Difference between revisions of "Trine 4: The Nightmare Prince"
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{{Infobox game/row/reception|OpenCritic|7391/trine-4-the-nightmare-prince|80}} | {{Infobox game/row/reception|OpenCritic|7391/trine-4-the-nightmare-prince|80}} | ||
{{Infobox game/row/reception|IGDB|trine-4-the-nightmare-prince|78}} | {{Infobox game/row/reception|IGDB|trine-4-the-nightmare-prince|78}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | One-time game purchase, DLC }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Side view }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Platform }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Trine }} | ||
|steam appid = 690640 | |steam appid = 690640 | ||
− | |steam appid side = 1224800 | + | |steam appid side = 1504370,1224800,1503550,1444560 |
|gogcom id = 1719934185 | |gogcom id = 1719934185 | ||
|gogcom id side = 1098420914 | |gogcom id side = 1098420914 | ||
|official site= https://www.trine4.com/ | |official site= https://www.trine4.com/ | ||
+ | |hltb = 62027 | ||
+ | |lutris = trine-4-the-nightmare-prince | ||
|strategywiki = | |strategywiki = | ||
− | |mobygames = | + | |mobygames = 135359 |
− | |||
|wikipedia = Trine 4: The Nightmare Prince | |wikipedia = Trine 4: The Nightmare Prince | ||
|winehq = | |winehq = | ||
|license = commercial | |license = commercial | ||
}} | }} | ||
− | {{ | + | |
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
+ | }} | ||
'''General information''' | '''General information''' | ||
Line 34: | Line 55: | ||
{{Availability| | {{Availability| | ||
{{Availability/row| Retail | | Steam | | | Windows }} | {{Availability/row| Retail | | Steam | | | Windows }} | ||
− | {{Availability/row| GamersGate | | + | {{Availability/row| GamersGate | trine-4-the-nightmare-prince | Steam | {{store link|GamersGate|trine-ultimate-collection|Ultimate Collection}} also available. | | Windows }} |
− | {{Availability/row| Gamesplanet | 4268-1 | Steam | | | Windows }} | + | {{Availability/row| Gamesplanet | 4268-1 | Steam | {{store link|GamersGate|4293-1|Ultimate Collection}} also available. | | Windows }} |
{{Availability/row| GOG.com | trine_4_the_nightmare_prince | DRM-free | | | Windows }} | {{Availability/row| GOG.com | trine_4_the_nightmare_prince | DRM-free | | | Windows }} | ||
{{Availability/row| GMG | trine-4-the-nightmare-prince-pc | Steam | | | Windows }} | {{Availability/row| GMG | trine-4-the-nightmare-prince-pc | Steam | | | Windows }} | ||
{{Availability/row| Humble | trine-4-the-nightmare-prince | Steam | | | Windows }} | {{Availability/row| Humble | trine-4-the-nightmare-prince | Steam | | | Windows }} | ||
− | |||
{{Availability/row| Steam | 690640 | Steam | | | Windows }} | {{Availability/row| Steam | 690640 | Steam | | | Windows }} | ||
+ | {{Availability/row| Origin | trine/trine-4 | Origin | | | Windows | unavailable }} | ||
+ | }} | ||
+ | |||
+ | ==Monetization== | ||
+ | {{DLC| | ||
+ | {{DLC/row| Melody of Mystery | | Windows }} | ||
}} | }} | ||
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = unknown |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
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|multimonitor notes = {{Term|Hor+}} scaling at gameplay, cutscenes, menu and loading screens.<ref name="rose48">{{Refcheck|user=Rose|date=2019-10-15|comment=Screenshots taken at various scenes at a custom 5760x1080 resolution on a single monitor and compared to 16:9.}}</ref> | |multimonitor notes = {{Term|Hor+}} scaling at gameplay, cutscenes, menu and loading screens.<ref name="rose48">{{Refcheck|user=Rose|date=2019-10-15|comment=Screenshots taken at various scenes at a custom 5760x1080 resolution on a single monitor and compared to 16:9.}}</ref> | ||
