Difference between revisions of "Yakuza 6: The Song of Life"
(DLC is more about exclusive characters/cards for the clan creator minigame and it's a one time purchase like most regular DLC. It's the exact same with Kiwami 2. The few items that give you some experience and money are just a bonus.) |
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{{Infobox game/row/date|Windows|March 25, 2021}} | {{Infobox game/row/date|Windows|March 25, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic|yakuza-6-the-song-of-life| | + | {{Infobox game/row/reception|Metacritic|yakuza-6-the-song-of-life|82}} |
− | {{Infobox game/row/reception|OpenCritic|4941/yakuza-6-the-song-of-life| | + | {{Infobox game/row/reception|OpenCritic|4941/yakuza-6-the-song-of-life|85}} |
{{Infobox game/row/reception|IGDB|yakuza-6-the-song-of-life|82}} | {{Infobox game/row/reception|IGDB|yakuza-6-the-song-of-life|82}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | DLC, Sponsored }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC, Sponsored }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 22: | Line 22: | ||
{{Infobox game/row/taxonomy/controls | Direct control }} | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
{{Infobox game/row/taxonomy/genres | Action, Brawler, Mini-games, Open world }} | {{Infobox game/row/taxonomy/genres | Action, Brawler, Mini-games, Open world }} | ||
− | {{Infobox game/row/taxonomy/sports | Baseball, Fishing }} | + | {{Infobox game/row/taxonomy/sports | Baseball, Fishing }} |
{{Infobox game/row/taxonomy/vehicles | }} | {{Infobox game/row/taxonomy/vehicles | }} | ||
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Contemporary, Japan }} | {{Infobox game/row/taxonomy/themes | Contemporary, Japan }} | ||
− | {{Infobox game/row/taxonomy/series | Yakuza }} | + | {{Infobox game/row/taxonomy/series | Yakuza (Like a Dragon) }} |
|steam appid = 1388590 | |steam appid = 1388590 | ||
− | |steam appid side = | + | |steam appid side = 1478720 |
− | |gogcom id = | + | |gogcom id = 1086074447 |
− | |gogcom id side = | + | |gogcom id side = 1734118373 |
|official site= https://yakuza.sega.com/yakuza6/home.html | |official site= https://yakuza.sega.com/yakuza6/home.html | ||
|hltb = 42407 | |hltb = 42407 | ||
|igdb = yakuza-6-the-song-of-life | |igdb = yakuza-6-the-song-of-life | ||
− | |mobygames = | + | |mobygames = 105759 |
|strategywiki = Yakuza 6: The Song of Life | |strategywiki = Yakuza 6: The Song of Life | ||
|wikipedia = Yakuza 6: The Song of Life | |wikipedia = Yakuza 6: The Song of Life | ||
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{{Introduction | {{Introduction | ||
− | |introduction = '''''Yakuza 6: The Song of Life''''' is | + | |introduction = '''''Yakuza 6: The Song of Life''''' is an {{Glossary:open world}} {{Glossary:action}} game in the [[Series:Yakuza (Like a Dragon)|Yakuza (Like a Dragon)]] series originally released in 2016 as a PlayStation 4 exclusive. It was developed by [[Company:Ryu Ga Gotoku Studio|Ryu Ga Gotoku Studio]] while the PC port was handled by [[Company:QLOC|QLOC]]. |
− | |release history = On December 11, 2020 it was announced that Yakuza 6: The Song of Life would come to PC on March 25, 2021 following the Yakuza Remastered Collection, which was scheduled to be released | + | |release history = On December 11, 2020, it was announced that ''Yakuza 6: The Song of Life'' would come to PC on March 25, 2021 following the Yakuza Remastered Collection, which was scheduled to be released in January 2021.<ref>{{Refurl|url=https://twitter.com/RGGStudio/status/1337222817205653504?s=20|title=RGG Twitter Announcement|date=2021-03-26}}</ref> ''Yakuza 6: The Song of Life'' was the last remaining title to be ported for the whole main series to have made its way to PC. |
− | |current state = | + | |current state = ''Yakuza 6: The Song of Life'' is distributed through [[Store:Microsoft Store|Microsoft Store]] and [[Store:Steam|Steam]], and also included with [[List of Xbox Game Pass games|Xbox Game Pass for PC]]. |
}} | }} | ||
'''General information''' | '''General information''' | ||
+ | {{GOG.com links|1086074447|yakuza_series|for game series}} | ||
