Glossary:Display wrapper

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As APIs get older, their support may be eventually dropped. With time this can lead to numerous performance and display issues. To circumvent these and allow older games to be played normally, API wrappers are created. They are special libraries, that read instructions of older APIs and convert them to be displayed in up to date ones (like newer Direct3D, OpenGL or Vulkan).

3dfx / Glide wrappers[edit]

Name API versions Wrapping to
nGlide 1/2/3 D3D9, Vulkan
dgVoodoo 1/2/3 D3D7, D3D9
dgVoodoo 2 1/2/3 D3D11, D3D12

DirectDraw wrappers[edit]

Name API versions Wrapping to
Aqrit's DDwrapper ? ddraw
dgVoodoo 2 3/5/6/7 D3D11, D3D12
DXGL 1-7 OpenGL
DxWrapper 1-7 ddraw7 (1-6), D3D9

Direct3D wrappers[edit]

Name API versions Wrapping to
d3d8to9 8 D3D9
D8VK 8 Vulkan
d912pxy 9 D3D12
dgVoodoo 2 3/5/6/7/8/9 D3D11, D3D12
DXGL 7 OpenGL
DXUP 9/10 D3D11
DXVK 9/10/11 Vulkan
DxWrapper 1-8 D3D7 (1-6), D3D9 (7-8)
VKD3D-Proton 12 Vulkan
WineD3D 1-11 OpenGL, Vulkan

Mantle wrappers[edit]

Name API versions Wrapping to
GRVK Vulkan

OpenGL wrappers[edit]

Name API versions Wrapping to
ANGLE OpenGL ES (all, depending) OpenGL, D3D9/11, Vulkan, Metal
GL4ES 2 OpenGL ES 2.0
GLDirect 1.4 D3D6/7/8/9
OpenGLOn12 3.3 D3D12
QindieGL 1.1 D3D9
TitaniumGL 1.4 D3D9
VKGL 3.2 Vulkan
zink 4.6 Vulkan

Vulkan wrappers[edit]

Name API versions Wrapping to
MoltenVK ? Metal

References[edit]