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Difference between revisions of "Unreal Tournament 2003"

From PCGamingWiki, the wiki about fixing PC games
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{{infobox
+
{{Infobox game
|title          = Unreal Tournament 2003
+
|cover        = Unreal Tournament 2003 Cover.png
|cover          =  
+
|developers  =  
|developer      = Epic Games, Digital Extremes
+
{{Infobox game/row/developer|Epic Games}}
|publisher      = Atari
+
{{Infobox game/row/developer|Digital Extremes}}
|engine        = Unreal Engine 2
+
{{Infobox game/row/porter|Ryan C. Gordon|OS X}}
|release dates = October 1, 2002
+
{{Infobox game/row/porter|Ryan C. Gordon|Linux}}
|steam         =  
+
|publishers  =
|gog            =  
+
{{Infobox game/row/publisher|Infogrames}}
 +
|engines     =  
 +
{{Infobox game/row/engine|Unreal Engine 2}}
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|October 1, 2002}}
 +
{{Infobox game/row/date|Linux|October 1, 2002}}
 +
{{Infobox game/row/date|OS X|June 20, 2003}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|unreal-tournament-2003|86}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, FPS, Shooter }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Space }}
 +
{{Infobox game/row/taxonomy/series            | Unreal }}
 +
|steam appid  =
 +
|gogcom id    =
 +
|hltb        = 10831
 +
|igdb        = unreal-tournament-2003
 +
|lutris      = unreal-tournament-2003
 +
|strategywiki =
 +
|mobygames    = 7364
 +
|wikipedia    = Unreal Tournament 2003
 +
|winehq      = 875
 +
|license      = commercial
 
}}
 
}}
== Patches ==
 
===Official===
 
*[http://www.fileplanet.com/116278/110000/fileinfo/Unreal-Tournament-2003-v2225-Patch Official Patch] Version 2225
 
===Bonus Content===
 
*[http://www.fileplanet.com/119558/110000/fileinfo/Unreal-Tournament-2003-Digital-Extremes-Bonus-Pack-%5Bumod%5D UT2003 DE Bonus Pack] adds 6 new maps.
 
*[http://www.fileplanet.com/121095/120000/fileinfo/Unreal-Tournament-2003-Epic-Bonus-Pack UT2003 Epic Bonus Pack] adds three new gametypes, two new mutators, two additional features and ten new maps.
 
  
==Graphical Tweaks==
+
{{Introduction
The vast majority of graphical tweaks are accomplished by editing the games .ini configuration files with a word editing program such as notepad.
+
|introduction      =  
===Resolution Fix===
 
Go to <code><gameDir>\system</code>. Open <code>ut2003.ini</code>. Find these lines:
 
<pre>FullscreenViewportX=xxxx
 
FullscreenViewportY=xxxx</pre>
 
Change to your desired resolution.
 
===FOV Fix #1===
 
Go to <code><gameDir>\system</code>. Open <code>user.ini</code>. Find these lines:
 
<pre>DesiredFOV=85.000000
 
DefaultFOV=85.000000</pre>
 
Change to your desired FOV. Recommended 95 for a 16:10 resolution, and 102 for a 16:9 display.
 
===FOV Fix #2===
 
Setting the FOV higher than 100 in the user.ini will cause the value to be reset to 100 next time the game is launched. To get a FOV higher than 100, type <code>fov value</code> into the console, replacing the word value with whatever you want your FOV to be.
 
  
==Mods==
+
|release history  =
 +
 
 +
|current state    =
 +
}}
 +
 
 +
'''General information'''
 +
{{mm}} [http://forums.epicgames.com/forums/249-Unreal-Tournament-2003-2004 Official Epic Games Forum]
 +
{{mm}} [http://liandri.beyondunreal.com Liandri Archives] - A dedicated Unreal wiki site that collects information about all the games in the series.
 +
{{mm}} [http://wiki.beyondunreal.com/ Unreal Wiki] - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
 +
{{mm}} [http://wiki.unrealadmin.org/ Unreal Admin Wiki] - A wiki on how to manage Unreal multiplayer servers.
 +
 
