Difference between revisions of "Spyro Reignited Trilogy"
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==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Microsoft Store | 9nld3zrwf8dt | Microsoft Store | | | Windows }} | ||
{{Availability/row| Steam | 996580 | Steam | | | Windows }} | {{Availability/row| Steam | 996580 | Steam | | | Windows }} | ||
− | |||
}} | }} | ||
− | |||
==Essential improvements== | ==Essential improvements== | ||
Line 82: | Line 81: | ||
|ubisoft connect = | |ubisoft connect = | ||
|ubisoft connect notes = | |ubisoft connect notes = | ||
− | |xbox cloud = | + | |xbox cloud = true |
|xbox cloud notes = | |xbox cloud notes = | ||
}} | }} | ||
Line 117: | Line 116: | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = limited |
− | |60 fps notes = | + | |60 fps notes = Cutscenes are pre-rendered at 30 FPS, Except for a few Spyro 3 Cutscenes which are in-engine. |
|120 fps = limited | |120 fps = limited | ||
− | |120 fps notes = Choice of 30, 36, 48, 50, 60, 72, 144, or no cap | + | |120 fps notes = Choice of 30, 36, 48, 50, 60, 72, 144, or no cap. Some physics are tied to frame rate. See [[#High frame rate issues|High frame rate issues]]. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 317: | Line 316: | ||
|notes = | |notes = | ||
|fan = | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Czech | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan - [https://lokalizace.net/cestina-do/spyro-reignited-trilogy 1] | ||
+ | |fan = true | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
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|input = | |input = | ||
|input notes = | |input notes = | ||
− | |cutscenes = | + | |cutscenes = H264 |
− | |cutscenes notes = | + | |cutscenes notes = Uses UE4's stock video player, A few Spyro 3 Cutscenes are In-Engine. |
|multiplayer = | |multiplayer = | ||
|multiplayer notes= | |multiplayer notes= |
Latest revision as of 08:08, 19 July 2024
Developers | |
---|---|
Toys for Bob | |
Additional development for Spyro: Year of the Dragon | Sanzaru Games |
Windows | Iron Galaxy Studios |
Publishers | |
Activision | |
Engines | |
Unreal Engine 4[Note 1] | |
Release dates | |
Windows | September 3, 2019 |
Reception | |
Metacritic | 75 |
OpenCritic | 81 |
IGDB | 84 |
Taxonomy | |
Perspectives | Third-person |
Controls | Direct control |
Genres | Platform |
Series | Spyro |
Spyro | |
---|---|
Skylanders: Spyro's Adventure | 2011 |
Spyro Reignited Trilogy | 2019 |
Key points
- Remakes of Spyro the Dragon, Spyro 2: Ripto's Rage!, and Spyro: Year of the Dragon.
- Certain aspects of the game's physics are tied to the frame rate with varying degrees of severity (see High frame rate issues).
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Microsoft Store | ||||
Steam |
Essential improvements
Skip intro videos
Delete video files[2] |
---|
|
Reignited Interpolated 60fps Cutscenes
- Replaces all Reignited cutscenes with interpolated 60fps versions
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcon\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Falcon\Saved\SaveGames\ |
Steam | <Steam-folder>\userdata\<user-id>\996580\remote\Falcon\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/996580/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | 16:9 anamorphic. See Widescreen resolution. | ||
Multi-monitor | Pillarboxed. See Widescreen resolution. | ||
Ultra-widescreen | Pillarboxed. See Widescreen resolution. | ||
4K Ultra HD | Some of the first Spyro's textures can be upscaled to 4K. | ||
Field of view (FOV) | See Widescreen resolution. | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See Anisotropic filtering (AF). | ||
Anti-aliasing (AA) | Low/High TAA or Off. See Downsampling for SSAA | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Cutscenes are pre-rendered at 30 FPS, Except for a few Spyro 3 Cutscenes which are in-engine. Choice of 30, 36, 48, 50, 60, 72, 144, or no cap. Some physics are tied to frame rate. See High frame rate issues. |
||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Widescreen resolution
Use Spyro Reignited Trilogy Widescreen Fix |
---|
Use Spyro Reignited Trilogy ultrawide & FOV script for Flawless Widescreen |
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Anisotropic filtering (AF)
Set AF manually[citation needed] |
---|
|
High frame rate
Set frame rate cap manually[citation needed] |
---|
[/Script/Engine.GameUserSettings] FrameRateLimit=60.000000 |
Downsampling
Use Unreal 4 resolution scale[citation needed] |
---|
[ConsoleVariables] r.ScreenPercentage=100 |
Post-processing
Remove purple tint
Use Tint Remover[3] |
---|
Remove blue filter
Use Underwater Blue Filter Remover[3] |
---|
Fog
Remove all fog[3] |
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[ConsoleVariables] r.Fog=0 |
Use low fog or remove fog only from particular levels[3] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | Mouse Y-axis around twice as fast as X-axis. See Mouse sensitivity to fix. Mouse sensitivity slider amplifies camera movement, resulting in a notable skipping of positions. Leave it at the default of 25 and adjust DPI instead. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Reignited and Retro presets. | |
Controller sensitivity | ||
Controller Y-axis inversion | Ignores first-person camera and speedway controls, which are always inverted. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | PS5 DualSense can also be used via Steam's PlayStation controller configuration. | |
---|---|---|
PlayStation button prompts | ||
Light bar support | Light bar does not change color based on Sparx health | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , , Wired Bluetooth does not work |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | If you use a generic controller or a controller emulator with your DS4 use DualShock Prompts Mod | |
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts | in-game Options show correct gamepad | |
Cursor detection | Cursor is used for pause/start menus only |
Mouse smoothing
Disable mouse smoothing |
---|
[/Script/Engine.InputSettings] bEnableMouseSmoothing=false |
Mouse sensitivity
- Mouse Y-axis around twice as fast as X-axis.
