Difference between revisions of "Tiny Tina's Wonderlands"
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Killerklown (talk | contribs) |
(Added: "Modifications" section, "Issues fixed". Changed: "Issues unresolved", "Essential improvements".) |
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{{Fixbox|description=Use the {{Code|-nostartupmovies}} [[Glossary:Command line arguments|command line argument]] to skip the intro videos. | {{Fixbox|description=Use the {{Code|-nostartupmovies}} [[Glossary:Command line arguments|command line argument]] to skip the intro videos. | ||
}} | }} | ||
+ | |||
+ | ==Modifications== | ||
+ | ===[https://www.nexusmods.com/tinytinaswonderlands/mods/47/ Wonderlands Redux]==== | ||
+ | {{++}} Redux is a massive Wonderlands Overhaul Mod. Everything from playthroughs, to Character Skills, to Endgame. It brings 100+ new dedicated sources, gen 2.0 pearlescents, respawnable totems, obsidian chests, chaos trials, raid boss RUSH, and action skill augments. | ||
+ | |||
==Game data== | ==Game data== | ||
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TinyTinaGameplay.png|Gameplay options | TinyTinaGameplay.png|Gameplay options | ||
</gallery> | </gallery> | ||
+ | |||
+ | === Disable Bloom, Depth of Field, Lens Flare, Vignette, Film Grain and Chromatic Aberration === | ||
+ | {{Fixbox|description=Use [https://www.nexusmods.com/tinytinaswonderlands/mods/49/ this mod].|fix= | ||
+ | }} | ||
+ | |||
+ | === Disable Black Outlines === | ||
+ | {{Fixbox|description=Use [https://www.nexusmods.com/tinytinaswonderlands/mods/52/ this mod].|fix= | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} Can be toggle on and off while in game. | ||
+ | }} | ||
==Input== | ==Input== | ||
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|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Missing voiceover=== | ||
+ | {{ii}} The game may fail to play voiceovers when the sound output is set to a very high bit/sample rate. As a workaround, the output can be set to 24 bit / 48000 Hz temporarily, which appears to consistently resolve the issue. | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Frequent stuttering=== | ||
+ | {{Fixbox|description=Edit configuration file|ref={{cn|date=May 2023}}|fix= | ||
+ | # Go to the [[#Game data|configuration files location]]. | ||
+ | # Open {{file|WillowEngine.ini}}. | ||
+ | # Add this and set file as read only: | ||
+ | <pre> | ||
+ | [Engine.Engine] | ||
+ | bSmoothFrameRate=True | ||
+ | |||
+ | [TextureStreaming] | ||
+ | UseDynamicStreaming=True | ||
+ | </pre> | ||
+ | # Open {{file|GameUserSettings.ini}}. | ||
+ | # Find the <code>[ScalabilityGroups]</code> and change/add: | ||
+ | <pre> | ||
+ | sg.EffectsQuality=1 | ||
+ | sg.GrassDrawDistanceQuality=2 | ||
+ | sg.CharacterTextureDetailQuality=3 | ||
+ | sg.WorldTextureDetailQuality=0 | ||
+ | sg.WorldLODQuality=0 | ||
+ | sg.CharacterLODQuality=2 | ||
+ | </pre> | ||
+ | # Under <code>[/Script/OakGame.OakGameUserSettings]</code> add this: | ||
+ | <pre> | ||
+ | bSmoothFrameRate=True | ||
+ | UseDynamicStreaming=True | ||
+ | </pre> | ||
+ | # Change these lines: | ||
+ | <pre> | ||
+ | TextureStreamingViewBoostScale=10.000000 | ||
+ | TextureStreamingViewBoostScaleOverride=-10.000000 | ||
+ | TextureStreamingAdaptiveBoostScale=0.000000 | ||
+ | TextureStreamingAdaptiveBoostScaleOverride=-0.000000 | ||
+ | TextureStreamingPoolSizeMB=9000 | ||
+ | TextureStreamingPoolSizeMBOverride=-20 | ||
+ | bUsePerformanceMode=True | ||
+ | </pre> | ||
+ | # Add the following to the end of the file and set as read only: | ||
+ | <pre> | ||
+ | [/Script/Engine.RendererSettings] | ||
+ | r.SimpleForwardShading=1 | ||
+ | r.AOAsyncBuildQueue=1 | ||
+ | r.MeshDrawCommands.AllowOnDemandShaderCreation=1 | ||
+ | r.MeshDrawCommands.DynamicInstancing==1 | ||
+ | r.ForceAllCoresForShaderCompiling=1 | ||
+ | r.Shaders.FastMath=1 | ||
+ | r.UseShaderPredraw=1 | ||
+ | r.RDG.AsyncCompute=2 | ||
+ | r.UseAsyncShaderPrecompilation=1 | ||
+ | r.AmbientOcclusion.AsyncComputeBudget=4 | ||
+ | r.AsyncCreateLightPrimitiveInteractions=1 | ||
+ | r.Streaming.Boost=0.5 | ||
+ | r.Streaming.PoolSize=0 | ||
+ | r.Streaming.MaxTempMemoryAllowed=512 | ||
+ | r.Streaming.CheckBuildStatus=1 | ||
+ | r.Streaming.DefragDynamicBounds=1 | ||
+ | r.CreateShadersOnLoad=1 | ||
+ | r.UseShaderCaching=1 | ||
+ | r.MultithreadedShadowmapEncode=1 | ||
+ | r.MultithreadedLightmapEncode=1 | ||
+ | </pre> | ||
+ | |||
+ | '''Notes''' | ||
+ | {{++}} These tweaks greatly reduce stuttering without quality loss. | ||
}} | }} | ||
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|notes = | |notes = | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
{{References}} | {{References}} |
Revision as of 18:44, 2 May 2023
Developers | |
---|---|
Gearbox Software | |
Publishers | |
2K Games | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | March 25, 2022 |
Reception | |
Metacritic | 78 |
OpenCritic | 78 |
IGDB | 76 |
Taxonomy | |
Monetization | DLC |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Shooter, RPG |
Art styles | Cel-shaded |
Themes | Fantasy |
Series | Borderlands |
Tiny Tina's Wonderlands is a first-person RPG shooter developed by Gearbox Software and published by 2K Games.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Chaotic Great Edition also available. | |||
GamersGate | Chaotic Great Edition also available. | |||
Chaotic Great Edition also available. | ||||
Chaotic Great Edition also available. | ||||
Green Man Gaming | Chaotic Great Edition also available. | |||
Green Man Gaming | Chaotic Great Edition also available. | |||
Humble Store | Choice between EGS or Steam key. Chaotic Great Edition also available. |
|||
Steam | Chaotic Great Edition also available. |
- Denuvo Anti-Tamper DRM was removed on April 20, 2023.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Season Pass | Includes 4 upcoming DLC packs. |
Essential improvements
Skip intro videos and splash screen
Use the -nostartupmovies command line argument to skip the intro videos.
