Difference between revisions of "Kingdom Hearts HD 1.5 + 2.5 ReMIX"
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{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Kingdom Hearts HD 1.5 and 2.5 ReMIX cover.jpg |
|developers = | |developers = | ||
{{Infobox game/row/developer|Square Enix}} | {{Infobox game/row/developer|Square Enix}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
+ | {{Infobox game/row/engine|Axa|ref=<ref>{{Refurl|url=https://canary.discord.com/channels/978975211481354251/1139293466145329304/1149084689148162091|title=TopazTK about the remastered engine name on the Re:Fined Discord Server|date=2023-09-07|snippet=The actual engine is called "Kingdom", but the Remastered Port Engine is called Axa}}</ref>}} | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|March 30, 2021}} | {{Infobox game/row/date|Windows|March 30, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|kingdom-hearts-hd-i5-+-ii5-remix|rating}} |
{{Infobox game/row/reception|OpenCritic|3602/kingdom-hearts-hd-1-5-2-5-remix|83}} | {{Infobox game/row/reception|OpenCritic|3602/kingdom-hearts-hd-1-5-2-5-remix|83}} | ||
− | {{Infobox game/row/reception|IGDB|kingdom-hearts-hd-1-dot-5-plus-2-dot-5-remix| | + | {{Infobox game/row/reception|IGDB|kingdom-hearts-hd-1-dot-5-plus-2-dot-5-remix|85}} |
|taxonomy = | |taxonomy = | ||
{{Infobox game/row/taxonomy/monetization | }} | {{Infobox game/row/taxonomy/monetization | }} | ||
Line 21: | Line 22: | ||
{{Infobox game/row/taxonomy/sports | }} | {{Infobox game/row/taxonomy/sports | }} | ||
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
− | {{Infobox game/row/taxonomy/art styles | Cartoon}} | + | {{Infobox game/row/taxonomy/art styles | Anime, Cartoon }} |
{{Infobox game/row/taxonomy/themes | Fantasy }} | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
{{Infobox game/row/taxonomy/series | Kingdom Hearts }} | {{Infobox game/row/taxonomy/series | Kingdom Hearts }} | ||
− | |steam appid = | + | |steam appid = 2552430 |
|steam appid side = | |steam appid side = | ||
|gogcom id = | |gogcom id = | ||
Line 31: | Line 32: | ||
|hltb = 42802 | |hltb = 42802 | ||
|igdb = | |igdb = | ||
− | |mobygames = | + | |mobygames = 85079 |
|strategywiki = Kingdom Hearts HD 1.5 + 2.5 ReMIX | |strategywiki = Kingdom Hearts HD 1.5 + 2.5 ReMIX | ||
|wikipedia = | |wikipedia = | ||
− | |winehq = | + | |winehq = 20373 |
|license = commercial | |license = commercial | ||
}} | }} | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''Kingdom Hearts HD 1.5 + 2.5 ReMIX''''' is a collection of {{Glossary:RPG}} games developed and published by [[Company:Square Enix|Square Enix]]. It is part of the ''[[Series:Kingdom Hearts|Kingdom Hearts]]'' series. |
− | |release history = | + | |release history = Originally released individually as '''''Kingdom Hearts HD 1.5 Remix''''' and '''''Kingdom Hearts HD 2.5 Remix''''' on PlayStation 3 in 2013 to 2014 and later released as a single compilation title on PlayStation 4 in 2017, ''HD 1.5 + 2.5 ReMIX'' is a compilation containing '''''{{w|Kingdom Hearts (video game)|Kingdom Hearts Final Mix}}''''', '''''{{w|Kingdom Hearts: Chain of Memories|Kingdom Hearts Re:Chain of Memories}}''''', '''''{{w|Kingdom Hearts II|Kingdom Hearts II Final Mix}}''''', '''''{{w|Kingdom Hearts Birth by Sleep|Kingdom Hearts Birth by Sleep Final Mix}}''''', and cinematic remakes of '''''{{w|Kingdom Hearts 358/2 Days|Kingdom Hearts 358/2 Days}}''''' and '''''{{w|Kingdom Hearts Coded|Kingdom Hearts Re:coded}}'''''. |
− | |current state = | + | The game was released on [[Store:Epic Games Store|Epic Games Store]] on March 30, 2021 following an announcement on February 11, 2021 during a livestream, marking the first time the Kingdom Hearts series has made its way to PC.<ref>{{Refurl|url=https://www.polygon.com/2021/2/11/22278635/kingdom-hearts-pc-release-date-epic-games-store|title=The Kingdom Hearts series is coming to PC via the Epic Games Store|date=2021-04-04}}</ref> It is planned to be released on [[Steam]] on June 13, 2024.<ref>{{Refurl|url=https://www.square-enix-games.com/en_US/news/kingdom-hearts-pc|title=Which Kingdom Hearts games are coming to PC via Steam? - Square Enix USA site|date=2024-05-21}}</ref> |
+ | |||
+ | |current state = | ||
}} | }} | ||
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{{Availability| | {{Availability| | ||
{{Availability/row| Epic Games Store | kingdom-hearts-hd-1-5-2-5-remix | Epic Games Store | | | Windows }} | {{Availability/row| Epic Games Store | kingdom-hearts-hd-1-5-2-5-remix | Epic Games Store | | | Windows }} | ||
+ | {{Availability/row| Steam | 2552430 | Steam | Coming June 13th<ref>{{Refurl|url=https://www.square-enix-games.com/en_GB/news/kingdom-hearts-pc|title=The KINGDOM HEARTS series on PC | Square Enix Blog|date=2024-05-21|snippet=We’re excited to announce that Sora is coming to Steam!<br />Multiple KINGDOM HEARTS experiences are coming to the platform, specifically:<br />KINGDOM HEARTS HD 1.5 + 2.5 ReMIX<br />KINGDOM HEARTS HD 2.8 Final Chapter Prologue<br />KINGDOM HEARTS III + Re Mind DLC<br />KINGDOM HEARTS INTEGRUM MASTERPIECE (bundle that includes all the above compilations)}}</ref>. | | Windows | unavailable }} | ||