{{mm}} [https://steamcommunity.com/app/1388590/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/1388590/discussions/ Steam Community Discussions] | ||
+ | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| Gamesplanet | 5049-1 | Steam | | | Windows | }} | + | {{Availability/row| Gamesplanet | 5049-1 | Steam | | | Windows }} |
− | {{Availability/row| Humble | yakuza-6-song-of-life | Steam | | | Windows | + | {{Availability/row| GOG.com | yakuza_6_the_song_of_life | DRM-free | | | Windows }} |
− | {{Availability/row| Microsoft Store | 9n9wwm5jxcbz | Microsoft Store | {{store feature|Xbox Game Pass}} | + | {{Availability/row| Humble | yakuza-6-song-of-life | Steam | | | Windows }} |
− | {{Availability/row| Steam | 1388590 | Steam | | | Windows | + | {{Availability/row| Microsoft Store | 9n9wwm5jxcbz | Microsoft Store | Included with {{store feature|Xbox Game Pass}}. | | Windows }} |
+ | {{Availability/row| Steam | 1388590 | Steam | | | Windows }} | ||
}} | }} | ||
==Monetization== | ==Monetization== | ||
+ | {{Monetization | ||
+ | |ad-supported = | ||
+ | |dlc = | ||
+ | |expansion pack = | ||
+ | |freeware = | ||
+ | |free-to-play = | ||
+ | |sponsored = The game includes numerous in-game product placements:<ref>[[wikia:w:c:yakuza:List of product placements|Yakuza Fandom Wiki]] - last accessed on 2021-03-26</ref> | ||
+ | * Imaraya, a confectionery company selling azuki bean products, is featured on billboards and stores. | ||
+ | * Ikinari Steak appears in the form of restaurants. | ||
+ | * APA Hotel is featured in one of the story missions and also as a hotel. | ||
+ | * ESP Guitars is featured on billboards. | ||
+ | * Sony billboards are seen throughout the city, and the protagonist's phone is a Sony Xperia. | ||
+ | |subscription = | ||
+ | }} | ||
+ | |||
{{DLC| | {{DLC| | ||
− | {{DLC/row| Clan Creator Card Bundle | Contains exclusive cards for the Clan Creator | + | {{DLC/row| Clan Creator Card Bundle | Contains exclusive cards for the Clan Creator mini-game.<br> |
− | + | One healing consumable, two experience items and in-game currency are also included as a bonus. | Windows}} | |
}} | }} | ||
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{{Game data| | {{Game data| | ||
{{Game data/config|Windows|{{P|appdata}}\Sega\Yakuza6\}} | {{Game data/config|Windows|{{P|appdata}}\Sega\Yakuza6\}} | ||
− | {{Game data/config|Microsoft Store|}} | + | {{Game data/config|GOG.com|{{P|appdata}}\Sega\Yakuza6_GOG\}} |
+ | {{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\SEGAofAmericaInc.Yakuza6PC_s751p9cej88mt\LocalCache\Local\SEGA\Yakuza6\}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
+ | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\1388590\remote\}} | ||
+ | {{Game data/saves|GOG.com|{{P|localappdata}}\GOG.com\Galaxy\Applications\56296606511683989\Storage\Shared\Files\}} | ||
{{Game data/saves|Microsoft Store|}} | {{Game data/saves|Microsoft Store|}} | ||
− | |||
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|widescreen resolution = true | |widescreen resolution = true | ||
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
− | |multimonitor notes = | + | |multimonitor notes = Cutscenes are {{Term|pillarboxed}} to a 16:9 aspect ratio.<br>See [[#Ultra-widescreen|Ultra-widescreen]] to remove the pillarboxing up to 32:9. |
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Cutscenes are {{Term|pillarboxed}} to a 16:9 aspect ratio.<ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment=Tested using a custom resolution of 2560x1080.}}</ref><br>See [[#Ultra-widescreen|Ultra-widescreen]] to remove the pillarboxing up to 32:9. |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment= Tested at 3840x2160 custom resolution.}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment= Tested at 3840x2160 custom resolution.}}</ref> | ||
|fov = true | |fov = true | ||
− | |fov notes = Adjustable with a slider between | + | |fov notes = Adjustable with a slider between +25 and +75. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 123: | Line 143: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[FXAA]], [[SMAA]] and [[SSAA]] up to x2 available. | |antialiasing notes = [[FXAA]], [[SMAA]] and [[SSAA]] up to x2 available. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
