Difference between revisions of "Might and Magic Book One: The Secret of the Inner Sanctum"
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Revision as of 01:14, 23 April 2023
Developers | |
---|---|
New World Computing | |
Publishers | |
New World Computing | |
3DO | |
Digital | Ubisoft |
Release dates | |
DOS | 1986 |
Mac OS (Classic) | 1987 |
Windows (DOSBox) | September 3, 2009[1] |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | First-person |
Controls | Direct control |
Genres | RPG |
Themes | Fantasy |
Series | Might and Magic |
Key points
- Otherwise known as Might and Magic I
- Many different versions of the game exist, with varying degrees of graphical fidelity and additional features, such as voice acting. The only version currently readily sold however is the MS-DOS release.
- Because the game was poorly written and its speed is dependent on CPU cycles, the game runs too fast on many computers.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Use DOSBox for DOS version. | |||
GOG.com | Bundled with games 1-6. Pre-packaged with DOSBox.[2] |
Essential improvements
Where Are We
- Supported by Where are we, an automapping and reference utility.
Grid Cartographer
- Supported by Grid Cartographer. Its Game Link feature assists in creating the game map. This is not an automap. From the Grid Cartographer's documentation. (note: this is not free software! the 'gamer' edition costs $19,99 and the 'professional' costs $49,99)
Game data
Save game data location
System | Location |
---|---|
DOS | <path-to-game>\ROSTER.DTA |
Windows | <path-to-game> (mounted in DOSBox)[Note 1] |
Mac OS (Classic) |
-
ROSTER.DTA
stores all characters; it must be present to play (an empty file with this name will work).
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | For DOSBox toggle with Alt+↵ Enter (see the glossary page for other workarounds). | ||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | For DOSBox use an unofficial build (see the glossary page for other workarounds). | ||
60 FPS and 120+ FPS |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | For DOSBox use the DOSBox Mapper (see the glossary page for other workarounds). |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | On/off only; toggle with V. | |
Surround sound | ||
Subtitles | Everything is text-based. | |
Closed captions | ||
Mute on focus lost | For DOSBox change the priority background value in the DOSBox configuration file. |
|
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Russian | Fan translation by «Ardash & Бюро переводов Old-Games.Ru». Download here: https://www.old-games.ru/game/download/51.html |
Issues fixed
Text appears too fast
- This is caused by the game being CPU cycles dependant.
Use text speed patch[3] |
---|
Use the Might and Magic 1 text speed patch. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
DOS video modes |
Graphics Overhaul Mod
A mod that replaces the graphics tiles is available at dungeoncrawlers.org.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 1.8 GHz | |
System memory (RAM) | 512 MB | 1 GB |
Hard disk drive (HDD) | 4 GB | |
Video card (GPU) | DirectX 7 compatible | DirectX 9 compatible |
- These are general GOG.com system requirements, the game will run on almost any hardware.
Notes
- ↑ File/folder structure within the installation folder reflects the path(s) listed for DOS game data. For the GOG.com release, file changes in DOSBox are redirected to
<path-to-game>/cloud_saves/
even if GOG Galaxy is not used (this folder contains all redirected files, so some files in thecloud_saves
folder might be temporary files or other files that do not contain saves or settings).