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Difference between revisions of "Trine"

From PCGamingWiki, the wiki about fixing PC games
m (Robot: Cosmetic changes)
m (Added Czech lang)
 
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{{infobox
+
{{disambig|the original release|the Enchanted Edition with [[Trine 2]] engine|[[Trine Enchanted Edition]]}}
|cover         = Trine.png
+
{{Infobox game
|developer     = [[Wikipedia:Frozenbyte|Frozenbyte]]
+
|cover       = Trine cover.png
|publisher     = [[Wikipedia:Frozenbyte|Frozenbyte]]
+
|developers  =
|release dates = <sup>PC</sup>July 3, 2009
+
{{Infobox game/row/developer|Frozenbyte}}
|steam         = 35700
+
{{Infobox game/row/porter|Alternative Games|OS X}}
|gog            = trine
+
{{Infobox game/row/porter|Alternative Games|Linux}}
 +
|publishers  =
 +
|engines     =  
 +
|release dates=  
 +
{{Infobox game/row/date|Windows|July 3, 2009}}
 +
{{Infobox game/row/date|OS X|November 2, 2010}}
 +
{{Infobox game/row/date|Linux|April 12, 2011}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|trine|80}}
 +
{{Infobox game/row/reception|OpenCritic||}}
 +
{{Infobox game/row/reception|IGDB|trine|85}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase }}
 +
{{Infobox game/row/taxonomy/microtransactions | None }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer, Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | Scrolling, Side view }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Platform, Puzzle }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Stylized }}
 +
{{Infobox game/row/taxonomy/themes            | Fantasy, Medieval }}
 +
{{Infobox game/row/taxonomy/series            | Trine }}
 +
|steam appid  = 35700
 +
|steam appid side =
 +
|gogcom id    = 1207659020
 +
|gogcom id side =
 +
|official site= http://trine-thegame.com/site/
 +
|hltb        = 10651
 +
|igdb        =
 +
|strategywiki = Trine
 +
|mobygames    = 41466
 +
|wikipedia    = Trine (video game)
 +
|winehq      = 9925
 +
|license      = commercial
 
}}
 
}}
  
Trine has very modest system requirements. However, the game itself is fairly CPU intensive, and acceptable performance requires a dual core processor or above to run smoothly.
+
{{Introduction
 +
|introduction      =
  
= Windows =
+
|release history  =  
== Compatibility ==
 
''Trine does not run on most Intel integrated graphics chipsets.''
 
  
== System Requirements ==
+
|current state    =
{{SysReq
+
}}
|OSfamily = Windows
+
 
|minOS = Windows XP
+
'''General information'''
|recOS = Windows 7
+
{{GOG.com links|1207659020|trine_series|for game series}}
|minproc = 2.0 GHz
+
{{mm}} [https://steamcommunity.com/app/35700/discussions/ Steam Community Discussions]
|recproc = Dual Core
+
{{mm}} [https://trine.fandom.com/ Unofficial Trine wiki]
|minmem = 512 MB
+
 
|recmem = 1 GB
+
==Availability==
|minHD = 600 MB free
+
{{Availability|
|minGPU1 = Radeon X800 or GeForce 6800
+
{{Availability/row| Retail | | disc | {{DRM|SecuROM|7}}. Russian copies use {{DRM|StarForce|5}}. | | Windows}}
|recGPU1 = Radeon X800 or GeForce 6800 or better
+
{{Availability/row|1= official |2= http://trine-thegame.com/site/index.php?page=buy |3=DRM-free |4= |5=Steam | 6=Windows, OS X, Linux}}
 +
{{Availability/row| GOG.com | trine_enchanted_edition | DRM-free | | | Windows, OS X, Linux}}
 +
{{Availability/row| Humble | trine | DRM-free | | Steam | Windows, OS X, Linux}}
 +
{{Availability/row| MacApp | id411903084 | MacApp | | | OS X}}
 +
{{Availability/row| Steam | 35700 | Steam | | | Windows, OS X, Linux}}
 +
{{Availability/row| Amazon | B003QTD70C | unknown | | | Windows | unavailable }}
 +
{{Availability/row| Origin | trine/trine/standard-edition | Origin |  |  | Windows | unavailable }}
 +
}}
 +
{{ii}} Most places sell the game alongside [[Trine Enchanted Edition]].<ref>[https://www.frozenbyte.com/2014/07/enchanted-enchanted/ Enchanted? Enchanted! | Frozenbyte]</ref>
 +
{{++}} The demo is available on Steam and the [http://trine-thegame.com/site/ official site]
 +
 
 +
==Essential improvements==
 +
===Patches===
 +
{{ii}} The latest patch for the game can be found [https://web.archive.org/web/20120423045755/http://trine-thegame.com/patches/Trine_Patch_109.exe here]. It might be necessary for some versions of the game.
 +
 
