Difference between revisions of "Bee Simulator"
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− | |||
{{Infobox game | {{Infobox game | ||
− | |cover = Bee Simulator cover. | + | |cover = Bee Simulator cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Varsav Game Studios}} | {{Infobox game/row/developer|Varsav Game Studios}} | ||
Line 8: | Line 7: | ||
|engines = | |engines = | ||
{{Infobox game/row/engine|Unreal Engine 4}} | {{Infobox game/row/engine|Unreal Engine 4}} | ||
+ | |official site= https://beesimulator.com/ | ||
|release dates= | |release dates= | ||
{{Infobox game/row/date|Windows|November 14, 2019|ref=<ref>{{Refurl|url=https://twitter.com/BeeSimulator/status/1174322697507151877|title=|date=2019-10-11}}</ref>}} | {{Infobox game/row/date|Windows|November 14, 2019|ref=<ref>{{Refurl|url=https://twitter.com/BeeSimulator/status/1174322697507151877|title=|date=2019-10-11}}</ref>}} | ||
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|bee-simulator|58}} | ||
+ | {{Infobox game/row/reception|Opencritic|8530/bee-simulator|58}} | ||
+ | {{Infobox game/row/reception|IGDB|bee-simulator|}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None}} | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer, Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Open world }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | }} | ||
+ | {{Infobox game/row/taxonomy/themes | Contemporary }} | ||
|steam appid = 914750 | |steam appid = 914750 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom id = | + | |gogcom id = 1787679429 |
+ | |hltb = 68268 | ||
|strategywiki = | |strategywiki = | ||
+ | |igdb = bee-simulator | ||
+ | |mobygames = bee-simulator | ||
|wikipedia = | |wikipedia = | ||
|winehq = | |winehq = | ||
Line 20: | Line 38: | ||
'''General information''' | '''General information''' | ||
− | {{ | + | {{GOG.com links|1787679429}} |
{{mm}} [https://steamcommunity.com/app/914750/discussions/ Steam Community Discussions] | {{mm}} [https://steamcommunity.com/app/914750/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Official | https://beesimulator.com/#preorder-now | key | Physical edition also available.<br>Choice between Epic Games Store and Steam versions. | Epic Games Store, Steam | Windows }} | ||
{{Availability/row| Epic Games Store | bee-simulator | DRM-free | <ref>{{Refcheck|user=Rose|date=2019-12-05|comment=Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.}}</ref> | | Windows }} | {{Availability/row| Epic Games Store | bee-simulator | DRM-free | <ref>{{Refcheck|user=Rose|date=2019-12-05|comment=Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.}}</ref> | | Windows }} | ||
− | {{Availability/row| Humble | bee-simulator | Epic Games Store | | | Windows }} | + | {{Availability/row| Gamesplanet | 4419-2 | Steam | | | Windows }} |
+ | {{Availability/row| GOG.com | bee_simulator | DRM-free | | | Windows }} | ||
+ | {{Availability/row| GMG | bee-simulator-steam-pc | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | bee-simulator | activation, key | Choice between Epic Games Store activation and a Steam key. | Epic Games Store, Steam | Windows }} | ||
+ | {{Availability/row| Steam | 914750 | Steam | | | Windows }} | ||
}} | }} | ||
Line 42: | Line 65: | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = unknown |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = unknown |
− | |steam cloud notes | + | |steam cloud notes = |
− | | | + | |ubisoft connect = |
− | | | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
− | ==Video | + | ==Video== |
{{Image|Bee Simulator Screen settings.png|Screen settings.}} | {{Image|Bee Simulator Screen settings.png|Screen settings.}} | ||
{{Image|Bee Simulator Graphic settings.png|Graphics settings.}} | {{Image|Bee Simulator Graphic settings.png|Graphics settings.}} | ||
− | {{Video | + | {{Video |
|wsgf link = | |wsgf link = | ||
|widescreen wsgf award = | |widescreen wsgf award = | ||
Line 72: | Line 95: | ||
|multimonitor notes = {{term|Vert-}} gameplay, spanned HUD, {{term|stretched}} loading screens and {{term|FMV}}s.<ref name="wide"/> | |multimonitor notes = {{term|Vert-}} gameplay, spanned HUD, {{term|stretched}} loading screens and {{term|FMV}}s.<ref name="wide"/> | ||
|ultrawidescreen = limited | |ultrawidescreen = limited | ||
− | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|stretched}} loading screens and {{term|FMV}}s.<ref name="wide">{{Refcheck|user=Rose|date=2019-12-06|comment=Many screenshots taken at 2560x1080 (native), 1920x1080, 3840x2160, 3840x1080, 5760x1080 (all custom) on a single monitor and compared. Additionally compared to a third-party 1920x1080 video paused at the same scene.}}</ref> | + | |ultrawidescreen notes = {{term|Vert-}} gameplay, {{term|stretched}} loading screens and {{term|FMV}}s.{{note|note=Additionally, there are 19 rare and mostly optional spider web challenges, each culminating in a {{term|pillarboxed}} 2 seconds outro, making the total pillarboxed screen time approximately 38 seconds for completionists.<ref name="rose2"/>}}<ref name="wide">{{Refcheck|user=Rose|date=2019-12-06|comment=Many screenshots taken at 2560x1080 (native), 1920x1080, 3840x2160, 3840x1080, 5760x1080 (all custom) on a single monitor and compared. Additionally compared to a third-party 1920x1080 video paused at the same scene.}}</ref> |
|4k ultra hd = true | |4k ultra hd = true | ||
|4k ultra hd notes = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=Running the game at a custom 3840x2160 resolution resulted in significantly less FPS and taken screenshots' resolution being 3840x2160.}}</ref> | |4k ultra hd notes = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=Running the game at a custom 3840x2160 resolution resulted in significantly less FPS and taken screenshots' resolution being 3840x2160.}}</ref> | ||
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|anisotropic notes = Scales with Texture Quality.<ref>{{Refcheck|user=Rose|date=2019-12-06|comment=r.MaxAnisotropy gets set from 0 to 8 depending on the quality setting, as seen in the [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#universal-unreal-engine-4-console-unlocker console].}}</ref> | |anisotropic notes = Scales with Texture Quality.<ref>{{Refcheck|user=Rose|date=2019-12-06|comment=r.MaxAnisotropy gets set from 0 to 8 depending on the quality setting, as seen in the [https://framedsc.github.io/GeneralGuides/universal_ue4_consoleunlocker.htm#universal-unreal-engine-4-console-unlocker console].}}</ref> | ||
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = [[TAA]] with multiple quality settings. | + | |antialiasing notes = [[TAA]] with multiple quality settings. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for sharpening. |
|vsync = true | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
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|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
− | |color blind = | + | |ray tracing = unknown |
+ | |ray tracing notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== | ||
+ | {{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/1715-bee-simulator-fov-changer/ Bee Simulator FOV changer]|ref=<ref name="rose2"/>|fix= | ||
+ | {{++}} Quick FOV adjustment in real time. | ||
+ | {{--}} All FOV changes get reset upon closing the game. | ||
+ | }} | ||
+ | |||
{{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="rose1">{{Refcheck|user=Rose|date=2019-12-06|comment=}}</ref>|fix= | {{Fixbox|description=Use the Universal Unreal Engine 4 Console Unlocker|ref=<ref name="rose1">{{Refcheck|user=Rose|date=2019-12-06|comment=}}</ref>|fix= | ||
− | # Follow | + | # Follow [[Engine:Unreal Engine 4#Enable developer console|the instructions]] to enable the developer console in the game. |
# Enter <code>FOV X</code> where X is the desired value. | # Enter <code>FOV X</code> where X is the desired value. | ||
− | {{ii}} | + | {{ii}} Using the unlocker prevents the game from getting paused on menu access.<br>Right-click any location in the menu to pause the game. |
− | {{--}} All changes get reset upon closing the game. | + | {{--}} All FOV changes get reset upon closing the game. |
}} | }} | ||
