REDRIVER 2

From PCGamingWiki, the wiki about fixing PC games
Dev general icon.svg
This article documents a product currently under development - information may change frequently and could be outdated or irrelevant.
REDRIVER 2
REDRIVER 2 cover
Developers
Reflections Interactive
Publishers
Infogrames
Release dates
Windows November 14, 2020
Linux November 20, 2020
Taxonomy
Modes Singleplayer, Multiplayer
Genres Driving, Open world
Series Driver
REDRIVER 2 on IGDB
REDRIVER 2 on MobyGames
REDRIVER 2 on Wikipedia
Driver
Driver 1999
Driv3r 2005
Driver: Parallel Lines 2007
Driver: San Francisco 2011
REDRIVER 2 (unofficial port) 2020

REDRIVER2 is an unofficial port of the Playstation 1 version of Driver 2, an open world car chase game. It is a cop drama styled after 70s cop movies like the previous game. Driver 2 was released in 2000 on PS1 with a condensed Game Boy Advance port in 2002. The game was known for pushing the limits of the PlayStation 1, resulting in performance and draw distance issues. These have been resolved in this port, along with fixes for long-standing bugs and other quality of life improvements.

The port started being developed on March 28th, 2019[1] using the debug symbols in the Italian version to reverse engineer the game.[2]

Availability[edit]

Installation requires disc rips of the PlayStation 1 version.[3] The release builds can be found on Github. Development builds are on AppVeyor with Windows releases under Image: Visual Studio 2019 artifacts and Linux ones being under Image: Ubuntu artifacts.

Game data[edit]

Configuration file(s) location[edit]

System Location
Windows <path-to-game>\config.ini[Note 1]
Linux

Save game data location[edit]

System Location
Windows %USERPROFILE%\.driver2
Linux

Video[edit]

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Can be changed in the launcher
Windowed
Custom resolutions are only appied in windowed mode.
Borderless fullscreen windowed
Anisotropic filtering (AF)
Only has bilinear filtering as an option
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
30 fps only.
High dynamic range display (HDR)

Input[edit]

Audio[edit]

Audio feature State Notes
Separate volume controls
Separate controls for Sound effects and Music; Voice controlled under Sound effects; FMV audio is unaffected by volume settings
Surround sound
Subtitles
Closed captions
Subtitles in FMVs are closed captions by default, the rest of the game lacks closed captions.
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Driver 1 Soundtrack[edit]

Supports switching between the game's base soundtrack and Driver 1's PS1 soundtrack.
Changed via the config.ini file outside the game, requires rebooting the game to apply
Playing with Driver 1's PS1 soundtrack on Windows[4]
  1. Get Driver 1's MUSIC.BIN file from the PS1 release's SOUND folder
  2. Rename it D1MUSIC.BIN
  3. Place it in <path-to-game>\DRIVER2\SOUNDS
  4. Set the soundtrack to play by setting the value driver1music=0 in <path-to-game>\config.ini to driver1music=1

Issues fixed[edit]

Fullscreen mode is not displaying in monitor's full resolution[edit]

Change high DPI compatibility settings
  1. Right-click the game executable (REDRIVER2.exe) or desktop shortcut.
  2. Select Properties.
  3. Go to the Compatibility tab.
  4. Click "Change high DPI settings".
  5. Check the box for "Override high DPI scaling behavior".
  6. Make sure "Application" is selected in the drop-down menu.
  7. Press OK.

Other information[edit]

API[edit]

Technical specs Supported Notes
OpenGL 3.1
Executable 32-bit 64-bit Notes
Windows
Linux

System requirements[edit]

No system requirements have been officially-released.

Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References