+ | {{Availability/row| GMG | kingdom-hearts-hd-15-25-remix-pc | Steam | Coming June 13th | | Windows | unavailable }} | ||
+ | }} | ||
+ | {{ii}} All versions require an internet connection to launch the game and switch games. Losing an internet connection in the middle of a game will periodically bring up a warning message that can be dismissed.<ref>{{Refcheck|user=clya9001|date=2022-01-25|comment=Game relies on internet connection to connect to EOS for statistics and will not boot when launched offline. Disconnecting from the internet during gameplay won't kick the player out, but a message will appear periodically asking the user to check their internet connection. This message can be dismissed by clicking the "Retry" button that appears on the message, but the message can't be dismissed when it appears as a result of switching or launching games from the menu while offline.}}</ref> | ||
+ | |||
+ | ==Essential improvements== | ||
+ | |||
+ | ===[https://github.com/KH-ReFined/KH-ReFined/ Kingdom Hearts Re:Fined]=== | ||
+ | This mod aims to fix problems, crashes, and bugs that are present within the PC Ports of all legacy-class Kingdom Hearts games, as well as introduce quality-of-life features to the games.<ref>{{Refurl|url=https://github.com/KH-ReFined/KH-ReFined|title=GitHub - Kingdom Hearts - Re:Fined Project|date=2023-09-03|snippet=This project aims to improve the game in many ways whilst fixing the errors that the PC ports, and by extension, 1.5/2.5 had.}}</ref> | ||
+ | {{ii}} At the moment, only releases for Kingdom Hearts I and II are available. | ||
+ | |||
+ | ===Copyright Screen Skip=== | ||
+ | {{ii}} The copyright screen may seem annoyingly long for many. This mod skips it. | ||
+ | {{Fixbox|description=Installation|fix= | ||
+ | # Download [https://github.com/Sirius902/LuaBackend/ LuaBackend Hook] | ||
+ | # Follow LuaBackend Hook's [https://github.com/Sirius902/LuaBackend/blob/hook/INSTALL.md setup instructions] | ||
+ | # Download the appropriate version of the mod for your desired game: | ||
+ | * [https://www.nexusmods.com/kingdomheartsfinalmix/mods/70 Kingdom Hearts Final Mix] | ||
+ | * [https://www.nexusmods.com/kingdomheartsrechainofmemories/mods/12 Kingdom Hearts Re:Chain of Memories] | ||
+ | * [https://www.nexusmods.com/kingdomhearts2finalmix/mods/128 Kingdom Hearts II Final Mix] | ||
+ | {{ii}} [https://www.nexusmods.com/kingdomhearts2finalmix/mods/93 Quicker Copyright Screen] can be used for KH2 instead. | ||
+ | * [https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/22 Kingdom Hearts Birth by Sleep Final Mix] | ||
+ | 4. Extract <code>Title Screen Logo Skip.lua</code> into <code>{{P|userprofile}}\Documents\KINGDOM HEARTS HD 1.5+2.5 ReMIX\scripts\kh1\</code> (or <code>\kh2</code>, <code>\khbbs</code> or <code>\khrecom</code> according to your game) | ||
}} | }} | ||
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===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Epic Games Store|{{P|userprofile}} | + | {{Game data/config|Epic Games Store|{{P|userprofile\Documents}}\KINGDOM HEARTS HD 1.5+2.5 ReMIX\Epic Games Store\{{P|uid}}\||{{P|userprofile\Documents}}\Kingdom Hearts\Configuration\{{P|uid}}\}} |
}} | }} | ||
+ | {{ii}} The second location is related to [[#Kingdom_Hearts_Re:Fined|Re:Fined]] mod | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves|Epic Games Store|{{P|userprofile}} | + | {{Game data/saves|Epic Games Store|{{P|userprofile\Documents}}\KINGDOM HEARTS HD 1.5+2.5 ReMIX\Epic Games Store\{{P|uid}}\|{{P|userprofile\Documents}}\Kingdom Hearts\Save Data\{{P|uid}}\}} |
}} | }} | ||
+ | {{ii}} Save game data is locked to your Epic Games Account by default. See [[#Kingdom_Hearts_Re:Fined|Re:Fined]] for a fix. The save file location when using the mod is the second one in the table. | ||
+ | {{ii}} A [https://github.com/Xeeynamo/KingdomSaveEditor savefile editor] exists. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = false |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
|widescreen resolution = true | |widescreen resolution = true | ||
− | |widescreen resolution notes= | + | |widescreen resolution notes= Any non-16:9 aspect ratios are {{term|letterboxed}} or {{Term|pillarboxed}}. See [[#Ultra-widescreen|Ultra-widescreen]] for a fix. |
− | |multimonitor = | + | |multimonitor = false |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = Gameplay is {{Term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=Fayaine|date=2021-03-30|comment=Tested using a custom resolution of 2560x1080.}}</ref> | + | |ultrawidescreen notes = Gameplay is {{Term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=Fayaine|date=2021-03-30|comment=Tested using a custom resolution of 2560x1080.}}</ref> See [[#Ultra-widescreen|Ultra-widescreen]] for a fix. |
+ | . | ||
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2021-03-30|comment= Tested at 3840x2160 custom resolution.}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2021-03-30|comment= Tested at 3840x2160 custom resolution.}}</ref> | ||