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AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre> | AspectRatioAxisConstraint=AspectRatio_MaintainYFOV</pre> | ||
{{ii}} Results in a significant FOV increase outside of split screen. | {{ii}} Results in a significant FOV increase outside of split screen. | ||
+ | }} | ||
+ | |||
+ | ===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]=== | ||
+ | {{Fixbox|description=Enable AA sharpening through a config file|ref=<ref name="rose1"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> in a text editor. | ||
+ | # Add the following lines: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.Tonemapper.Sharpen=1 | ||
+ | </pre> | ||
}} | }} | ||
Line 121: | Line 162: | ||
}} | }} | ||
− | ==Input | + | ===Chromatic aberration=== |
+ | {{ii}} Flying at high speed may result in visible chromatic aberration on High and Ultra Post Process Quality settings.<ref name="rose2"/> | ||
+ | {{Fixbox|description=Disable chromatic aberration through a config file|ref=<ref name="rose2"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> in a text editor. | ||
+ | # Add the following lines: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.SceneColorFringeQuality=0 | ||
+ | </pre> | ||
+ | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable depth of field through a config file|ref=<ref name="rose2">{{Refcheck|user=Rose|date=2019-12-07|comment=}}</ref>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open <code>Engine.ini</code> in a text editor. | ||
+ | # Add the following lines: | ||
+ | <pre> | ||
+ | [SystemSettings] | ||
+ | r.DepthOfFieldQuality=0 | ||
+ | </pre> | ||
+ | {{ii}} By default, depth of field quality scales with the Post Process Quality setting. | ||
+ | }} | ||
+ | |||
+ | ===Motion blur=== | ||
+ | {{Fixbox|description=Disable motion blur through a config file|ref=<ref name="rose1"/>|fix= | ||
+ | # Go to the [[#Game data|configuration file(s) location]]. | ||
+ | # Open {{file|Engine.ini}} in a text editor. | ||
+ | # Add the following lines: | ||
+ | <pre>[SystemSettings] | ||
+ | r.MotionBlurQuality=0</pre> | ||
+ | {{ii}} By default, motion blur quality scales with the Post Process Quality setting. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
{{Image|Bee Simulator Controls settings.png|Controls settings.}} | {{Image|Bee Simulator Controls settings.png|Controls settings.}} | ||
− | {{Input | + | {{Image|Bee Simulator Controls controller.png|Controller controls.}} |
+ | {{Input | ||
|key remap = true | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
|mouse sensitivity = true | |mouse sensitivity = true | ||
Line 138: | Line 214: | ||
|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=Added the game executable to the Steam Big Picture mode, used it to launch the game, went through every game option without touching the keyboard, then briefly played the game with the Xbox 360 controller.}}</ref> |
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
|controller sensitivity = true | |controller sensitivity = true | ||
Line 186: | Line 262: | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
{{Image|Bee Simulator Sound settings.png|Sound settings.}} | {{Image|Bee Simulator Sound settings.png|Sound settings.}} | ||
− | {{Audio | + | {{Audio |
|separate volume = true | |separate volume = true | ||
|separate volume notes = Master, music, SFX, voice, buzz. | |separate volume notes = Master, music, SFX, voice, buzz. | ||
− | |surround sound = | + | |surround sound = always on |
− | |surround sound notes = | + | |surround sound notes = <ref>{{Refcheck|user=Rose|date=2019-12-06|comment=The rear speakers of the 5.1 surround sound system produced positional audio.}}</ref> |
− | |subtitles = | + | |subtitles = always on |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = always on | |mute on focus lost = always on | ||
Line 203: | Line 279: | ||
}} | }} | ||
{{Image|Bee Simulator General settings.png|General settings.}} | {{Image|Bee Simulator General settings.png|General settings.}} | ||
+ | |||
{{L10n|content= | {{L10n|content= | ||
{{L10n/switch | {{L10n/switch | ||
Line 323: | Line 400: | ||
