Pillars of Eternity II: Deadfire

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Pillars of Eternity II: Deadfire
Pillars of Eternity II: Deadfire cover
Developers
Obsidian Entertainment
Publishers
Versus Evil
Engines
Unity 5[Note 1]
Release dates
Windows May 8, 2018[2]
macOS (OS X) May 8, 2018[2]
Linux May 8, 2018[2]
Reception
Metacritic 88
OpenCritic 87
IGDB 85
Taxonomy
Monetization DLC
Series Pillars of Eternity
Pillars of Eternity II: Deadfire on HowLongToBeat
Pillars of Eternity II: Deadfire on IGDB
Pillars of Eternity II: Deadfire on MobyGames
Pillars of Eternity II: Deadfire on Wikipedia
Pillars of Eternity
Pillars of Eternity 2015
Pillars of Eternity II: Deadfire 2018

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Fig campaign site
Pillars of Eternity II: Deadfire Technical Support (may contain spoilers)

Availability[edit]

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows HKEY_CURRENT_USER\Software\Obsidian Entertainment\Pillars of Eternity II\
macOS (OS X) ~/Library/Application Support/Preferences/unity.Obsidian Entertainment.Pillars Of Eternity II.plist
Linux ~/.config/unity3d/Obsidian Entertainment/Pillars of Eternity II/prefs
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Saved Games\Pillars of Eternity II\
macOS (OS X) ~/Library/Application Support/Pillars of Eternity II/Saved Games/
Linux $XDG_HOME\PillarsOfEternityII\SavedGames\

Save game cloud syncing[edit]

System Native Notes
Discord
GOG Galaxy
Origin
Steam Cloud
Windows saves on MacOS and Linux end up in $XDG_HOME\Pillars Of Eternity\ as of May 12th, you'll have to copy your saves manually to the linux/MacOS saved game path in order to load.

Video[edit]

Graphics settings.
Graphics settings.
Interface settings.
Interface settings.

Input[edit]

Gameplay settings.
Gameplay settings.
Auto-pause trigger settings.
Auto-pause trigger settings.

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Mouse cursor used for gameplay.
Controller
Controller support

Audio[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Music, Effects, and Voice. Sea Shanties can be disabled.
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
Simplified Chinese
English
French
German
Italian
Polish
Brazilian Portuguese
Russian
Spanish

Issues fixed[edit]

Frame rate issues and constant crashing with NVIDIA GFX Cards[edit]

Use the official settings suggested by Obsidian for NVIDIA GFX cards

Screen flickering when moving[edit]

Set MSAA Samples to 1 in the Graphics settings in-game

FPS dropping in certain areas[edit]

Run the game as administrator[3]

FPS dropping down to around 20 and staying there[edit]

Add the command line -force-d3d11 to the command line arguments[4]

G-Sync not working or stuttering[edit]

Add -window-mode exclusive to the command line arguments[5]

Other information[edit]

API[edit]

Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) Vista 64-bit or newer
Processor (CPU) Intel Core i3-2100T @ 2.50 GHz
AMD Phenom II X3 B73
System memory (RAM) 4 GB
Hard disk drive (HDD) 45 GB
Video card (GPU)

Notes

  1. Unity engine build: 5.6.3p3[1]

References