Difference between revisions of "Red Orchestra 2: Heroes of Stalingrad"
(→Video settings: 60 FPS true; added 120+ FPS reference) |
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|developers = | |developers = | ||
{{Infobox game/row/developer|Tripwire Interactive}} | {{Infobox game/row/developer|Tripwire Interactive}} | ||
+ | {{Infobox game/row/developer|War Drum Studios|ref=<ref>{{Refurl|url=http://www.mobygames.com/game/windows/red-orchestra-2-heroes-of-stalingrad/credits/|title=Red Orchestra 2: Heroes of Stalingrad (2011) Windows credits - MobyGames|date=2017-06-03}}</ref>}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 8: | Line 9: | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|September 13, 2011}} | {{Infobox game/row/date|Windows|September 13, 2011}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|red-orchestra-2-heroes-of-stalingrad|76}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | }} | ||
+ | {{Infobox game/row/taxonomy/modes |Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing |Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives |First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls |Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres |Tactical shooter }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles |Tank, Transport }} | ||
+ | {{Infobox game/row/taxonomy/art styles |Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes |World War II, Eastern Europe, Japan }} | ||
+ | {{Infobox game/row/taxonomy/series | Red Orchestra }} | ||
|steam appid = 35450 | |steam appid = 35450 | ||
− | |gogcom | + | |gogcom id = |
+ | |official site= https://www.tripwireinteractive.com/#/ro-2-heroes-of-stalingrad | ||
+ | |hltb = 7691 | ||
+ | |igdb = red-orchestra-2-heroes-of-stalingrad | ||
+ | |strategywiki = | ||
+ | |mobygames = red-orchestra-2-heroes-of-stalingrad | ||
|wikipedia = Red Orchestra 2: Heroes of Stalingrad | |wikipedia = Red Orchestra 2: Heroes of Stalingrad | ||
+ | |winehq = 14040 | ||
+ | |license = commercial | ||
}} | }} | ||
− | |||
'''Key points''' | '''Key points''' | ||
+ | {{ii}} Red Orchestra 2: Heroes of Stalingrad (multiplayer) and [[Rising Storm]] use the same executable. Versions of Red Orchestra 2 purchased after September 2014 contain all of Rising Storm's content.<ref name="content">[https://support.tripwireinteractive.com/en/red-orchestra-2-rising-storm-1-kb/article/rising-storm-rifleman-only-and-no-red-orchestra-2-single-player Rising Storm - Rifleman Only And No Red Orchestra 2 Single Player]</ref> Maps for Rising Storm will have a '''RS''' prefix. | ||
+ | * A mod for restoring the original Red Orchestra 2 UI aesthetics for Rising Storm/post September 2014 Red Orchestra 2 is available [https://steamcommunity.com/sharedfiles/filedetails/?id=476079198 here]. | ||
{{++}} Steam Workshop integration | {{++}} Steam Workshop integration | ||
'''General information''' | '''General information''' | ||
− | |||
{{mm}} [http://forums.tripwireinteractive.com/forumdisplay.php?f=73 Official Tripwire Forums] | {{mm}} [http://forums.tripwireinteractive.com/forumdisplay.php?f=73 Official Tripwire Forums] | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/35450/discussions/ Steam Community Discussions] |
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Amazon | B002MFU290 | Steam |}} | + | {{Availability/row| retail | | Steam | | | Windows }} |
− | {{Availability/row| Steam | 35450 | Steam | }} | + | {{Availability/row| Amazon | B002MFU290 | Steam | | | Windows }} |
+ | {{Availability/row| Humble | red-orchestra-2-heroes-of-stalingrad-with-rising-storm | Steam | {{store link|Humble|rising-storm-game-of-the-year-edition|Rising Storm}} also available. | | Windows }} | ||
+ | {{Availability/row| Steam | 35450 | Steam | {{store link|Steam|234510|Rising Storm}} also available. | | Windows }} | ||
}} | }} | ||
− | {{ii}} All versions require [[ | + | {{ii}} All versions require {{DRM|Steam}}. |
+ | |||
+ | ===Version differences=== | ||
+ | {{ii}} '''Digital Deluxe Edition''' unlocks 4 weapons from the start, gives you 2 playable skins for [[Killing Floor]] and includes the game soundtracks. | ||
+ | |||
+ | {{DLC| | ||
+ | {{DLC/row| Singleplayer | No longer available as of September 2014<ref name="content" /> | Windows}} | ||
+ | {{DLC/row| Armored Assault | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Armored Assault Part 2 | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Island Assault | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Counterattack Map Pack | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Counterattack Map Pack 2 | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Reinforcement Pack | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Game of the Year Edition | Free, included in latest update | Windows}} | ||
