Difference between revisions of "Half-Life 2: Episode Two"
From PCGamingWiki, the wiki about fixing PC games
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==Video settings== | ==Video settings== | ||
− | [[File:Half | + | [[File:Half Life 2 Episode Two General Video.png|290px|right|thumb|In-game general video settings.]] |
− | [[File:Half | + | [[File:Half Life 2 Episode Two Advanced Video.png|290px|right|thumb|In-game advanced video settings.]] |
{{Video settings | {{Video settings | ||
|wsgf link = http://www.wsgf.org/dr/half-life-2-episode-two | |wsgf link = http://www.wsgf.org/dr/half-life-2-episode-two | ||
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==Input settings== | ==Input settings== | ||
− | [[File:Half | + | [[File:Half Life 2 Episode Two Remapping.png|290px|right|thumb|In-game key map settings.]] |
+ | [[File:Half Life 2 Episode Two Mouse Gamepad.png|290px|right|thumb|In-game mouse/gamepad settings.]] | ||
{{Input settings | {{Input settings | ||
|key remap = true | |key remap = true | ||
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|controller support = true | |controller support = true | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = unknown |
|controller remap notes = | |controller remap notes = | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
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==Audio settings== | ==Audio settings== | ||
− | [[File: | + | [[File:Half Life 2 Episode Two Audio.png|290px|right|thumb|In-game audio settings.]] |
{{Audio settings | {{Audio settings | ||
|separate volume = true | |separate volume = true |
Revision as of 18:31, 28 June 2014
Cover image missing, please upload it | |
Developers | |
---|---|
Valve Corporation | |
Engines | |
Source | |
Release dates | |
Windows | October 9, 2007 |
macOS (OS X) | May 26, 2010 |
Linux | May 9, 2013 |
Warnings
- The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.
⤏ Go to series page | |
Half-Life mods and fangames (series) | |
Half-Life | 1998 |
Half-Life: Opposing Force | 1999 |
Half-Life: Blue Shift | 2001 |
Codename: Gordon | 2004 |
Half-Life: Source | 2004 |
Half-Life 2 | 2004 |
Half-Life 2: Deathmatch | 2004 |
Half-Life 2: Lost Coast | 2005 |
Half-Life Deathmatch: Source | 2006 |
Half-Life 2: Episode One | 2006 |
Half-Life 2: Episode Two | 2007 |
Portal (series) | |
Half-Life: Decay (unofficial port) | 2008 |
Half-Life: Alyx | 2020 |
General information
- Unofficial Half-Life Wiki
- GitHub Issue Tracker for Half-Life 2: Episode Two and other Source-based games
- Steam Community Discussions
- Steam Users' Forums
Availability
- All versions require Steam.
Essential improvements
Skip intro videos
Instructions |
---|
Mods
- For popular mods, see ModDB's "Half-Life 2: Episode Two Mods" section.
Installing Source Mods
Instructions |
---|
Research and Development
- Research and Development is a Source Mod that requires Episode Two, download it from ModDB.
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/420/pfx/[Note 1] |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
Template:Game data/row
System | Location |
---|---|
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/420/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | Syncs save games and settings. |
Video settings
Field of view (FOV)
Borderless fullscreen windowed
Instructions |
---|
Oculus Rift
- By default VR mode will run full screen, to switch back to a borderless windowed set the
vr_force_windowed
convar.
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | ||||
Traditional Chinese | ||||
Danish | ||||
Dutch | ||||
Finnish | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Korean | ||||
Norwegian | ||||
Polish | ||||
Portuguese | ||||
Russian | ||||
Spanish | ||||
Swedish |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
Console commands
- Games running on the Source engine can utilize Source Engine Console Commands for various tasks.
Instructions |
---|
- You can also have the console open by default on launch by following this guide:
Instructions |
---|
Launch options
- View this Steam Support Article regarding launch options as well as the relevant Valve Developer wiki page for further information and a list of useful Source engine launch options.
Instructions |
---|
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP, Vista, 7 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce FX 5700 ATI Radeon 9500 128 MB of VRAM | NVIDIA GeForce 6800 ATI Radeon X800 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.5.8, 10.6.3 | |
Processor (CPU) | 1.7 GHz | |
System memory (RAM) | ||
Hard disk drive (HDD) | 4.6 GB | |
Video card (GPU) | NVIDIA GeForce 8 Intel HD 3000 |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/420/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (420) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.