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|windowed notes = | |windowed notes = | ||
|borderless windowed = true | |borderless windowed = true | ||
− | |borderless windowed notes = Fullscreen also available. | + | |borderless windowed notes = Exclusive Fullscreen also available. |
− | |anisotropic = | + | |anisotropic = always on |
− | |anisotropic notes = | + | |anisotropic notes = 4x AF<ref>{{Refcheck|user=Sandemc|date=2023-09-03|comment=Not mentioned anywhere; had to manually compare forced values with vanilla look, and 4x seems to be the closest to it}}</ref> |
− | |antialiasing = | + | |antialiasing = always on |
− | |antialiasing notes = | + | |antialiasing notes = Unknown type of AA used.<ref>{{Refcheck|user=Sandemc|date=2023-09-03|comment=I can't really tell which AA is used - might be FXAA - but it's definitely there}}</ref> |
+ | |upscaling = false | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Refresh rate option refers to vsync. |
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = Cutscenes are locked to 30 FPS. | + | |60 fps notes = Cutscenes are locked to 30 FPS; use [[#Kingdom_Hearts_Re:Fined|Re:Fined]] to change the limit to 60 FPS. Increasing the limit further breaks the cutscenes. |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Limit options of 30, 60, 120, and unlimited. | + | |120 fps notes = Limit options of 30, 60, 120, and unlimited. Higher framerates are interpolated/have frame ordering issues. |
|hdr = false | |hdr = false | ||
|hdr notes = | |hdr notes = | ||
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|ray tracing notes = | |ray tracing notes = | ||
|color blind = true | |color blind = true | ||
− | |color blind notes = Protanopia, Deuteranopia, and Tritanopia filters. | + | |color blind notes = Protanopia, Deuteranopia, and Tritanopia filters are available.<br>A strength slider is also available and can be set in intervals of 1, from 1 to 10. |
}} | }} | ||
<gallery> | <gallery> | ||
Kingdom Hearts1.5+2.5Colourblind.png|Color blind options | Kingdom Hearts1.5+2.5Colourblind.png|Color blind options | ||
</gallery> | </gallery> | ||
+ | |||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Using Re:Fined|ref=<ref>{{Refcheck|user=Sandemc|date=2023-09-03|comment=}}</ref>|fix= | ||
+ | # Install [[#Kingdom_Hearts_Re:Fined|Re:Fined]]. | ||
+ | # Open the game at least once for the config to appear. | ||
+ | # Change <code>adjustRatio</code> to <code>true</code>. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} Might change with release, these instructions are as of v4.00 pre-release for KH2. | ||
+ | }} | ||
+ | {{Fixbox|description=Using Dynamic Ultrawide Support|fix= | ||
+ | # Download [https://github.com/Sirius902/LuaBackend/ LuaBackend Hook] | ||
+ | # Follow LuaBackend Hook's [https://github.com/Sirius902/LuaBackend/blob/hook/INSTALL.md setup instructions] | ||
+ | # Download the appropriate version of the mod for your desired game: | ||
+ | * [https://www.nexusmods.com/kingdomheartsfinalmix/mods/51 Kingdom Hearts Final Mix] | ||
+ | * [https://www.nexusmods.com/kingdomheartsrechainofmemories/mods/7 Kingdom Hearts Re:Chain of Memories] | ||
+ | * [https://www.nexusmods.com/kingdomhearts2finalmix/mods/77 Kingdom Hearts II Final Mix] | ||
+ | * [https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/13 Kingdom Hearts Birth by Sleep Final Mix] | ||
+ | 4. Extract <code>ultrawide.lua</code> into <code>{{P|userprofile}}\Documents\KINGDOM HEARTS HD 1.5+2.5 ReMIX\scripts\kh1\</code> (or <code>\kh2</code>, <code>\khbbs</code> or <code>\khrecom</code> according to your game) | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} The mod will remove letterboxing/pillarboxing for any resolution, so it can be used even for 4:3 and 3:2 resolutions - however, UI won't be corrected.<ref>{{Refcheck|user=Sandemc|date=2023-09-03|}}</ref> | ||
+ | }} | ||
==Input== | ==Input== | ||
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{{Input | {{Input | ||
|key remap = true | |key remap = true | ||
− | |key remap notes = | + | |key remap notes = QWERTY, AZERTY and QWERTZ layouts available.<br>Bindings can be set independently for all four titles. |
|acceleration option = unknown | |acceleration option = unknown | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = | + | |mouse sensitivity notes = A slider is available and can be set in intervals of 0.1, from 1.0 to 5.0. |
|mouse menu = false | |mouse menu = false | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = | + | |invert mouse y-axis notes = All four games also have X-axis inversion. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
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|full controller = true | |full controller = true | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = limited |
− | |controller remap notes = | + | |controller remap notes = Rebinding the menu '''Confirm/Cancel''' buttons also affects the '''Attack/Jump''' bindings. |
|controller sensitivity = false | |controller sensitivity = false | ||
