Penumbra: Black Plague
Developers | |
---|---|
Frictional Games | |
macOS (OS X) | Edward Rudd |
Linux | Edward Rudd |
Publishers | |
Eastern Europe | CD Projekt |
Europe | Paradox Interactive |
Engines | |
HPL Engine 1 | |
Release dates | |
Windows | February 11, 2008 |
macOS (OS X) | May 12, 2008 |
Linux | May 12, 2008 |
Reception | |
Metacritic | 78 |
Taxonomy | |
Monetization | One-time game purchase |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror |
Series | Penumbra |
Penumbra | |
---|---|
Penumbra: Overture | 2007 |
Penumbra: Black Plague | 2008 |
Penumbra: Black Plague is a singleplayer first-person survival horror game in the Penumbra series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | SecuROM v7 DRM disc check | |||
GOG.com | Penumbra Collection | |||
Humble Store | Penumbra Collection | |||
Steam | Gold Edition. Includes the Requiem expansion. | |||
Mac App Store (unavailable) | Penumbra Collection |
- The Penumbra Collection includes Penumbra: Overture, Black Plague, and the Requiem expansion.
DLC and expansion packs
Name | Notes | |
---|---|---|
Requiem |
Essential improvements
Skip intro videos
Edit settings.cfg[citation needed] |
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|
Enable quick save
Edit settings.cfg[citation needed] |
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Notes
|
AI Upscaled Texture Pack
Replace Files |
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Notes
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Penumbra\Black Plague\ %USERPROFILE%\Documents\Penumbra\Requiem\ |
macOS (OS X) | $HOME/Library/Preferences/Frictional Games/Penumbra/Black Plague/ ~/Library/Preferences/Frictional Games/Penumbra/Requiem/ |
Linux | $HOME/.frictionalgames/Penumbra/Black Plague/ ~/.frictionalgames/Penumbra/Requiem/ |
- This game does not follow the XDG Base Directory Specification on Linux.
Save game data location
System | Location |
---|---|
Windows | %USERPROFILE%\Documents\Penumbra\Black Plague\ %USERPROFILE%\Documents\Penumbra\Requiem\ |
macOS (OS X) | $HOME/Library/Preferences/Frictional Games/Penumbra/Black Plague/ ~/Library/Preferences/Frictional Games/Penumbra/Requiem/ |
Linux | $HOME/.frictionalgames/Penumbra/Black Plague/ ~/.frictionalgames/Penumbra/Requiem/ |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
OneDrive | Requires enabling backup of the Documents folder in OneDrive on all computers. | |
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | Some resolutions not listed; see Widescreen resolution. | ||
Multi-monitor | See Widescreen resolution. | ||
Ultra-widescreen | 21:9 resolutions are possible[1] (see Widescreen resolution). | ||
4K Ultra HD | |||
Field of view (FOV) | See Field of view (FOV). | ||
Windowed | See Windowed. | ||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FSAA 2x and 4x. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | See High frame rate. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Widescreen resolution
Edit settings.cfg[2] |
---|
Notes
|
Field of view (FOV)
- This game uses vertical FOV. See FOV Calculator for help.
Use hex editor to change FOV |
---|
To change FOV open
Do the same at address |
Windowed
- Mouse is captured by hovering pointer over the window.
Edit settings.cfg[citation needed] |
---|
|
High frame rate
- All gameplay elements are locked to 60 FPS. This includes physics, puzzles, player movement, input and most animations. This limit can be removed, but unfortunately it will only affect particles and some animations.[3]
Remove FPS cap |
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|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | No support for thumb mouse remapping. | |
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Single volume control. | |
Surround sound | Up to 7.0 output.[4] | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Czech | Retail only. | |||
Hungarian | Retail only. Available to download. | |||
Italian | Retail only. | |||
Japanese | Fan translation for Black Plague and Requiem. Available to download. |
|||
Korean | Fan translation. Available to download from here or here. It substitutes the english localization. Localization for Black Plague only. |
|||
Polish | Retail only. Available to download | |||
Russian | Only on Russian retail copies of 1C-SoftClub (of this game and full trilogy). | |||
Slovak | Fan - 1 2 | |||
Spanish | Improved fan translations by Clan Dlan, Black Plague and Requiem DLC | |||
Turkish | Fan translation for Black Plague and Requiem. | |||
Ukrainian | Fan translation for Black Plague and Requiem. |
VR support
Devices | State | Notes | |
---|---|---|---|
Novint Falcon |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.4 |
Executable | PPC | 32-bit | 64-bit | Notes |
---|---|---|---|---|
Windows | ||||
macOS (OS X) | ||||
Linux |
Middleware
Middleware | Notes | |
---|---|---|
Physics | Newton Game Dynamics | |
Audio | OpenAL |
System requirements
Windows | ||
---|---|---|
Minimum | ||
Operating system (OS) | 2000, XP, Vista | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
macOS (OS X) | ||
---|---|---|
Minimum | ||
Operating system (OS) | 10.4 | |
Processor (CPU) | 2 GHz | |
System memory (RAM) | 1024 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
Linux | ||
---|---|---|
Minimum | ||
Operating system (OS) | Kernel 2.6 | |
Processor (CPU) | 1.5 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | AMD Radeon 8500 Nvidia GeForce 3 |
References
- ↑ Imgur - last accessed on May 2023
- ↑ Penumbra | WSGF
- ↑ Verified by User:Litbeep on 2020-11-3
- Email from Peter Wester (engine programmer): "All the gameplay is run at 60 fps. This means physics, puzzles, player movement, mouse/kb/gamepad input and some animations. The only things that can be unlocked are particles, some animations and texture animations. This is the same for all other HPL-based games!"
- ↑ PC Gaming Surround Sound Round-up - last accessed on May 2023