 +
==Availability==
 +
{{Availability|
 +
{{Availability/row| Retail |  | disc check, key | {{Removed DRM|SecuROM}} disc check. Disc check was patched out. | | Windows }}
 +
}}
 +
{{ii}} Not sold digitally due to [[Unreal Tournament 2004]] containing most 2003 content.
 +
 
 +
{{DLC|
 +
{{DLC/row| Digital Extremes Bonus Pack | Available for free. See [[#Bonus Content|Bonus Content]].| Windows, OS X, Linux }}
 +
{{DLC/row| Epic Bonus Pack | Available for free. See [[#Bonus Content|Bonus Content]].| Windows, OS X, Linux }}
 +
}}
 +
 
 +
===Demos===
 +
* [https://community.pcgamingwiki.com/files/file/153-unreal-tournament-2003-windows-demo/ Windows] ([https://community.pcgamingwiki.com/files/file/154-unreal-tournament-2003-windows-demo-patch/ Patch])
 +
* [https://community.pcgamingwiki.com/files/file/156-unreal-tournament-2003-os-x-demo/ OS X] ([https://community.pcgamingwiki.com/files/file/157-unreal-tournament-2003-os-x-demo-server-patch/ Dedicated Server Patch])
 +
* [https://community.pcgamingwiki.com/files/file/155-unreal-tournament-2003-linux-demo/ Linux]
 +
 
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} For Windows, the latest version is v2225
 +
{{ii}} For OS X and Linux, the latest version is v2225.3
 +
* [https://community.pcgamingwiki.com/files/file/149-unreal-tournament-2003-windows-patch/ Windows]
 +
* [https://community.pcgamingwiki.com/files/file/151-unreal-tournament-2003-os-x-patch/ OS X]
 +
* [https://community.pcgamingwiki.com/files/file/152-unreal-tournament-2003-linux-patch/ Linux]
 +
 
 +
===Official bonus content===
 +
* [https://community.pcgamingwiki.com/files/file/145-unreal-tournament-2003-digital-extremes-bonus-pack-ut2mod/ Digital Extremes Bonus Pack] - Adds 6 new maps. If there are issues using the UT2MOD version, a [https://community.pcgamingwiki.com/files/file/146-unreal-tournament-2003-digital-extremes-bonus-pack-no-ut2mod/ No UT2MOD version] is available.
 +
* [https://community.pcgamingwiki.com/files/file/147-unreal-tournament-2003-epic-bonus-pack/ Epic Bonus Pack] - Adds three new gametypes, two new mutators, two additional features and ten new maps.
 +
 
 +
==Game data==
 +
{{Image|Unreal Tournament 2003 General.png|In-game general settings.}}
 +
{{Image|Unreal Tournament 2003 Player.png|In-game player settings.}}
 +
{{Image|Unreal Tournament 2003 HUD.png|In-game HUD settings.}}
 +
 
 +
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{p|game}}\System\*.ini}}
 +
{{Game data/config|OS X|}}
 +
{{Game data/config|Linux|{{p|linuxhome}}/.ut2003/*.ini}}
 +
}}
 +
{{ii}} {{file|UT2003.ini}} contains general settings.
 +
{{ii}} {{file|User.ini}} contains FOV and other settings.
 +
{{XDG|unknown}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|game}}\Saves\}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|}}
 +
}}
 +
 
 +
==Video==
 +
{{Image|Unreal Tournament 2003 General Video.png|In-game general video settings.}}
 +
{{Image|Unreal Tournament 2003 Advanced Video.png|In-game advanced video settings.}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/unreal-tournament-2003
 +
|widescreen wsgf award      = silver
 +
|multimonitor wsgf award    = unsupported
 +
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = hackable
 +
|widescreen resolution notes= See [[#Widescreen resolution|Widescreen resolution]].
 +
|multimonitor              = false
 +
|multimonitor notes        =
 +
|ultrawidescreen            = unknown
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = unknown
 +
|4k ultra hd notes          =
 +
|fov                        = hackable
 +
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = false
 +
|borderless windowed notes  =
 +
|anisotropic                = false
 +
|anisotropic notes          =
 +
|antialiasing              = false
 +
|antialiasing notes        =
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 +
|vsync                      = false
 +
|vsync notes                =
 +
|60 fps                    = unknown
 +
|60 fps notes              =
 +
|120 fps                    = unknown
 +
|120 fps notes              =
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 
 +
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
 +
{{Fixbox|description=Set in ut2003.ini|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|ut2003.ini}}.
 +
# Under [WinDrv.WindowsClient], change <code>FullscreenViewportX=</code> and <code>FullscreenViewportY=</code> to the desired resolution.
 +
# Save your changes.
 +
}}
 +
 
