Difference between revisions of "Yakuza 6: The Song of Life"
From PCGamingWiki, the wiki about fixing PC games
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|invert mouse y-axis = true | |invert mouse y-axis = true | ||
− | |invert mouse y-axis notes = X-axis is also available. Seperate options for third and first person camera. | + | |invert mouse y-axis notes = X-axis is also available. Seperate options for third and first person camera.<br>Setting also affects controller input. |
|touchscreen = unknown | |touchscreen = unknown | ||
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|controller sensitivity notes= Available as slider from -5 to 5. | |controller sensitivity notes= Available as slider from -5 to 5. | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
− | |invert controller y-axis notes= | + | |invert controller y-axis notes= X-axis is also available. Seperate options for third and first person camera.<br>Setting also affects mouse input. |
|xinput controllers = true | |xinput controllers = true | ||
|xinput controllers notes = | |xinput controllers notes = |
Revision as of 23:55, 25 March 2021
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC |
Publishers | |
Sega | |
Engines | |
Dragon Engine | |
Release dates | |
Windows | March 25, 2021 |
Reception | |
OpenCritic | 84 |
IGDB | 82 |
Taxonomy | |
Monetization | Sponsored |
Microtransactions | Finite spend, Unlock |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world |
Sports | Baseball, Fishing |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Like a Dragon: Pirate Yakuza in Hawaii | 2025 |
Yakuza 6: The Song of Life is a singleplayer third-person action, brawler, mini-games and open world game in the Yakuza series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Monetization
DLC and expansion packs
Name | Notes | |
---|---|---|
Clan Creator Card Bundle | Contains a Bundle of healing consumables, experience and currency. |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Yakuza6\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1388590/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Microsoft Store | |
Steam | <Steam-folder>\userdata\<user-id>\1388590\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1388590/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Some cutscenes are pillarboxed to a 16:9 aspect ratio.[1] | ||
4K Ultra HD | [2] | ||
Field of view (FOV) | Adjustable with a slider between +25 and +75. | ||
Windowed | |||
Borderless fullscreen windowed | Fullscreen also available. | ||
Anisotropic filtering (AF) | Labeled as Texture Filtering. | ||
Anti-aliasing (AA) | FXAA, SMAA and SSAA up to x2 available. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | Virtua Fighter 5 Final Showdown capped at 60 FPS. Some scenes are pre-rendered at 30 FPS. Limit toggleable between 30, 60, 120 and unlimited. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | Some keys can't be remapped | |
Mouse acceleration | ||
Mouse sensitivity | Available as slider from -5 to 5. | |
Mouse input in menus | ||
Mouse Y-axis inversion | X-axis is also available. Seperate options for third and first person camera. Setting also affects controller input. |
|
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | Some buttons can't be remapped | |
Controller sensitivity | Available as slider from -5 to 5. | |
Controller Y-axis inversion | X-axis is also available. Seperate options for third and first person camera. Setting also affects mouse input. |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Official presets for Dualshock 4, Xbox 360/One and Steam controller available. | |
Steam Controller button prompts | ||
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Sliders for Master, Music, Effects, Dialog and Cinema Volume. | |
Surround sound | 5.1 and 7.1 available with options to adjust each speakers angles.[3] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | Japanese Kanji and Romaji lyrics are displayed in Karaoke. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. | |||
Japanese | Japanese lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Puyo Puyo, Virtua Fighter 5 Final Showdown |
||
LAN play | ||||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Middleware
Middleware | Notes | |
---|---|---|
Audio | Criware | |
Cutscenes | Criware |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 |
Intel Core i7-6700 AMD Ryzen 5 2600 |
System memory (RAM) | 4 GB | 6 GB |
Hard disk drive (HDD) | 40 GB | |
Video card (GPU) | Nvidia GeForce GTX 660 AMD Radeon HD 7870 2 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 1070 AMD Radeon RX Vega 56 8 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1388590/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1388590) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested using a custom resolution of 2560x1080.
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested at 3840x2160 custom resolution.
- ↑ Verified by User:Fayaine on 2021-03-26
- Tested with custom Surround Sound with Razer Surround.