Difference between revisions of "The Talos Principle"
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{{disambig||the VR version|[[The Talos Principle VR]]}} | {{disambig||the VR version|[[The Talos Principle VR]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = The Talos Principle.jpg | + | |cover = The Talos Principle cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Croteam}} | {{Infobox game/row/developer|Croteam}} | ||
Line 92: | Line 92: | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config| | + | {{Game data/config|Windows|{{P|game}}\UserData\Talos.ini}} |
− | {{Game data/config| | + | {{Game data/config|OS X|{{P|Steam}}/userdata/{{p|uid}}/257510/local/Talos.ini}} |
− | {{Game data/config| | + | {{Game data/config|Linux|{{P|Steam}}/userdata/{{P|uid}}/257510/local/Talos.ini}} |
− | |||
}} | }} | ||
{{XDG|false}} | {{XDG|false}} | ||
Line 102: | Line 101: | ||
{{ii}} A backup of the save is stored in the same folder, called {{file|PlayerProfile.dat.bkp}}. | {{ii}} A backup of the save is stored in the same folder, called {{file|PlayerProfile.dat.bkp}}. | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Windows|{{P|game}}\UserData\{{P|uid}}\Talos\PlayerProfile.dat}} |
− | {{Game data/saves| | + | {{Game data/saves|OS X|{{P|Steam}}/userdata/{{P|uid}}/257510/remote/PlayerProfile.dat}} |
− | {{Game data/saves| | + | {{Game data/saves|Linux|{{P|Steam}}/userdata/{{P|uid}}/257510/remote/PlayerProfile.dat}} |
− | |||
}} | }} | ||
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|play area room-scale notes = | |play area room-scale notes = | ||
}} | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===Failure to launch on Apple silicon (macOS)=== | ||
+ | {{ii}} On Apple silicon, the game crashes when set to fullscreen or borderless windowed mode. The game attempts to launch in fullscreen by default and fails. <ref name="M1 crash">[https://steamcommunity.com/app/257510/discussions/0/3827540383546414259/ Running The Talos Principle on a M1 Macbook Air under Ventura :: The Talos Principle General Discussions]</ref> | ||
+ | |||
+ | {{Fixbox|description=Create or edit Talos.ini configuration file <ref name="M1 crash"></ref>|fix= | ||
+ | # Go to the [[The_Talos_Principle#Configuration_file.28s.29_location|configuration file]] directory. | ||
+ | # If <code>Talos.ini</code> doesn't exist here, create it. | ||
+ | # Edit <code>Talos.ini</code> to have the following content: | ||
+ | <pre> | ||
+ | gfx_bFullScreen = 0; | ||
+ | gfx_bLastGoodFullScreen = 0; | ||
+ | gfx_bSimulatedFullScreen = 0; | ||
+ | gfx_iFullscreenMonitor = -1; | ||
+ | </pre> | ||
+ | # Launch the game. Be sure to avoid fullscreen or borderless mode when editing graphics settings. | ||
+ | {{ii}} Fullscreen can be achieved in-effect by using the macOS window controls while keeping the internal game settings to windowed. | ||
+ | }} | ||
+ | |||
==Other information== | ==Other information== |
Latest revision as of 16:11, 4 June 2024
For the VR version, see The Talos Principle VR.
Developers | |
---|---|
Croteam | |
Publishers | |
Devolver Digital | |
Engines | |
Serious Engine 4 | |
Release dates | |
Windows | December 11, 2014 |
macOS (OS X) | December 11, 2014 |
Linux | December 11, 2014 |
Reception | |
Metacritic | 85 |
OpenCritic | 87 |
IGDB | 87 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | Finite spend, Cosmetic |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person, Third-person |
Controls | Direct control |
Genres | Puzzle |
Art styles | Realistic |
Themes | Sci-fi |
Series | The Talos Principle |
The Talos Principle | |
---|---|
Sigils of Elohim | 2014 |
The Talos Principle | 2014 |
The Talos Principle VR | 2017 |
The Talos Principle 2 | 2023 |
The Talos Principle is a singleplayer first-person and third-person puzzle game in the The Talos Principle series.
General information
- Developer Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | Standard version. Gold edition is not available. | |||
GOG.com | Gold Edition. | |||
Humble Store | ||||
Microsoft Store | ||||
Steam | Gold Edition also available. | |||
GamersGate (unavailable) | ||||
Green Man Gaming (unavailable) |
Monetization
- DLC is not available in the Epic Games version.
DLC and expansion packs
Name | Notes | |
---|---|---|
Road to Gehenna | ||
Serious DLC | ||
Bonus Content | ||
Prototype DLC |
Microtransactions
Type | Notes |
---|---|
Cosmetic | A single joke cosmetic DLC which replaces the narrator with Serious Sam |
Finite spend | Single cosmetic DLC |
Essential improvements
Skip intro videos
Use the +men_bShowIntroCutscene 0 command line argument
|
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\UserData\Talos.ini[Note 1] |
macOS (OS X) | <Steam-folder>/userdata/<user-id>/257510/local/Talos.ini |
Linux | <Steam-folder>/userdata/<user-id>/257510/local/Talos.ini |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
- A backup of the save is stored in the same folder, called
PlayerProfile.dat.bkp
.
System | Location |
---|---|
Windows | <path-to-game>\UserData\<user-id>\Talos\PlayerProfile.dat[Note 1] |
macOS (OS X) | <Steam-folder>/userdata/<user-id>/257510/remote/PlayerProfile.dat |
Linux | <Steam-folder>/userdata/<user-id>/257510/remote/PlayerProfile.dat |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud | Only the player profile and progression is synced. | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | 60° - 120° | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | 2x-16x | ||
Anti-aliasing (AA) | MSAA, SSAA, and FXAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See High dynamic range (HDR). |
High dynamic range (HDR)
Enable HDR output[1] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | XInput, DualShock 4 and Steam Controller, DirectInput unsupported.[2] | |
Full controller support | ||
Controller remapping | When selecting layout select "Custom". Predone official configuration for Steam Controller. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, effects, music and voice. | |
Surround sound | Up to 7.1 using the XAudio option.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D, Z3D, DirectVR Officially supported game, see official vorpx game list. |
Devices | |||
---|---|---|---|
Tobii Eye Tracking | In beta.[4] Supports: Clean UI, Dynamic Light, Extended View - Eye & Head Tracking, Interaction at Gaze. |
Issues fixed
Failure to launch on Apple silicon (macOS)
- On Apple silicon, the game crashes when set to fullscreen or borderless windowed mode. The game attempts to launch in fullscreen by default and fails. [5]
Create or edit Talos.ini configuration file [5] |
---|
gfx_bFullScreen = 0; gfx_bLastGoodFullScreen = 0; gfx_bSimulatedFullScreen = 0; gfx_iFullscreenMonitor = -1;
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | The Direct3D 9 renderer has been phased out. Direct3D 12 support has been introduced.[4] |
OpenGL | 2.1 | This is being phased out.[6] |
Vulkan | 1.0 | Added in Update 258375[7] for 64-bit version and Update 260924[8] for 32-bit version |
Shader Model support | 3, 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows | |||
macOS (OS X) | |||
Linux | 32 bit only for steam version. Go to "Properties", then "Betas" and select "legacylinux -For ubuntu 13.10 or older". The game will automatically update. Select the 32-bit version when starting the game. |
Middleware
Middleware | Notes | |
---|---|---|
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | 2.0 GHz Dual-Core | 3.0 GHz Quad-Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 8 GB |
Video card (GPU) | Nvidia GeForce GTX 480 ATI Radeon HD 5870 1 GB of VRAM DirectX 9.0c compatible | Nvidia GeForce GTX 970 AMD Radeon RX 480 |
- A 64-bit operating system is required.
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.7 | |
Processor (CPU) | Intel Core 2 Duo 2.2 GHz | 3.2 GHz Intel Quad Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 8 GB |
Video card (GPU) | Nvidia GeForce 9600M GT Nvidia GeForce GT 320M ATI Radeon HD 4670 512 MB of VRAM | Nvidia GeForce GTX 480 ATI Radeon HD 5870 1 GB of VRAM |
- OS X 10.5.8 and 10.6.3 can run the legacy version of the game, but it is no longer being updated.
- Intel integrated GPUs are not supported.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 | |
Processor (CPU) | 2.2 GHz Dual-Core | 3.2 GHz Quad-Core |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 5 GB | 8 GB |
Video card (GPU) | Nvidia GeForce 8600/9600 GT ATI Radeon HD 2600/3600 512 MB of VRAM | Nvidia GeForce GTX 480 ATI Radeon HD 5870 1 GB of VRAM |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ HDR output :: Serious Sam Fusion 2017 (beta) General Discussions - last accessed on 2019-12-29
- ↑ Verified by User:Marioysikax on January 3, 2015
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023
- ↑ 4.0 4.1 The Talos Principle Build 424910 is Live With Tobii Eye Tracking and DX12 Support! - Steam Community - last accessed on 2019-03-28
- ↑ 5.0 5.1 Running The Talos Principle on a M1 Macbook Air under Ventura :: The Talos Principle General Discussions
- ↑ The Talos Principle - The Talos Principle Build 418338 is available in open beta! - Steam Community - last accessed on 2019-02-27
- ↑ The Talos Principle - Update 258375 - Steam Community - last accessed on 2016-6-10
- ↑ The Talos Principle - Update 260924 - Steam Community - last accessed on 2016-6-10