Adjust INI file |
---|
[/script/engine.inputsettings] AxisConfig=(AxisKeyName="MouseX",AxisProperties=(Exponent=1.000000)) AxisConfig=(AxisKeyName="MouseY",AxisProperties=(Exponent=0.700000))
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Effects and Voice | |
Surround sound | 7.1 | |
Subtitles | Subtitle and audio language are always the same. See undub. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Arabic | ||||
Czech | Fan - 1 | |||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Hungarian | Fan translation, Download | |||
Italian | ||||
Norwegian | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan translation by «ZoG Forum Team», download. Fan voice-over by «Mechanics VoiceOver», download |
|||
Slovak | Fan translation, download. | |||
Spanish | ||||
Latin American Spanish | ||||
Swedish |
Undub
- By default, games audio, subtitle and menu language are all tied together.
Install undub mod[4] |
---|
Notes
|
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Spyro Reignited Trilogy. |
Issues unresolved
High frame rate issues
Jump height affected by frame rate
- Spyro's jump height is subtly affected by frame rate (he can jump slightly higher at 30 FPS); however, all three games can still be completed 100% without lowering FPS.[5] An example of this bug is how Spyro sometimes can't jump out of the water in Mystic Marsh.
Set frame rate cap to 30 FPS, or to "Unlimited" while having V-Sync on[6] |
---|
The druids in Alpine Ridge won't use their magic
- There is a bug with the druids in Alpine Ridge where you cannot progress if the frame rate is above 30 FPS.
Set frame rate cap to 30 FPS, or to "Unlimited" while having V-Sync on[6] |
---|
Spyro slides around when standing still
- If the frame rate goes above 120 FPS, Spyro may slide around the terrain with no input, resulting in very slippery controls.[7]
Set frame rate cap to 120 FPS[6] |
---|
Spyro Yeti Boxing is impossible to win
- The more FPS the more difficult it's to beat the Yeti since for some reason it hits faster.
Set frame rate cap to 30 FPS temporarily[6] |
---|
Dragon size in Fireworks Factory affected by frame rate
- The sections of the dragons in the Fireworks Factory minigame area will "bunch up" more on higher frame rates, making them harder to hit on low health.
Set frame rate cap to 30 FPS temporarily[6] |
---|
Rhinos speed in Lost Fleet race affected by frame rate
- The speed of the skateboarding Rhinos in the skating race minigame in the Lost Fleet is higher the higher the game's framerate, making the minigame more difficult (if not impossible) to beat.
Set frame rate cap to 30 FPS temporarily[6] |
---|
After loading into the level, go to the controls menu, reset keybinds to the default, and rebind them again. This should fix it until the next time the game is launched |
---|
Issues fixed
SteamVR launches on game start
Add launch parameter |
---|
Add |
Game audio plays through Oculus Rift regardless of settings
Disable the Rift Audio output device[8] |
---|
|
Adjust INI file |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX | |
Cutscenes | H264 | Uses UE4's stock video player, A few Spyro 3 Cutscenes are In-Engine. |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 10 |
Processor (CPU) | Intel Core i3-2100 AMD FX-6300 |
Intel Core i5-2500K AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7850 2 GB of VRAM DirectX 11 compatible Shader model 5.0 support |
Nvidia GeForce GTX 960 AMD Radeon RX 480 Shader model 5.1 support |
Sound (audio device) | DirectX compatible |
- The game runs on LGA775 processors, despite the minimum Processor requirements.
- For the very best performance, Activision recommends Windows 10, an AMD Ryzen 7 1700 or Intel Core i7-8700K processor, an AMD RX Vega 56 or Nvidia GeForce GTX 1070 GPU, and 12 GB RAM.[9]
Notes
- ↑ Unreal Engine 4 engine build: 4.19.0.0[1]
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/996580/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (996580) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Evpointmaster on 2022-07-11
- ↑ Steam Community :: Guide :: Remove Intro - last accessed on May 2023
- ↑ 3.0 3.1 3.2 3.3 Tint Remover mod reuploaded to Mod the Dragon Discord server
- ↑ Steamin community :: Guide :: Spyro Trilogy Undub - last accessed on 2021-04-20
- ↑ You can literally jump higher at 30fps. :: Spyro™ Reignited Trilogy General Discussions - last accessed on 9 June 2023
- ↑ 6.0 6.1 6.2 6.3 6.4 6.5 Steam Community :: Guide :: Bug Fix - Can't Progress? Something Janky? Read Me!
- ↑ Spyro PC FPS-Related issues inbound :: Spyro™ Reignited Trilogy General Discussions - last accessed on 9 June 2023
- ↑ Verified by User:Aemony on 2019-10-10
- ↑ support.activision.com - last accessed on May 2023