Penumbra: Overture

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Penumbra: Overture
Penumbra: Overture cover
Developers
Frictional Games
macOS (OS X) Edward Rudd
Linux Edward Rudd
Publishers
Eastern Europe CD Projekt
Europe Paradox Interactive
Engines
HPL Engine 1
Release dates
Windows March 30, 2007
Linux May 25, 2007
macOS (OS X) January 10, 2008
Penumbra: Overture on MobyGames
Penumbra: Overture on Wikipedia
Penumbra
Penumbra: Overture 2007
Penumbra: Black Plague 2008
Penumbra: Requiem 2008

Key points

Source code was made available in 2010.[1]

General information

Official website
GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability[edit]

Source DRM Notes Keys OS
Retail
DRM-free
Windows
GOG.com
DRM-free
Penumbra Collection
Windows
macOS (OS X)
Humble Store
Icon overlay.png
Penumbra Collection
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
Penumbra Collection
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.

Essential improvements[edit]

Skip intro videos[edit]

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 change ShowPreMenu="true" to ShowPreMenu="false"
  4. Save the changes.

Enable quick save[edit]

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 change AllowQuickSave="false" to AllowQuickSave="true"
  4. Save the changes.

Notes

Press F4 to save and F5 to load.
There is no on-screen indication that the quick save was successful.

Enable simple swing[edit]

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 1 find SimpleWeaponSwing="false" and SimpleSwingInOptions="false", and change false to true for both entries.
  4. Save the changes.

Notes

This makes the forward attack activate with a single click, and the swing attack activate by holding the left mouse button.
A toggle is also added under Options >> Game.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\Penumbra Overture\Episode1\
macOS (OS X)
Linux ~/.frictionalgames/Penumbra/Overture/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\Penumbra Overture\Episode1\
macOS (OS X)
Linux ~/.frictionalgames/Penumbra/Overture/

Save game cloud syncing[edit]

System Native Notes
GOG Galaxy
Steam Cloud

Video settings[edit]

Video settings.
Video settings.
Advanced video settings.
Advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
Some resolutions not listed; see Widescreen resolution.
Multi-monitor
See Widescreen resolution.
Ultra-widescreen
See Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
See Windowed.
Borderless fullscreen windowed
Set to Windowed, then use a third-party solution like Borderless Gaming.
Anisotropic filtering (AF)
Up to 16x.
Anti-aliasing (AA)
FSAA 2x and 4x.
Vertical sync (Vsync)
60 FPS
120+ FPS
See High frame rate.
Color blind mode
No color blindness-specific settings.

Widescreen resolution[edit]

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 8 change Screen Width="XXXX" Height="XXXX" to the desired screen width and height respectively.
  4. Save the changes.

Notes

Menus and HUD are stretched.[2]

Ultra-widescreen[edit]

Edit EXE Properties
  1. Set your resolution using these instructions
  2. Right-click Penumbra Overture\redist\Penumbra.exe, select Properties
  3. Check Disable Fullscreen Optimizations
  4. Click Change high DPI settings, check Use this Setting and Override High DPI Scaling.
  5. Apply and launch via Steam.

Field of view (FOV)[edit]

This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV

To change FOV open Penumbra.exe with a hex editor such as HxD.
Goto address 82540 and change 8C 42 (which is 70°) to A8 42 for 84° or BE 42 for 95°.
Do the same at the address 8BA74.

To get a different values use this Floating Point Converter.

Windowed[edit]

Edit settings.cfg[citation needed]
  1. Go to the configuration file location.
  2. Open settings.cfg with a text editor.
  3. On line 8 change FullScreen="true" to FullScreen="false"
  4. Save the changes.

High frame rate[edit]

All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but will only affect particles and some animations.[3]
Remove FPS cap
  1. Go to the configuration file(s) location.
  2. Open settings.cfg with a text editor.
  3. Change LimitFPS="true" to "false".

Input settings[edit]

Keyboard and mouse State Notes
Remapping
No support for thumb mouse remapping.
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
See the glossary page for potential workarounds.
Controller types
Tracked motion controllers
Use Penumbra: Overture VR Mod.
Button/gesture prompts
Additional information
Haptic feedback

Audio settings[edit]

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Single volume control.
Surround sound
Up to 7.0 output.[4]
Subtitles
Closed captions
The only non-verbal subtitle is "Radio is transmitting".
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English
Czech
Retail version only.
Italian
European retail version only.
Hungarian
Retail version only, available to download.
Polish
Retail version only.
Russian
Only two translations, by Snowball Studios (1C-SoftClub) and Noviy Disk.
Spanish
Fan translation, download.
Turkish
Fan translation, download.

VR support[edit]

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 1.4
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware[edit]

Middleware Notes
Physics Newton Game Dynamics
Audio OpenAL

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 2000
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3
macOS (OS X)
Minimum
Operating system (OS) 10.4
Processor (CPU) 2 GHz
System memory (RAM) 1024 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3
Linux
Minimum
Operating system (OS) Kernel 2.6
Processor (CPU) 1.5 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 2 GB
Video card (GPU) AMD Radeon 8500
Nvidia GeForce 3

References

  1. In The Games Of Madness: Penumbra: Overture goes Open Source!
  2. https://www.wsgf.org/dr/penumbra
  3. Verified by User:Litbeep on 2020-11-3
    Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
  4. PC Gaming Surround Sound Round-up