Difference between revisions of "Shin Megami Tensei III Nocturne HD Remaster"
From PCGamingWiki, the wiki about fixing PC games
Tag: Undo |
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|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested on an multi-monitor setup.}}</ref> | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested on an multi-monitor setup.}}</ref> | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
|ultrawidescreen notes = Aspect ratios wider than 16:9 are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested at 2560x1080 resolution.}}</ref> | |ultrawidescreen notes = Aspect ratios wider than 16:9 are {{term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested at 2560x1080 resolution.}}</ref> | ||
+ | Workaround mods<ref>{{Refurl|user=Spartangy|url=https://gamebanana.com/mods/333586|title=Ultrawide Patch + Increased Resolutions|date=2022-10-22}}</ref> and hex edits<ref>{{Refurl|user=Spartangy|url=https://www.reddit.com/r/widescreengamingforum/comments/qmzhp1/ultrawide_patch_and_rendering_resolution_increase/|title=Ultrawide Patch and Rendering Resolution Increase for Shin Megami Tensei 3 Nocturne|date=2022-10-22}}</ref> are available. | ||
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
|4k ultra hd notes = UI only. Setting "'''Rendering Scale'''" to "'''High'''" internally renders the game at 1080p, regardless of resolution setting.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2494134877|title=Increase internal render resolution to 8K|date=2021-05-25}}</ref> See [[#4K Ultra HD|4K Ultra HD]] for a workaround.<br>{{term|FMV}} cutscenes are presented at a resolution of 1920x1080.<ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= As seen in the game's movie file directory.}}</ref> | |4k ultra hd notes = UI only. Setting "'''Rendering Scale'''" to "'''High'''" internally renders the game at 1080p, regardless of resolution setting.<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2494134877|title=Increase internal render resolution to 8K|date=2021-05-25}}</ref> See [[#4K Ultra HD|4K Ultra HD]] for a workaround.<br>{{term|FMV}} cutscenes are presented at a resolution of 1920x1080.<ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= As seen in the game's movie file directory.}}</ref> | ||
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|antialiasing = limited | |antialiasing = limited | ||
|antialiasing notes = 2x [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] only.<ref>{{Refcheck|user=Fds29|date=2021-11-14|comment=Verified with render target flag information via Special K.}}</ref> Toggleable on/off. | |antialiasing notes = 2x [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] only.<ref>{{Refcheck|user=Fds29|date=2021-11-14|comment=Verified with render target flag information via Special K.}}</ref> Toggleable on/off. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|mute on focus lost notes = Game pauses when focus lost. | |mute on focus lost notes = Game pauses when focus lost. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
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|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} |
Revision as of 12:54, 28 October 2022
Developers | |
---|---|
I.T.L[1] | |
Atlus | |
Publishers | |
Sega | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | May 25, 2021 |
Reception | |
Metacritic | 78 |
OpenCritic | 79 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Menu-based, Direct control |
Genres | JRPG |
Art styles | Stylized |
Themes | Post-apocalyptic, Japan |
Series | Megami Tensei |
Shin Megami Tensei III Nocturne HD Remaster is a singleplayer third-person JRPG game in the Megami Tensei series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Digital Deluxe Edition also available. | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | |
Maniax Pack | Features Dante from the Devil May Cry™ series. | |
Merciful Difficulty | Adds an easier difficulty level. | |
Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | |
Shin Megami Tensei BGM Pack | Contains music from several Shin Megami Tensei games to play on the Vortex World map. |
- The Chronicle Pack is not available in South Korea.[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDCONFIG |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDDATA.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are letterboxed. FMV cutscenes play in their original 4:3 aspect ratio with blurred borders. |
||
Multi-monitor | [4] | ||
Ultra-widescreen | Aspect ratios wider than 16:9 are pillarboxed to a 16:9 aspect ratio.[5] Workaround mods[6] and hex edits[7] are available. | ||
4K Ultra HD | UI only. Setting "Rendering Scale" to "High" internally renders the game at 1080p, regardless of resolution setting.[8] See 4K Ultra HD for a workaround. FMV cutscenes are presented at a resolution of 1920x1080.[9] |
||
Field of view (FOV) | |||
Windowed | Fully resizable by dragging edge. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x MSAA only.[10] Toggleable on/off. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Gameplay is capped to 30 FPS. Mouse cursor updates at monitor's refresh rate. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
4K Ultra HD
See the Increase internal render resolution to 8K Steam guide |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key bindings can be fully remapped using one of three presets as a base, while mouse is limited to a set amount of bindings from one of two presets. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera inversion only works with gamepad.[11] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can be fully remapped using one of five presets as a base. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Prompts for both DualShock 4 and DualSense controllers.[12] | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth), |
Generic/other controllers | ||
---|---|---|
Button prompts | Prompts for Switch Pro Controller.[13] |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for BGM, SE, Movie and Voice. | |
Surround sound | Stereo only.[14] | |
Subtitles | Text boxes accompanied with voice acting for most scenes are utilized. | |
Closed captions | ||
Mute on focus lost | Game pauses when focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
HD Audio for HD Ears
- The mod replaces most compressed music files with uncompressed files.
Installing HD Audio for HD Ears |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo E8400 AMD Phenom II X2 550 |
Intel Core i3-550 AMD Phenon II X3 720 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5750 Intel HD Graphics 630 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6790 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.10f1[2]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1413480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1413480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ I.T.L, Inc. - Works - last accessed on 2021-03-22
- "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
Planning Co-operation / Programming / Graphics"
- "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
- ↑ Verified by User:MasterBlaster on 2021-05-25
- As indicated in the game's player.log file.
- ↑ Steam Sub 529947 · SubID: 529947 · SteamDB - last accessed on 2021-11-16
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested on an multi-monitor setup.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested at 2560x1080 resolution.
- ↑ Ultrawide Patch + Increased Resolutions - last accessed on 2022-10-22
- ↑ Ultrawide Patch and Rendering Resolution Increase for Shin Megami Tensei 3 Nocturne - last accessed on 2022-10-22
- ↑ Increase internal render resolution to 8K - last accessed on 2021-05-25
- ↑ Verified by User:MasterBlaster on 2021-05-25
- As seen in the game's movie file directory.
- ↑ Verified by User:Fds29 on 2021-11-14
- Verified with render target flag information via Special K.
- ↑ Verified by User:MasterBlaster on 2021-05-31
- Tested by adjusting camera after inverting Y and X-axis. Camera was inverted when using gamepad, but not when using mouse.
- ↑ Verified by User:MasterBlaster on 2021-05-31
- Tested by connecting my DualShock 4 and DualSense controllers to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested by connecting my Switch Pro Controller to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.