 +
===Skip intro videos===
 +
{{Fixbox|description=Skip intro videos|ref={{cn|date=October 2017}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open {{file|options.txt}}.
 +
# Change <code>menu_logo_video_enabled = 1</code> to <code>menu_logo_video_enabled = 0</code>.
 +
}}
 +
 
 +
==Game data==
 +
===Configuration file(s) location===
 +
{{Game data|
 +
{{Game data/config|Windows|{{p|game}}\config}}
 +
{{Game data/config|OS X|}}
 +
{{Game data/config|Linux|{{p|linuxhome}}/.frozenbyte/trine/}}
 +
}}
 +
{{XDG|false}}
 +
 
 +
===Save game data location===
 +
{{Game data|
 +
{{Game data/saves|Windows|{{p|game}}\profiles}}
 +
{{Game data/saves|OS X|}}
 +
{{Game data/saves|Linux|{{p|linuxhome}}/.frozenbyte/trine/}}
 +
}}
 +
{{--}} Game progress is only saved in-between levels, due to a technical limitation in the game engine.<ref>{{Refurl|url=https://steamcommunity.com/app/35700/discussions/0/828934913091348193/#c828940351625708073|title=Save Points? :: Trine General Discussions|date=May 2023}}</ref>
 +
 
 +
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 +
{{Save game cloud syncing
 +
|discord                  =
 +
|discord notes            =
 +
|epic games launcher      =
 +
|epic games launcher notes =
 +
|gog galaxy                = false
 +
|gog galaxy notes          =
 +
|origin                    = true
 +
|origin notes              =
 +
|steam cloud              = true
 +
|steam cloud notes        =
 +
|ubisoft connect          =
 +
|ubisoft connect notes    =
 +
|xbox cloud                =
 +
|xbox cloud notes          =
 +
}}
 +
 
 +
==Video==
 +
{{Image|Trine launcher.PNG|Launcher.}}
 +
{{Image|Trine launcher adv.PNG|Advanced launcher options}}
 +
{{Image|Trine general settings.jpg|In-game general settings}}
 +
{{Video
 +
|wsgf link                  = https://www.wsgf.org/dr/trine
 +
|widescreen wsgf award      = silver
 +
|multimonitor wsgf award    = silver
 +
|ultrawidescreen wsgf award = incomplete
 +
|4k ultra hd wsgf award    = incomplete
 +
|widescreen resolution      = true
 +
|widescreen resolution notes=
 +
|multimonitor              = true
 +
|multimonitor notes        = Most of the HUD stretches, but the cursor doesn't.<br>The game possibly won't run with 4x AA.
 +
|ultrawidescreen            = unknown
 +
|ultrawidescreen notes      =
 +
|4k ultra hd                = true
 +
|4k ultra hd notes          =
 +
|fov                        = n/a
 +
|fov notes                  =
 +
|windowed                  = true
 +
|windowed notes            =
 +
|borderless windowed        = hackable
 +
|borderless windowed notes  = See [[#Borderless fullscreen windowed|Borderless fullscreen windowed]].
 +
|anisotropic                = true
 +
|anisotropic notes          =
 +
|antialiasing              = true
 +
|antialiasing notes        =
 +
|vsync                      = true
 +
|vsync notes                =
 +
|60 fps                    = true
 +
|60 fps notes              = Frame rate is capped at 66 FPS.
 +
|120 fps                    = hackable
 +
|120 fps notes              = Use the <code>-render_max_fps 0</code> [[Glossary:Command line arguments|command line argument]].
 +
|hdr                        = unknown
 +
|hdr notes                  =
 +
|color blind                = unknown
 +
|color blind notes          =
 +
}}
 +
 
 +
===[[Glossary:Borderless fullscreen windowed|Borderless fullscreen windowed]]===
 +
{{Fixbox|description=Borderless fullscreen windowed|ref={{cn|date=July 2016}}|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>options.txt</code>.
 +
# Find and change the following three lines
 +
#* <code>maximize_window = 0</code> to <code>1</code>.
 +
#* <code>windowed = 0</code> to <code>1</code>.
 +
#* <code>window_titlebar = 1</code> to <code>0</code>.
 +
# Save the file.
 +
}}
 +
 