+ | {{DLC/row| Digital Deluxe Upgrade | Converts a standard version of the game into the Digital Deluxe Edition. | Windows}} | ||
+ | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Skip intro videos=== | ||
+ | {{Fixbox|description=Set launch options|ref=<ref>{{Refcheck|user=aaronth07|date=2017-08-18}}</ref>|fix= | ||
+ | Use the <code>-nostartupmovies</code> [[Glossary:Command line arguments|command line argument]]. | ||
+ | }} | ||
+ | |||
+ | ===Skip the splash screen=== | ||
+ | {{Fixbox|description=Set launch options|ref=<ref>{{Refcheck|user=Faalagorn|date=2021-05-30}}</ref>|fix= | ||
+ | Use the <code>-nosplash</code> [[Glossary:Command line arguments|command line argument]]. | ||
+ | }} | ||
+ | |||
+ | ===[https://steamcommunity.com/sharedfiles/filedetails/?id=120444693 Updated Text]=== | ||
+ | Makes in game text more consistent. Special version with native faction class names is available [https://steamcommunity.com/sharedfiles/filedetails/?id=170743573 here]. | ||
+ | |||
+ | ===[https://store.steampowered.com/app/440090/Heroes_of_The_West/ Heroes of The West]=== | ||
+ | Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters '''WF'''. | ||
==Game data== | ==Game data== | ||
{{Image|Red Orchestra 2 Heroes of Stalingrad General.png|In-game general settings.}} | {{Image|Red Orchestra 2 Heroes of Stalingrad General.png|In-game general settings.}} | ||
+ | |||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|userprofile\Documents}}\My Games\RedOrchestra2SP\ROGame\Config\|{{p|userprofile\Documents}}\My Games\RedOrchestra2\ROGame\Config\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|game}}\Binaries\Win32\Saves}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | | | + | |origin = |
− | | | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Red Orchestra 2 Heroes of Stalingrad Video.png|In-game video settings.}} | {{Image|Red Orchestra 2 Heroes of Stalingrad Video.png|In-game video settings.}} | ||
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/red-orchestra-2-heroes-stalingrad/en |
|widescreen wsgf award = silver | |widescreen wsgf award = silver | ||
|multimonitor wsgf award = silver | |multimonitor wsgf award = silver | ||
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
|4k ultra hd wsgf award = incomplete | |4k ultra hd wsgf award = incomplete | ||
|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
|multimonitor = hackable | |multimonitor = hackable | ||
− | |multimonitor notes = | + | |multimonitor notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See [[#Ultra-widescreen|Ultra-widescreen]]. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = | |4k ultra hd notes = | ||
|fov = true | |fov = true | ||
− | |fov notes = Slider range determined by aspect ratio (up to 90° for 16:9).<ref> | + | |fov notes = Slider range determined by aspect ratio (up to 90° for 16:9).<ref>{{Refurl|url=https://steamcommunity.com/app/35450/discussions/0/630800445764802970/|title=Fov? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions|date=17 May 2023}}</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = Better performance while playing in a window. | |windowed notes = Better performance while playing in a window. | ||
− | |borderless windowed = | + | |borderless windowed = hackable |
− | |borderless windowed notes = | + | |borderless windowed notes = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]]. |
|anisotropic = true | |anisotropic = true | ||
− | |anisotropic notes = | + | |anisotropic notes = Setting ''Texture Quality'' to Ultra enables 16x. Can be further tuned with the <code>MaxAnisotropy=</code> line in ''ROEngine.ini'' or graphics card's control panel. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = FXAA and MLAA | + | |antialiasing notes = FXAA and MLAA, more types can be forced through graphics card's control panel (see [[#Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support|Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support]] for Nvidia cards). |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Triple buffering can also be enabled by setting <code>UseTripleBuffering</code> to true.<ref>{{Refurl|url=https://forums.tripwireinteractive.com/index.php?threads/no-triple-buffering.74912/#post-1481725|title=No Triple Buffering? - comment #18|date=9 June 2023}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = hackable | |120 fps = hackable | ||
