Difference between revisions of "Yakuza 4 Remastered"
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{{Infobox game | {{Infobox game | ||
|cover = Yakuza 4 Remastered cover.jpg | |cover = Yakuza 4 Remastered cover.jpg | ||
|developers = | |developers = | ||
{{Infobox game/row/developer|Ryu Ga Gotoku Studio}} | {{Infobox game/row/developer|Ryu Ga Gotoku Studio}} | ||
+ | {{Infobox game/row/porter|QLOC|Windows}} | ||
|publishers = | |publishers = | ||
{{Infobox game/row/publisher|Sega}} | {{Infobox game/row/publisher|Sega}} | ||
Line 11: | Line 10: | ||
{{Infobox game/row/date|Windows|January 28, 2021}} | {{Infobox game/row/date|Windows|January 28, 2021}} | ||
|reception = | |reception = | ||
− | {{Infobox game/row/reception|Metacritic| | + | {{Infobox game/row/reception|Metacritic|yakuza-4-remastered|rating}} |
{{Infobox game/row/reception|OpenCritic|8561/yakuza-4-remastered|77}} | {{Infobox game/row/reception|OpenCritic|8561/yakuza-4-remastered|77}} | ||
{{Infobox game/row/reception|IGDB|yakuza-4-remastered|rating}} | {{Infobox game/row/reception|IGDB|yakuza-4-remastered|rating}} | ||
|taxonomy = | |taxonomy = | ||
− | {{Infobox game/row/taxonomy/monetization | Sponsored }} | + | {{Infobox game/row/taxonomy/monetization | One-time game purchase, Sponsored }} |
{{Infobox game/row/taxonomy/microtransactions | }} | {{Infobox game/row/taxonomy/microtransactions | }} | ||
{{Infobox game/row/taxonomy/modes | Singleplayer }} | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
Line 26: | Line 25: | ||
{{Infobox game/row/taxonomy/art styles | Realistic }} | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
{{Infobox game/row/taxonomy/themes | Contemporary, Japan }} | {{Infobox game/row/taxonomy/themes | Contemporary, Japan }} | ||
− | {{Infobox game/row/taxonomy/series | Yakuza }} | + | {{Infobox game/row/taxonomy/series | Yakuza (Like a Dragon) }} |
− | |steam appid = | + | |steam appid = 1105500 |
|steam appid side = | |steam appid side = | ||
− | |gogcom id = | + | |gogcom id = 1311648027 |
|gogcom id side = | |gogcom id side = | ||
|official site= | |official site= | ||
|hltb = 11424 | |hltb = 11424 | ||
|igdb = yakuza-4-remastered | |igdb = yakuza-4-remastered | ||
− | |mobygames = | + | |mobygames = 50955 |
− | |strategywiki = | + | |strategywiki = Yakuza 4 |
|wikipedia = Yakuza 4 | |wikipedia = Yakuza 4 | ||
|winehq = | |winehq = | ||
Line 42: | Line 41: | ||
{{Introduction | {{Introduction | ||
− | |introduction = | + | |introduction = '''''{{PAGENAME}}'''''{{note|Known as '''''Ryu Ga Gotoku 4: Densetsu wo Tsugumono''''' (Japanese: {{lang|ja|龍が如く4 伝説を継ぐもの}}) in Japan}} is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:open world}} {{Glossary:action}} game developed by [[Company:Ryu Ga Gotoku Studio|Ryu Ga Gotoku Studio]] and published by [[Company:Sega|Sega]]. It is part of the ''[[Series:Yakuza (Like a Dragon)|Yakuza (Like a Dragon)]]'' series. |
− | |release history = | + | |release history = The game, which was released on PlayStation 4 in 2019, is a remastered version of '''''Yakuza 4''''', originally released on PlayStation 3 in 2010. It was ported to PC by [[Company:QLOC|QLOC]] and released on January 28, 2021. |
− | |current state = | + | |current state = One of the playable characters had to be recasted for the remastered version due to the controversy surrounding the actor who played the character in the original game<ref>{{Refurl|url=https://twinfinite.net/ps4/masayoshi-tanimura-actor-recast-for-yakuza-4-remaster/|title=Masayoshi Tanimura Actor Recast for Yakuza 4 Remaster - Twinfinite|date=June 17, 2023}}</ref>, but the original model and voice performance can be restored via [[#Yakuza 4 Restoration Patch|modding]]. |
+ | |||
+ | Remastered version does not include the Answer X Answer minigame from the original Japanese PlayStation 3 release. | ||
+ | |||
