Pillars of Eternity
From PCGamingWiki, the wiki about fixing PC games
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Developers | |
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Obsidian Entertainment | |
Publishers | |
Paradox Interactive | |
Engines | |
Unity 4[Note 1] | |
Release dates | |
Windows | March 26, 2015 |
macOS (OS X) | March 26, 2015 |
Linux | March 26, 2015 |
Reception | |
Metacritic | 89 |
OpenCritic | 89 |
IGDB | 81 |
Taxonomy | |
Monetization | One-time game purchase, DLC, Subscription gaming service |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Isometric |
Controls | Point and select |
Genres | RPG |
Art styles | Realistic |
Themes | Fantasy |
Series | Pillars of Eternity |
Pillars of Eternity | |
---|---|
Pillars of Eternity | 2015 |
Pillars of Eternity II: Deadfire | 2018 |
Avowed | 2024 |
General information
- PC Report
- Official Wiki
- GOG.com Community Discussions for game series
- GOG.com Support Page
- Steam Community Discussions
- Official forums at Obsidian.net
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
Publisher website | Champion Edition, Royal Edition | |||
Amazon.com | Champion Edition, Royal Edition | |||
Amazon.co.uk | Champion Edition, Royal Edition | |||
Epic Games Store | Definitive Edition. | |||
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GOG.com | Definitive Edition is also available. | |||
Green Man Gaming | Champion Edition, Royal Edition | |||
Humble Store | Champion Edition, Royal Edition | |||
Microsoft Store | Xbox Game Pass for PC | |||
Steam | Champion, Royal Edition and Definitive Edition is also available. | |||
Mac App Store (unavailable) | ||||
Origin (unavailable) | Definitive Edition was also available. |
Version differences
- The Hero Edition contains the Base Game.
- The Champion Edition contains the Base Game, the Digital Original Soundtrack, the Digital Campaign Almanac, a Digital Hi-Res Game Map, the "Making Of" Documentary, Wallpapers, and Ringtones.
- The Royal Edition contains the Champion Edition and a Digital Novella by Chris Avellone, a Digital Collector's Book PDF, Hi-Res Concept Art, and a Digital Strategy Guide.
Monetization
Type | Notes |
---|---|
DLC | Additional content. |
One-time game purchase | The game requires an upfront purchase to access. |
Subscription gaming service | Available via Xbox Game Pass for PC. |
DLC and expansion packs
Name | Notes | |
---|---|---|
Champion Edition Upgrade Pack | ||
Royal Edition Upgrade Pack | ||
The White March Part 1 | ||
The White March Part 2 | ||
Deadfire Pack |
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | HKEY_CURRENT_USER\Software\Obsidian Entertainment\Pillars of Eternity\ |
Microsoft Store | %LOCALAPPDATA%\Packages\ParadoxInteractive.PillarsofEternity-MicrosoftStor_zfnrdv2de78ny\SystemAppData\Helium |
macOS (OS X) | $HOME/Library/Preferences/unity.Obsidian Entertainment.Pillars of Eternity.plist |
Linux | $HOME/.config/unity3d/Obsidian Entertainment/Pillars of Eternity/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Saved Games\Pillars of Eternity\ |
Microsoft Store | |
macOS (OS X) | $HOME/Library/Application Support/Pillars of Eternity/Saved Games/ |
Linux | $XDG_DATA_HOME/PillarsOfEternity/SavedGames/ |
- This game follows the XDG Base Directory Specification on Linux.
Save game cloud syncing
System | Native | Notes |
---|---|---|
Epic Games Launcher | ||
GOG Galaxy | ||
Origin | ||
Steam Cloud | Cross-platform sync between Mac and Windows not yet implemented (as of version 3.07) | |
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | The "Fullscreen" ingame option is actually borderless windowed mode. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | Added in Patch 1.03 as the "Graphics Quality" slider | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | |||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode |
- The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Official Steam Controller bindings only. |
Steam Input | ||
---|---|---|
Steam Input API support | Official Steam Controller bindings only. | |
Hook input (legacy mode) | ||
Official controller preset(s) | ||
Steam Controller button prompts |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Slider for master, music, effects and voice volume. | |
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Polish | ||||
Brazilian Portuguese | Unofficial translation; download. | |||
Russian | ||||
Spanish |
Issues fixed
Crashing at start
Delete corrupted fonts[2] |
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Notes
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Cage cursor option not working
- There seems to be an issue with Cage cursor option, where the game is not locking mouse cursor to the game window/screen on multi-monitor system each time player changes location.
Alt-tab from the game and return back[citation needed] |
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No ultra wide screen resolution on Linux
- Some Linux distributions have reported that they can't set ultra widescreen resolutions (21:9) in the options menu.
Work around[citation needed] |
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Notes
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Slow loading screens on some system configurations
- The auto-save feature cannot be disabled and will save during every area transition. As the game progresses and the save file size increases, this can cause loading times to increase.
Update and mod[citation needed] |
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Notes
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Wobbling text
- Text on tooltips can vibrate / flicker.
Change font scale[3][4] |
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Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9.0c |
Executable | 32-bit | 64-bit | Notes |
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Windows | |||
macOS (OS X) | |||
Linux |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Vista 64-bit | |
Processor (CPU) | Intel Core i3-2100T 2.5 GHz AMD Phenom II X3 B73 2.8 GHz |
Intel Core i5-2400 3.1 GHz AMD Phenom II X6 1100T 3.3 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce 9600 GT ATI Radeon HD 4850 512 MB of VRAM | Nvidia GeForce GTX 570 AMD Radeon HD 7700 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.6.3 Leopard 64-bit | 10.9 Mavericks 64-bit |
Processor (CPU) | Intel Core i5-540M 2.53 GHz | Intel Core i5-540M 3.4 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce GT 330M ATI Radeon HD 6750M 1 GB of VRAM | Nvidia GeForce GTX 775M AMD Radeon R9 M290X 2 GB of VRAM |
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Ubuntu 14.04 LTS 64-bit | |
Processor (CPU) | Intel Core i3-2100T 2.5 GHz AMD Phenom II X3 B73 2.8 GHz |
Intel Core i5-2400 3.1 GHz AMD Phenom II X6 1100T 3.3 GHz |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 14 GB | |
Video card (GPU) | Nvidia GeForce 9600 GT ATI Radeon HD 4850 512 MB of VRAM | Nvidia GeForce GTX 570 AMD Radeon HD 7700 1 GB of VRAM |
Notes
References
- ↑ Verified by User:Vetle on 2018-05-07
- ↑ Game crash - Obsidian Forum Community - last accessed on May 2023
- ↑ Steam Community - last accessed on May 2023
- ↑ https://forums.obsidian.net/topic/85684-flickering-of-some-tooltips-windows-in-ui/#comment-1923076