|
---|
Modifications
Wonderlands Redux=
- Redux is a massive Wonderlands Overhaul Mod. Everything from playthroughs, to Character Skills, to Endgame. It brings 100+ new dedicated sources, gen 2.0 pearlescents, respawnable totems, obsidian chests, chaos trials, raid boss RUSH, and action skill augments.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Tiny Tina's Wonderlands\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1286680/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\Tiny Tina's Wonderlands\Saved\SaveGames\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1286680/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | As a slider from 70 to 110. | ||
Windowed | |||
Borderless fullscreen windowed | Exclusive fullscreen also available. | ||
Anisotropic filtering (AF) | 2x, 4x, 8x and 16x. | ||
Anti-aliasing (AA) | Off, FXAA, TAA and FSR 2.0. | ||
Vertical sync (Vsync) | As a toggle. | ||
60 FPS and 120+ FPS | 22-62, 30, 60, 120, unlimited and a custom slider from 15 to 300 FPS. | ||
High dynamic range display (HDR) | |||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Disable Bloom, Depth of Field, Lens Flare, Vignette, Film Grain and Chromatic Aberration
Use this mod. |
---|
Disable Black Outlines
Use this mod. |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion | X-axis can also be inverted |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Sound Effects, Music and Dialogue sliders. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | -culture=en |
|||
Simplified Chinese | -culture=zh-Hans-CN |
|||
Traditional Chinese | -culture=zh-Hant-TW |
|||
French | -culture=fr |
|||
German | -culture=de |
|||
Italian | -culture=it |
|||
Japanese | -culture=ja |
|||
Korean | -culture=ko |
|||
Brazilian Portuguese | -culture=pt-BR |
|||
Russian | -culture=ru |
|||
Thai | ||||
Spanish | -culture=es |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Use Nucleus Co-op | ||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Multiplayer | Epic Online Services |
Issues unresolved
Missing voiceover
- The game may fail to play voiceovers when the sound output is set to a very high bit/sample rate. As a workaround, the output can be set to 24 bit / 48000 Hz temporarily, which appears to consistently resolve the issue.
Issues fixed
Frequent stuttering
Edit configuration file[citation needed] |
---|
[Engine.Engine] bSmoothFrameRate=True [TextureStreaming] UseDynamicStreaming=True
sg.EffectsQuality=1 sg.GrassDrawDistanceQuality=2 sg.CharacterTextureDetailQuality=3 sg.WorldTextureDetailQuality=0 sg.WorldLODQuality=0 sg.CharacterLODQuality=2
bSmoothFrameRate=True UseDynamicStreaming=True
TextureStreamingViewBoostScale=10.000000 TextureStreamingViewBoostScaleOverride=-10.000000 TextureStreamingAdaptiveBoostScale=0.000000 TextureStreamingAdaptiveBoostScaleOverride=-0.000000 TextureStreamingPoolSizeMB=9000 TextureStreamingPoolSizeMBOverride=-20 bUsePerformanceMode=True
[/Script/Engine.RendererSettings] r.SimpleForwardShading=1 r.AOAsyncBuildQueue=1 r.MeshDrawCommands.AllowOnDemandShaderCreation=1 r.MeshDrawCommands.DynamicInstancing==1 r.ForceAllCoresForShaderCompiling=1 r.Shaders.FastMath=1 r.UseShaderPredraw=1 r.RDG.AsyncCompute=2 r.UseAsyncShaderPrecompilation=1 r.AmbientOcclusion.AsyncComputeBudget=4 r.AsyncCreateLightPrimitiveInteractions=1 r.Streaming.Boost=0.5 r.Streaming.PoolSize=0 r.Streaming.MaxTempMemoryAllowed=512 r.Streaming.CheckBuildStatus=1 r.Streaming.DefragDynamicBounds=1 r.CreateShadersOnLoad=1 r.UseShaderCaching=1 r.MultithreadedShadowmapEncode=1 r.MultithreadedLightmapEncode=1 Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | AMD FX-8350 Core i5-3570 |
Ryzen 5 2600 Core i7-4770 |
System memory (RAM) | 6 GB | 16 GB |
Hard disk drive (HDD) | 75 GB | |
Video card (GPU) | Radeon RX 470 GeForce GTX 960 4 GB of VRAM | Radeon RX 590 GeForce GTX 1060 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1286680/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1286680) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.