Difference between revisions of "Shin Megami Tensei III Nocturne HD Remaster"
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{{DLC| | {{DLC| | ||
{{DLC/row| Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | Windows}} | {{DLC/row| Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | Windows}} | ||
− | {{DLC/row| Maniax Pack | | + | {{DLC/row| Maniax Pack | Adds Dante from the [[Series:Devil May Cry|Devil May Cry]] series as a guest character. | Windows}} |
{{DLC/row| Merciful Difficulty | Adds an easier difficulty level. | Windows}} | {{DLC/row| Merciful Difficulty | Adds an easier difficulty level. | Windows}} | ||
{{DLC/row| Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | Windows}} | {{DLC/row| Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | Windows}} |
Latest revision as of 18:40, 31 January 2024
Developers | |
---|---|
I.T.L[1] | |
Atlus | |
Publishers | |
Sega | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | May 25, 2021 |
Reception | |
Metacritic | 78 |
OpenCritic | 79 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Menu-based, Direct control |
Genres | JRPG |
Art styles | Stylized |
Themes | Post-apocalyptic, Japan |
Series | Megami Tensei |
Shin Megami Tensei III Nocturne HD Remaster[Note 2] is a singleplayer third-person JRPG game co-developed by Atlus and I.T.L and published by Sega. It is a remaster version of Shin Megami Tensei III: Nocturne[Note 3], the third numbered entry in the Shin Megami Tensei series, the central series of Megami Tensei.
The original game, also known as Shin Megami Tensei: Nocturne in North America and Shin Megami Tensei: Lucifer's Call in Europe, was developed and first released by Atlus on PlayStation 2 in 2003. It later received two expansions exclusive to Japan: Shin Megami Tensei III: Nocturne Maniax in 2004, and Shin Megami Tensei III: Nocturne Maniax Chronicle Edition in 2008.
This remastered version is based on the Maniax Chronicle Edition of the game, featuring additional contents from the latter, with the additions of voice-acted cutscenes, dual audio languages and additional difficulty settings. Dante from the Devil May Cry series, which was present in the Maniax version of the original game, is sold as DLC.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Digital Deluxe Edition also available. | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | |
Maniax Pack | Adds Dante from the Devil May Cry series as a guest character. | |
Merciful Difficulty | Adds an easier difficulty level. | |
Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | |
Shin Megami Tensei BGM Pack | Contains music from several Shin Megami Tensei games to play on the Vortex World map. |
- The Chronicle Pack is not available in South Korea.[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDCONFIG |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 4] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDDATA.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 4] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are letterboxed. FMV cutscenes play in their original 4:3 aspect ratio with blurred borders. |
||
Multi-monitor | [4] | ||
Ultra-widescreen | Use . Pillarboxed to 16:9 by default. |
||
4K Ultra HD | UI only. Use Nocturne Graphics Configurator[5] for resolutions above 1080p. Setting "Rendering Scale" to "High" always internally renders the game at 1080p by default. |
||
Field of view (FOV) | |||
Windowed | Fully resizable by dragging edge. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x MSAA only.[6] | ||
Vertical sync (Vsync) | |||
60 FPS | Use Nocturne Graphics Configurator[5] to unlock framerate. Gameplay is capped to 30 FPS by default. Cursor updates at monitor's refresh rate. |
||
120+ FPS | Use Nocturne Graphics Configurator[5] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key bindings can be fully remapped using one of three presets as a base, while mouse is limited to a set amount of bindings from one of two presets. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera inversion only works with gamepad.[7] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can be fully remapped using one of five presets as a base. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Prompts for both DualShock 4 and DualSense controllers.[8] | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth), |
Generic/other controllers | ||
---|---|---|
Button prompts | Prompts for Switch Pro Controller.[9] |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for BGM, SE, Movie and Voice. | |
Surround sound | Stereo only.[10] | |
Subtitles | Text boxes accompanied with voice acting for most scenes are utilized. | |
Closed captions | ||
Mute on focus lost | Game pauses when focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Nocturne Graphics Configurator
- The mod adds easy cfg-exposed options for an unlocked framerate, window/render resolution, shadow resolution and aspect ratio, as well as other miscellaneous toggles.
Installing Nocturne Graphics Configurator |
---|
Notes
|
HD Audio for HD Ears
- The mod replaces most compressed music files with uncompressed files.
Installing HD Audio for HD Ears |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo E8400 AMD Phenom II X2 550 |
Intel Core i3-550 AMD Phenon II X3 720 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5750 Intel HD Graphics 630 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6790 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.10f1[2]
- ↑ Japanese: 真・女神転生III NOCTURNE HD REMASTER
- ↑ Japanese: 真・女神転生III-NOCTURNE
- ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1413480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1413480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ I.T.L, Inc. - Works - last accessed on 2021-03-22
- "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
Planning Co-operation / Programming / Graphics"
- "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
- ↑ Verified by User:MasterBlaster on 2021-05-25
- As indicated in the game's player.log file.
- ↑ Steam Sub 529947 · SubID: 529947 · SteamDB - last accessed on 2021-11-16
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested on an multi-monitor setup.
- ↑ 5.0 5.1 5.2 Nocturne Graphics Configurator - last accessed on 2022-05-07
- ↑ Verified by User:Fds29 on 2021-11-14
- Verified with render target flag information via Special K.
- ↑ Verified by User:MasterBlaster on 2021-05-31
- Tested by adjusting camera after inverting Y and X-axis. Camera was inverted when using gamepad, but not when using mouse.
- ↑ Verified by User:MasterBlaster on 2021-05-31
- Tested by connecting my DualShock 4 and DualSense controllers to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested by connecting my Switch Pro Controller to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.