+ | The PC version is missing the Pachinko mini-game found in the console versions.<ref>{{Refurl|url=https://www.thegamer.com/sega-removed-pachinko-yakuza-4-5-pc/|title=Sega Removed Pachinko Machines From Yakuza 4 And 5 On PC|date=17 May 2023}}</ref> | ||
}} | }} | ||
+ | |||
+ | '''General information''' | ||
+ | {{GOG.com links|1311648027|yakuza_series|for game series}} | ||
+ | {{mm}} [https://steamcommunity.com/app/1105500/discussions/ Steam Community Discussions] | ||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Gamesplanet | 4951-1 | Steam | {{store link|Gamesplanet|4948-1|Remastered Collection}} also available. | | Windows }} | ||
+ | {{Availability/row| GOG.com | yakuza_4_remastered | DRM-free | | | Windows }} | ||
+ | {{Availability/row| Humble | yakuza-4-remastered | Steam | | | Windows }} | ||
{{Availability/row| Microsoft Store | 9nwztb9jqg9s | Microsoft Store | {{store feature|Xbox Game Pass}} | | Windows }} | {{Availability/row| Microsoft Store | 9nwztb9jqg9s | Microsoft Store | {{store feature|Xbox Game Pass}} | | Windows }} | ||
− | {{Availability/row| Steam | | Steam | | | Windows | + | {{Availability/row| Steam | 1105500 | Steam | | | Windows }} |
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===[https://cookieplmonster.github.io/mods/yakuza-4/ SilentPatch]=== | ||
+ | {{++}} Reduces CPU usage. | ||
+ | {{++}} Removes a low level keyboard hook potentially causing issues with slow typing speed. | ||
+ | {{++}} Fixed a potential random startup crash. | ||
+ | {{++}} Fixed several issues related to non-ASCII user names. | ||
+ | {{--}} Only works for Steam and GOG version, incompatible with Microsoft Store version, unless sideloading the game files with something like UWPDumper. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/config|Windows|}} | + | {{Game data/config|Windows|{{P|appdata}}\Sega\Yakuza4\}} |
+ | {{Game data/config|Microsoft Store|}} | ||
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/saves| | + | {{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\SEGAofAmericaInc.Yakuza4PC_*\SystemAppData\wgs}} |
+ | {{Game data/saves|Steam|{{p|steam}}\userdata\{{p|uid}}\1105500\remote\}} | ||
}} | }} | ||
+ | |||
+ | ====Transferring Microsoft Store saves to the Steam version==== | ||
+ | The Microsoft Store save game data location should contain folders which lead to files with hexadecimal names that are either 119KB or 128KB in size. | ||
+ | |||
+ | The 128KB file is the <code>save\system.sys</code> file in the Steam save game data location. | ||
+ | |||
+ | Each 119KB file is either a <code>savegameX.sav</code> or a <code>savegameX.clr</code> (created after beating the game) file in the Steam save game data location, where <code>X</code> is the index of the save, starting at <code>1</code>. | ||
+ | |||
+ | Which Microsoft Store save is which index can be deduced using the "Date modified" property of the file and the in-game save date. | ||
+ | |||
+ | Transfer is done by copying files from the Microsoft Store location to the Steam location and renaming the copied files correctly. | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |discord | + | |discord = |
− | |discord notes | + | |discord notes = |
− | |epic games | + | |epic games launcher = |
− | |epic games | + | |epic games launcher notes = |
− | |gog galaxy | + | |gog galaxy = true |
− | |gog galaxy notes | + | |gog galaxy notes = |
− | |origin | + | |origin = |
− | |origin notes | + | |origin notes = |
− | |steam cloud | + | |steam cloud = true |
− | |steam cloud notes | + | |steam cloud notes = |
− | |ubisoft connect | + | |ubisoft connect = |
− | |ubisoft connect notes | + | |ubisoft connect notes = |
− | |xbox cloud | + | |xbox cloud = true |
− | |xbox cloud notes | + | |xbox cloud notes = |
}} | }} | ||
==Video== | ==Video== | ||
+ | {{Image|Yakuza 4 Remastered graphics.png|Graphics settings}} | ||
+ | {{Image|Yakuza 4 Remastered advanced graphics.png|Advanced graphics settings}} | ||
