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Archimedean Dynasty

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Archimedean Dynasty
Archimedean Dynasty cover
Massive Development
1996-2001 Blue Byte Software
2001-present Ubisoft
Release dates
DOS November 1996
Windows (DOSBox) July 30, 2015[1]
Monetization One-time game purchase
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, Shooter, Vehicle combat
Vehicles Naval/watercraft
Themes Post-apocalyptic, Sci-fi
Series AquaNox
Archimedean Dynasty on HowLongToBeat
Archimedean Dynasty on MobyGames
Archimedean Dynasty on Wikipedia
Archimedean Dynasty 1996
AquaNox 2001
AquaNox 2: Revelation 2003
Aquanox: Deep Descent 2020

Archimedean Dynasty (also known as Schleichfahrt) is a vehicle combat game developed by now defunct Massive Development and published by then independent German developer and publisher Blue Byte Software. The game features light role-playing elements, such as basic dialog choices and vehicle customisation and is set in post-nuclear world where humans had escaped to deep underwater to avoid deadly post-nuclear radiation.

The game was released in 1996 in Germany, and in the US the following year. Being a late DOS game, the game supports 3DFX acceleration and graphics cards via a separate patch.

After being unavailable for purchase for many years since the initial release, the game was eventually re-released on GOG on July 30, 2015.

General information Community Discussions Support Page
DOSBox Wiki


Source DRM Notes Keys OS
DRM details are not known
Run in DOSBox.
Pre-packaged with DOSBox SVN Daum.[2]
Ubisoft Store
Icon overlay.png

Essential improvements


The latest official patch 1.120 is available at as well as the official 3dfx patch.
The version is already patched.[3]
Since 2013 there is an unofficial Patch called "Augmented Mod" available for the English & German version. Fixes dozens of bugs but also tweaks the game and difficulty significantly.
Installing patch 1.120[4]
  1. Download a patch (see Patches).
  2. Unzip it to the folder, where you've installed Archimedean Dynasty.


To make operation easier - in DOSBox use a front-end, like DBGL.

Game data

Configuration file(s) location

System Location
Windows <path-to-game> (mounted in DOSBox)[Note 1]

Save game data location

System Location
DOS <path-to-game>\DAT\SAVE
Windows <path-to-game> (mounted in DOSBox)[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Ubisoft Connect


Vectorgraphic options
Vectorgraphic options

Graphics feature State Notes
Widescreen resolution
This game runs only in 640x480.
4K Ultra HD
Field of view (FOV)
For DOSBox toggle with Alt+ Enter (see the glossary page for other workarounds).
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
For DOSBox use an unofficial build (see the glossary page for other workarounds).
60 FPS
120+ FPS


Input settings
Input settings


Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Only master volume setting and a toggle for music are available.
Surround sound
Closed captions
Mute on focus lost
For DOSBox change the priority background value in the DOSBox configuration file.
Royalty free audio
Red Book CD audio


Language UI Audio Sub Notes
Unofficial localization by «DiSoft»

Issues fixed

Slow mouse cursor

Use Mouse2KV[4]
  1. Extract Mouse2KV into the installation folder.
  2. Run the game using MOUSE2KV.EXE 640 480 8 8 AD.EXE


When using a Front-end like DBGL, set MOUSE2KV.EXE as a launch file and add 640 480 8 8 AD.EXE to launch parameters.

Ship turns in one direction when joystick is enabled

Change joystick timing setting[4]
  1. Edit the game's DOSBox configuration file.
  2. Change timed=true to timed=false (if it is already set to this, try timed=true instead).
  3. Save your changes and run the game again.

Other information

Movie settings
Movie settings


Technical specs Supported Notes
Glide 2
DOS video modes SVGA

System requirements

Operating system (OS) MS-DOS 5.0
Processor (CPU) 80486DX2 100 MHz
System memory (RAM) 8 MB
Hard disk drive (HDD) 40 MB
Video card (GPU) SVGA, High Color


  1. 1.0 1.1 File/folder structure within the installation folder reflects the path(s) listed for DOS game data.