Marvel vs. Capcom: Infinite
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Developers | |
---|---|
Capcom | |
Engines | |
Unreal Engine 4 | |
Release dates | |
Windows | September 19, 2017 |
Reception | |
Metacritic | 69 |
OpenCritic | 72 |
IGDB | 69 |
Taxonomy | |
Monetization | One-time game purchase, DLC |
Microtransactions | None |
Modes | Singleplayer, Multiplayer |
Pacing | Real-time |
Perspectives | Side view |
Controls | Direct control |
Genres | Fighting |
Series | Marvel vs. Capcom |
Marvel vs. Capcom | |
---|---|
Subseries of Marvel | |
Ultimate Marvel vs. Capcom 3 | 2017 |
Marvel vs. Capcom: Infinite | 2017 |
Marvel vs. Capcom Fighting Collection: Arcade Classics | 2024 |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Green Man Gaming | ||||
Humble Store | ||||
Microsoft Store | Xbox Play Anywhere. | |||
Steam |
- Denuvo Anti-Tamper DRM was removed from the game on May 15, 2018.[1]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <Steam-folder>\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\Config\WindowsNoEditor\ |
Microsoft Store | %LOCALAPPDATA%\Packages\F024294D.407397AB99398_8fty0by30jkny\LocalState\Duck\Saved\Config\UWP |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <Steam-folder>\MARVEL VS. CAPCOM INFINITE\MVCI\Saved\SaveGames\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/493840/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | |||
Field of view (FOV) | See the WSGF topic for Cheat Engine table. | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | |||
High-fidelity upscaling | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | Adaptive. See Vertical sync (Vsync). | ||
60 FPS | |||
120+ FPS | Frame rate is limited to 60 FPS. Frame rate is tied to game speed. | ||
High dynamic range display (HDR) | See the engine page to force native HDR output, or the glossary page for other alternatives. |
- The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.
Borderless fullscreen windowed
Enable borderless fullscreen[2] |
---|
|
Vertical sync (Vsync)
Disable Vsync[3] |
---|
[SystemSettings] r.VSync=0 |
Chromatic aberration
Disable chromatic aberration[citation needed] |
---|
[SystemSettings] r.SceneColorFringeQuality=0 |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes | Wired |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Battle Commentary, Music, Sound, Voice, Voice Chat Volume (Speaker) and Cutscenes | |
Surround sound | 7.1 | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Italian | ||||
Japanese | ||||
Brazilian Portuguese | ||||
Russian | ||||
Latin American Spanish |
Network
Multiplayer types
Type | Native | Notes | |
---|---|---|---|
Local play | |||
LAN play | |||
Online play |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 7, 8, 8.1, 10 | |
Processor (CPU) | Intel Core i3-4160 3.60 GHz | Intel Core i5-4690K 3.50 GHz AMD FX-9370 |
System memory (RAM) | 6 GB | 8 GB |
Hard disk drive (HDD) | 59 GB | |
Video card (GPU) | Nvidia GeForce GTX 480, GTX 570 or GTX 670 | Nvidia GeForce GTX 960 AMD Radeon R7 370 |
- A 64-bit operating system is required.
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/493840/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (493840) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Steam Community - last accessed on 9 June 2023
- ↑ View topic - MvCI force pillarbox? | WSGF
- ↑ Bad performance :: Marvel vs. Capcom: Infinite General Discussions - last accessed on 17 May 2023