{{Video | {{Video | ||
|wsgf link = | |wsgf link = | ||
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|ultrawidescreen wsgf award = | |ultrawidescreen wsgf award = | ||
|4k ultra hd wsgf award = | |4k ultra hd wsgf award = | ||
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = limited |
− | |multimonitor notes = | + | |multimonitor notes = Use [https://community.pcgamingwiki.com/files/file/2157-yakuza-3-ultrawide-superwide-multi-monitor-fix/ Yakuza Collection ultrawide, superwide, multi-monitor fix] to remove cutscene 16:9 letterboxing. |
− | |ultrawidescreen = | + | |ultrawidescreen = limited |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Use [https://community.pcgamingwiki.com/files/file/2157-yakuza-3-ultrawide-superwide-multi-monitor-fix/ Yakuza Collection ultrawide, superwide, multi-monitor fix] to remove cutscene 16:9 letterboxing. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = false |
|fov notes = | |fov notes = | ||
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Up to 16x. |
− | |antialiasing = | + | |antialiasing = true |
− | |antialiasing notes = | + | |antialiasing notes = [[FXAA]], [[CMAA]], [[SSAA]] via '''Render Scale''' setting. |
− | |vsync = | + | |vsync = true |
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = false |
− | |120 fps notes = | + | |120 fps notes = Capped at 60 FPS. Some scenes are pre-rendered at 30 FPS. Some scenes, like Karaoke scenes for example, are interpolated at 30 FPS. |
− | |hdr = | + | |hdr = false |
|hdr notes = | |hdr notes = | ||
− | |ray tracing = | + | |ray tracing = false |
|ray tracing notes = | |ray tracing notes = | ||
|color blind = unknown | |color blind = unknown | ||
|color blind notes = | |color blind notes = | ||
+ | }} | ||
+ | |||
+ | ===Depth of field=== | ||
+ | {{Fixbox|description=Disable DoF in cutscenes and first person mode|ref={{cn}}|fix= | ||
+ | # Install [https://helixmod.blogspot.com/2021/03/yakuza-4-remastered.html Yakuza 4 3D Vision fix]. | ||
+ | # Run the game, and press {{key|F4}} to toggle depth of field. Not disabled by default. | ||
}} | }} | ||
==Input== | ==Input== | ||
+ | {{Image|Yakuza 4 Remastered gameplay.png|Gameplay settings}} | ||
{{Input | {{Input | ||
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = always on |
− | |acceleration option notes = | + | |acceleration option notes = Forced on |
− | |mouse sensitivity = | + | |mouse sensitivity = true |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = true |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
|touchscreen = unknown | |touchscreen = unknown | ||
|touchscreen notes = | |touchscreen notes = | ||
− | |controller support = | + | |controller support = true |
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = true |
− | |full controller notes = | + | |full controller notes = No on-screen keyboard support for text input. |
− | |controller remap = | + | |controller remap = limited |
− | |controller remap notes = | + | |controller remap notes = Left Analog stick can't be rebound |
− | |controller sensitivity = | + | |controller sensitivity = true |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = true |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | |xinput controllers = | + | |xinput controllers = true |
|xinput controllers notes = | |xinput controllers notes = | ||
− | |xbox prompts = | + | |xbox prompts = true |
|xbox prompts notes = | |xbox prompts notes = | ||
|impulse triggers = unknown | |impulse triggers = unknown | ||
|impulse triggers notes = | |impulse triggers notes = | ||
− | |dualshock 4 = | + | |dualshock 4 = true |
|dualshock 4 notes = | |dualshock 4 notes = | ||
− | |dualshock prompts = | + | |dualshock prompts = true |
|dualshock prompts notes = | |dualshock prompts notes = | ||
|light bar support = unknown | |light bar support = unknown | ||
Line 169: | Line 209: | ||
|other button prompts = unknown | |other button prompts = unknown | ||