|ultrawidescreen = true | |ultrawidescreen = true | ||
− | |ultrawidescreen notes = {{Term|Hor+}}.<ref>{{Refurl|url=https://www.youtube.com/watch?v=G2_tO2_oKDQ|title=First 30 Min: Trine 4: The Nightmare Prince | PC 4K/60 Ultrawide|date=2019-10-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/690640/discussions/0/1637543304846894012/|title=Steam Community Discussion - Question to the developers , Will this game have Ultrawide support 21:9? |date=2019-10-09}}</ref> | + | |ultrawidescreen notes = {{Term|Hor+}}.<ref>{{Refurl|url=https://www.youtube.com/watch?v=G2_tO2_oKDQ|title=First 30 Min: Trine 4: The Nightmare Prince | PC 4K/60 Ultrawide|date=2019-10-09}}</ref><ref>{{Refurl|url=https://steamcommunity.com/app/690640/discussions/0/1637543304846894012/|title=Steam Community Discussion - Question to the developers, Will this game have Ultrawide support 21:9? |date=2019-10-09}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=4q4YI3HdJB0|title=Trine 4: The Nightmare Prince - PC - 4K - Gameplay 6|date=2019-10-09}}</ref> | |4k ultra hd notes = <ref>{{Refurl|url=https://www.youtube.com/watch?v=4q4YI3HdJB0|title=Trine 4: The Nightmare Prince - PC - 4K - Gameplay 6|date=2019-10-09}}</ref> | ||
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|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = [[TAA]] or [[SSAA]] 2x/3x/4x. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to combine both methods. | |antialiasing notes = [[TAA]] or [[SSAA]] 2x/3x/4x. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] to combine both methods. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
Line 107: | Line 136: | ||
|120 fps = true | |120 fps = true | ||
|120 fps notes = Optional '''FPS limit''' is available. | |120 fps notes = Optional '''FPS limit''' is available. | ||
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = false |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
Line 162: | Line 193: | ||
|xbox prompts = true | |xbox prompts = true | ||
|xbox prompts notes = | |xbox prompts notes = | ||
− | |impulse triggers = | + | |impulse triggers = false |
|impulse triggers notes = | |impulse triggers notes = | ||
− | | | + | |playstation controllers = true |
− | | | + | |playstation controller models = DualShock 4 |
− | | | + | |playstation controllers notes = |
− | | | + | |playstation prompts = true |
+ | |playstation prompts notes = | ||
|light bar support = false | |light bar support = false | ||
|light bar support notes = | |light bar support notes = | ||
− | | | + | |dualsense adaptive trigger support = false |
− | | | + | |dualsense adaptive trigger support notes = |
+ | |dualsense haptics support = false | ||
+ | |dualsense haptics support notes = | ||
+ | |playstation connection modes = Wired, Wireless (Bluetooth) | ||
+ | |playstation connection modes notes = | ||
|tracked motion controllers= false | |tracked motion controllers= false | ||
|tracked motion controllers notes = | |tracked motion controllers notes = | ||
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|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Simplified Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 234: | Line 272: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Traditional Chinese |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 242: | Line 280: | ||
}} | }} | ||
{{L10n/switch | {{L10n/switch | ||
− | |language = | + | |language = Czech |
|interface = true | |interface = true | ||
|audio = false | |audio = false | ||
Line 325: | Line 363: | ||
==Network== | ==Network== | ||