− | |120 fps notes = Need to [[Engine:Unreal Engine 3#Smoothed frame rate|edit .ini]] to remove 62 FPS cap.<ref> | + | |120 fps notes = Need to [[Engine:Unreal Engine 3#Smoothed frame rate|edit .ini]] to remove 62 FPS cap.<ref>{{Refurl|url=http://forums.tripwireinteractive.com/showthread.php?t=91130|title=62 FPS stuck - Tripwire Interactive Forums|date=May 2023}}</ref> Unrecommended though as it causes sway after exhaustion to increase.<ref>{{Refurl|url=https://www.youtube.com/watch?v=C6mBqBpaJr4&t=105|title=Red Orchestra 2 - Sway testing|date=May 2023}}</ref> |
+ | |hdr = unknown | ||
+ | |hdr notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | {{ii}} A guide for optimizing performance can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=783211191 here], [https://forums.tripwireinteractive.com/forum/red-orchestra-2-rising-storm/technical-support-ab/ro2-rs-support/65621-a-small-tweaking-guide here] and [https://steamcommunity.com/sharedfiles/filedetails/?id=780857557 here]. | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Set resolution in console|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/35450/discussions/0/522730699544051896|title=2560x1080 21:9? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions|date=17 May 2023}}</ref>|fix= | ||
+ | # Open the console with {{key|~}} or {{key|F3}}. | ||
+ | # Enter <code>setres 2560x1080</code> (replace with the resolution you want). | ||
+ | # Press {{key|Enter}} to apply, then close the console again. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]=== | ||
+ | '''Notes''' | ||
+ | {{--}} Use at your own risk when playing online on cheat-protected servers. | ||
+ | {{Fixbox|description=Force using DxWnd|ref={{cn|date=March 2017}}|fix= | ||
+ | # Set the game to '''fullscreen mode''' using '''in-game options'''. | ||
+ | # In [https://sourceforge.net/projects/dxwnd/ DxWnd], choose '''Edit''' and '''Add'''. | ||
+ | # In a '''Main''' tab, for '''Path''' click on a button <code>...</code>. | ||
+ | # Go to <code>{{p|game}}</code> and choose '''ROGame.exe'''. | ||
+ | # Check fields in '''Generic''' area: '''Hook Enabled''', '''Run in Window''' and '''Hook all DLLs'''.<ref>Hook all DLLs might be optional</ref> | ||
+ | # In '''Position''' area change '''X,Y coordinates''' to '''Desktop''' and click '''OK''' to close a configuration window. | ||
+ | # Launch the game via '''Steam''' while running '''DxWnd in the backround'''. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Force using GeDoSaTo|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1117008161|title=Borderless Window - how to do it|date=May 2023}}</ref>|fix= | ||
+ | # Download GeDoSaTo from [http://blog.metaclassofnil.com/?page_id=582 here]. | ||
+ | # After installing it, select "Edit Settings". | ||
+ | # Click the plus button at the bottom, type in "ROGame" and "Create". | ||
+ | # Add <code>forceBorderlessFullscreen true</code> to the new profile and click save. | ||
+ | # Then click on "User Whitelist" and add "ROGame" at the bottom and save. | ||
+ | # Launch the game via '''Steam''' while running '''GeDoSaTo in the backround'''. | ||
+ | {{ii}} Incompatible with certain overlays, such as Discord overlay. | ||
}} | }} | ||
− | ==Input | + | ===Force FOV=== |
+ | {{Fixbox|description=Edit ROGame.ini|ref=<ref name="tweaks">[https://www.reddit.com/r/redorchestra/comments/3hya98/a_guide_to_tweaking_red_orchestra_2_heroes_of/ A guide to tweaking Red Orchestra 2: Heroes of Stalingrad, and Rising Storm. (Field of View, Weapon Zoom, Bodies That Don't Vanish, Hold to view HUD)]</ref>|fix= | ||
+ | #Open "ROGame.ini | ||
+ | #Ctrl + F "FOV" | ||
+ | #Edit "PlayerFOV=75.000000" to whatever FOV you want. | ||
+ | {{ii}} Refrain from opening the option menu after doing this or it will reset your FOV. Could alternatively lock ROGame.ini. | ||
+ | }} | ||
+ | |||
+ | ===Change corpse and decal despawn rate=== | ||
+ | {{Fixbox|description=Edit ROGame.ini|ref=<ref name="tweaks" /><ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=149065379|title=Dead Bodies Stay|date=May 2023}}</ref>|fix= | ||
+ | #Open "ROGame.ini | ||
+ | #Ctrl + F "FXL" | ||
+ | #Edit "FXLifetimeMultiplier=1.000000" for corpses life. | ||
+ | #Edit "MaxPlayerWoundDecals=5" for maximum number of bullet holes on players/corpses. | ||
+ | #Edit "PlayerWoundDecalLifetime=60.000000" for lifetime of bullet holes on players/corpses. | ||
+ | #Edit "MaxBulletImpactDecals=15" for maximum number of bullet holes. | ||
+ | #Edit "BulletImpactDecalLifetime=7.500000" for bullet hole life. | ||