|other button prompts notes= | |other button prompts notes= | ||
− | |controller hotplug = | + | |controller hotplug = true |
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = true |
|haptic feedback notes = | |haptic feedback notes = | ||
− | |simultaneous input = | + | |simultaneous input = false |
− | |simultaneous input notes = | + | |simultaneous input notes = Input Method starts to conflict when Gamepad and Keyboard/Mouse Inputs is in use at the same time. |
− | |steam input api = | + | |steam input api = false |
|steam input api notes = | |steam input api notes = | ||
− | |steam hook input = | + | |steam hook input = true |
|steam hook input notes = | |steam hook input notes = | ||
− | |steam input presets = | + | |steam input presets = true |
− | |steam input presets notes = | + | |steam input presets notes = Xbox Controllers, DualShock 4, Steam Controller, Nintendo Switch Pro Controller, Generic Controller |
− | |steam controller prompts = | + | |steam controller prompts = false |
− | |steam controller prompts notes = | + | |steam controller prompts notes = Uses Xbox button prompts |
|steam cursor detection = unknown | |steam cursor detection = unknown | ||
|steam cursor detection notes = | |steam cursor detection notes = | ||
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==Audio== | ==Audio== | ||
+ | {{Image|Yakuza 4 Remastered audio.png|Audio settings}} | ||
{{Audio | {{Audio | ||
− | |separate volume = | + | |separate volume = true |
− | |separate volume notes = | + | |separate volume notes = Music, Special Effects and Cinematics |
− | |surround sound = | + | |surround sound = true |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
− | |subtitles notes = | + | |subtitles notes = Karaoke lyrics are always shown. |
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
|eax support = | |eax support = | ||
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|audio = false | |audio = false | ||
|subtitles = true | |subtitles = true | ||
− | |notes = | + | |notes = The English Karaoke Lyrics option is available. If turned off, Japanese Kanji and Romaji lyrics are displayed. If turned on, English lyrics will be displayed. |
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Traditional Chinese | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Traditional Chinese lyrics are displayed in Karaoke. | ||
|fan = | |fan = | ||
|ref = | |ref = | ||
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{{L10n/switch | {{L10n/switch | ||
|language = Japanese | |language = Japanese | ||
− | |interface = | + | |interface = true |
|audio = true | |audio = true | ||
− | |subtitles = | + | |subtitles = true |
− | |notes = | + | |notes = Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. |
|fan = | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Korean | ||
+ | |interface = true | ||
+ | |audio = false | ||
+ | |subtitles = true | ||
+ | |notes = Korean lyrics are displayed in Karaoke. | ||
+ | |fan = | ||
+ | |ref = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Brazilian Portuguese | ||
+ | |interface = hackable | ||
+ | |audio = false | ||
+ | |subtitles = hackable | ||
+ | |notes = Community translation — [https://brazilalliance.com.br/download.html Brazil Alliance.] | ||
+ | |fan = true | ||
|ref = | |ref = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Network== | ||
+ | {{Network/Multiplayer | ||
+ | |local play = true | ||
+ | |local play players = 2 | ||
+ | |local play modes = Versus | ||
+ | |local play notes = Bowling, Billiard, Darts, Golf | ||
+ | |lan play = false | ||
+ | |lan play players = | ||
+ | |lan play modes = | ||
+ | |lan play notes = | ||
+ | |online play = false | ||
+ | |online play players = | ||
+ | |online play modes = | ||
+ | |online play notes = | ||
+ | |asynchronous = | ||
+ | |asynchronous notes = | ||
+ | }}{{Network/Connections | ||