 +
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
 +
{{ii}} FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type <code>fov ###</code> with the FOV you want.
 +
 
 +
{{Fixbox|description=Set in user.ini|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|user.ini}}.
 +
# Change <code>DesiredFOV=</code> and <code>DefaultFOV=85</code> to the desired FOV and save the changes.
 +
{{ii}} Recommended settings: <code>95</code> for 16:10, <code>102</code> for 16:9.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Unreal Tournament 2003 Controls.png|In-game control settings.}}
 +
{{Image|Unreal Tournament 2003 Remapping.png|In-game key map settings.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = true
 +
|acceleration option notes =
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = true
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  =
 +
|full controller          = false
 +
|full controller notes    =
 +
|controller remap          = hackable
 +
|controller remap notes    = Needs to be mapped via User.ini.
 +
|controller sensitivity    = false
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = hackable
 +
|invert controller y-axis notes= Needs to be set via User.ini.
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  =
 +
|other button prompts      = false
 +
|other button prompts notes=
 +
|controller hotplug        = false
 +
|controller hotplug notes  =
 +
|haptic feedback          = false
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
}}
 +
 
 +
==Audio==
 +
{{Image|Unreal Tournament 2003 Audio.png|In-game audio settings.}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    =
 +
|surround sound          = true
 +
|surround sound notes    = Up to 7.0 output with [[Glossary:Sound card#DirectSound hardware path|DirectSound3D restoration software]] or [[Glossary:Sound card#Set up OpenAL|OpenAL.]]
 +
|subtitles                = false
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = always on
 +
|mute on focus lost notes =
 +
|eax support              = true
 +
|eax support notes        = EAX 3 (via OpenAL)<ref>{{Refurl|url=https://web.archive.org/web/20081118070841/http://connect.creativelabs.com/developer/Gaming/EAX_QA.pdf#page=14|title=EAX Quality Assurance - A Guide to Testing Positional Audio and EAX (retrieved)|date=May 2023}}</ref><br />{{++}} Supports EAX Unified<ref>{{Refurl|url=https://web.archive.org/web/20041016141300/http://www.3dsoundsurge.com/features/articles/APIs/APIs-p4.html|title=3DsoundSurge: Gamer's Guide to 3D sound and reverb APIs (retrieved)|date=May 2023}}</ref>
 +
|royalty free audio      = always on
 +
|royalty free audio notes =
 +
}}
 +
{{ii}}''DefOpenAL32.dll'' works as DirectSound3D driver which can be used with [[DSOAL]] to restore EAX.
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = false
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          =
 +
|local play players  =
 +
|local play modes    =
 +
|local play notes    =
 +
|lan play            = true
 +
|lan play players    = 64
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = false
 +
|online play players  = 64
 +
|online play modes    =
 +
|online play notes    =
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 
 +
{{Network/Connections
 +
|matchmaking        = false
 +
|matchmaking notes  =
 +
|p2p                = true
 +
|p2p notes          =
 +
|dedicated          = true
 +
|dedicated notes    =
 +
|self-hosting      = true
 +
|self-hosting notes =
 +
|direct ip          = hackable
 +
|direct ip notes    = Open the console ({{key|~}}) and enter <code>open</code> followed by the IP and port.
 +
}}
 +
 
 +
{{Network/Ports
 +
|tcp  = 7777-7788, 27900, 42292
 +
|udp  = 7777-7788, 27900, 42292
 +
|upnp = unknown
 +
}}
 +
 
 +
==Other information==
 +
===API===
 +
{{API
 +
|direct3d versions      = 8.1b
 +
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          = true
 +
|software mode notes    = via official patch
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = false
 +
|windows exe notes      =
 +
|mac os x powerpc app  = true
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux powerpc app      = unknown
 +
|linux arm app          = unknown
 +
|linux executable notes =
 +
}}
 +
 
 +
===Middleware===
 +
{{Middleware
 +
|physics          =
 +
|physics notes    =
 +
|audio            = OpenAL
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      = GameSpy
 +
|multiplayer notes=
 +
}}
 +
 
 +
===Mods===
 
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.
 
Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.
  
 
+
====Maps====
===Maps===
 
 
Maps are custom levels that are created using mod tools or editors.
 
Maps are custom levels that are created using mod tools or editors.
*[http://www.fileplanet.com/132249/130000/fileinfo/Community-Bonus-Pack-%2703 Community Bonus Pack '03]
+
* [https://community.pcgamingwiki.com/files/file/158-unreal-tournament-2003-community-bonus-pack-2003/ Community Bonus Pack 2003] - Comes with 18 new maps and the Angel Fire Mutator Pack.
  
==Useful Links==
+
==System requirements==
*[http://forums.steampowered.com/forums/forumdisplay.php?f=377 Steam] only has a forum for the entire Unreal series rather than Unreal Tournament 2003 itself. Contains useful information and tutorials for installing mods and custom maps for all Unreal games.
+
{{System requirements
*[https://en.wikipedia.org/wiki/Unreal_Tournament_2003 Wikipedia's article] about Unreal Tournament 2003 which is more about basic information about the game, it's development, story and plot.
+
|OSfamily = Windows
*[http://widescreengamingforum.com/dr/unreal-tournament-2003 Widescreen Gaming Forum's] wiki article about widescreen and multimonitor support.
+
|minOS    = 98, ME, 2000, XP
 +
|minCPU  = Intel Pentium III 733 MHz
 +
|minCPU2  = AMD Athlon 733 MHz
 +
|minRAM  = 128 MB
 +
|minHD    = 3 GB
 +
|minVRAM  = 16 MB
 +
|minGPU  = TNT2, Kyro II, Voodoo 3, G400, Radeon 7000
 +
|minDX    = 8.1b
  
==System Requirements==
+
|recOS    = 98, Me, 2000, XP
{{SysReq
+
|recCPU  = Intel Pentium 4 1 GHz
|minOS = Microsoft Windows® 2000/XP
+
|recCPU2  = AMD Athlon 1 GHz
|minproc = Pentium III or AMD Athlon 1.0 GHz processor
+
|recRAM  = 256 MB
|minmem = 128 MB
+
|recHD    =
|minGPU1 = 64 MB of video memory and DirectX® version 9.0b or higher
+
|recVRAM  = 128 MB
 +
|recGPU  = GeForce2
 +
|recDX    =  
 
}}
 
}}
  
[[Category:Game]]
+
{{References}}
 
 
{{Stub}}
 

Latest revision as of 21:33, 28 July 2023

Unreal Tournament 2003
Unreal Tournament 2003 cover
Developers
Epic Games
Digital Extremes
macOS (OS X) Ryan C. Gordon
Linux Ryan C. Gordon
Publishers
Infogrames
Engines
Unreal Engine 2
Release dates
Windows October 1, 2002
Linux October 1, 2002
macOS (OS X) June 20, 2003
Reception
Metacritic 86
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter
Themes Sci-fi, Space
Series Unreal
Unreal Tournament 2003 on HowLongToBeat
Unreal Tournament 2003 on IGDB
Unreal Tournament 2003 on MobyGames
Unreal Tournament 2003 on Wikipedia
Unreal
Unreal 1998
Unreal Tournament 1999
Unreal Tournament 2003 2002
Unreal II: The Awakening 2003
Unreal Tournament 2004 2004
Unreal Tournament 3 2007
Unreal Tournament 4 Cancelled

Warnings

The Mac OS X version of this game does not work on Mac OS X Lion (version 10.7) or later due to the removal of support for PowerPC apps.
GameSpy online services have been shut down (see Network for solutions).

