Difference between revisions of "Shin Megami Tensei III Nocturne HD Remaster"
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{{Infobox game/row/reception|IGDB|shin-megami-tensei-iii-nocturne-hd-remaster|81}} | {{Infobox game/row/reception|IGDB|shin-megami-tensei-iii-nocturne-hd-remaster|81}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | DLC}} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 44: | Line 44: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}'''''{{note|Japanese: {{lang|ja|真・女神転生III NOCTURNE HD REMASTER}}}} is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:JRPG}} game co-developed by [[Company:Atlus|Atlus]] and [[Company:I.T.L|I.T.L]] and published by [[Company:Sega|Sega]]. It is a remaster version of '''''Shin Megami Tensei III: Nocturne'''''{{note|Japanese: {{lang|ja|真・女神転生III-NOCTURNE}}}}, the third numbered entry in the ''Shin Megami Tensei'' series, the central series of ''[[Series:Megami Tensei|Megami Tensei]]''. |
− | |release history = | + | |release history = The original game, also known as '''''Shin Megami Tensei: Nocturne''''' in North America and '''''Shin Megami Tensei: Lucifer's Call''''' in Europe, was developed and first released by Atlus on PlayStation 2 in 2003. It later received two expansions exclusive to Japan: '''''Shin Megami Tensei III: Nocturne Maniax''''' in 2004, and '''''Shin Megami Tensei III: Nocturne Maniax Chronicle Edition''''' in 2008. |
− | |current state = | + | |current state = This remastered version is based on the ''Maniax Chronicle Edition'' of the game, featuring additional contents from the latter, with the additions of voice-acted cutscenes, dual audio languages and additional difficulty settings. Dante from the ''[[Series:Devil May Cry|Devil May Cry]]'' series, which was present in the ''Maniax'' version of the original game, is sold as DLC. |
}} | }} | ||
Line 65: | Line 65: | ||
{{DLC| | {{DLC| | ||
{{DLC/row| Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | Windows}} | {{DLC/row| Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | Windows}} | ||
− | {{DLC/row| Maniax Pack | | + | {{DLC/row| Maniax Pack | Adds Dante from the [[Series:Devil May Cry|Devil May Cry]] series as a guest character. | Windows}} |
{{DLC/row| Merciful Difficulty | Adds an easier difficulty level. | Windows}} | {{DLC/row| Merciful Difficulty | Adds an easier difficulty level. | Windows}} | ||
{{DLC/row| Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | Windows}} | {{DLC/row| Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | Windows}} | ||
Line 114: | Line 114: | ||
|multimonitor = false | |multimonitor = false | ||
|multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested on an multi-monitor setup.}}</ref> | |multimonitor notes = <ref>{{Refcheck|user=MasterBlaster|date=2021-05-25|comment= Tested on an multi-monitor setup.}}</ref> | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use .<br>{{term|Pillarboxed}} to 16:9 by default. |
|4k ultra hd = hackable | |4k ultra hd = hackable | ||
− | |4k ultra hd notes = UI only. | + | |4k ultra hd notes = UI only. Use [https://gamebanana.com/wips/69935 Nocturne Graphics Configurator]<ref name="Nocturne Graphics Configurator">{{Refurl|url=https://gamebanana.com/wips/69935|title=Nocturne Graphics Configurator|date=2022-05-07}}</ref> for resolutions above 1080p.<br>Setting "'''Rendering Scale'''" to "'''High'''" always internally renders the game at 1080p by default. |
|fov = false | |fov = false | ||
|fov notes = | |fov notes = | ||
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|anisotropic notes = | |anisotropic notes = | ||
|antialiasing = limited | |antialiasing = limited | ||
− | |antialiasing notes = 2x [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] only.<ref>{{Refcheck|user=Fds29|date=2021-11-14|comment=Verified with render target flag information via Special K.}}</ref> | + | |antialiasing notes = 2x [[Glossary:Anti-aliasing (AA)#Multi-Sample Anti-Aliasing (MSAA)|MSAA]] only.<ref>{{Refcheck|user=Fds29|date=2021-11-14|comment=Verified with render target flag information via Special K.}}</ref> |
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = hackable |