+ | |matchmaking = | ||
+ | |matchmaking notes = | ||
+ | |p2p = | ||
+ | |p2p notes = | ||
+ | |dedicated = | ||
+ | |dedicated notes = | ||
+ | |self-hosting = | ||
+ | |self-hosting notes = | ||
+ | |direct ip = | ||
+ | |direct ip notes = | ||
+ | }}{{Network/Ports | ||
+ | |tcp = | ||
+ | |udp = | ||
+ | |upnp = | ||
+ | }} | ||
+ | |||
+ | ==Issues fixed== | ||
+ | ===The code execution cannot proceed because MFPlat.DLL was not found. Reinstalling the program may fix this problem=== | ||
+ | {{ii}} The issue is due to N versions of Windows, because it has no built-in Media Features Pack. | ||
+ | {{Fixbox|description=Install Media Feature Pack|ref={{cn|date=2021-02-03|reason=}}|fix= | ||
+ | # Install [https://support.microsoft.com/en-us/topic/media-feature-pack-list-for-windows-n-editions-c1c6fffa-d052-8338-7a79-a4bb980a700a Media Feature Pack] that matches your Windows version | ||
}} | }} | ||
Line 229: | Line 337: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 11 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 251: | Line 359: | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |windows 32-bit exe = | + | |windows 32-bit exe = false |
− | |windows 64-bit exe = unknown | + | |windows 64-bit exe = true |
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|mac os x powerpc app = | |mac os x powerpc app = | ||
Line 259: | Line 368: | ||
|macos app notes = | |macos app notes = | ||
|macos arm app = unknown | |macos arm app = unknown | ||
− | |||
|linux powerpc app = | |linux powerpc app = | ||
|linux 32-bit executable= unknown | |linux 32-bit executable= unknown | ||
Line 266: | Line 374: | ||
}} | }} | ||
− | === | + | ===[https://github.com/SRMM-Studio/ShinRyuModManager Shin Ryu Mod Manager (SRMM)]=== |
− | {{ | + | {{ii}} Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games. |
− | + | {{++}} Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases. | |
− | + | ||
− | + | ===Yakuza 4 Restoration Patch=== | |
− | + | {{ii}} Restores licensed music that was cut from the western version of Yakuza 4, as well as higher quality videos from the PS3 version, uncensors certain lines of dialogue in a scene during the game's first chapter, and restores Masayoshi Tanimura's original appearance and Japanese voice. | |
− | | | + | {{Fixbox|description=Use restoration patch|ref=<ref>{{Refcheck|user=Jigen123|date=2021-02-04|comment=}}</ref>|fix= |
− | | | + | # Download [https://steamcommunity.com/sharedfiles/filedetails/?id=2383596703 Yakuza 4 Hiroki Narimiya Restoration Patch]. Alternatively, if you desire to keep the Yakuza 4 Remastered version of Tanimura but want all the other benefits from the mod, download [https://steamcommunity.com/sharedfiles/filedetails/?id=2383566645 Yakuza 4 Licensed Music and Uncensor Restoration Patch]. |
− | | | + | # Unpack the files to {{code|{{P|game}}}} and overwrite when prompted. |
− | | | ||
− | | | ||
− | | | ||
− | |||
− | |||
− | | | ||
− | | | ||
}} | }} | ||
+ | |||
+ | ===[https://www.nexusmods.com/yakuza4remastered/mods/14 High Resolution Font for Yakuza 4]=== | ||
+ | {{++}} Replaces the font in the game with the same official higher resolution text font. | ||
==System requirements== | ==System requirements== | ||
Line 288: | Line 392: | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
− | |minCPU = | + | |minCPU = Intel Core i5-3470 |
− | |minRAM = | + | |minCPU2 = AMD FX-6300 |
− | |minHD = | + | |minRAM = 4 GB |
− | |minGPU = | + | |minHD = 35 GB |
+ | |minGPU = Nvidia GeForce GTS 450 | ||
+ | |minGPU2 = AMD Radeon HD 6670 | ||
+ | |minVRAM = 1 GB | ||
+ | |minDX = 11 | ||
|recOS = | |recOS = | ||
− | |recCPU = | + | |recCPU = Intel Core i7-3770 |
− | |recRAM = | + | |recCPU2 = AMD FX-8350 |
+ | |recRAM = 8 GB | ||
|recHD = | |recHD = | ||
− | |recGPU = | + | |recGPU = Nvidia GeForce GTX 760 |
− | |notes = | + | |recGPU2 = AMD Radeon HD 7950 |
+ | |recVRAM = 2 GB (Nvidia), 3 GB (AMD) | ||