|controller sensitivity notes= | |controller sensitivity notes= | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= All four games also have X-axis inversion. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
|xbox prompts = true | |xbox prompts = true | ||
− | |xbox prompts notes = | + | |xbox prompts notes = Set '''Button Icons''' to '''Type 1''' in '''Gamepad''' settings.<br>On by default.<br>[https://www.nexusmods.com/kingdomhearts2finalmix/mods/21 Xbox Reaction Command] for KH2 can be used to replace the triangle reaction prompt to Y in-game. |
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
|dualshock prompts = true | |dualshock prompts = true | ||
− | |dualshock prompts notes = | + | |dualshock prompts notes = Set '''Button Icons''' to '''Type 2''' in '''Gamepad''' settings. |
− | |light bar support = | + | |light bar support = true |
− | |light bar support notes = | + | |light bar support notes = Static blue. |
− | |dualshock 4 modes = | + | |dualshock 4 modes = V2, Wired |
|dualshock 4 modes notes = | |dualshock 4 modes notes = | ||
|tracked motion controllers= unknown | |tracked motion controllers= unknown | ||
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|tracked motion prompts = unknown | |tracked motion prompts = unknown | ||
|tracked motion prompts notes = | |tracked motion prompts notes = | ||
− | |other controllers = | + | |other controllers = true |
|other controllers notes = | |other controllers notes = | ||
− | |other button prompts = | + | |other button prompts = Generic |
− | |other button prompts notes= | + | |other button prompts notes= Set '''Button Icons''' to '''Type 3''' in '''Gamepad''' settings.<br>Generic gamepad prompts without any letters or numbers on the face buttons. |
|controller hotplug = true | |controller hotplug = true | ||
|controller hotplug notes = | |controller hotplug notes = | ||
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{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Sliders for Master, BGM, Sound | + | |separate volume notes = Sliders for Master, BGM, Sound Effects, and Voices. Setting them to 0 doesn't mute the sound - use [[#Kingdom_Hearts_Re:Fined|Re:Fined]] to fix. |
− | |surround sound = | + | |surround sound = true |
− | |surround sound notes = | + | |surround sound notes = Plays up to 5.1 for ''KH1'', ''KH2'' and ''Birth by Sleep'', 4.1 for ''Re:Chain of Memories'', and 2.1 for the ''358/2 Days'' and ''Re:coded'' movies.<ref>{{Refcheck|user=MasterBlaster|date=2021-04-01|comment=Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.}}</ref> |
|subtitles = always on | |subtitles = always on | ||
|subtitles notes = | |subtitles notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = false | ||
+ | |royalty free audio notes = Several Remastered tracks are copyrighted. MIDI soundtrack present on the PS2 version is royalty-free, however - you can toggle it with [[#Kingdom_Hearts_Re:Fined|Re:Fined]] or install [https://www.nexusmods.com/kingdomhearts2finalmix/mods/58 Classic Soundtrack] mod for KH2.<ref>{{Refcheck|user=Sandemc|date=2023-09-03|comment=Not 100% sure, but fairly sure. Correct the section if it's wrong.}}</ref> | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 212: | Line 270: | ||
{{L10n|content= | {{L10n|content= | ||
+ | {{ii}} Game language is defined by that of Epic Games Launcher. | ||
+ | {{ii}} [[#Kingdom_Hearts_Re:Fined|Re:Fined]] supports switching voiceovers in-game.<ref>{{Refurl|url=https://github.com/KH-ReFined/KH-ReFined/#features|title=KH-ReFined/KH-ReFined on GitHub - Features|date=2023-09-03|snippet=Dual-Audio capabilities, allowing one to switch from and to English or Japanese vocals plus one more language of choice.}}</ref> The v3.20 release has support for Japanese Dual-Audio. | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
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|language = French | |language = French | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Audio can be replaced with a mod:<br>[https://github.com/Noxalus/KHFM-VF-Patch/releases Kingdom Hearts Final Mix]<br>[https://www.nexusmods.com/kingdomhearts2finalmix/mods/34 Kingdom Hearts II Final Mix] |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 233: | Line 293: | ||
|language = German | |language = German | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Audio can be replaced with a mod: <br>[https://github.com/Rikux3/kh1fm-undub-ger-pc/ Kingdom Hearts Final Mix (Voices)]<br>[https://www.nexusmods.com/kingdomheartsfinalmix/mods/11 Kingdom Hearts Final Mix (FMV's)]<br>[https://www.nexusmods.com/kingdomhearts2finalmix/mods/42 Kingdom Hearts II Final Mix] |
|fan = | |fan = | ||
|ref = | |ref = | ||
Line 253: | Line 313: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Only available when purchased from Japan region.<br>Dual-Audio support can be added with [[#Kingdom_Hearts_Re:Fined|Re:Fined]] for KH2 and BBS.<br> |