− | |60 fps notes = Gameplay is capped to 30 FPS.<br> | + | |60 fps notes = Use [https://gamebanana.com/wips/69935 Nocturne Graphics Configurator]<ref name="Nocturne Graphics Configurator" /> to unlock framerate.<br> Gameplay is capped to 30 FPS by default.<br>Cursor updates at monitor's refresh rate. |
− | |120 fps = | + | |120 fps = hackable |
− | |120 fps notes = | + | |120 fps notes = Use [https://gamebanana.com/wips/69935 Nocturne Graphics Configurator]<ref name="Nocturne Graphics Configurator" /> |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
Line 142: | Line 145: | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
==Input== | ==Input== | ||
Line 177: | Line 175: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
|dualshock 4 = true | |dualshock 4 = true | ||
Line 232: | Line 230: | ||
|mute on focus lost notes = Game pauses when focus lost. | |mute on focus lost notes = Game pauses when focus lost. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
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}} | }} | ||
}} | }} | ||
− | |||
− | |||
− | |||
− | |||
==Other information== | ==Other information== | ||
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|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 349: | Line 346: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
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|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | |||
+ | |||
+ | ===[https://gamebanana.com/wips/69935 Nocturne Graphics Configurator]=== | ||
+ | {{++}} The mod adds easy cfg-exposed options for an unlocked framerate, window/render resolution, shadow resolution and aspect ratio, as well as other miscellaneous toggles. | ||
+ | {{Fixbox|description=Installing Nocturne Graphics Configurator|ref=|fix= | ||
+ | |||
+ | #Follow the instructions listed on the mod page, under "installation". | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The mod generates a CFG file in the root directory for configuration, including mod-related keybind mapping. | ||
+ | {{ii}} When the render resolution or shadow resolution overrides within the .cfg are set to 0,0, their respective functionalities will be disabled. | ||
+ | {{ii}} The Amala Tunnel and Puzzleboy minigames remain locked to 30fps when using this mod. | ||
+ | }} | ||
+ | |||
+ | |||
===[https://gamebanana.com/wips/56149 HD Audio for HD Ears]=== | ===[https://gamebanana.com/wips/56149 HD Audio for HD Ears]=== |
Latest revision as of 18:40, 31 January 2024
Developers | |
---|---|
I.T.L[1] | |
Atlus | |
Publishers | |
Sega | |
Engines | |
Unity 2019[Note 1] | |
Release dates | |
Windows | May 25, 2021 |
Reception | |
Metacritic | 78 |
OpenCritic | 79 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Modes | Singleplayer |
Pacing | Turn-based |
Perspectives | Third-person |
Controls | Menu-based, Direct control |
Genres | JRPG |
Art styles | Stylized |
Themes | Post-apocalyptic, Japan |
Series | Megami Tensei |
Shin Megami Tensei III Nocturne HD Remaster[Note 2] is a singleplayer third-person JRPG game co-developed by Atlus and I.T.L and published by Sega. It is a remaster version of Shin Megami Tensei III: Nocturne[Note 3], the third numbered entry in the Shin Megami Tensei series, the central series of Megami Tensei.
The original game, also known as Shin Megami Tensei: Nocturne in North America and Shin Megami Tensei: Lucifer's Call in Europe, was developed and first released by Atlus on PlayStation 2 in 2003. It later received two expansions exclusive to Japan: Shin Megami Tensei III: Nocturne Maniax in 2004, and Shin Megami Tensei III: Nocturne Maniax Chronicle Edition in 2008.
This remastered version is based on the Maniax Chronicle Edition of the game, featuring additional contents from the latter, with the additions of voice-acted cutscenes, dual audio languages and additional difficulty settings. Dante from the Devil May Cry series, which was present in the Maniax version of the original game, is sold as DLC.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Digital Deluxe Edition also available. | ||||
Humble Store | Digital Deluxe Edition also available. | |||
Steam | Digital Deluxe Edition also available. |
- All versions require Steam and Denuvo Anti-Tamper DRM.
