Difference between revisions of "Warframe"
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Revision as of 14:23, 21 March 2023
Although this product has been released, it remains under active development - information may change frequently and could be outdated or irrelevant.
Developers | |
---|---|
Digital Extremes | |
Engines | |
Evolution | |
Release dates | |
Windows | March 25, 2013 |
Reception | |
Metacritic | 69 |
OpenCritic | 74 |
IGDB | 73 |
Taxonomy | |
Monetization | Free-to-play |
Microtransactions | Boost, Cosmetic, Currency, Infinite spend, Free-to-grind |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | ARPG, Shooter |
Vehicles | Flight, Robot, Space flight |
Art styles | Stylized |
Themes | Sci-fi, Space |
Warnings
- This game requires a constant internet connection for all game modes.
Warframe is a singleplayer and multiplayer third-person ARPG and shooter game.
General information
- Official forum - General Bugs
- Discord
- Official manual
- Steam Community Discussions
- Linux users who wish to run this game on Proton should rely on Proton-GE which contains special patches made specifically for this game.
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | ||||
Epic Games Store | ||||
Steam | ||||
Discord (unavailable) |
- All versions require a Warframe account and a constant internet connection for all game modes.
Monetization
Type | Notes |
---|---|
Free-to-play | Give players access to a significant portion of their content without paying. |
Microtransactions
Type | Notes |
---|---|
Boost | Allows player to pay to accelerate progress in a game. |
Currency | A virtual currency that must be purchased using a real-world currency. |
Free-to-grind | The main gameplay unlocks/goals of the game can be achieved through grinding or naturally in gameplay without real money payments. |
Infinite spend | have microtransactions that can be purchased over and over again without any limit. |
DLC and expansion packs
- Known tool : Warframe TennoGen
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\Warframe |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/230410/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Discord | ||
Epic Games Launcher | ||
Steam Cloud | Hidden Steam Cloud. |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | Numerical slider from 52 to 90° | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Off, 2x, 4x, 8x | ||
Anti-aliasing (AA) | TAA 8X (High), SMAA (Medium), FXAA (Low), and Off. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Optional frame-caps available @ 30, 40, 50, 60, 72, 75, 120, 144, 165, 200, 240, 360 | ||
High dynamic range display (HDR) | HDR support is in preview since update 27.2.0.[1] | ||
Color blind mode | Protanopia, Deuteranopia, Tritanopia |
- DirectX 11 or 12 can be enabled using the game's launcher.
- Multi-threaded rendering can be enabled using the game's launcher.
- Gore can be toggled on or off in the "Gameplay" settings menu.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Can bind two key combinations for each function. | |
Mouse acceleration | ||
Mouse sensitivity | Numerical slider | |
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Supports XInput controllers. | |
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Numerical slider | |
Controller Y-axis inversion | X-axis inversion also supported. |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, Music, Speech, Transmissions, Sound Effects and Voice Receive. | |
Surround sound | Uses native Windows speaker configuration (set in mmsys.cpl ). |
|
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
French | ||||
Traditional Chinese | ||||
German | ||||
Italian | ||||
Brazilian Portuguese | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Russian | ||||
Spanish | ||||
Turkish | ||||
Ukrainian |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 4 | Co-op, Versus Four player PvE co-op. Eight players only supported in PvP and specific PvE missions (trials/raids. NOTE: trials/raids have been removed from the game for an indefinite amount of time). An unknown large number of players can join region-based dedicated Relays (player hubs). |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | Allows for solo play, as well as invite-only, friend-only, and open matchmaking based on mission selected. Always online. | |
Peer-to-peer | Most gameplay is hosted peer-to-peer. | |
Dedicated | Relays (player hubs) for PvE only, with no combat. Depending on region and availability, Conclave (PvP) can be hosted by a player-hosted dedicated server. | |
Self-hosting | Starting a session alone and with no other players (via matchmaking or otherwise) will cause you to be the host. Otherwise, hosts are automatically determined by who has the best connection. Leaving a game as a host will cause a host migration to the next player with the best connection in the party. Icons determining player order/who is host are shown on the HUD. | |
Direct IP |
Ports
Protocol | Port(s) and/or port range(s) |
---|---|
UDP | 4950,4955 |
- This game supports Universal Plug and Play (UPnP) for automatic port configuration.
- There's an in-game setting that allows you to change to 4950 & 4951 and so on, up to 4998 & 4999.
Issues fixed
Slow/floaty mouse control
Fix for slow or floaty mouse[2] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11, 12 | Choose in launcher. |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
- Uses RAD's Oodle compression and NVIDIA Nsight Aftermath.
Middleware | Notes | |
---|---|---|
Physics | PhysX | 4.1.1.0 |
Cutscenes | Bink Video | 2020.06.2 |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core 2 Duo E6400 AMD Athlon x64 4000+ |
|
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | DirectX 11 compatible | |
Other | Internet connection |
- A 64-bit operating system is required.[3]
Notes
- ↑ Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/230410/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (230410) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Warframe Revised: Update 27.2.0 - PC Update Notes - Warframe Forums - last accessed on 2020-03-07
- ↑ Slow mouse cursor???
- ↑ [1]