Difference between revisions of "Dead Island: Definitive Edition"
From PCGamingWiki, the wiki about fixing PC games
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|60 fps = true | |60 fps = true | ||
|60 fps notes = The frame rate is locked to 30 on the main menu. | |60 fps notes = The frame rate is locked to 30 on the main menu. | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = High Frame rates will cause broken animations scripts.<ref>{{Refurl|url=https://www.youtube.com/watch?v=wgX0wmsfFA8|date=2022-13-09}}</ref> |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
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}} | }} | ||
+ | ===High frame rate issues=== | ||
+ | {{ii}} High Frame rates will cause broken animations scripts. | ||
+ | {{Fixbox|description=Limit frame rate to 60FPS.|ref=<ref>{{Refurl|url=https://www.youtube.com/watch?v=wgX0wmsfFA8|date=2022-13-09}}</ref>}} | ||
+ | |||
+ | {{Fixbox|description=Enable Vsync and set refresh rate on 60hz|fix= | ||
+ | }} | ||
==Other information== | ==Other information== | ||
===API=== | ===API=== |
Revision as of 21:21, 13 September 2022
This page is for the Definitive Edition. For the original release, see Dead Island.
Developers | |
---|---|
Techland | |
Publishers | |
Deep Silver | |
Engines | |
Chrome Engine 6 | |
Release dates | |
Windows | May 31, 2016 |
Linux | June 3, 2016 |
Taxonomy | |
Monetization | One-time game purchase |
Genres | Survival horror |
Series | Dead Island |
Dead Island | |
---|---|
Dead Island | 2011 |
Dead Island: Riptide | 2013 |
Escape Dead Island | 2014 |
Dead Island: Epidemic | 2016 |
Dead Island: Definitive Edition | 2016 |
Dead Island: Riptide Definitive Edition | 2016 |
Dead Island: Retro Revenge | 2016 |
Dead Island 2 | 2023 |
Key points
- Updated version of Dead Island running on the latest version of Chrome Engine. Includes all DLC built-in.
- Uses updated U.I. and inventory/combat system from Dead Island: Riptide.[1]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | Bundled with Riptide Definitive Edition and Retro Revenge. | |||
Steam |
- All the DLC released with the previous version is included with the game.
Essential improvements
Skip intro videos
Launch game with -nologos parameter[2]
|
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Delete/rename file[3] |
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|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\DeadIslandDE\out\settings\ |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\383150\remote\out\ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Save files and key bindings. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Nvidia DSR zooms in to the top left corner. To fix, enable "Disable display scaling on high DPI settings" on the executable's compatibility settings. | ||
Field of view (FOV) | Default value is 62.5. See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | |||
Vertical sync (Vsync) | |||
60 FPS | The frame rate is locked to 30 on the main menu. | ||
120+ FPS | High Frame rates will cause broken animations scripts.[4] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
- Field of View value is tied to how the game calculates hip fire recoil. Setting FOV too high will cause drastically increased recoil, as indicated by an expanded crosshair.[5]
Edit default_levels.xml[6] |
---|
|
Borderless fullscreen windowed
Use Borderless Gaming[7] |
---|
|
Remove Chromatic Aberration
- Has to be modded out because the setting in the Options menu doesn't fully disable Chromatic Aberration.
- This new method does not cause any artifacts like the previous method.
Modify Data0.pak |
---|
|
Remove crosshair
Edit hud.xui[8] |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Can only switch between pre-set layouts. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Occasionally changes button prompts |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op Use Nucleus Co-op. |
||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting | ||
Direct IP |
Issues unresolved
Aim Assist
The PC port of DIDE has aim assist. There is no way to disable this.[9]
Issues fixed
Game won't launch on open source AMD drivers on Linux
Use a specific library for Mesa and override the OpenGL Mesa verison at launch[citation needed] |
---|
MESA_GL_VERSION_OVERRIDE=4.5 MESA_GLSL_VERSION_OVERRIDE=450 %command%
|
High frame rate issues
- High Frame rates will cause broken animations scripts.
Limit frame rate to 60FPS.[10] |
---|
Enable Vsync and set refresh rate on 60hz |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Audio | FMOD | 4.44.38 |
Input | SDL | 2.0.3.0 |
Cutscenes | Bink Video | 1.995b |
Multiplayer | Steamworks |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 8.1, 10 |
Processor (CPU) | Intel Core i5-2500 3.3 GHz AMD FX-8320 3.5 GHz |
Intel Core i5-4670K 3.4 GHz AMD FX-8350 4.0 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 Ti AMD Radeon HD 6870 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 780 AMD Radeon R9 290 2 GB of VRAM |
Sound (audio device) | DirectX compatible | |
Controller | Windows compatible keyboard and mouse, optional controller | Xbox 360 Controller for Windows |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Laptop versions of graphics cards may work, but are not officially supported.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04.03, Mint 17.1 | Ubuntu 15.04, SteamOS brewmaster |
Processor (CPU) | Intel Core i3-4170 AMD Athlon X4 860K |
Intel Core i5-4670K AMD FX-8320 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | Nvidia GeForce GTX 460 1 GB of VRAM | Nvidia GeForce GTX 770 2 GB of VRAM |
Other | Broadband Internet connection |
- A 64-bit operating system is required.
- Laptop versions of graphics cards may work, but are not officially supported.
References
- ↑ All the (unlisted) changes I've noticed from original Dead Island :: Dead Island: Definitive Edition General Discussions
- ↑ Verified by User:Waschbär on 2018-07-20
- ↑ Verified by User:Klumb3r on 2019-03-16
- ↑ [missing title] - last accessed on 2022-13-09
- ↑ Dead Island Definitive Edition: Gun Recoil Bug
- ↑ How to Change the FOV in Dead Island Definitive Edition (Very easy)
- ↑ Verified by User:Flang on 2018-12-12
- ↑ Im getting sick, need to change FOV :: Dead Island Definitive Edition General Discussions
- ↑ Dead Island - Aim Assist on PC - YouTube - last accessed on
- ↑ [missing title] - last accessed on 2022-13-09