|60 fps = true | |60 fps = true | ||
− | |60 fps notes = | + | |60 fps notes = Some cutscenes are pre-rendered at 30 FPS.<br>The Virtua Fighter 5 mini-game is capped at 60 FPS. |
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Limit | + | |120 fps notes = Limit options of 30, 60, 120, and Unlimited. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
|ray tracing = false | |ray tracing = false | ||
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|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | ===[[Glossary:Ultra-widescreen|Ultra-widescreen]]=== | ||
+ | {{Fixbox|description=Use a trainer to remove {{Term|pillarbox}}ing from cutscenes|ref=|fix= | ||
+ | #Download the [https://community.pcgamingwiki.com/files/file/2158-yakuza-6-superwide-multi-monitor-cutscenes-fix/ Yakuza 6 superwide & multi-monitor cutscenes fix]. | ||
+ | #Extract the contents of the archive to any location. | ||
+ | #Run the <code>Yakuza 6 Ultrawide.exe</code> file. | ||
+ | #Press {{key|F8}} during gameplay to toggle pillarboxing on and off. | ||
+ | {{ii}} The trainer needs to be run '''before''' starting the game. | ||
+ | {{++}} Supports Microsoft Store versions. | ||
+ | }} | ||
+ | |||
+ | {{Fixbox|description=Use a mod to remove {{Term|pillarbox}}ing from cutscenes|ref=|fix= | ||
+ | #Download the [https://www.nexusmods.com/yakuza6/mods/10 Yakuza 6 Letterbox Removal For Ultrawide]. | ||
+ | #Extract the contents of the archive to the {{code|{{P|game}}\data}}. | ||
+ | {{ii}} Letterbox Artworks setting must be set to ON for this mod to work. | ||
+ | {{--}} Incompatible with Microsoft Store versions. | ||
}} | }} | ||
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{{Input | {{Input | ||
|key remap = limited | |key remap = limited | ||
− | |key remap notes = Some keys | + | |key remap notes = Some keys cannot be remapped. |
|acceleration option = false | |acceleration option = false | ||
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
− | |mouse sensitivity notes = Available as slider from -5 to 5. | + | |mouse sensitivity notes = Available as a slider from -5 to 5. |
|mouse menu = true | |mouse menu = true | ||
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = X-axis inversion is also available. | + | |invert mouse y-axis notes = X-axis inversion is also available. Separate options for third and first person camera.<br>Setting also affects controller input. |
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
Line 157: | Line 196: | ||
|full controller notes = | |full controller notes = | ||
|controller remap = limited | |controller remap = limited | ||
− | |controller remap notes = Some buttons | + | |controller remap notes = Some buttons cannot be remapped. |
|controller sensitivity = true | |controller sensitivity = true | ||
− | |controller sensitivity notes= Available as slider from -5 to 5. | + | |controller sensitivity notes= Available as a slider from -5 to 5. |
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= X-axis inversion is also available. | + | |invert controller y-axis notes= X-axis inversion is also available. Separate options for third and first person camera.<br>Setting also affects mouse input. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = | ||
Line 188: | Line 227: | ||
|haptic feedback = true | |haptic feedback = true | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = limited |
− | |simultaneous input notes = | + | |simultaneous input notes = Button prompts flickers (Keyboard/Mouse button icons will be prioritized), Camera Controls conflictions and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.<ref>{{Refcheck|user=Al2009man|date=2022-05-05|comment=Tested by Assigning the Gyro Input as a Mouse using an Input Remapper}}</ref> |
|steam input api = false | |steam input api = false | ||
|steam input api notes = | |steam input api notes = | ||
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|steam input presets = true | |steam input presets = true | ||
|steam input presets notes = Official presets for Dualshock 4, Xbox 360/One and Steam controller available. | |steam input presets notes = Official presets for Dualshock 4, Xbox 360/One and Steam controller available. | ||