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Chronicle Pack | Adds Raidou Kuzunoha from the Devil Summoner spinoff games as a guest character. | |
Maniax Pack | Adds Dante from the Devil May Cry series as a guest character. | |
Merciful Difficulty | Adds an easier difficulty level. | |
Mercy and Expectation Map Pack | Contains two additional maps for grinding experience points and money. | |
Shin Megami Tensei BGM Pack | Contains music from several Shin Megami Tensei games to play on the Vortex World map. |
- The Chronicle Pack is not available in South Korea.[3]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDCONFIG |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 4] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\SEGA\smt3hd\<user-id>\SMT3HDDATA.sav |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1413480/pfx/[Note 4] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Aspect ratios narrower than 16:9 are letterboxed. FMV cutscenes play in their original 4:3 aspect ratio with blurred borders. |
||
Multi-monitor | [4] | ||
Ultra-widescreen | Use . Pillarboxed to 16:9 by default. |
||
4K Ultra HD | UI only. Use Nocturne Graphics Configurator[5] for resolutions above 1080p. Setting "Rendering Scale" to "High" always internally renders the game at 1080p by default. |
||
Field of view (FOV) | |||
Windowed | Fully resizable by dragging edge. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | 2x MSAA only.[6] | ||
Vertical sync (Vsync) | |||
60 FPS | Use Nocturne Graphics Configurator[5] to unlock framerate. Gameplay is capped to 30 FPS by default. Cursor updates at monitor's refresh rate. |
||
120+ FPS | Use Nocturne Graphics Configurator[5] | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Key bindings can be fully remapped using one of three presets as a base, while mouse is limited to a set amount of bindings from one of two presets. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | Camera inversion only works with gamepad.[7] | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Buttons can be fully remapped using one of five presets as a base. Full remapping capabilities are available for "Common", "Field/Dungeon", "Battle", "Event", "Puzzle" and "Warp Field". |
|
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Prompts for both DualShock 4 and DualSense controllers.[8] | |
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired, Wireless (Bluetooth), |
Generic/other controllers | ||
---|---|---|
Button prompts | Prompts for Switch Pro Controller.[9] |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Separate sliders for BGM, SE, Movie and Voice. | |
Surround sound | Stereo only.[10] | |
Subtitles | Text boxes accompanied with voice acting for most scenes are utilized. | |
Closed captions | ||
Mute on focus lost | Game pauses when focus lost. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Traditional Chinese | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Spanish |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11.4 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Nocturne Graphics Configurator
- The mod adds easy cfg-exposed options for an unlocked framerate, window/render resolution, shadow resolution and aspect ratio, as well as other miscellaneous toggles.
Installing Nocturne Graphics Configurator |
---|
Notes
|
HD Audio for HD Ears
- The mod replaces most compressed music files with uncompressed files.
Installing HD Audio for HD Ears |
---|
Notes
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 8.1 | 10 |
Processor (CPU) | Intel Core 2 Duo E8400 AMD Phenom II X2 550 |
Intel Core i3-550 AMD Phenon II X3 720 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 ATI Radeon HD 5750 Intel HD Graphics 630 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 550 Ti AMD Radeon HD 6790 |
- A 64-bit operating system is required.
Notes
- ↑ Unity engine build: 2019.4.10f1[2]
- ↑ Japanese: 真・女神転生III NOCTURNE HD REMASTER
- ↑ Japanese: 真・女神転生III-NOCTURNE
- ↑ 4.0 4.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1413480/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1413480) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ I.T.L, Inc. - Works - last accessed on 2021-03-22
- "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
Planning Co-operation / Programming / Graphics"
- "Shin Megami Tensei III NOCTURNE HD REMASTER (Nintendo Switch™/PlayStation®4/Steam)
- ↑ Verified by User:MasterBlaster on 2021-05-25
- As indicated in the game's player.log file.
- ↑ Steam Sub 529947 · SubID: 529947 · SteamDB - last accessed on 2021-11-16
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested on an multi-monitor setup.
- ↑ 5.0 5.1 5.2 Nocturne Graphics Configurator - last accessed on 2022-05-07
- ↑ Verified by User:Fds29 on 2021-11-14
- Verified with render target flag information via Special K.
- ↑ Verified by User:MasterBlaster on 2021-05-31
- Tested by adjusting camera after inverting Y and X-axis. Camera was inverted when using gamepad, but not when using mouse.
- ↑ Verified by User:MasterBlaster on 2021-05-31
- Tested by connecting my DualShock 4 and DualSense controllers to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested by connecting my Switch Pro Controller to my PC via Bluetooth with Steam Controller Configuration Support disabled.
- ↑ Verified by User:MasterBlaster on 2021-05-25
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.