|local play players = 4 | |local play players = 4 | ||
|local play modes = Co-op, Versus | |local play modes = Co-op, Versus | ||
− | |local play notes = Split screen achieved through {{term|vert-}} scaling. | + | |local play notes = Split screen achieved through {{term|vert-}} scaling.{{note|note=Side by side for two players; spanned top and separated bottom for three; matching the screen aspect ratio for each of four.}}<br>A controller is required for each additional player. |
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
− | |online play = | + | |online play = false |
|online play players = | |online play players = | ||
|online play modes = | |online play modes = | ||
Line 350: | Line 427: | ||
|upnp = | |upnp = | ||
}} | }} | ||
+ | |||
+ | ==Issues unresolved== | ||
+ | ===View distance quality resets=== | ||
+ | The '''View Distance Quality''' setting may get reset after each game launch.<ref>{{Refcheck|user=Rose|date=2019-12-08|comment=Experienced multiple times in over 7 hours of gameplay and many launches.}}</ref> | ||
+ | ===Wild Boar untextured in 3D view=== | ||
+ | Unlocking the Wild Boar (Sus Scrofa) in the glossary may result in its body being untextured in 3D view.<ref>{{Refcheck|user=Rose|date=2019-12-10|comment=This occurred consistently, regardless of graphics settings and config files modifications. [https://i.imgur.com/m18S45H.png Image demonstration].}}</ref> | ||
==Other information== | ==Other information== | ||
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|windows 32-bit exe = unknown | |windows 32-bit exe = unknown | ||
|windows 64-bit exe = true | |windows 64-bit exe = true | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
− | |macos 32-bit app | + | |macos intel 32-bit app = |
− | |macos 64-bit app | + | |macos intel 64-bit app = |
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= |
Latest revision as of 15:33, 5 February 2023
Developers | |
---|---|
Varsav Game Studios | |
Publishers | |
Bigben Interactive | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | November 14, 2019[1] |
Reception | |
Metacritic | 58 |
OpenCritic | 58 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Open world |
Themes | Contemporary |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website | Physical edition also available. Choice between Epic Games Store and Steam versions. |
|||
Epic Games Store | [2] | |||
GOG.com | ||||
Green Man Gaming | ||||
Humble Store | Choice between Epic Games Store activation and a Steam key. | |||
Steam |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BeBee\Saved\Config\WindowsNoEditor\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/914750/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | %LOCALAPPDATA%\BeBee\Saved\SaveGames\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/914750/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Vert- gameplay, spanned HUD, stretched loading screens and FMVs.[3] | ||
Ultra-widescreen | Vert- gameplay, stretched loading screens and FMVs.[Note 2][3] | ||
4K Ultra HD | [5] | ||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Scales with Texture Quality.[6] | ||
Anti-aliasing (AA) | TAA with multiple quality settings. See Anti-aliasing (AA) for sharpening. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Limited to 62. See High frame rate for more. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Field of view (FOV)
Use the Bee Simulator FOV changer[4] |
---|
|
Use the Universal Unreal Engine 4 Console Unlocker[7] |
---|
|
Increase FOV by setting its value to vertical in a config file[7] |
---|
[/Script/Engine.LocalPlayer] AspectRatioAxisConstraint=AspectRatio_MaintainYFOV
|
Anti-aliasing (AA)
Enable AA sharpening through a config file[7] |
---|
[SystemSettings] r.Tonemapper.Sharpen=1 |
High frame rate
Increase FPS by setting a custom limit in a config file[8] |
---|
|
Chromatic aberration
- Flying at high speed may result in visible chromatic aberration on High and Ultra Post Process Quality settings.[4]
Disable chromatic aberration through a config file[4] |
---|
[SystemSettings] r.SceneColorFringeQuality=0 |
