Dungeon Encounters

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Dungeon Encounters
Dungeon Encounters cover
Developers
Cattle Call
Publishers
Square Enix
Engines
Unity 2019[Note 1]
Release dates
Windows October 14, 2021
Reception
OpenCritic 77
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Continuous turn-based
Perspectives Bird's-eye view, Scrolling
Controls Direct control, Menu-based
Genres JRPG, RPG
Art styles Anime, Abstract
Themes Fantasy
Dungeon Encounters on HowLongToBeat
Dungeon Encounters on IGDB
Dungeon Encounters on MobyGames

Dungeon Encounters is a singleplayer bird's-eye view and scrolling JRPG and RPG game.

Availability[edit]

Source DRM Notes Keys OS
Steam
Icon overlay.png
Windows

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\DUNGEON ENCOUNTERS\Steam\<user-id>\save_sys
HKEY_CURRENT_USER\Software\SQUARE ENIX\DUNGEON ENCOUNTERS\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1451080/pfx/[Note 2]

Save game data location[edit]

System Location
Windows %USERPROFILE%\Documents\My Games\DUNGEON ENCOUNTERS\Steam\<user-id>\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/1451080/pfx/[Note 2]

Save game cloud syncing[edit]

System Native Notes
OneDrive
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud

Video[edit]

Display settings
Display settings

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
MSAA[2] 2x/4x/8x.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
Ray tracing
Color blind mode
Color filtering for the mapped tile color.
Choices for protanopia, deuteranopia and tritanopia are available.

Input[edit]

Controller bindings
Controller bindings
Keyboard bindings
Keyboard bindings

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Default bindings use B for confirm and A for cancel, which is non-standard for Xbox controllers.
Xbox button prompts
Xbox One variant.
Impulse Trigger vibration
DualShock 4 controllers
Default bindings use Japanese style layout for confirm and cancel (Circle & Cross respectively).
DualSense is also supported.
DualShock button prompts
Separate prompts for DualShock 4 and DualSense controllers.
Light bar support
Connection modes unknown
Generic/other controllers
Nintendo Switch Pro Controller is also supported.
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Simultaneous controller+KB/M
Steam Input
Steam Input API support
Official controller preset(s)
Steam Controller button prompts

Audio[edit]

Volume settings
Volume settings

Audio feature State Notes
Separate volume controls
Music, sound effects, and environmental sounds.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Game pauses when focus lost.

Localizations

Language UI Audio Sub Notes
English
Japanese

Other information[edit]

API[edit]

Technical specs Supported Notes
Direct3D 11.4
Executable 32-bit 64-bit Notes
Windows

System requirements[edit]

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) AMD A8-7600
Intel Core i3-3210
System memory (RAM) 4 GB
Hard disk drive (HDD) 2500 MB
Video card (GPU) AMD Radeon R7 240
NVIDIA GeForce GT 730
A 64-bit operating system is required.

Notes

  1. Unity engine build: 2019.4.24f1[1]
  2. 2.0 2.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/1451080/ in addition to or instead of this directory. The app ID (1451080) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References

  1. Verified by User:Fds29 on 2021-11-15
    Seen in the game's player.log file.
  2. Verified by User:Fds29 on 2021-11-17
    Verified with render target information via Special K.