+ | #Edit "DecalLifeSpan=10.0" for lifetime of other decal effects (blood splatter, explosion marks, etc.) | ||
+ | {{ii}} ''1.000000'' is approximately 30 seconds. Likewise ''10.000000'' is five minutes and ''40.000000'' is twenty. Keep in mind however that higher values can greatly degrade performance. | ||
+ | {{ii}} Refrain from opening the option menu after doing this or it will reset the despawn rate. Could alternatively lock ROGame.ini. | ||
+ | }} | ||
+ | |||
+ | ===Get rid of zoom for iron sights=== | ||
+ | {{Fixbox|description=Edit ROGame.ini|ref=<ref name="tweaks" />|fix= | ||
+ | #Open "ROGame.ini | ||
+ | #Ctrl + F "ZoomScale" | ||
+ | #Edit "IronSightZoomScale'''SMG'''=1.000000", "IronSightZoomScale'''Rifle'''=1.000000" and "IronSightZoomScale'''Bipod'''=1.000000" to "0.000000" | ||
+ | {{ii}} Refrain from opening the option menu after doing this or it will reset the zoom value. Could alternatively lock ROGame.ini. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Red Orchestra 2 Heroes of Stalingrad Remapping.png|In-game key map settings.}} | {{Image|Red Orchestra 2 Heroes of Stalingrad Remapping.png|In-game key map settings.}} | ||
{{Image|Red Orchestra 2 Heroes of Stalingrad Mouse.png|In-game mouse settings.}} | {{Image|Red Orchestra 2 Heroes of Stalingrad Mouse.png|In-game mouse settings.}} | ||
− | {{Input | + | {{Input |
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = hackable | |acceleration option = hackable | ||
|acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. | |acceleration option notes = See [[#Mouse acceleration|Mouse acceleration]]. | ||
+ | |mouse sensitivity = true | ||
+ | |mouse sensitivity notes = | ||
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = unknown |
+ | |touchscreen notes = | ||
+ | |controller support = limited | ||
|controller support notes = See [[#Controller support|Controller support]]. | |controller support notes = See [[#Controller support|Controller support]]. | ||
|full controller = false | |full controller = false | ||
Line 108: | Line 241: | ||
|controller remap = true | |controller remap = true | ||
|controller remap notes = Does not show in-game what each button mapped is. | |controller remap notes = Does not show in-game what each button mapped is. | ||
+ | |controller sensitivity = unknown | ||
+ | |controller sensitivity notes= | ||
|invert controller y-axis = false | |invert controller y-axis = false | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = unknown | ||
+ | |controller hotplug notes = | ||
+ | |haptic feedback = unknown | ||
+ | |haptic feedback notes = | ||
+ | |simultaneous input = unknown | ||
+ | |simultaneous input notes = | ||
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
+ | {{ii}} Additional binding tweaks can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=1282983126 here]. | ||
===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ===[[Glossary:Mouse acceleration|Mouse acceleration]]=== | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable mouse acceleration|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Open <code>{{p|userprofile\Documents}}\My Games\RedOrchestra2\ROGame\Config\ROInput.ini</code> |
− | # Open <code>{{p|userprofile}} | ||
# Change <code>bViewAccelerationEnabled</code> from <code>TRUE</code> to <code>FALSE</code>. | # Change <code>bViewAccelerationEnabled</code> from <code>TRUE</code> to <code>FALSE</code>. | ||
# Save your changes. | # Save your changes. | ||
Line 125: | Line 296: | ||
{{ii}} Controller support can be optionally disabled | {{ii}} Controller support can be optionally disabled | ||
{{--}} Actual support is very limited | {{--}} Actual support is very limited | ||
− | {{Fixbox| | + | {{Fixbox|description=Disable controller support|ref={{cn|date=July 2016}}|fix= |
− | {{ | + | # Open <code>{{p|userprofile\Documents}}\My Games\RedOrchestra2\ROGame\Config\ROEngine.ini</code> |
− | # Open <code>{{p|userprofile}} | ||
# Change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code> | # Change <code>AllowJoystickInput=1</code> to <code>AllowJoystickInput=0</code> | ||
# Save your changes. | # Save your changes. | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Red Orchestra 2 Heroes of Stalingrad Audio.png|In-game audio settings.}} | {{Image|Red Orchestra 2 Heroes of Stalingrad Audio.png|In-game audio settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = | |separate volume notes = | ||
Line 146: | Line 316: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 161: | Line 333: | ||
|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = A patch to fix minor translation issues can be found [https://steamcommunity.com/sharedfiles/filedetails/?id=310217372 here] |
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = German |
|interface = true | |interface = true | ||
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Hungarian |
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Can be added with [https://steamcommunity.com/sharedfiles/filedetails/?id=752245204 this mod] | ||
+ | |fan = true | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Italian | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = false |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 186: | Line 366: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
Line 194: | Line 374: | ||
|interface = true | |interface = true | ||
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = A [https://steamcommunity.com/sharedfiles/filedetails/?id=153719107 fan patch] is recommended to fix interface bugs and a few untranslated UI items |
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Spanish | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Can be added with [https://steamcommunity.com/sharedfiles/filedetails/?id=143251402 this mod] | ||
+ | |fan = true | ||
}} | }} | ||
}} | }} | ||
Line 206: | Line 394: | ||
|local play = | |local play = | ||
|local play players = | |local play players = | ||
+ | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 64 |
− | |lan play notes = | + | |lan play modes = |
+ | |lan play notes = ''bLANServer'' must be set to true for dedicated server. | ||
|online play = true | |online play = true | ||
|online play players = 64 | |online play players = 64 | ||
+ | |online play modes = | ||
|online play notes = | |online play notes = | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|asynchronous = | |asynchronous = | ||
|asynchronous notes = | |asynchronous notes = | ||
Line 238: | Line 417: | ||
|self-hosting = true | |self-hosting = true | ||
|self-hosting notes = Can only create games by hosting a dedicated server. | |self-hosting notes = Can only create games by hosting a dedicated server. | ||
− | |direct ip = | + | |direct ip = hackable |
− | |direct ip notes = | + | |direct ip notes = Open console and type <code>open <ip address of server you wish to join here></code> |
}} | }} | ||
Line 245: | Line 424: | ||
|tcp = 8075, 28902 | |tcp = 8075, 28902 | ||
|udp = 7757, 7758, 7767, 20610 | |udp = 7757, 7758, 7767, 20610 | ||
− | |upnp = | + | |upnp = unknown |
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |vorpx = true | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = Requires FOV set to 120 or higher; see [[#Force FOV|Force FOV]] | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Poor performance on Nvidia cards, no SlI, [[SGSSAA]] or Nvidia HBAO support=== | ||
+ | {{--}} Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen. | ||
+ | {{Fixbox|description=Use [[Nvidia Profile Inspector]]|ref=<ref>{{Refurl|url=https://www.nvidia.com/en-us/geforce/forums/moar-games/35/185515/red-orchestra-2rising-storm-sli-not-working/|title=Red Orchestra 2/Rising Storm SLI not working.|date=17 May 2023}}</ref><ref>{{Refurl|url=https://forums.tripwireinteractive.com/forum/red-orchestra-2-rising-storm/technical-support-ab/ro2-rs-support/99988-rising-storm-sgssaa-guide-and-dx11-aa-petition?t=97703|title=Rising Storm SGSSAA guide and DX11 AA petition|date=May 2023}}</ref>|fix= | ||
+ | # Open Nvidia Profile Inspector and export all driver profiles as a text file. | ||
+ | # Open the text file with a editor and edit the below replacement profile in place of the ''Rising Storm'' profile. Only replace the lines that start with the word ''setting'', rest should remain unchanged. | ||
+ | # Re-import the settings from the edited text file. | ||
+ | <pre> | ||
+ | Setting ID_0x002c7f45 = 0x00000002 | ||
+ | Setting ID_0x00664339 = 0x00000001 | ||
+ | Setting ID_0x00d55f7d = 0x084000C1 | ||
+ | Setting ID_0x007ba09e = 0x00000001 | ||
+ | Setting ID_0x1033cec1 = 0x00000003 | ||
+ | Setting ID_0x1033dcd2 = 0x00000004 | ||
+ | Setting ID_0x1034cb89 = 0x00000000 | ||
+ | Setting ID_0x106d5cff = 0x00000000 | ||
+ | Setting ID_0x1095def8 = 0x02422605 | ||
+ | Setting ID_0x10ecdb82 = 0x00000004 | ||
+ | Setting ID_0x10f9dc81 = 0x00000011 | ||
+ | Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 | ||
+ | SettingString ID_0x7049c7ec = "4.0" | ||
+ | SettingString ID_0x7051e5f5 = "4" | ||
+ | SettingString ID_0x705fafec = "2011-07-06 00:00:00" | ||
+ | Setting ID_0x708db8c5 = 0x2328d2da InternalSettingFlag=V0 | ||
+ | Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 | ||
+ | SettingString ID_0x70b5603f = "D3D" | ||
+ | Setting ID_0x70d10d2b = 0xea58d3d0 InternalSettingFlag=V0 | ||
+ | Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0 | ||
+ | </pre> | ||
+ | {{ii}} Disabling ''AllowFluidSimulation'' in ROEngine.ini may improve SLI performance further. Refrain from opening settings or lock ROEngine.ini after doing so to prevent the setting from resetting. | ||
+ | {{--}} Will likely have to be repeated with every driver update. | ||
+ | }} | ||
+ | |||
+ | ===Microstuttering=== | ||
+ | {{ii}} Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers. | ||
+ | |||
+ | {{Fixbox|description=Microstuttering|ref=<ref>{{Refurl|url=http://www.sevenforums.com/gaming/31980-lag-online-games-windows-7-a.html|title=sevenforums.com|date=17 May 2023}}</ref>|fix= | ||
+ | #Go to <code>{{p|hklm}}\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Multimedia\SystemProfile</code> | ||
+ | #There will be an entry for network performance throttling, default value is 10 or a; set it to FFFFFFFF (will look like 0xFFFFFFFF to the right of the entry) | ||
+ | #Reboot | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Edit ''ROEngine.ini''|ref={{CN|date=August 2018}}|fix= | ||
+ | Find and edit "PoolSize" to equal the amount of available memory. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Set priority to ''Low'' or ''Bellow Normal'' in Task Manager|ref=<ref>{{Refurl|url=https://forums.tripwireinteractive.com/index.php?threads/high-ping-lag-on-every-server.92917/#post-1783456|title=High Ping/Lag on every server - comment #15|date=9 June 2023}}</ref>|fix= | ||
+ | {{ii}} Setting can be saved with [https://bitsum.com/ Process Lasso] | ||
+ | }} | ||
+ | |||
+ | ===Disappearing/flickering graphical elements=== | ||
+ | {{ii}} An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing. | ||
+ | |||
+ | {{Fixbox|description=Disable Umbra Culling|ref=<ref>{{Refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=1369005794|title=BUG Invisible walls, textures, black sky.|date=May 2023}}</ref>|fix= | ||
+ | #Open the console with {{key|~}} or {{key|F3}}. | ||
+ | #Type <code>umbra culling</code> and press {{Key|Enter}} to apply. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} May increase or reduce performance. | ||
+ | {{--}} Setting is not saved between sessions and will need to be applied again. Recommend binding the command to a key with the ''setbind'' command. | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 9.0c | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = 3.0 | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
+ | |linux executable notes = | ||
+ | }} | ||
+ | |||
+ | ===Middleware=== | ||
+ | {{Middleware | ||
+ | |physics = PhysX | ||
+ | |physics notes = | ||
+ | |audio = XAudio2 | ||
+ | |audio notes = | ||
+ | |interface = Qt | ||
+ | |interface notes = | ||
+ | |cutscenes = Bink Video | ||
+ | |cutscenes notes = | ||
+ | |multiplayer = | ||
+ | |multiplayer notes= | ||
+ | |anticheat = PunkBuster, VAC | ||
+ | |anticheat notes = <ref>{{Refurl|url=https://www.evenbalance.com/games.php|title=Even Balance, Inc. - PunkBuster Online Countermeasures|date=17 May 2023}}</ref> | ||
}} | }} | ||
Line 257: | Line 558: | ||
|minHD = 8 GB | |minHD = 8 GB | ||
|minVRAM = 256 MB | |minVRAM = 256 MB | ||
+ | |minDX = 9.0c | ||
|minSM = 3.0 | |minSM = 3.0 | ||
Line 263: | Line 565: | ||
|recVRAM = 512 MB | |recVRAM = 512 MB | ||
|recSM = 3.0 | |recSM = 3.0 | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
}} | }} | ||
{{References}} | {{References}} |
Latest revision as of 20:37, 4 June 2024
Developers | |
---|---|
Tripwire Interactive | |
War Drum Studios[1] | |
Engines | |
Unreal Engine 3 | |
Release dates | |
Windows | September 13, 2011 |
Reception | |
Metacritic | 76 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Multiplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Tactical shooter |
Vehicles | Tank, Transport |
Art styles | Realistic |
Themes | World War II, Eastern Europe, Japan |
Series | Red Orchestra |
Red Orchestra | |
---|---|
Red Orchestra: Ostfront 41-45 | 2006 |
Darkest Hour: Europe '44-'45 (unofficial mod) | 2009 |
Red Orchestra 2: Heroes of Stalingrad | 2011 |
Rising Storm | 2013 |
Rising Storm 2: Vietnam | 2017 |
Key points
- Red Orchestra 2: Heroes of Stalingrad (multiplayer) and Rising Storm use the same executable. Versions of Red Orchestra 2 purchased after September 2014 contain all of Rising Storm's content.[2] Maps for Rising Storm will have a RS prefix.
- A mod for restoring the original Red Orchestra 2 UI aesthetics for Rising Storm/post September 2014 Red Orchestra 2 is available here.
- Steam Workshop integration
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Amazon.com | ||||
Humble Store | Rising Storm also available. | |||
Steam | Rising Storm also available. |
Version differences
- Digital Deluxe Edition unlocks 4 weapons from the start, gives you 2 playable skins for Killing Floor and includes the game soundtracks.
DLC and expansion packs
Name | Notes | |
---|---|---|
Singleplayer | No longer available as of September 2014[2] | |
Armored Assault | Free, included in latest update | |
Armored Assault Part 2 | Free, included in latest update | |
Island Assault | Free, included in latest update | |
Counterattack Map Pack | Free, included in latest update | |
Counterattack Map Pack 2 | Free, included in latest update | |
Reinforcement Pack | Free, included in latest update | |
Game of the Year Edition | Free, included in latest update | |
Digital Deluxe Upgrade | Converts a standard version of the game into the Digital Deluxe Edition. |
Essential improvements
Skip intro videos
Set launch options[3] |
---|
Use the |
Skip the splash screen
Set launch options[4] |
---|
Use the |
Updated Text
Makes in game text more consistent. Special version with native faction class names is available here.
Heroes of The West
Featured mod that adds maps from the West front. Note that making a desktop shortcut is unnecessary as it launches the same way as Rising Storm; join a server hosting the content. Hero's of the West maps begin with the letters WF.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\My Games\RedOrchestra2SP\ROGame\Config\ %USERPROFILE%\Documents\My Games\RedOrchestra2\ROGame\Config\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/35450/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Binaries\Win32\Saves[Note 2] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/35450/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | See Ultra-widescreen. | ||
Ultra-widescreen | See Ultra-widescreen. | ||
4K Ultra HD | |||
Field of view (FOV) | Slider range determined by aspect ratio (up to 90° for 16:9).[5] | ||
Windowed | Better performance while playing in a window. | ||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | Setting Texture Quality to Ultra enables 16x. Can be further tuned with the MaxAnisotropy= line in ROEngine.ini or graphics card's control panel. |
||
Anti-aliasing (AA) | FXAA and MLAA, more types can be forced through graphics card's control panel (see Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support for Nvidia cards). | ||
Vertical sync (Vsync) | Triple buffering can also be enabled by setting UseTripleBuffering to true.[6] |
||
60 FPS | |||
120+ FPS | Need to edit .ini to remove 62 FPS cap.[7] Unrecommended though as it causes sway after exhaustion to increase.[8] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Ultra-widescreen
Set resolution in console[9] |
---|
|
Borderless fullscreen windowed
Notes
- Use at your own risk when playing online on cheat-protected servers.
Force using DxWnd[citation needed] |
---|
|
Force using GeDoSaTo[11] |
---|
|
Force FOV
Edit ROGame.ini[12] |
---|
|
Change corpse and decal despawn rate
Edit ROGame.ini[12][13] |
---|
|
Get rid of zoom for iron sights
Edit ROGame.ini[12] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | See Mouse acceleration. | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | See Controller support. | |
Full controller support | ||
Controller remapping | Does not show in-game what each button mapped is. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
- Additional binding tweaks can be found here.
Mouse acceleration
Disable mouse acceleration[citation needed] |
---|
|
Controller support
- Controller support can be optionally disabled
- Actual support is very limited
Disable controller support[citation needed] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | A patch to fix minor translation issues can be found here | |||
German | ||||
Hungarian | Can be added with this mod | |||
Italian | ||||
Polish | ||||
Russian | A fan patch is recommended to fix interface bugs and a few untranslated UI items | |||
Spanish | Can be added with this mod |
Network
- Online modes use both Valve Anti-Cheat and PunkBuster protection.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
LAN play | 64 | bLANServer must be set to true for dedicated server. | ||
Online play | 64 |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | A guide on how to set up a server is available. Note that the dedicated server software is a separate download from the main game. | |
Self-hosting | Can only create games by hosting a dedicated server. | |
Direct IP | Open console and type open <ip address of server you wish to join here> |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
TCP | 8075, 28902 |
UDP | 7757, 7758, 7767, 20610 |
- Universal Plug and Play (UPnP) support status is unknown.