+ | |recDX = | ||
+ | |notes = {{ii}} A 64-bit system is required. <br>{{ii}} CPU [https://en.wikipedia.org/wiki/Advanced_Vector_Extensions#CPUs_with_AVX AVX] support is required.<br>{{ii}} Runs on Windows 7 and 8.1 despite minimum Operating System requirements | ||
}} | }} | ||
{{References}} | {{References}} | ||
+ | {{GOG.com Enhancement Project}} |
Latest revision as of 16:54, 28 February 2024
Developers | |
---|---|
Ryu Ga Gotoku Studio | |
Windows | QLOC |
Publishers | |
Sega | |
Release dates | |
Windows | January 28, 2021 |
Reception | |
OpenCritic | 77 |
Taxonomy | |
Monetization | One-time game purchase, Sponsored |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Third-person |
Controls | Direct control |
Genres | Action, Brawler, Mini-games, Open world |
Art styles | Realistic |
Themes | Contemporary, Japan |
Series | Yakuza (Like a Dragon) |
⤏ Go to series page | |
Yakuza 0 | 2018 |
Ryu ga Gotoku Online | 2018 |
Yakuza Kiwami | 2019 |
Yakuza Kiwami 2 | 2019 |
Streets of Kamurocho | 2020 |
Yakuza: Like a Dragon | 2020 |
Yakuza 3 Remastered | 2021 |
Yakuza 4 Remastered | 2021 |
Yakuza 5 Remastered | 2021 |
Yakuza 6: The Song of Life | 2021 |
Judgment (series) | |
Like a Dragon: Ishin! | 2023 |
Like a Dragon Gaiden: The Man Who Erased His Name | 2023 |
Like a Dragon: Infinite Wealth | 2024 |
Yakuza 4 Remastered[Note 1] is a singleplayer third-person open world action game developed by Ryu Ga Gotoku Studio and published by Sega. It is part of the Yakuza (Like a Dragon) series.
The game, which was released on PlayStation 4 in 2019, is a remastered version of Yakuza 4, originally released on PlayStation 3 in 2010. It was ported to PC by QLOC and released on January 28, 2021.
One of the playable characters had to be recasted for the remastered version due to the controversy surrounding the actor who played the character in the original game[1], but the original model and voice performance can be restored via modding.
Remastered version does not include the Answer X Answer minigame from the original Japanese PlayStation 3 release.
The PC version is missing the Pachinko mini-game found in the console versions.[2]
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Remastered Collection also available. | ||||
GOG.com | ||||
Humble Store | ||||
Microsoft Store | Xbox Game Pass for PC | |||
Steam |
Essential improvements
SilentPatch
- Reduces CPU usage.
- Removes a low level keyboard hook potentially causing issues with slow typing speed.
- Fixed a potential random startup crash.
- Fixed several issues related to non-ASCII user names.
- Only works for Steam and GOG version, incompatible with Microsoft Store version, unless sideloading the game files with something like UWPDumper.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | %APPDATA%\Sega\Yakuza4\ |
Microsoft Store | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1105500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Microsoft Store | %LOCALAPPDATA%\Packages\SEGAofAmericaInc.Yakuza4PC_*\SystemAppData\wgs |
Steam | <Steam-folder>\userdata\<user-id>\1105500\remote\ |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/1105500/pfx/[Note 2] |
Transferring Microsoft Store saves to the Steam version
The Microsoft Store save game data location should contain folders which lead to files with hexadecimal names that are either 119KB or 128KB in size.
The 128KB file is the save\system.sys
file in the Steam save game data location.
Each 119KB file is either a savegameX.sav
or a savegameX.clr
(created after beating the game) file in the Steam save game data location, where X
is the index of the save, starting at 1
.
Which Microsoft Store save is which index can be deduced using the "Date modified" property of the file and the in-game save date.
Transfer is done by copying files from the Microsoft Store location to the Steam location and renaming the copied files correctly.