+ | Audio can be replaced with a mod:<br>[https://www.nexusmods.com/kingdomheartsfinalmix/mods/6 Kingdom Hearts Final Mix]<br>[https://www.nexusmods.com/kingdomheartsrechainofmemories/mods/1 Kingdom Hearts Re:Chain of Memories]<br>[https://www.nexusmods.com/kingdomhearts2finalmix/mods/16 Kingdom Hearts II Final Mix]<br>[https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/4 Kingdom Hearts Birth by Sleep Final Mix]<br>[https://www.nexusmods.com/kingdomhearts3582days/mods/1 Kingdom Hearts 358/2 Days]<br>[https://www.nexusmods.com/kingdomheartsrecoded/mods/1 Kingdom Hearts Re:coded] | ||
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation is available for [https://www.nexusmods.com/kingdomhearts2finalmix/mods/104 Kingdom Hearts II Final Mix]. | ||
+ | |fan = true | ||
|ref = | |ref = | ||
}} | }} | ||
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|language = Spanish | |language = Spanish | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = hackable |
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = Audio can be replaced with a mod:<br>[https://www.nexusmods.com/kingdomhearts2finalmix/mods/31 Kingdom Hearts II Final Mix] |
|fan = | |fan = | ||
|ref = | |ref = | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===Game crashes randomly=== | ||
+ | {{ii}} The games may crash in random locations during gameplay.<ref>{{Refurl|url=https://www.reddit.com/r/KingdomHearts/comments/mgwnpp/kingdom_hearts_2_on_pc_crashes/|title=Kingdom hearts 2 on pc crashes | ||
+ | |date=2021-04-02}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/KingdomHearts/comments/mhuu0o/pc_port_keeps_randomly_crashing/|title=PC port keeps randomly crashing | ||
+ | |date=2021-04-02}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/KingdomHearts/comments/mgwaje/kh1fm_on_pc_keeps_crashing/|title=KH1FM on PC keeps crashing | ||
+ | |date=2021-04-02}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/KingdomHearts/comments/mik1gt/kh2_pc_crashing/|title=KH2 PC Crashing | ||
+ | |date=2021-04-02}}</ref> | ||
+ | {{Fixbox|description=Use [[#Kingdom_Hearts_Re:Fined|Re:Fined]]|ref=<ref>{{Refcheck|user=Sandemc|date=2023-09-03}}</ref>|fix=}} | ||
+ | {{Fixbox|description=Limit the framerate to 60 FPS|ref=<ref>{{Refurl|url=https://discord.com/channels/409140906625728532/827187150146764810/961969693344792626|title=TopazTK on frame rate-based crashes in the OpenKH server|date=2022-04-08}}</ref>|fix= | ||
+ | * Crashes are less likely to occur at lower framerates. This means 30 is the most stable.}} | ||
+ | {{Fixbox|description=Enable "Refresh Rate"|ref=<ref>{{Refcheck|user=Sandemc|date=2023-10-29|comment=TopazTK's observations}}</ref>|fix=}} | ||
+ | ===Blue checkerboard/green planes/broken shadows on some textures=== | ||
+ | {{Image|KH1 Blue Checkerboard.png|Illustration of a blue checkerboard issue seen in Kingdom Hearts 1 using a 30 or 40-series NVIDIA GPU.}} | ||
+ | {{ii}} Some 30 and 40 series NVIDIA GPUs are experiencing corrupted textures. The cause is unknown. | ||
+ | ===Game outright refuses to work on AMD RX 7000 GPU's=== | ||
+ | {{ii}} The cause is unknown.<ref>{{Refcheck|user=Sandemc|date=2024-03-02|comment=Confirmed by multiple people on the Re:Fined discord server}}</ref> | ||
+ | ===Constant Stuttering on High Refresh Rate=== | ||
+ | {{ii}} The games don't handle Vsync and framerates over 60Hz well. | ||
+ | |||
+ | {{Fixbox|description=Proper 60 FPS cap - NVIDIA GPUs|fix= | ||
+ | # Set your screen's Refresh Rate to 60Hz | ||
+ | # Set ingame "Framerate" option to <code>60</code> | ||
+ | # Set ingame "Refresh Rate" option to <code>ON</code> | ||
+ | # Open [[Nvidia Control Panel]]. | ||
+ | # Navigate to '''Manage 3D settings''' > '''Kingdom Hearts 1.5 + 2.5 ReMIX'''. | ||
+ | # Set '''Vertical Sync''' to <code>Force ON</code>, '''Monitor Technology''' to <code>Fixed Refresh</code> and '''Preferred Refresh Rate''' to <code>Let The Application Decide</code>. | ||
+ | # Click '''Apply''' to save the changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} (This method will give the smoothest results. Cutscenes Framerate still capped at 30FPS).<ref>{{Refcheck|user=Sonikko06|date=2024-04-19|comment=Tested by Sonikko06}}</ref>}} | ||
+ | |||
+ | {{Fixbox|description=For Kingdom Hearts 2 - 60Hz Cap - NVIDIA GPUs|fix= | ||
+ | # Use [https://www.nexusmods.com/kingdomhearts2finalmix/mods/2?tab=files Unlocked Framerate Behavior Fix] | ||
+ | # Set your screen's Refresh Rate to 60Hz | ||
+ | # Set ingame "Framerate" option to <code>60</code> | ||
+ | # Set ingame "Refresh Rate" option to <code>ON</code> | ||
+ | # Open [[Nvidia Control Panel]]. | ||
+ | # Navigate to '''Manage 3D settings''' > '''Kingdom Hearts 1.5 + 2.5 ReMIX'''. | ||
+ | # Set '''Vertical Sync''' to <code>Force ON</code>, '''Monitor Technology''' to <code>Fixed Refresh</code> and '''Preferred Refresh Rate''' to <code>Let The Application Decide</code>. | ||
+ | # Click '''Apply''' to save the changes. | ||
+ | |||
+ | '''Notes''' | ||
+ | {{ii}} (This method will give the smoothest results. Cutscenes Framerate unlocked to 60FPS).<ref>{{Refcheck|user=Sonikko06|date=2024-04-19|comment=Tested by Sonikko06}}</ref>}} | ||
==Other information== | ==Other information== | ||
