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Driver: Parallel Lines

From PCGamingWiki, the wiki about fixing PC games
Driver: Parallel Lines
Driver: Parallel Lines cover
Reflections Interactive
Release dates
Windows June 26, 2007
Metacritic 61
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres Action, Driving, Open world, Racing, Shooter, TPS
Vehicles Automobile, Bus, Truck
Art styles Realistic
Themes Contemporary, North America
Series Driver
Driver: Parallel Lines on HowLongToBeat
Driver: Parallel Lines on IGDB
Driver: Parallel Lines guide on StrategyWiki
Driver: Parallel Lines on MobyGames
Driver: Parallel Lines on Wikipedia
Driver 1999
Driv3r 2005
Driver: Parallel Lines 2007
Driver: San Francisco 2011
REDRIVER 2 (unofficial port) 2020

General information Community Discussions Support Page
Steam Community Discussions


Source DRM Notes Keys OS
Disc check (requires the CD/DVD in the drive to play)
CD key
TAGES DRM (early copies).
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM 7.34 DRM disc check (later copies).
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Green Man Gaming
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Ubisoft Store
DRM-free after installation through Ubisoft Connect client (notes may include more details)
When launched from exe

Essential improvements

Skip intro videos

Move, delete or rename file[citation needed]
  1. Go to <path-to-game>\FMV
  2. Delete or rename LOGO.XMV.

Driver: Parallel Lines MegaFix

The game in digital distribution have 29 songs deleted from soundtrack[Note 1].
Fixes high-pitched music and restores missing in PC port songs, to make game sounds like PS2/Xbox versions.
Fixes car camera position to look like in PS2/Xbox, so now it has proper FOV.
Restores original car names, gives the weapons their real-life counterpart's names.
Extends the draw distance so the player can see more over a longer distance.
Changes British English spellings to American English spellings (e.g. Tyres = Tires, etc.).

Game data

Game settings.
Game settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\Documents\My Games\Driver Parallel Lines\Config.DPLUser
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/21780/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\Documents\My Games\Driver Parallel Lines\<user-id>.DPLSave
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/21780/pfx/[Note 2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Requires enabling backup of the Documents folder in OneDrive on all computers.
Steam Cloud
Ubisoft Connect


Video settings
Video settings

Widescreen resolution

By default, the game is capped at 1920x1080 resolution and adds black bars for aspect ratios other than 16:9.
Use ThirteenAG's fix[citation needed]


Use ThirteenAG's fix[citation needed]
  1. Install Driver Parallel Lines Widescreen Fix.
  2. Create wndmode.ini in the installation folder.


Keyboard and mouse State Notes
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller support
Native XInput controller support. Set in options.
Full controller support
Entering a profile name requires a keyboard.
Controller remapping
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
PlayStation controllers
Generic/other controllers
Additional information
Button prompts
Not true icons, just letters (A, B, X, Y, etc.)
Controller hotplugging
Haptic feedback
Vibration can be disabled.
Digital movement supported
Simultaneous controller+KB/M


Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Surround sound
Closed captions
Mute on focus lost
EAX support
EAX 3.0
Royalty free audio


Language UI Audio Sub Notes
Retail and Steam only.
Retail and Steam only.
Retail and only; download for Steam release
Brazilian Portuguese
Fan translation.
Local retail only. Download this for digital versions.
Retail and Steam only.

Issues unresolved

Crash when returning to Main menu and before "Era change" cutscene

The game has a tendency to crash when returning to main menu from gameplay, sometimes reloading your profile while the game is loaded, and before said cutscene. For the latter case, the game saves right before it and you can continue playing normally by launching the game again.

Issues fixed

Pixelated slow motion camera

Decrease motion blur in the game options.[citation needed]
The effect itself is fixed to a low resolution hence disabling it is the only fix.


Driver Parallel Lines: Visual Edition

Aims to make the PC version look and play as close to the PlayStation 2 version as possible, with enhancements.

Xbox Rain Droplets

Basic implementation of Xbox rain droplets from SkyGFX for other games.

Beta Soundtrack

Restores music, that was cut from the final release.
These files were converted from an Xbox press build.

Other information


Technical specs Supported Notes
Direct3D 9.0c
Shader Model support 1.1, 2.0
Executable 32-bit 64-bit Notes


Middleware Notes
Cutscenes Bink Video

System requirements

Minimum Recommended
Operating system (OS) XP SP1
Processor (CPU) Intel Pentium 4 2.0 GHz
AMD Athlon 2.0 GHz
System memory (RAM) 256 MB
Hard disk drive (HDD) 4.8 GB
Video card (GPU) 64 MB of VRAM
DirectX 9.0c compatible
Shader model 1.1 support
Sound (audio device) DirectX 9.0c compatible


  1. The content of Music folder originally had total of 86 XX.xa of music files, not counting those with non-standard names containing cinematics or ambient. Now it's only 57 tracks with only music in Ubisoft Connect version, while PC retail has 86 (most likely Steam version is affected too).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data: