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| |steam appid side = 323170 | | |steam appid side = 323170 |
| |gogcom id = | | |gogcom id = |
− | |igdb = portal
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| |hltb = 7230 | | |hltb = 7230 |
| |official site= https://web.archive.org/web/20180102203109/http://www.valvesoftware.com/games/portal.html | | |official site= https://web.archive.org/web/20180102203109/http://www.valvesoftware.com/games/portal.html |
Revision as of 16:20, 30 June 2021
This page is for the 2007 puzzle-platform game. For the unrelated 1986 game, see Portal (1986).
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
General information
- GitHub Issue Tracker for Portal and other Source-based games
- Steam Community Discussions
Availability
- All versions require Steam DRM.
- A demo is available.
- Soundtrack is available for free with purchase here.
- Does not include the 14 bonus levels present in the Xbox 360 arcade version. However, modders ported over the levels, and have released them.[1]
DLC and expansion packs
Essential improvements
Peixoto's patch
Peixoto's patch forced resolution allows in high resolution without shrinking the HUD\menus. Supersampling anti-aliasing is also possible
Skip intro videos
Game data
In-game general settings.
Configuration file(s) location
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System |
Native |
Notes |
Steam Cloud |
|
Approx. 1 GB available. Settings will sync too, except graphics settings. |
Video
In-game general video settings.
In-game advanced video settings.
- HBAO also available with flags (increasing in strength from left to right)
0x00000014
, 0x0000002C
, 0x00000006
and 0x00000008
.
Input
In-game key map settings.
In-game mouse/gamepad settings.
Audio
Audio feature |
State |
Notes |
Separate volume controls |
|
Over-all game volume and separate music slider. |
Surround sound |
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7.1, 5.1 surround sound, 4 speaker surround. 7.1 output may require DirectSound3D restoration software. |
Subtitles |
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Closed captions |
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|
Mute on focus lost |
|
"Silence the audio while the game window is in the background" check box |
EAX support |
|
Set snd_legacy_surround 1 in console, 4 speakers in options, and use DSOAL for binaural HRTF mixing. |
Localizations
Language |
UI |
Audio |
Sub |
Notes |
English |
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Simplified Chinese |
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Traditional Chinese |
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Czech |
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Danish |
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Dutch |
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Finnish |
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French |
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German |
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Hungarian |
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Fan localization by YinSasin (incl. Dubbing, Subtitles, Graphics). Download here |
Italian |
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Japanese |
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Korean |
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Norwegian |
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Polish |
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Portuguese |
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Russian |
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Spanish |
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Swedish |
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Turkish |
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Fan translation. Download here |
VR support
Enable Oculus Rift support[3]
|
- Find Portal in your Steam Library
- Right-click and select
Properties
- Choose
Set Launch Options...
- Add
-vr and press OK.
- Close the window and relaunch the game
|
Issues fixed
Black and purple textures and giant red models
- See Missing models or textures.
Game crashes when going through a portal (Windows)
Run the game in DirectX 9 or higher[citation needed]
|
- If the game is running on a version below DirectX 9 it will likely crash when entering a portal.
|
I can't see my crosshair
cl_drawcrosshair 1[citation needed]
|
- Open the console in game (Default key is ~)
- Input
cl_drawcrosshair 1 to show your crosshair. Similarly, you can use cl_drawcrosshair 0 to hide it.
- You may need to enable the console in the settings
|
Portals are rendered incorrectly
Run the game in DirectX 9 or higher[citation needed]
|
The game may have defaulted to DirectX 8, causing portals to be rendered without effects. Add -dxlevel 90 to the game's launch options to run the game in DirectX 9, then remove it after running the game once or your in-game video options will keep resetting back to the defaults.
|
"Node Graph Out of Date. Rebuilding..." error in Still Alive levels
Download pre-built graphs[citation needed]
|
- Download this file.
- Extract
Portal-StillAlive folder from the archive into the <Steam-folder>\steamapps\sourcemods .
- Launch the game.
|
Other information
API
Technical specs |
Supported |
Notes |
Direct3D |
6, 7, 8, 8.1, 9 |
|
OpenGL |
2.1 |
OS X and Linux only. |
Shader Model support |
2, 3 |
|
Executable |
32-bit |
64-bit |
Notes |
Windows |
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macOS (OS X) | |
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This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later. |
Linux | |
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Middleware
|
Middleware |
Notes |
Physics |
Havok |
Heavily modified variant. |
Audio |
Miles Sound System |
|
Cutscenes |
Bink Video |
Used for startup videos and in-game movies. |
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Enabling the console in Source games[citation needed]
|
- Launch the game
- From the main menu select Options
- Select the Keyboard tab
- Click the Advanced button
- Check the box next to Enable developer console (~).
- Click Apply
Notes
- Some commands may first require you enabling sv_cheats. You can do so with
sv_cheats 1 .
- Many servers will not allow you to play with cheats enabled, or will disable them upon entering the server.
- Users without a US keyboard could experience some problems.
|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Enabling a launch parameter[citation needed]
|
- Find the game in your Steam Library
- Right-click the game name
- Select
Properties
- Select
Set Launch Options...
- Input your selected launch options and separate each command with a space
- Press
OK
- Launch the game
|
Mute the radios from the Portal 2 ARG (Transmission Received)
Before Portal 2 was announced, Valve ran an ARG that cryptically hinted at a sequel through an update in Portal. The update added a radio to find in every single level and carrying them all to the end to be vaporized caused them to emit shrieking noises. These noises could be decoded into pictures that seemed to hint at Portal 2, which was later confirmed. Since the ARG serves no purpose anymore, the audio that these radios play to alert you to their presence may be distracting. To mute these radios and achieve a near-vanilla Portal experience, follow these steps or download a file.
Mute the Radios[citation needed]
|
- Go to
<path-to-game>\portal\
- Create a folder named
custom and open it
- Create a folder named
mute radios inside the custom folder and open it
- Create a folder named
sound inside the mute radios folder and open it
- Create a folder named
ambient inside the sound folder and open it
- Create a folder named
music inside the ambient folder and open it
- Find a replacement
.wav file such as this empty one from wc3c.net and copy it into the music folder
- Rename the
.wav file to looping_radio_mix.wav
- Launch the game.
|
Mute the Radios but easier[citation needed]
|
- Download this file.
- Extract
portal folder into <path-to-game> .
- Launch the game.
|
System requirements
Windows |
|
Minimum |
Recommended |
Operating system (OS) |
XP, Vista, 7 | |
Processor (CPU) |
Intel Pentium 4 1.7 GHz AMD Athlon XP 1700+ |
Intel Pentium 4 3.0 GHz AMD Athlon XP 3000+ |
System memory (RAM) |
512 MB |
1 GB |
Hard disk drive (HDD) |
4 GB | |
Video card (GPU) |
Nvidia GeForce 3 ATI Radeon 8500 128 MB of VRAM DirectX 8.1 compatible
| Nvidia GeForce 7900 ATI Radeon X1900 256 MB of VRAM DirectX 9 compatible |
- Must be run without Steam to play on XP and Vista.
macOS (OS X) |
|
Minimum |
Operating system (OS) |
10.5.8 |
Processor (CPU) |
|
System memory (RAM) |
1 GB |
Hard disk drive (HDD) |
4 GB |
Video card (GPU) |
Nvidia GeForce 8 series ATI Radeon X1600 Intel HD Graphics 3000 |
References