Line 295: | Line 409: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 301: | Line 416: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = | |macos arm app = | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 325: | Line 440: | ||
|anticheat notes = | |anticheat notes = | ||
}} | }} | ||
+ | ===Modifications=== | ||
+ | * [https://github.com/OpenKH/OpenKh OpenKH] has a Mod Manager capable of patching the game, with a Mod Loader (Panacea) allowing to apply mods without re-patching, aswell as installing mods hosted on GitHub. | ||
+ | * [https://github.com/AntonioDePau/KHPCPatchManager KHPCPatchManager] can be used to patch the <code>.kh(x)pcpatch</code> mods instead. | ||
+ | * Some mods may require [https://github.com/Sirius902/LuaBackend/ LuaBackend Hook]. [https://github.com/Sirius902/LuaBackend/blob/hook/INSTALL.md Setup instructions]. | ||
+ | ====Kingdom Hearts Final Mix==== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsfinalmix/mods/4 HD Textures]===== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsfinalmix/mods/93 Critical Mix]===== | ||
+ | {{ii}} A full overhaul with a fast KH2-style combat system. Revamps Sora's combos, keyblades, accessories, abilities, and much more. | ||
+ | ====Kingdom Hearts Re:Chain of Memories==== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsrechainofmemories/mods/2 HD Textures]===== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsrechainofmemories/mods/6 Final Mix Heartless Colors]===== | ||
+ | {{ii}} Replaces Heartless colors to match with the Final Mix releases the rest of the collection has. | ||
+ | =====[https://www.nexusmods.com/kingdomheartsrechainofmemories/mods/15 Remastered Soundtrack]===== | ||
+ | {{ii}} Replaces soundtrack to match with the remastered versions the rest of the collection has. | ||
+ | ====Kingdom Hearts II Final Mix==== | ||
+ | =====[https://www.nexusmods.com/kingdomhearts2finalmix/mods/17 HD Textures]===== | ||
+ | {{--}} Not recommended on a 1080p or lower screen - the fonts get too high resolution, resulting in them looking worse instead.<ref>{{Refcheck|user=Sandemc|date=2023-09-03}}</ref> | ||
+ | =====[https://www.nexusmods.com/kingdomhearts2finalmix/mods/63 HD Environments]===== | ||
+ | =====[https://www.nexusmods.com/kingdomhearts2finalmix/mods/120 HD Models]===== | ||
+ | {{ii}} Uses textures from the [[#HD_Textures|HD Textures]] mod. | ||
+ | {{--}} May result in corrupted models in some cases.<ref>{{Refcheck|user=Sandemc|date=2023-09-03|comment=Happened with Re:Fined v4.00.}}</ref> | ||
+ | =====[https://www.nexusmods.com/kingdomhearts2finalmix/mods/92 High Poly Keyblades]===== | ||
+ | =====[https://www.nexusmods.com/kingdomhearts2finalmix/mods/60 HD Maps]===== | ||
+ | =====[https://www.nexusmods.com/kingdomhearts2finalmix/mods/150 Uncensored KH2]===== | ||
+ | ====Kingdom Hearts Birth by Sleep Final Mix==== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/3 HD Textures]===== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/1 Improved Camera]===== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/5 Aqua Uncensored]===== | ||
+ | =====[https://www.nexusmods.com/kingdomheartsbirthbysleepfinalmix/mods/25 Ultimate Mix]===== | ||
+ | {{ii}}Huge overhaul mod for the PC version of Birth by Sleep. | ||
==System requirements== | ==System requirements== | ||
Line 331: | Line 476: | ||
|minOS = 10 (1909) | |minOS = 10 (1909) | ||
− | |minCPU = Intel i3-3210 | + | |minCPU = Intel Core i3-3210 |
|minCPU2 = AMD A8-7600 | |minCPU2 = AMD A8-7600 | ||
|minRAM = 4 GB | |minRAM = 4 GB | ||
Line 345: | Line 490: | ||
|recHD = | |recHD = | ||
|recGPU = | |recGPU = | ||
− | |notes = | + | |notes = |
− | |||
}} | }} | ||
+ | {{ii}} The game OS requirement can be lowered to Windows 7 with the DXVK and VKD3D [[Glossary:Display wrapper#Direct3D wrappers|wrappers]] and a [https://www.patreon.com/posts/kingdom-hearts-1-60927370 patch] (cutscenes won't work). | ||
{{References}} | {{References}} |
Revision as of 00:59, 22 May 2024
Developers | |
---|---|
Square Enix | |
Engines | |
Axa[1] | |
Release dates | |
Windows | March 30, 2021 |
Reception | |
OpenCritic | 83 |
IGDB | 85 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, JRPG |
Art styles | Anime, Cartoon |
Themes | Fantasy |
Series | Kingdom Hearts |
Kingdom Hearts | |
---|---|
Subseries of Disney | |
Kingdom Hearts HD 1.5 + 2.5 ReMIX | 2021 |
Kingdom Hearts HD 2.8 Final Chapter Prologue | 2021 |
Kingdom Hearts III | 2021 |
Kingdom Hearts Melody of Memory | 2021 |
Kingdom Hearts HD 1.5 + 2.5 ReMIX is a collection of RPG games developed and published by Square Enix. It is part of the Kingdom Hearts series.
Originally released individually as Kingdom Hearts HD 1.5 Remix and Kingdom Hearts HD 2.5 Remix on PlayStation 3 in 2013 to 2014 and later released as a single compilation title on PlayStation 4 in 2017, HD 1.5 + 2.5 ReMIX is a compilation containing Kingdom Hearts Final Mix, Kingdom Hearts Re:Chain of Memories, Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, and cinematic remakes of Kingdom Hearts 358/2 Days and Kingdom Hearts Re:coded.