Unreal Tournament 2003 is a singleplayer and multiplayer first-person action, FPS and shooter game in the Unreal series.

General information

Official Epic Games Forum
Liandri Archives - A dedicated Unreal wiki site that collects information about all the games in the series.
Unreal Wiki - A wiki on how to use Unreal Editor, UnrealScript and other technical aspects of Unreal Engine.
Unreal Admin Wiki - A wiki on how to manage Unreal multiplayer servers.

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
CD key
SecuROM DRM disc check. Disc check was patched out.
Windows
Not sold digitally due to Unreal Tournament 2004 containing most 2003 content.

DLC and expansion packs

Name Notes
Digital Extremes Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux
Epic Bonus Pack Available for free. See Bonus Content.
Windows
macOS (OS X)
Linux

Demos

Essential improvements

Patches

For Windows, the latest version is v2225
For OS X and Linux, the latest version is v2225.3

Official bonus content

Game data

In-game general settings.
In-game general settings.
In-game player settings.
In-game player settings.
In-game HUD settings.
In-game HUD settings.

Configuration file(s) location

System Location
Windows <path-to-game>\System\*.ini[Note 1]
macOS (OS X)
Linux $HOME/.ut2003/*.ini
UT2003.ini contains general settings.
User.ini contains FOV and other settings.
It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.

Save game data location

System Location
Windows <path-to-game>\Saves\[Note 1]
macOS (OS X)
Linux

Video

In-game general video settings.
In-game general video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State WSGF Notes
Widescreen resolution
See Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
See the glossary page for potential workarounds.
60 FPS and 120+ FPS

Widescreen resolution

Set in ut2003.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open ut2003.ini.
  3. Under [WinDrv.WindowsClient], change FullscreenViewportX= and FullscreenViewportY= to the desired resolution.
  4. Save your changes.

Field of view (FOV)

FOV higher than 100 will reset to 100 when the game is launched; for these values open the console and type fov ### with the FOV you want.
Set in user.ini[citation needed]
  1. Go to the configuration file(s) location.
  2. Open user.ini.
  3. Change DesiredFOV= and DefaultFOV=85 to the desired FOV and save the changes.
Recommended settings: 95 for 16:10, 102 for 16:9.

Input

In-game control settings.
In-game control settings.
In-game key map settings.
In-game key map settings.

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Surround sound
Up to 7.0 output with DirectSound3D restoration software or OpenAL.
Subtitles
Closed captions
Mute on focus lost
EAX support
EAX 3 (via OpenAL)[1]
Supports EAX Unified[2]
Royalty free audio
DefOpenAL32.dll works as DirectSound3D driver which can be used with DSOAL to restore EAX.

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
64
Online play
64 GameSpy services have been shut down;[3] see GameSpy for workarounds.

Connection types

Type Native Notes
Matchmaking
Peer-to-peer
Dedicated
Self-hosting
Direct IP
Open the console (~) and enter open followed by the IP and port.

Ports

Protocol Port(s) and/or port range(s)
TCP 7777-7788, 27900, 42292
UDP 7777-7788, 27900, 42292
Universal Plug and Play (UPnP) support status is unknown.

Other information

API

Technical specs Supported Notes
Direct3D 8.1
Software renderer
via official patch
ExecutablePPC 32-bit 64-bit Notes
Windows
macOS (OS X)
Linux

Middleware

Middleware Notes
Audio OpenAL
Multiplayer GameSpy

Mods

Various modifications, custom content such as characters, maps, plugins, and total-conversion mods can be downloaded and installed for Unreal Tournament 2003.

Maps

Maps are custom levels that are created using mod tools or editors.

System requirements

Windows
Minimum Recommended
Operating system (OS) 98, ME, 2000, XP
Processor (CPU) Intel Pentium III 733 MHz
AMD Athlon 733 MHz
System memory (RAM) 128 MB
Hard disk drive (HDD) 3 GB
Video card (GPU) TNT2, Kyro II, Voodoo 3, G400, Radeon 7000
16 MB of VRAM
DirectX 8.1b compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References