Depth of field
Disable depth of field through a config file[4] |
---|
[SystemSettings] r.DepthOfFieldQuality=0
|
Motion blur
Disable motion blur through a config file[7] |
---|
[SystemSettings] r.MotionBlurQuality=0
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | X and Y axis inversion options. | |
Controller | ||
Controller support | ||
Full controller support | [9] | |
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | [10] | |
Controller Y-axis inversion | X and Y axis inversion options.[10] |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | [10] | |
Impulse Trigger vibration |
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | [10] | |
Haptic feedback | [10] | |
Digital movement supported | ||
Simultaneous controller+KB/M | [10] |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Master, music, SFX, voice, buzz. | |
Surround sound | [11] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Czech | ||||
Dutch | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Polish | ||||
Brazilian Portuguese | ||||
Russian | ||||
Spanish |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 4 | Co-op, Versus Split screen achieved through Vert- scaling.[Note 3] A controller is required for each additional player. |
||
LAN play | ||||
Online play |
Issues unresolved
View distance quality resets
The View Distance Quality setting may get reset after each game launch.[12]
Wild Boar untextured in 3D view
Unlocking the Wild Boar (Sus Scrofa) in the glossary may result in its body being untextured in 3D view.[13]
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Physics | PhysX |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7 | |
Processor (CPU) | Intel Core i5-2300 AMD FX-4350 |
Intel Core i5-3470 AMD FX-6300 |
System memory (RAM) | 4 GB | |
Hard disk drive (HDD) | 10 GB | |
Video card (GPU) | GeForce GTX 550 Ti ATI Radeon HD 5770 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (914750) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
- ↑ Additionally, there are 19 rare and mostly optional spider web challenges, each culminating in a pillarboxed 2 seconds outro, making the total pillarboxed screen time approximately 38 seconds for completionists.[4]
- ↑ Side by side for two players; spanned top and separated bottom for three; matching the screen aspect ratio for each of four.
References
- ↑ [1] - last accessed on 2019-10-11
- ↑ Verified by User:Rose on 2019-12-05
- Closed the Epic Games Launcher and renamed its folders, then launched the game from the executable without issues.
- ↑ 3.0 3.1 Verified by User:Rose on 2019-12-06
- Many screenshots taken at 2560x1080 (native), 1920x1080, 3840x2160, 3840x1080, 5760x1080 (all custom) on a single monitor and compared. Additionally compared to a third-party 1920x1080 video paused at the same scene.
- ↑ 4.0 4.1 4.2 4.3 4.4 Verified by User:Rose on 2019-12-07
- ↑ Verified by User:Rose on 2019-12-06
- Running the game at a custom 3840x2160 resolution resulted in significantly less FPS and taken screenshots' resolution being 3840x2160.
- ↑ Verified by User:Rose on 2019-12-06
- r.MaxAnisotropy gets set from 0 to 8 depending on the quality setting, as seen in the console.
- ↑ 7.0 7.1 7.2 7.3 Verified by User:Rose on 2019-12-06
- ↑ Verified by User:Rose on 2019-12-06
- Set the value to 501.000000, which resulted in over 140 FPS.
- ↑ Verified by User:Rose on 2019-12-06
- Added the game executable to the Steam Big Picture mode, used it to launch the game, went through every game option without touching the keyboard, then briefly played the game with the Xbox 360 controller.
- ↑ 10.0 10.1 10.2 10.3 10.4 10.5 Verified by User:Rose on 2019-12-06
- Tested with an Xbox 360 Razer Onza controller.
- ↑ Verified by User:Rose on 2019-12-06
- The rear speakers of the 5.1 surround sound system produced positional audio.
- ↑ Verified by User:Rose on 2019-12-08
- Experienced multiple times in over 7 hours of gameplay and many launches.
- ↑ Verified by User:Rose on 2019-12-10
- This occurred consistently, regardless of graphics settings and config files modifications. Image demonstration.