VR support
Issues fixed
Poor performance on Nvidia cards, no SlI, SGSSAA or Nvidia HBAO support
- Despite using the same executable, Red Orchestra 2 and Rising Storm have separate Nvidia profiles. Because of this the nearly empty Rising Storm profile is always chosen.
Use Nvidia Profile Inspector[14][15] |
---|
Setting ID_0x002c7f45 = 0x00000002 Setting ID_0x00664339 = 0x00000001 Setting ID_0x00d55f7d = 0x084000C1 Setting ID_0x007ba09e = 0x00000001 Setting ID_0x1033cec1 = 0x00000003 Setting ID_0x1033dcd2 = 0x00000004 Setting ID_0x1034cb89 = 0x00000000 Setting ID_0x106d5cff = 0x00000000 Setting ID_0x1095def8 = 0x02422605 Setting ID_0x10ecdb82 = 0x00000004 Setting ID_0x10f9dc81 = 0x00000011 Setting ID_0x701eb457 = 0x2241ab21 InternalSettingFlag=V0 SettingString ID_0x7049c7ec = "4.0" SettingString ID_0x7051e5f5 = "4" SettingString ID_0x705fafec = "2011-07-06 00:00:00" Setting ID_0x708db8c5 = 0x2328d2da InternalSettingFlag=V0 Setting ID_0x709a1ddf = 0x4b1cd968 InternalSettingFlag=V0 SettingString ID_0x70b5603f = "D3D" Setting ID_0x70d10d2b = 0xea58d3d0 InternalSettingFlag=V0 Setting ID_0x70edb381 = 0x24208b6c InternalSettingFlag=V0
|
Microstuttering
- Microstuttering of camera view and player animations, similar to that caused by poor online connection. This is due to the interference of Microsoft multimedia drivers with connection to Red Orchestra servers.
Microstuttering[16] |
---|
|
Edit ROEngine.ini[citation needed] |
---|
Find and edit "PoolSize" to equal the amount of available memory. |
Set priority to Low or Bellow Normal in Task Manager[17] |
---|
|
Disappearing/flickering graphical elements
- An issue with object culling may cause objects, terrain, particle effects and even the sky to disappear or start flickering, usually after playing for a certain amount of time or alt-tabbing.
Disable Umbra Culling[18] |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c | |
Shader Model support | 3.0 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Audio | XAudio2 | |
Interface | Qt | |
Cutscenes | Bink Video | |
Anti-cheat | PunkBuster, Valve Anti-Cheat (VAC) | [19] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | Dual Core 2.3 GHz | Quad Core 2.6 GHz |
System memory (RAM) | 2 GB | 3 GB |
Hard disk drive (HDD) | 8 GB | |
Video card (GPU) | 256 MB of VRAM DirectX 9.0c compatible Shader model 3.0 support |
512 MB of VRAM Shader model 3.0 support |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (35450) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Red Orchestra 2: Heroes of Stalingrad (2011) Windows credits - MobyGames - last accessed on 2017-06-03
- ↑ 2.0 2.1 Rising Storm - Rifleman Only And No Red Orchestra 2 Single Player
- ↑ Verified by User:aaronth07 on 2017-08-18
- ↑ Verified by User:Faalagorn on 2021-05-30
- ↑ Fov? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions - last accessed on 17 May 2023
- ↑ No Triple Buffering? - comment #18 - last accessed on 9 June 2023
- ↑ 62 FPS stuck - Tripwire Interactive Forums - last accessed on May 2023
- ↑ Red Orchestra 2 - Sway testing - last accessed on May 2023
- ↑ 2560x1080 21:9? :: Rising Storm/Red Orchestra 2 Multiplayer General Discussions - last accessed on 17 May 2023
- ↑ Hook all DLLs might be optional
- ↑ Borderless Window - how to do it - last accessed on May 2023
- ↑ 12.0 12.1 12.2 A guide to tweaking Red Orchestra 2: Heroes of Stalingrad, and Rising Storm. (Field of View, Weapon Zoom, Bodies That Don't Vanish, Hold to view HUD)
- ↑ Dead Bodies Stay - last accessed on May 2023
- ↑ Red Orchestra 2/Rising Storm SLI not working. - last accessed on 17 May 2023
- ↑ Rising Storm SGSSAA guide and DX11 AA petition - last accessed on May 2023
- ↑ sevenforums.com - last accessed on 17 May 2023
- ↑ High Ping/Lag on every server - comment #15 - last accessed on 9 June 2023
- ↑ BUG Invisible walls, textures, black sky. - last accessed on May 2023
- ↑ Even Balance, Inc. - PunkBuster Online Countermeasures - last accessed on 17 May 2023