The game was released on Epic Games Store on March 30, 2021 following an announcement on February 11, 2021 during a livestream, marking the first time the Kingdom Hearts series has made its way to PC.[2] It is planned to be released on Steam on June 13, 2024.[3]
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Epic Games Store | ||||
Steam (unavailable) | Coming June 13th[4]. | |||
Green Man Gaming (unavailable) | Coming June 13th |
- All versions require an internet connection to launch the game and switch games. Losing an internet connection in the middle of a game will periodically bring up a warning message that can be dismissed.[5]
Essential improvements
Kingdom Hearts Re:Fined
This mod aims to fix problems, crashes, and bugs that are present within the PC Ports of all legacy-class Kingdom Hearts games, as well as introduce quality-of-life features to the games.[6]
- At the moment, only releases for Kingdom Hearts I and II are available.
Copyright Screen Skip
- The copyright screen may seem annoyingly long for many. This mod skips it.
Installation |
---|
4. Extract |
Game data
Configuration file(s) location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 1.5+2.5 ReMIX\Epic Games Store\<user-id>\ %USERPROFILE%\Documents\Kingdom Hearts\Configuration\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2552430/pfx/[Note 1] |
- The second location is related to Re:Fined mod
Save game data location
System | Location |
---|---|
Epic Games Launcher | %USERPROFILE%\Documents\KINGDOM HEARTS HD 1.5+2.5 ReMIX\Epic Games Store\<user-id>\ %USERPROFILE%\Documents\Kingdom Hearts\Save Data\<user-id>\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/2552430/pfx/[Note 1] |
- Save game data is locked to your Epic Games Account by default. See Re:Fined for a fix. The save file location when using the mod is the second one in the table.
- A savefile editor exists.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Any non-16:9 aspect ratios are letterboxed or pillarboxed. See Ultra-widescreen for a fix. | ||
Multi-monitor | |||
Ultra-widescreen | Gameplay is pillarboxed to a 16:9 aspect ratio.[7] See Ultra-widescreen for a fix. . | ||
4K Ultra HD | [8] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Exclusive Fullscreen also available. | ||
Anisotropic filtering (AF) | 4x AF[9] | ||
Anti-aliasing (AA) | Unknown type of AA used.[10] | ||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Refresh rate option refers to vsync. | ||
60 FPS and 120+ FPS | Cutscenes are locked to 30 FPS; use Re:Fined to change the limit to 60 FPS. Increasing the limit further breaks the cutscenes. Limit options of 30, 60, 120, and unlimited. Higher framerates are interpolated/have frame ordering issues. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) | |||
Color blind mode | Protanopia, Deuteranopia, and Tritanopia filters are available. A strength slider is also available and can be set in intervals of 1, from 1 to 10. |
Ultra-widescreen
Using Re:Fined[11] |
---|
Notes
|
Using Dynamic Ultrawide Support |
---|
4. Extract Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | QWERTY, AZERTY and QWERTZ layouts available. Bindings can be set independently for all four titles. |
|
Mouse acceleration | ||
Mouse sensitivity | A slider is available and can be set in intervals of 0.1, from 1.0 to 5.0. | |
Mouse input in menus | ||
Mouse Y-axis inversion | All four games also have X-axis inversion. | |
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Rebinding the menu Confirm/Cancel buttons also affects the Attack/Jump bindings. | |
Controller sensitivity | ||
Controller Y-axis inversion | All four games also have X-axis inversion. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | Set Button Icons to Type 1 in Gamepad settings. On by default. Xbox Reaction Command for KH2 can be used to replace the triangle reaction prompt to Y in-game. |
|
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | Set Button Icons to Type 2 in Gamepad settings. | |
Light bar support | Static blue. | |
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | , Wired |
Generic/other controllers | ||
---|---|---|
Button prompts | Set Button Icons to Type 3 in Gamepad settings. Generic gamepad prompts without any letters or numbers on the face buttons. |
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, BGM, Sound Effects, and Voices. Setting them to 0 doesn't mute the sound - use Re:Fined to fix. | |
Surround sound | Plays up to 5.1 for KH1, KH2 and Birth by Sleep, 4.1 for Re:Chain of Memories, and 2.1 for the 358/2 Days and Re:coded movies.[13] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio | Several Remastered tracks are copyrighted. MIDI soundtrack present on the PS2 version is royalty-free, however - you can toggle it with Re:Fined or install Classic Soundtrack mod for KH2.[14] |
Localizations
- Game language is defined by that of Epic Games Launcher.
- Re:Fined supports switching voiceovers in-game.[15] The v3.20 release has support for Japanese Dual-Audio.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Audio can be replaced with a mod: Kingdom Hearts Final Mix Kingdom Hearts II Final Mix |
|||
German | Audio can be replaced with a mod: Kingdom Hearts Final Mix (Voices) Kingdom Hearts Final Mix (FMV's) Kingdom Hearts II Final Mix |
|||
Italian | ||||
Japanese | Only available when purchased from Japan region. Dual-Audio support can be added with Re:Fined for KH2 and BBS. Audio can be replaced with a mod: Kingdom Hearts Final Mix Kingdom Hearts Re:Chain of Memories Kingdom Hearts II Final Mix Kingdom Hearts Birth by Sleep Final Mix Kingdom Hearts 358/2 Days Kingdom Hearts Re:coded |
|||
Brazilian Portuguese | Fan translation is available for Kingdom Hearts II Final Mix. | |||
Spanish | Audio can be replaced with a mod: Kingdom Hearts II Final Mix |
Issues unresolved
Game crashes randomly
Use Re:Fined[20] |
---|
Limit the framerate to 60 FPS[21] |
---|
|
Enable "Refresh Rate"[22] |
---|
Blue checkerboard/green planes/broken shadows on some textures
- Some 30 and 40 series NVIDIA GPUs are experiencing corrupted textures. The cause is unknown.
Game outright refuses to work on AMD RX 7000 GPU's
- The cause is unknown.[23]
Constant Stuttering on High Refresh Rate
- The games don't handle Vsync and framerates over 60Hz well.