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy | ||
Steam Cloud | ||
Xbox Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | Use Yakuza Collection ultrawide, superwide, multi-monitor fix to remove cutscene 16:9 letterboxing. | ||
Ultra-widescreen | Use Yakuza Collection ultrawide, superwide, multi-monitor fix to remove cutscene 16:9 letterboxing. | ||
4K Ultra HD | |||
Field of view (FOV) | |||
Windowed | |||
Borderless fullscreen windowed | |||
Anisotropic filtering (AF) | Up to 16x. | ||
Anti-aliasing (AA) | FXAA, CMAA, SSAA via Render Scale setting. | ||
Vertical sync (Vsync) | |||
60 FPS | |||
120+ FPS | Capped at 60 FPS. Some scenes are pre-rendered at 30 FPS. Some scenes, like Karaoke scenes for example, are interpolated at 30 FPS. | ||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Ray tracing (RT) |
Depth of field
Disable DoF in cutscenes and first person mode[citation needed] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Forced on | |
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | No on-screen keyboard support for text input. | |
Controller remapping | Left Analog stick can't be rebound | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | ||
---|---|---|
PlayStation button prompts | ||
Light bar support | ||
Adaptive trigger support | ||
DualSense haptic feedback support | ||
Connection modes |
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | Input Method starts to conflict when Gamepad and Keyboard/Mouse Inputs is in use at the same time. |
Steam Input | ||
---|---|---|
Steam Input API support | ||
Hook input (legacy mode) | ||
Official controller preset(s) | Xbox Controllers, DualShock 4, Steam Controller, Nintendo Switch Pro Controller, Generic Controller | |
Steam Controller button prompts | Uses Xbox button prompts | |
Cursor detection |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Music, Special Effects and Cinematics | |
Surround sound | ||
Subtitles | Karaoke lyrics are always shown. | |
Closed captions | ||
Mute on focus lost |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | The English Karaoke Lyrics option is available. If turned off, Japanese Kanji and Romaji lyrics are displayed. If turned on, English lyrics will be displayed. | |||
Traditional Chinese | Traditional Chinese lyrics are displayed in Karaoke. | |||
Japanese | Japanese Kanji lyrics are displayed in Karaoke. Two selectable font types are available. | |||
Korean | Korean lyrics are displayed in Karaoke. | |||
Brazilian Portuguese | Community translation — Brazil Alliance. |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | 2 | Versus Bowling, Billiard, Darts, Golf |
||
LAN play | ||||
Online play |
Issues fixed
The code execution cannot proceed because MFPlat.DLL was not found. Reinstalling the program may fix this problem
- The issue is due to N versions of Windows, because it has no built-in Media Features Pack.
Install Media Feature Pack[citation needed] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 11 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
Shin Ryu Mod Manager (SRMM)
- Mod manager for PC versions of Yakuza (Ryu Ga Gotoku) series games.
- Fully compatible with the Steam, GOG and Microsoft Store/Gamepass releases.
Yakuza 4 Restoration Patch
- Restores licensed music that was cut from the western version of Yakuza 4, as well as higher quality videos from the PS3 version, uncensors certain lines of dialogue in a scene during the game's first chapter, and restores Masayoshi Tanimura's original appearance and Japanese voice.
Use restoration patch[3] |
---|
|
High Resolution Font for Yakuza 4
- Replaces the font in the game with the same official higher resolution text font.
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | |
Processor (CPU) | Intel Core i5-3470 AMD FX-6300 |
Intel Core i7-3770 AMD FX-8350 |
System memory (RAM) | 4 GB | 8 GB |
Hard disk drive (HDD) | 35 GB | |
Video card (GPU) | Nvidia GeForce GTS 450 AMD Radeon HD 6670 1 GB of VRAM DirectX 11 compatible | Nvidia GeForce GTX 760 AMD Radeon HD 7950 2 GB (Nvidia), 3 GB (AMD) of VRAM |
- A 64-bit system is required.
- CPU AVX support is required.
- Runs on Windows 7 and 8.1 despite minimum Operating System requirements
Notes
- ↑ Known as Ryu Ga Gotoku 4: Densetsu wo Tsugumono (Japanese: 龍が如く4 伝説を継ぐもの) in Japan
- ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Games with Steam Cloud support may also store data in
~/.steam/steam/userdata/<user-id>/1105500/
. - Use Wine's registry editor to access any Windows registry paths.
- The app ID (1105500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Masayoshi Tanimura Actor Recast for Yakuza 4 Remaster - Twinfinite - last accessed on June 17, 2023
- ↑ Sega Removed Pachinko Machines From Yakuza 4 And 5 On PC - last accessed on 17 May 2023
- ↑ Verified by User:Jigen123 on 2021-02-04