Difference between revisions of "Star Wars: The Old Republic"
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|antialiasing notes = Medium uses [[FXAA]], High uses x2 [[MSAA]], and Very High uses both. There is no Low option. [[TrSSAA]] has issues and [[TrMSAA]] doesn’t work.<ref>[https://www.reddit.com/r/swtor/comments/3j31tf/comment/cum2tqw SWTOR NVIDIA Anti-Aliasing ( SGSSAA ) - Reddit]</ref> | |antialiasing notes = Medium uses [[FXAA]], High uses x2 [[MSAA]], and Very High uses both. There is no Low option. [[TrSSAA]] has issues and [[TrMSAA]] doesn’t work.<ref>[https://www.reddit.com/r/swtor/comments/3j31tf/comment/cum2tqw SWTOR NVIDIA Anti-Aliasing ( SGSSAA ) - Reddit]</ref> | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = A double-buffered implementation. |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = |
Revision as of 15:13, 7 March 2022
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
BioWare | |
Publishers | |
Electronic Arts | |
LucasArts | |
Engines | |
HeroEngine | |
Release dates | |
Windows | December 20, 2011 |
Reception | |
Metacritic | 85 |
IGDB | 85 |
Taxonomy | |
Monetization | Free-to-play, Subscription[1] |
Microtransactions | Currency, Loot box[1] |
Modes | Multiplayer |
Pacing | Persistent |
Genres | MMORPG |
Themes | Sci-fi, Space |
Series | Star Wars: Knights of the Old Republic |
Star Wars: The Old Republic is a multiplayer MMORPG game in the Star Wars: Knights of the Old Republic series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Official website | ||||
Origin | Deluxe Pack also available. | |||
Steam |
- Owning any retail or digital version gives a one-month subscription and permanent Preferred status, including permanent access to all expansions; see Features for details.
Monetization
Type | Notes |
---|---|
Free-to-play | Originally requiring a subscription, the game went free to play on November 15, 2012 with numerous gameplay restrictions.[2][3] |
Subscription | Premium plans are available in a 30, 60 or 90 day recurring subscription, or for a 60 day a one time purchase that provide numerous benefits such as access to all released expansions, reduced gameplay restrictions and a monthly allowance of Cartel Coins. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Rise of the Hutt Cartel | Free to all players | |
Galactic Starfighter | Free to all players | |
Galactic Strongholds | Free to all players | |
Shadow of Revan | Free to all players | |
Knights of the Fallen Empire | Only available to subscribers, stays available after the subscription ends. | |
Knights of the Eternal Throne | Only available to subscribers, stays available after the subscription ends. | |
Onslaught | Only available to subscribers, stays available after the subscription ends. |
Microtransactions
Type | Notes |
---|---|
Boost | Level boosts |
Cosmetic | Cosmetics such as armor, pets, weapons and mounts can be purchsined using Cartel Coins in the in-game Cartel Market. |
Currency | Cartel Coins were added with the free to play update, and is a real money purchaser that can be spent in the in-game Cartel Market to purchase cosmetics, boosts, loot boxes and unlocks. |
Free-to-grind | The game can be played for free up until level 60, before requiring a purchase or subscribe to access the expansions. |
Infinite spend | Cartel Coins can be purchased without limit |
Loot box | Cartel Packs can be purchased from the in-game Cartel Market which contain a chance to drop various types of cosmetics. |
Player trading | Some items purchased off the Cartel Market can be bought and sold in the in-game player marketplace. |
Time-limited | Packs made available in the in-game Cartel Market will get retired and may come back at a later date. |
Unlock | The in-game Cartel Market contains numerous unlocks for services such as name changes, races, character slots and perks, and removing certain gameplay restrictions. |
Essential improvements
Disable Bitraider
- Bitraider can cause major network and performance issues, including having to redownload the game every time you play.[citation needed]
Follow this guide |
---|
Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\SWTOR\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1286830/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Origin | ||
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Widescreen Fixer to fix HUD placement. | ||
Ultra-widescreen | [4] | ||
4K Ultra HD | Edit configuration files to increase global UI scaler beyond 1.25.[5] | ||
Field of view (FOV) | Calculated by desktop resolution, not render resolution. See WSGF. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Medium uses FXAA, High uses x2 MSAA, and Very High uses both. There is no Low option. TrSSAA has issues and TrMSAA doesn’t work.[6] | ||
Vertical sync (Vsync) | A double-buffered implementation. | ||
60 FPS and 120+ FPS | Framerate is capped at 200 fps. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Uses operating system settings. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | The game uses 5.1 or 7.1 if available. No in-game settings. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Can be changed in Settings. |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | American and Canadian. | |||
French | French and Canadian. | |||
German |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
LAN play | |||
Online play |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 80, 8995, 12000-12999, 20000-30000[7] |
- Universal Plug and Play (UPnP) support status is unknown.
Issues fixed
Improving performance
Turn down shadows[citation needed] |
---|
|
Character gets stuck (unable to move)
Use command[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
RAM Disk
- This thread specifies how to implement a RAM Disk with Star Wars: The Old Republic.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo 2.0 GHz AMD Athlon 64 X2 Dual-Core 4000+ |
|
System memory (RAM) | 3 GB | |
Hard disk drive (HDD) | 50 GB | |
Video card (GPU) | Nvidia GeForce 610 AMD Radeon HD 7450 Intel HD 3000 |
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (1286830) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Star Wars: The Old Republic - MICROTRANSACTION.ZONE - last accessed on 2020-04-23
- ↑ Free-to-Play is Coming on November 15th :: Official SWTOR News Blog - last accessed on 2020-07-22
- ↑ SW:TOR Free-to-Play option FAQ :: EA Help - last accessed on 2020-07-22
- ↑ Verified by User:SirYodaJedi on May 20, 2018 at 1920x800 resolution.
- ↑ Max Resolution?
- ↑ SWTOR NVIDIA Anti-Aliasing ( SGSSAA ) - Reddit
- ↑ Port forwarding for SW:TOR :: EA Help - last accessed on 2020-07-22