− | |steam controller prompts = | + | |steam controller prompts = false |
− | |steam controller prompts notes = | + | |steam controller prompts notes = Uses Xbox button prompts |
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
Line 214: | Line 253: | ||
{{Audio | {{Audio | ||
|separate volume = true | |separate volume = true | ||
− | |separate volume notes = Sliders for Master, Music, Effects, Dialog and Cinema | + | |separate volume notes = Sliders for Master, Music, Effects, Dialog, and Cinema volume. |
|surround sound = true | |surround sound = true | ||
− | |surround sound notes = 5.1 and 7.1 | + | |surround sound notes = 5.1 and 7.1 with options to adjust each speaker's angles.<ref>{{Refcheck|user=Fayaine|date=2021-03-26|comment=Tested with custom Surround Sound with Razer Surround.}}</ref> |
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = Karaoke lyrics are always shown. |
|closed captions = false | |closed captions = false | ||
|closed captions notes = | |closed captions notes = | ||
Line 224: | Line 263: | ||
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
|red book cd audio = | |red book cd audio = | ||
|red book cd audio notes = | |red book cd audio notes = | ||
Line 253: | Line 294: | ||
|audio = true | |audio = true | ||
|subtitles = true | |subtitles = true | ||
− | |notes = Japanese lyrics are displayed in Karaoke. Two selectable font types are available. | + | |notes = Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. |
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation — see [[#Korean Localization|Korean Localization]]. Korean lyrics are displayed in Karaoke. | ||
+ | |fan = true | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Fan translation — [https://brazilalliance.com.br/ Brazil Alliance.] | ||
+ | |fan = true | ||
|ref = | |ref = | ||
}} | }} | ||
Line 319: | Line 378: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 325: | Line 385: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
|linux 64-bit executable= unknown | |linux 64-bit executable= unknown | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 348: | Line 408: | ||
|anticheat = | |anticheat = | ||
|anticheat notes = | |anticheat notes = | ||
+ | }} | ||
+ | |||
+ | ===[https://github.com/SRMM-Studio/ShinRyuModManager Shin Ryu Mod Manager (SRMM)]=== | ||
+ | {{ii}} Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games. | ||
+ | {{++}} Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases. | ||
+ | |||
+ | ===Yakuza 6 Restoration Patch=== | ||
+ | {{ii}} Restores licensed music that was cut from the western version of Yakuza 6. | ||
+ | {{Fixbox|description=Use restoration patch|ref=<ref>{{Refcheck|user=Jigen123|date=2021-03-26|comment=}}</ref>|fix= | ||
+ | # Download [https://steamcommunity.com/sharedfiles/filedetails/?id=2435843107 Yakuza 6 Licensed Music Restoration Patch]. | ||
+ | # Unpack the files to {{code|{{P|game}}}} and overwrite when prompted. | ||
+ | }} | ||
+ | |||
+ | ===[https://www.nexusmods.com/yakuza6/mods/3 Enabling High Resolution Characters Textures]=== | ||
+ | {{++}} A simple mod that replaces textures for characters during gameplay with textures from cutscenes. | ||
+ | |||
+ | ===[https://www.nexusmods.com/yakuza6/mods/14 High Resolution Font for Yakuza 6]=== | ||
+ | {{++}} Replaces the font in the game with the same official higher resolution text font for better 4K experience. | ||
+ | |||
+ | ===Korean Localization=== | ||
+ | {{ii}} Fan-made 100% complete Korean localization [https://cafe.naver.com/hansicgu/27071 mod.] | ||
+ | |||
+ | '''Notes''' | ||
+ | * Created for Steam version Patch 3 (dated 2021-05-06), but can be made to work with later Steam versions. | ||
+ | * May also work with the GOG version (tested only briefly). | ||
+ | * Replaces the existing Traditional Chinese localization in the game files. | ||
+ | * Explicitly compatible with the [[#Yakuza 6 Restoration Patch|music restoration patch]]. | ||
+ | |||
+ | '''Known issues''' | ||
+ | * Minor typos and inconsistencies compared to official Korean localizations of previous games in the series. | ||
+ | * First mod variant crashes when adjusting game settings (graphics, audio, etc.) at title menu. | ||