{{ii}} Simultaneous local and online play is supported.<ref>{{Refsnip|url=https://www.co-optimus.com/game/5571/pc/trine-4-the-nightmare-prince.html|title=Co-Optimus - Trine 4: The Nightmare Prince|date=2019-10-09|snippet=Play through the entire campaign with up to four players locally (couch co-op), online, or a mix of the two (combo co-op).}}</ref> | {{ii}} Simultaneous local and online play is supported.<ref>{{Refsnip|url=https://www.co-optimus.com/game/5571/pc/trine-4-the-nightmare-prince.html|title=Co-Optimus - Trine 4: The Nightmare Prince|date=2019-10-09|snippet=Play through the entire campaign with up to four players locally (couch co-op), online, or a mix of the two (combo co-op).}}</ref> | ||
+ | {{ii}} Steam, Origin and GOG cross-play support. | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
|local play = true | |local play = true | ||
Line 330: | Line 369: | ||
|local play modes = Co-op | |local play modes = Co-op | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = true |
− | |lan play players = | + | |lan play players = 4 |
− | |lan play modes = | + | |lan play modes = Co-op |
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
Line 347: | Line 386: | ||
|dedicated = false | |dedicated = false | ||
|dedicated notes = | |dedicated notes = | ||
− | |self-hosting = | + | |self-hosting = false |
− | |self-hosting notes = | + | |self-hosting notes = |
|direct ip = | |direct ip = | ||
|direct ip notes = | |direct ip notes = | ||
Line 407: | Line 446: | ||
===Analog movement does not stop player character when moved down=== | ===Analog movement does not stop player character when moved down=== | ||
{{ii}} When using analog movement, pushing the analog control down may not stop the player character as intended. | {{ii}} When using analog movement, pushing the analog control down may not stop the player character as intended. | ||
− | {{Fixbox|description=Enable '''Improved deadzoning for movement''' in the game options|ref=<ref>{{Refsnip|url=https://steamcommunity.com/app/690640/discussions/0/1630790987602053554/|title=Steam Community Discussion - Official Bug Thread!|date=2019-10-09|snippet='''PROBLEM SOLVED:'''<br><br>'''Function can be toggled in options | + | {{Fixbox|description=Enable '''Improved deadzoning for movement''' in the game options|ref=<ref>{{Refsnip|url=https://steamcommunity.com/app/690640/discussions/0/1630790987602053554/|title=Steam Community Discussion - Official Bug Thread!|date=2019-10-09|snippet='''PROBLEM SOLVED:'''<br><br>'''Function can be toggled in options → Improved deadzoning for movement''''<br><br><br><br>The analog stick doesnt register as 'down' for standing still.<br><br>Both the analog and dpad buttons works fine on skills but when holding the analog stick down when walking it seems it hasnt been mapped to a true 'down' position, it will start register walking either left or right.}}</ref>|fix= |
}} | }} | ||
Line 440: | Line 479: | ||
|windows 32-bit exe = false | |windows 32-bit exe = false | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 490: | Line 532: | ||
{{References}} | {{References}} | ||
− | + | {{GOG.com Enhancement Project}} |
Latest revision as of 22:03, 26 March 2024
Developers | |
---|---|
Frozenbyte | |
Publishers | |
Modus Games | |
Release dates | |
Windows | October 8, 2019 |
Reception | |
Metacritic | 81 |
OpenCritic | 80 |
IGDB | 78 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Platform |
Themes | Fantasy |
Series | Trine |
Trine | |
---|---|
Trine | 2009 |
Trine 2 | 2011 |
Trine Enchanted Edition | 2014 |
Trine 3: The Artifacts of Power | 2015 |
Trine 4: The Nightmare Prince | 2019 |
Trine 5: A Clockwork Conspiracy | 2023 |
Trine 4: The Nightmare Prince is a singleplayer and multiplayer side view platform game in the Trine series.
