Starlink: Battle for Atlas

From PCGamingWiki, the wiki about fixing PC games
Starlink: Battle for Atlas
Starlink: Battle for Atlas cover
Developers
Ubisoft Toronto
Publishers
Ubisoft
Engines
Snowdrop Engine
Release dates
Windows April 30, 2019
Reception
OpenCritic 76
IGDB 76
Taxonomy
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action
Vehicles Space flight
Art styles Stylized
Themes Sci-fi, Space
Starlink: Battle for Atlas on HowLongToBeat
Starlink: Battle for Atlas on IGDB
Starlink: Battle for Atlas guide on StrategyWiki
Starlink: Battle for Atlas on MobyGames
Starlink: Battle for Atlas on Wikipedia

Key points

Contains all title updates, including the Crimson Moon expansion.

General information

Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
GamersGate
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Deluxe Edition also available
Windows
Gamesplanet
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Deluxe Edition also available.
Windows
Green Man Gaming
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Deluxe Edition also available.
Windows
Humble Store
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Deluxe Edition also available.
Windows
Steam
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Deluxe Edition also available.
Windows
Ubisoft Store
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Included with Ubisoft+. Deluxe Edition also available.
Windows
All versions require Ubisoft Connect and Denuvo Anti-Tamper DRM.

DLC and expansion packs

Name Notes
Collection 1 Starship packs: Nadir
Pilot packs: Kharl Zeon, Razor Lemay
Weapon packs: Hailstorm
Windows
Collection 2 Starship packs: Skullscream, Vigilance, Vantage
Pilot packs: Startail, Haywire
Weapon packs: Gauss Gun, Fury Cannon, Freeze Ray, Meteor
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\Starlink - Battle For Atlas\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/950050/pfx/[Note 1]

Save game data location[edit]

System Location
Windows
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/950050/pfx/[Note 1]

Save game cloud syncing[edit]

System Native Notes
Steam Cloud
Ubisoft Connect

Video[edit]

Display settings
Display settings
Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Vert- scaling.[1]
4K Ultra HD
Field of view (FOV)
Three presets: "Default", "High", and "Maximum".
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
2x, 4x, 8x, and 16x.
Anti-aliasing (AA)
Off, FXAA, SMAA (Low), SMAA (High), and TAA.
Vertical sync (Vsync)
Also includes support for G-Sync.
60 FPS and 120+ FPS
Support for uncapped framerate.
High dynamic range display (HDR)
Color blind mode
Up to six presets to choose from.

Input[edit]

Keyboard and mouse bindings
Keyboard and mouse bindings
Keyboard and mouse settings
Keyboard and mouse settings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
A slider for horizontal and vertical sensitivity is available.
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Only the boost button can be remapped to one of two buttons.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
DualShock 4 controllers
DualShock button prompts
Light bar support
Connection modes V2, Wired.
Bluetooth tested, but is unusable.
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Includes support for the PS4 and Xbox One controller mounts.

Audio[edit]

Audio options
Audio options

Audio feature State Notes
Separate volume controls
Separate sliders for Master, Speech, SFX, Music, Ambient, and Cinematic volumes.
Surround sound
Plays up to 7.0.[2]
Has three audio mixes: "TV Speakers", "Home Theatre", and "Headphones".
Subtitles
Closed captions
Mute on focus lost

Localizations

Subtitle and language options
Subtitle and language options
Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
Danish
Dutch
French
Finnish
German
Italian
Japanese
Korean
Norwegian
Polish
Brazilian Portuguese
Spanish
Swedish

Network[edit]

Multiplayer types

Type Native Players Notes
Local play
2 Co-op
LAN play
Online play

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware[edit]

Middleware Notes
Physics Havok
Audio Wwise
Cutscenes Bink Video

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 7, 8, 10
Processor (CPU) Intel Core i5-2500K 3.3 GHz
AMD FX-6350 3.9 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 23 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
These requirements are based on Ubisoft's requirements for running the game in 1080p at 30 FPS ("minimum") and 60 FPS ("recommended"). Additional requirements for running the game at 1440p and 4K can be found here.
Ubisoft Connect needs to be run as administrator to launch the game.

Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/950050/ in addition to or instead of this directory. The app ID (950050) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Starlink: Battle for Atlas supports 21:9 but is Vert- - last accessed on 2020-12-17
  2. Verified by User:MasterBlaster on 2021-01-06
    Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.