+ | ** No crash occurs when adjusting settings while in game. | ||
+ | ** Second mod variant is unaffected. | ||
+ | * Crash during the final cutscene of some hostess missions. | ||
+ | ** Temporarily set language to English as a workaround. | ||
+ | * Most Clan Creator codes are not recognized. | ||
+ | ** Temporarily set language to English as a workaround. | ||
+ | ** Clan leaders may need to be reassigned afterwards. | ||
+ | |||
+ | {{Fixbox|description=Installation and usage|ref=<ref>{{Refcheck|user=Kangtastic|date=2023-10-04|comment=Tested by completing a 100% playthrough of the Steam version on Windows and Linux with Proton-GE. Resulting saves were also briefly tested with the GOG version on Linux.}}</ref>|collapsed=yes|fix= | ||
+ | # Download the mod from one of the links in the [https://cafe.naver.com/hansicgu/27071 release announcement]. | ||
+ | #* There are two mod variants meant to differ only cosmetically in the logo shown on the game startup screen. | ||
+ | #* The second variant ({{code|두번째 버전 [YAKUZA6]}}) is nevertheless recommended due to a UI crash bug in the first variant. | ||
+ | # Unpack the files. Afterwards, depending on the mod variant, run {{File|Ryu6 - KorPatch Ver 1.00 [타이틀 변경].exe}} or {{File|Ryu6 - KorPatch Ver 1.00.exe}}. | ||
+ | #* Despite appearances, this is not an installer but a nonstandard self-extracting archive containing the actual mod files. | ||
+ | # Follow the prompts to select an output folder (i.e. a temporary location) and "install" (unpack) the actual mod files. | ||
+ | # From the output folder, copy '''only''' {{Folder|data}} to {{Folder|{{P|game}}\data}}. Overwrite when prompted. | ||
+ | #* '''Do not copy other files'''. They appear to be from an outdated Steam version and will only cause problems. | ||
+ | #* Optionally, make a separate compressed copy of {{Folder|data}} from the mod files first to facilitate future reinstalls. | ||
+ | # To activate the mod, set the game language to Traditional Chinese. | ||
+ | #* Steam and GOG Galaxy users can do this via the per-game settings in either launcher. | ||
+ | #* For the GOG version, if GOG Galaxy is unavailable, {{Folder|{{P|game}}\goggame-1086074447.info}} may be manually edited: | ||
+ | #** Change {{code|"English"}} in line 5 to {{code|"Chinese (Traditional)"}} exactly, including {{code|"}}s. | ||
+ | #** Change {{code|"en-US"}} in line 7 to {{code|"zh-Hant"}} exactly, including {{code|"}}s. | ||
+ | #** As an aside, {{code|"Japanese"}}/{{code|"ja-JP"}} is the combination that sets the game language to Japanese. | ||
+ | {{ii}} Linux users can also follow these steps by running the self-extracting archive using Wine. Note that the Korean-language prompts may not render properly, and unpacking the mod files may fail if the output path (or the path to the self-extracting .exe itself) contains Korean characters. | ||
}} | }} | ||
Line 372: | Line 488: | ||
|recGPU2 = AMD Radeon RX Vega 56 | |recGPU2 = AMD Radeon RX Vega 56 | ||
|recVRAM = 8 GB | |recVRAM = 8 GB | ||
− | |notes = | + | |notes = {{ii}} A 64-bit system is required. <br>{{ii}} CPU [https://en.wikipedia.org/wiki/Advanced_Vector_Extensions#CPUs_with_AVX AVX] support is required.<br>{{ii}} Runs on Windows 7 and 8.1 despite minimum Operating System requirements |
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 16:51, 6 April 2024
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | March 25, 2021 |
Reception | |
Metacritic | 82 |
OpenCritic | 85 |
IGDB | 82 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world |
Sports | Baseball, Fishing |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Like a Dragon: Pirate Yakuza in Hawaii | 2025 |
Yakuza 6: The Song of Life is an open world action game in the Yakuza (Like a Dragon) series originally released in 2016 as a PlayStation 4 exclusive. It was developed by Ryu Ga Gotoku Studio while the PC port was handled by QLOC.
On December 11, 2020, it was announced that Yakuza 6: The Song of Life would come to PC on March 25, 2021 following the Yakuza Remastered Collection, which was scheduled to be released in January 2021.[1] Yakuza 6: The Song of Life was the last remaining title to be ported for the whole main series to have made its way to PC.
