cyberpunk 2077
Developers | |
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CD Projekt Red | |
Publishers | |
CD Projekt | |
Engines | |
REDengine 4 | |
Release dates | |
Windows | December 10, 2020[1] |
Reception | |
Metacritic | 86 |
OpenCritic | 76 |
IGDB | 77 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, RPG, Open world |
Vehicles | Automobile |
Art styles | Realistic |
Themes | Cyberpunk |
Cyberpunk 2077 is a singleplayer first-person action, RPG and open world game.
Initially announced in May 2012 and featured at E3 2019, the game was set to be released on April 16, 2020, followed by a delay to September 17, which was further delayed to November 19, and subsequently the final date of December 10.[2][3][1] Upon launch, the game had over a million concurrent players on Steam, setting a new record for a single-player game on the platform.[4]
General information
- Official Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
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Retail | No game disc included.[5] Collector's Edition also available.[6] |
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Epic Games Store | ||||
GOG.com | "Rewards" DLC requires GOG Galaxy DRM.[7] | |||
Humble Store | ||||
Steam | DRM-free when launched directly from <path-to-game>\bin\x64\Cyberpunk2077.exe .[8] |
Essential improvements
Skip launcher (Steam)
Use the --launcher-skip -skipStartScreen command line arguments[9]
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Skip logo videos
- Logo videos can be disabled via Cyber Engine Tweaks, but will be replaced with a loading screen instead. The audio of the logo videos will still play on top of the loading screen (and subsequent intro video/main menu), but can be ignored as it has no impact otherwise.
Use Cyber Engine Tweaks |
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Performance improvements
Applicable mods or tweaks: |
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Game data
Configuration file(s) location
System | Location |
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Windows | %LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1091500/pfx/[Note 1] |
Save game data location
System | Location |
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Windows | %USERPROFILE%\Saved Games\CD Projekt Red\Cyberpunk 2077 |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1091500/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | Does not respect a relocated Saved Games folder in Windows.[10] |
Video
Graphics feature | State | Notes | |
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Widescreen resolution | |||
Multi-monitor | The horizontal camera axis is constrained in dialogue. UI cropping issues.[11][12] | ||
Ultra-widescreen | Hor+ gameplay and dialogue.[13] UI elements may be cropped or inaccessible.[14][15][16] Sometimes, image is cropped to 16:9, opening menu will fix this in some cases.[17] | ||
4K Ultra HD | |||
Field of view (FOV) | 70-100. Defaults to lower FOV during character interactions regardless of FOV setting. See Field of View (FOV) for more. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | Forces TAA with an option to disable here, also has DLSS support. (requires game-ready drivers)[18] | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Framerate cap slider in-game allows a maximum of 240 FPS. | ||
High dynamic range display (HDR) | Has options for scRGB or PQ HDR 10, as well as setting for peak brightness, paper white, and tone-mapping midpoint. | ||
Ray tracing (RT) | Nvidia RTX hardware only at release, with AMD support arriving later.[19][20] | ||
Color blind mode | Protanopia, deuteranopia and tritanopia options available. |
Field of View (FOV)
Modify <path-to-game>\r6\config\settings\platform\pc\options.json [21]
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Anti-aliasing (AA)
- Disable Screen Space Reflections in order to get rid of pixel artifacts that would have been blended with TAA
- DLSS requires temporal anti-aliasing to function; disabling TAA will prevent DLSS from working.
Use Config Overhaul for Cyberpunk 2077 |
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Add INI tweak to disable TAA[22] |
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Create (or open) the [Developer/FeatureToggles] Antialiasing = false ScreenSpaceReflection = false |
Use Cyber Engine Tweaks |
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Vignette
- The game uses a vignette screen effect when crouched but there is no in-game options to disable this.