General information
- Publisher Discord server
- GOG.com Community Discussions
- GOG.com Support Page
- Steam Community Discussions
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | Ultimate Collection also available. | |||
Ultimate Collection also available. | ||||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | ||||
Steam | ||||
Origin (unavailable) |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Melody of Mystery |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Trine4\ |
Steam | <Steam-folder>\userdata\<user-id>\690640\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/690640/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %APPDATA%\Trine4\ |
Steam | <Steam-folder>\userdata\<user-id>\690640\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/690640/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Origin | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Real-time cutscenes are intentionally letterboxed at every aspect ratio. Characters selection icons scale based on resolution width.[1] |
||
Multi-monitor | Hor+ scaling at gameplay, cutscenes, menu and loading screens.[1] | ||
Ultra-widescreen | Hor+.[2][3] | ||
4K Ultra HD | [4] | ||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | Labeled Maximized window. | ||
Anisotropic filtering (AF) | Forced 16x anisotropic filtering.[5] | ||
Anti-aliasing (AA) | TAA or SSAA 2x/3x/4x. See Anti-aliasing (AA) to combine both methods. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Optional FPS limit is available. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Anti-aliasing (AA)
Modify options.txt[6] |
---|
|
Depth of field
Disable depth of field through the config file[7] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | No acceleration. | |
Mouse sensitivity | Uses system cursor settings. | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | DualShock 4 |
|
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired, Wireless (Bluetooth) |
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Effects, Dialogue. | |
Surround sound | Stereo only.[8] | |
Subtitles | Subtitle size is adjustable. Can additionally specify speaker identification through icons and/or speaker's name. | |
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
- Text and spoken language are separately selectable.
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | Fan translation by Mechanics VoiceOver | |||
Spanish |
Network
- Simultaneous local and online play is supported.[9]
- Steam, Origin and GOG cross-play support.
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op |
||
LAN play | 4 | Co-op |
||
Online play | 4 | Co-op |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | ||
Self-hosting |
VR support
3D modes | State | Notes | |
---|---|---|---|
Nvidia 3D Vision | See Helix Mod: Trine 4. |
Issues unresolved
Issues fixed
- A list of known issues and solutions can be found on Steam Community Discussions.
Analog movement does not stop player character when moved down
- When using analog movement, pushing the analog control down may not stop the player character as intended.
Enable Improved deadzoning for movement in the game options[10] |
---|
Rotate Object Left/Right controller and key bindings not visible
- Rotate Object Left/Right controller and key bindings only become visible after the player resets all bindings.
Use the Reset All option.[11] |
---|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 | |
Shader Model support | 5 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | 8, 10 |
Processor (CPU) | Intel Quad Core 2.0 GHz 2.6 GHz Dual Core |
Intel Core i7-4770 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 16 GB | |
Video card (GPU) | Nvidia GeForce GTX 560 ATI Radeon HD 5700 DirectX 11 compatible | Nvidia GeForce GTX 960 AMD Radeon R9 280 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/690640/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (690640) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ 1.0 1.1 Verified by User:Rose on 2019-10-15
- Screenshots taken at various scenes at a custom 5760x1080 resolution on a single monitor and compared to 16:9.
- ↑ First 30 Min: Trine 4: The Nightmare Prince - last accessed on 2019-10-09
- ↑ Steam Community Discussion - Question to the developers, Will this game have Ultrawide support 21:9? - last accessed on 2019-10-09
- ↑ Trine 4: The Nightmare Prince - PC - 4K - Gameplay 6 - last accessed on 2019-10-09
- ↑ Verified by User:Expack3 on 2019-10-09
- Tried modifying AF setting in game's config.txt file and ensuring AF was not forced in-driver, with no change in AF quality.
- ↑ Verified by User:Expack3 on 2019-10-15
- ↑ Verified by User:Keith on 2019-10-11
- ↑ Verified by User:Expack3 on 2019-10-09
- Tested with Orban Loudness Meter.
- ↑ Co-Optimus - Trine 4: The Nightmare Prince - last accessed on 2019-10-09
- "Play through the entire campaign with up to four players locally (couch co-op), online, or a mix of the two (combo co-op)."
- ↑ Steam Community Discussion - Official Bug Thread! - last accessed on 2019-10-09
- "PROBLEM SOLVED:
Function can be toggled in options → Improved deadzoning for movement'
The analog stick doesnt register as 'down' for standing still.
Both the analog and dpad buttons works fine on skills but when holding the analog stick down when walking it seems it hasnt been mapped to a true 'down' position, it will start register walking either left or right."
- "PROBLEM SOLVED:
- ↑ Steam Community Announcement - First patch is now live! (Build 8032) - last accessed on 2019-10-12
- "Rotate Object Left/Right bind only becomes visible after user Resets all Keybindings"
- ↑ Verified by User:Expack3 on 2019-10-09
- Checked game's output log.