Yakuza 6: The Song of Life is distributed through Microsoft Store and Steam, and also included with Xbox Game Pass for PC.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Included with Xbox Game Pass for PC. | |||
Steam |
Monetization
Type | Notes |
---|---|
Sponsored | The game includes numerous in-game product placements:[2]
|
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Card Bundle | Contains exclusive cards for the Clan Creator mini-game. One healing consumable, two experience items and in-game currency are also included as a bonus. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Yakuza6\ |
GOG.com | %APPDATA%\Sega\Yakuza6_GOG\ |
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.Yakuza6PC_s751p9cej88mt\LocalCache\Local\SEGA\Yakuza6\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1388590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Steam | <Steam-folder>\userdata\<user-id>\1388590\remote\ |
GOG.com | %LOCALAPPDATA%\GOG.com\Galaxy\Applications\56296606511683989\Storage\Shared\Files\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1388590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Cutscenes are pillarboxed to a 16:9 aspect ratio. See Ultra-widescreen to remove the pillarboxing up to 32:9. |
||
Ultra-widescreen | Cutscenes are pillarboxed to a 16:9 aspect ratio.[3] See Ultra-widescreen to remove the pillarboxing up to 32:9. |
||
4K Ultra HD | [4] | ||
Field of view (FOV) | Adjustable with a slider between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA up to x2 available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Some cutscenes are pre-rendered at 30 FPS. The Virtua Fighter 5 mini-game is capped at 60 FPS. Limit options of 30, 60, 120, and Unlimited. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Ultra-widescreen
Use a trainer to remove pillarboxing from cutscenes |
---|
|
Use a mod to remove pillarboxing from cutscenes |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys cannot be remapped. | |
Mouse acceleration | ||
Mouse sensitivity | Available as a slider from -5 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis inversion is also available. Separate options for third and first person camera. Setting also affects controller input. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Some buttons cannot be remapped. | |
Controller sensitivity | Available as a slider from -5 to 5. | |
Controller Y-axis inversion | X-axis inversion is also available. Separate options for third and first person camera. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Button prompts flickers (Keyboard/Mouse button icons will be prioritized), Camera Controls conflictions and certain gameplay functions (like Sprinting) doesn't work correctly while Gamepad and Keyboard/Mouse Inputs is in use at the same time.[5] |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official presets for Dualshock 4, Xbox 360/One and Steam controller available. | |
Steam Controller button prompts | Uses Xbox button prompts | |
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, Effects, Dialog, and Cinema volume. | |
Surround sound | 5.1 and 7.1 with options to adjust each speaker's angles.[6] | |
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Fan translation — see Korean Localization. Korean lyrics are displayed in Karaoke. | |||
Brazilian Portuguese | Fan translation — Brazil Alliance. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Puyo Puyo, Virtua Fighter 5 Final Showdown |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
Shin Ryu Mod Manager (SRMM)
- Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games.
- Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases.
Yakuza 6 Restoration Patch
- Restores licensed music that was cut from the western version of Yakuza 6.
Use restoration patch[7] |
---|
|
Enabling High Resolution Characters Textures
- A simple mod that replaces textures for characters during gameplay with textures from cutscenes.
High Resolution Font for Yakuza 6
- Replaces the font in the game with the same official higher resolution text font for better 4K experience.
Korean Localization
- Fan-made 100% complete Korean localization mod.
Notes
- Created for Steam version Patch 3 (dated 2021-05-06), but can be made to work with later Steam versions.
- May also work with the GOG version (tested only briefly).
- Replaces the existing Traditional Chinese localization in the game files.
- Explicitly compatible with the music restoration patch.
Known issues
- Minor typos and inconsistencies compared to official Korean localizations of previous games in the series.
- First mod variant crashes when adjusting game settings (graphics, audio, etc.) at title menu.
- No crash occurs when adjusting settings while in game.
- Second mod variant is unaffected.
- Crash during the final cutscene of some hostess missions.
- Temporarily set language to English as a workaround.
- Most Clan Creator codes are not recognized.
- Temporarily set language to English as a workaround.
- Clan leaders may need to be reassigned afterwards.
Installation and usage[8] |
---|
|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 |
Intel Core i7-6700 AMD Ryzen 5 2600 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit system is required.
- CPU AVX support is required.
- Runs on Windows 7 and 8.1 despite minimum Operating System requirements
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1388590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1388590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ RGG Twitter Announcement - last accessed on 2021-03-26
- ↑ Yakuza Fandom Wiki - last accessed on 2021-03-26
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Al2009man on 2022-05-05
- Tested by Assigning the Gyro Input as a Mouse using an Input Remapper
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested with custom Surround Sound with Razer Surround.
- ↑ Verified by User:Jigen123 on 2021-03-26
- ↑ Verified by User:Kangtastic on 2023-10-04
- Tested by completing a 100% playthrough of the Steam version on Windows and Linux with Proton-GE. Resulting saves were also briefly tested with the GOG version on Linux.