Use Cyber Engine Tweaks |
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Menu GUI Cut off to the right at Wide/Ultrawide/Multi Monitor Resolutions
Lower your resolution and reload[23] |
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Minimap to Small for Wide/Ultrawide/Multi Monitor Resolutions
Install Mod File[24] |
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Input
Keyboard and mouse | State | Notes |
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Remapping | Not every key is remappable from in game. Mappings can be changed by editing <path-to-game>\r6\config\inputUserMappings.xml . |
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Mouse acceleration | [citation needed] | |
Mouse sensitivity | For finer control of mouse sensitivity, modify %LOCALAPPDATA%\CD Projekt Red\Cyberpunk 2077\UserSettings.json and change value for FPP_MouseY and FPP_MouseX to your desired sensitivity. |
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Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | The game includes an additional launcher which does not respond to controller input. Use command line argument --launcher-skip to get past it. |
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Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
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XInput-compatible controllers | ||
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Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
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Generic/other controllers |
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Additional information | ||
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Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
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Steam Input API support | ||
Hook input (legacy mode) | ||
Steam Controller button prompts |
Controls for a Xbox One controller
Controls for a DualShock 4 controller
Disable double-tap dodge
Disable double-tap to dodge[25] |
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Notes
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Add a dedicated dodge key[25] |
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Audio
Audio feature | State | Notes |
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Separate volume controls | ||
Surround sound | Supports Dolby Atmos[26] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
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English | ||||
Arabic | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Hungarian | ||||
Italian | ||||
Japanese | ||||
Korean | [27] | |||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish | ||||
Latin American Spanish | ||||
Thai | ||||
Turkish |
VR support
3D modes | State | Notes | |
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vorpX | Z3D Officially supported game, see official vorpx game list. |
Issues unresolved
Car camera stuck in first person
Restart the game[28] |
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Bad performance on higher resolutions with DLSS
Change Cascaded Shadows Resolution to Medium or Low[29] |
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Issues fixed
Crash at startup
Disable the GOG overlay[30] |
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Delete the cache |
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Middle mouse button not working when using a Logitech mouse
Edit XML file[31] |
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Disable application specific options[32] |
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G-Sync not activating
Configure G-Sync and delete the game's cache |
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Other information
API
Technical specs | Supported | Notes |
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Direct3D | 12 | Uses D3D12on7 Windows 7 |
Executable | 32-bit | 64-bit | Notes |
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Windows |
Middleware
- Uses RAD's Oodle compression.
Middleware | Notes | |
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Physics | PhysX | |
Audio | Wwise | |
Interface | FreeType | |
Cutscenes | Bink Video |
Command line arguments
Command | Notes |
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-width X | Sets game resolution width to X. |
-height Y | Sets game resolution height to Y. |
-fullscreen | Launches the game in exclusive fullscreen mode. |
-borderless | Launches the game in borderless fullscreen mode. |
-windowed | Launches the game in windowed mode. |
-x X | Sets game window X position to X. |
-y Y | Sets game window Y position to Y. |
-monitor N | Sets display monitor number to N. |
-fpsClamp N | Sets maximum FPS limit to N. |
-noHUD | Prevents in-game HUD from being drawn. |
-skipStartScreen | Skips the 'Press Space ␣ to continue' & 'Breaching...' screens, splash screens will still be shown. |
-d3d12 | Force usage of Direct3D12. |
-gpuFlag FLAG | Allows forcing certain GPU features to be enabled/disabled, FLAG can be one of forceAsync/noAsync/forceAftermath/noAftermath/forceRayTracing . |
- More arguments can be found here: [2], though most listed there are unstable or may not have any effect in the retail game.
INI settings
- The game will read 1000+ hidden settings from inside INI files if the file exists.
- INI files should be placed inside the
<path-to-game>\engine\config\platform\pc\
folder. - A list of all the setting names & default values can be found on NexusMods: [3]
- The game doesn't actually include a list of these settings anywhere, so any new settings need to be extracted from each patch manually.
Slow hard drive mode
Under "Gameplay"-"Performance" |
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System requirements
Windows | ||
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Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i5-3570K AMD FX-8310 |
Intel Core i7-4790 AMD Ryzen 3 3200G |
System memory (RAM) | 8 GB | 12 GB |
Hard disk drive (HDD) | 70 GB HDD | 70 GB SSD |
Video card (GPU) | Nvidia GeForce GTX 780 AMD Radeon RX 470 3-4 GB of VRAM DirectX 12 compatible | Nvidia GeForce GTX 1060 Nvidia GeForce GTX 1660 Super AMD Radeon RX 590 4-6 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1091500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1091500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ HDR settings are not accessible without the appropriate hardware.
- ↑ DLSS and Ray Tracing settings are only available on Nvidia RTX hardware. Dynamic and Static FidelityFX CAS cannot be enabled at the same time in-game.