Proper 60 FPS cap - NVIDIA GPUs |
---|
Notes
|
For Kingdom Hearts 2 - 60Hz Cap - NVIDIA GPUs |
---|
Notes
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 12 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- No middleware information; you can edit this page to add it.
Modifications
- OpenKH has a Mod Manager capable of patching the game, with a Mod Loader (Panacea) allowing to apply mods without re-patching, aswell as installing mods hosted on GitHub.
- KHPCPatchManager can be used to patch the
.kh(x)pcpatch
mods instead. - Some mods may require LuaBackend Hook. Setup instructions.
Kingdom Hearts Final Mix
HD Textures
Critical Mix
- A full overhaul with a fast KH2-style combat system. Revamps Sora's combos, keyblades, accessories, abilities, and much more.
Kingdom Hearts Re:Chain of Memories
HD Textures
Final Mix Heartless Colors
- Replaces Heartless colors to match with the Final Mix releases the rest of the collection has.
Remastered Soundtrack
- Replaces soundtrack to match with the remastered versions the rest of the collection has.
Kingdom Hearts II Final Mix
HD Textures
- Not recommended on a 1080p or lower screen - the fonts get too high resolution, resulting in them looking worse instead.[26]
HD Environments
HD Models
- Uses textures from the HD Textures mod.
- May result in corrupted models in some cases.[27]
High Poly Keyblades
HD Maps
Uncensored KH2
Kingdom Hearts Birth by Sleep Final Mix
HD Textures
Improved Camera
Aqua Uncensored
Ultimate Mix
- Huge overhaul mod for the PC version of Birth by Sleep.
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10 (1909) | |
Processor (CPU) | Intel Core i3-3210 AMD A8-7600 |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 60 GB | |
Video card (GPU) | Nvidia GeForce GT 730 AMD Radeon R7 240 2 GB of VRAM DirectX 12 compatible |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/2552430/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (2552430) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ TopazTK about the remastered engine name on the Re:Fined Discord Server - last accessed on 2023-09-07
- "The actual engine is called "Kingdom", but the Remastered Port Engine is called Axa"
- ↑ The Kingdom Hearts series is coming to PC via the Epic Games Store - last accessed on 2021-04-04
- ↑ Which Kingdom Hearts games are coming to PC via Steam? - Square Enix USA site - last accessed on 2024-05-21
- ↑ The KINGDOM HEARTS series on PC - last accessed on 2024-05-21
- "We’re excited to announce that Sora is coming to Steam!
Multiple KINGDOM HEARTS experiences are coming to the platform, specifically:
KINGDOM HEARTS HD 1.5 + 2.5 ReMIX
KINGDOM HEARTS HD 2.8 Final Chapter Prologue
KINGDOM HEARTS III + Re Mind DLC
KINGDOM HEARTS INTEGRUM MASTERPIECE (bundle that includes all the above compilations)"
- "We’re excited to announce that Sora is coming to Steam!
- ↑ Verified by User:clya9001 on 2022-01-25
- Game relies on internet connection to connect to EOS for statistics and will not boot when launched offline. Disconnecting from the internet during gameplay won't kick the player out, but a message will appear periodically asking the user to check their internet connection. This message can be dismissed by clicking the "Retry" button that appears on the message, but the message can't be dismissed when it appears as a result of switching or launching games from the menu while offline.
- ↑ GitHub - Kingdom Hearts - Re:Fined Project - last accessed on 2023-09-03
- "This project aims to improve the game in many ways whilst fixing the errors that the PC ports, and by extension, 1.5/2.5 had."
- ↑ Verified by User:Fayaine on 2021-03-30
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2021-03-30
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Sandemc on 2023-09-03
- Not mentioned anywhere; had to manually compare forced values with vanilla look, and 4x seems to be the closest to it
- ↑ Verified by User:Sandemc on 2023-09-03
- I can't really tell which AA is used - might be FXAA - but it's definitely there
- ↑ Verified by User:Sandemc on 2023-09-03
- ↑ Verified by User:Sandemc on 2023-09-03
- ↑ Verified by User:MasterBlaster on 2021-04-01
- Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
- ↑ Verified by User:Sandemc on 2023-09-03
- Not 100% sure, but fairly sure. Correct the section if it's wrong.
- ↑ KH-ReFined/KH-ReFined on GitHub - Features - last accessed on 2023-09-03
- "Dual-Audio capabilities, allowing one to switch from and to English or Japanese vocals plus one more language of choice."
- ↑ Kingdom hearts 2 on pc crashes - last accessed on 2021-04-02
- ↑ PC port keeps randomly crashing - last accessed on 2021-04-02
- ↑ KH1FM on PC keeps crashing - last accessed on 2021-04-02
- ↑ KH2 PC Crashing - last accessed on 2021-04-02
- ↑ Verified by User:Sandemc on 2023-09-03
- ↑ TopazTK on frame rate-based crashes in the OpenKH server - last accessed on 2022-04-08
- ↑ Verified by User:Sandemc on 2023-10-29
- TopazTK's observations
- ↑ Verified by User:Sandemc on 2024-03-02
- Confirmed by multiple people on the Re:Fined discord server
- ↑ Verified by User:Sonikko06 on 2024-04-19
- Tested by Sonikko06
- ↑ Verified by User:Sonikko06 on 2024-04-19
- Tested by Sonikko06
- ↑ Verified by User:Sandemc on 2023-09-03
- ↑ Verified by User:Sandemc on 2023-09-03
- Happened with Re:Fined v4.00.