References
- ↑ 1.0 1.1 Cyberpunk 2077 on Twitter: "We have important news to share with you" - last accessed on 2020-10-27
- ↑ I was there when The Witcher 3 launched - last accessed on 2020-06-20
- ↑ Twitter - @CyberpunkGame - June 19, 2019 - last accessed on 2020-06-20
- ↑ PC Gamer: Cyberpunk 2077 has over a million concurrent players on Steam - last accessed on 2020-12-10
- ↑ Cyberpunk 2077 - Pre Order - last accessed on 2020-09-22
- "The game comes with the following physical items:
Case with game code and soundtrack CDs (PC)
Reversible cover
World Compendium detailing the game’s setting and lore
Postcards from Night City
Map of Night City
Stickers"
- "The game comes with the following physical items:
- ↑ Twitter - @CyberpunkGame - June 11, 2019 - last accessed on 2019-06-11
- ↑ PSA: Cyberpunk 2077 is not 100% DRM-free! (So far, the 'Rewards' DLC is DRM-ed) - last accessed on 2020-12-08
- ↑ Verified by User:KingKrouch on 2020-12-10
- Tested with Steam install.
- ↑ Verified by User:Aemony on 2020-12-15
- Confirmed on Steam
- ↑ Steam Discussions - Cyberpunk 2077 - Steam Cloud doesn't work with CP2077 - last accessed on 2020-12-15
- ↑ Nvidia Surround Completely Breaks UI - last accessed on 2020-12-10
- ↑ Cyberpunk 2077 has native 32:9 support - last accessed on 2020-12-10
- ↑ Verified by User:Rose on 2020-12-10
- Screenshots taken at 1920x1080, 2560x1080 and 3840x1080, then compared.
- ↑ Cyberpunk possible HUD bug - last accessed on 2020-12-10
- ↑ Cyberpunk supports 32:9 - last accessed on 2020-12-10
- ↑ Ultrawide 21:9 breaks certain HUD elements making the game unplayable. - last accessed on 2020-12-10
- ↑ Verified by User:Aaronth07 on 2020-12-15
- I have experienced this as well. Randomly the game will crop to 16:9, the only fix being to open a menu and then close it.
- ↑ Cyberpunk 2077 GeForce RTX 30 Series Trailer: 4K, Ultra Settings, RTX ON! - last accessed on 2020-10-04
- ↑ PC Gamer - Cyberpunk 2077 won't support raytracing on AMD cards at launch - last accessed on 2020-11-28
- ↑ Verified by User:Shadowstealer7 on 2020-12-13
- CP2077 is one of the few games that do not allow RT to be enabled on Nvidia's 10 and 16 series GPUs.
- ↑ More Field of View - last accessed on December 10, 2020
- ↑ Verified by User:Infogram1 on 2020-12-13
- Tested working on GOG v1.04, more info at [1]
- ↑ /r/widescreengamingforumSubreddit - Cyberpunk 2077 Menu/Hud Bug on ultrawide/surround/eyefinity setups - last accessed on 2020-12-15
- ↑ Nexus Mods Better Minimap - last accessed on 2021-01-04
- ↑ 25.0 25.1 Disable double-tap dodge in Cyberpunk 2077 | Rock Paper Shotgun
- ↑ Cyberpunk 2077 - Dolby - last accessed on 2020-10-25
- ↑ Cyberpunk 2077 Announces Full Korean Voiceover For Hangeul Day - last accessed on 2020-10-9
- ↑ Cyberpunk 2077: vehicle camera stuck in first person error solved | Rock Paper Shotgun
- ↑ /r/CyberpunkGame Subreddit - One setting on PC TANKS performance. Here's how to actually get playable framerates - last accessed on 2020-12-13
- ↑ Cyberpunk 2077 crash on startup fix | Rock Paper Shotgun
- ↑ MX Keys issue with Amazon Music Windows 10 | Logitech Forums
- ↑ MX Master 3's Middle click doesn't work in a few games (like cyberpunk 2077) | Reddit Comment
- ↑ Cyberpunk 2077 PC Crash Issues - last accessed on 2020-12-11
- ↑ [https://support.gog.com/hc/en- us/articles/360016284257-Cyberpunk-2077-Requirements-is-my-Windows-64-bit-?product=gog Cyberpunk 2077 - Requirements - is my Windows 64-bit?] - last accessed on 2020-12-10