 +
==Input==
 +
{{Image|Trine Remapping.png|In-game key/button map settings.}}
 +
{{Input
 +
|key remap                = true
 +
|key remap notes          =
 +
|acceleration option      = n/a
 +
|acceleration option notes =
 +
|mouse sensitivity        = unknown
 +
|mouse sensitivity notes  =
 +
|mouse menu                = true
 +
|mouse menu notes          =
 +
|invert mouse y-axis      = n/a
 +
|invert mouse y-axis notes =
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 +
|controller support        = true
 +
|controller support notes  = Xbox controllers are supported, with [https://frozenbyte.com/board/viewtopic.php?f=15&t=1742 a mod available for using the Wii's motion controller].
 +
|full controller          = false
 +
|full controller notes    =
 +
|controller remap          = true
 +
|controller remap notes    =
 +
|controller sensitivity    = unknown
 +
|controller sensitivity notes=
 +
|invert controller y-axis  = n/a
 +
|invert controller y-axis notes=
 +
|xinput controllers        = unknown
 +
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4              = unknown
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes  =
 +
|light bar support        = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =  
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = unknown
 +
|other controllers notes  =
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = unknown
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = unknown
 +
|simultaneous input notes  =
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =
 +
}}
 +
{{ii}} If you are having issues with Trine not picking up your mouse, be sure to try disabling Vsync in the launcher.
 +
 
 +
==Audio==
 +
{{Image|Trine audio.jpg|Audio settings}}
 +
{{Audio
 +
|separate volume          = true
 +
|separate volume notes    = Music, Ambient, Effects, Speech
 +
|surround sound          = false
 +
|surround sound notes    = Game basically outputs stereo sound<ref>[https://web.archive.org/web/20141205080351/http://forums.steampowered.com/forums/showthread.php?t=1950361 5.1 surround ? - Steam Users' Forums](retrieved)</ref> <br />LFE channel might require [[Glossary:Sound#EAX|DS3D]]<ref>{{Refurl|url=https://frozenbyte.com/board/viewtopic.php?f=15&t=2557#p13201|title=EAX in Trine • Frozenbyte Community|date=9 June 2023}}</ref>
 +
|subtitles                = true
 +
|subtitles notes          =
 +
|closed captions          = false
 +
|closed captions notes    =
 +
|mute on focus lost      = false
 +
|mute on focus lost notes =
 +
|eax support              = true
 +
|eax support notes        =
 +
}}
 +
 
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Czech
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    = Fan translation. [http://mrazikovycestiny.cz/preklady/doc_download/109-trine link #1] or [https://github.com/hornster02/Trine-2009-CZ link #2]
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Finnish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = French
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = German
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Italian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Portuguese
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Romanian
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    = In-game official localization
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Russian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://enpy.net/forum/files/file/52-trine/ Fan translation by «ENPY Studio»]
 +
|fan      = true
 +
}}
 +
{{L10n/switch
 +
|language  = Spanish
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
{{L10n/switch
 +
|language  = Turkish
 +
|interface = true
 +
|audio    = false
 +
|subtitles = true
 +
|notes    =
 +
|fan      =
 +
}}
 +
}}
 +
 
 +
==Network==
 +
{{Network/Multiplayer
 +
|local play          = true
 +
|local play players  = 3
 +
|local play modes    = Co-op
 +
|local play notes    =
 +
|lan play            = false
 +
|lan play players    =
 +
|lan play modes      =
 +
|lan play notes      =
 +
|online play          = false
 +
|online play players  =
 +
|online play modes    =
 +
|online play notes    = [[Trine Enchanted Edition]] has online co-op.
 +
|asynchronous        =
 +
|asynchronous notes  =
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = G3D
 +
|vorpx notes                = Officially supported game, see [https://www.vorpx.com/supported-games/ official vorpx game list].
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    =
 +
|trackir notes              =
 +
|tobii eye tracking          =
 +
|tobii eye tracking notes    =
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =
 +
}}
 +
 
 +
==Issues fixed==
 +
===Run the game at screen refresh rate===
 +
{{--}} Fullscreen mode defaults to 60&nbsp;Hz, even if the screen refresh rate is set higher than that.
 +
 
 +
{{Fixbox|description=Set refresh rate manually|ref={{cn|date=March 2017}}|fix=
 +
Use the <code>-refresh_rate_override 120</code> [[Glossary:Command line arguments|command line argument]], where <code>120</code> is the screen refresh rate.
 
}}
 
}}
  
= Mac =
+
===Co-op unable to detect multiple control types===
== Compatibility ==
+
{{Fixbox|description=Enable multiple mice and keyboards|ref={{cn|date=July 2016}}|fix=
''The game does not run on Intel graphics solutions (such as MacBooks from 2006-2008) with the only exception being the new MacBook Pro 2011 models. The game does run on most Macs from 2009 onwards that have a distinct graphics chip (NVIDIA/ATI). Macs with NVIDIA GeForce 9400M or ATI Radeon X1600 graphics may not achieve smooth gameplay.''
+
# Open the Launcher
== System Requirements ==
+
# Go to the advanced menu
{{SysReq
+
# Make sure that you have "enable multiple mice and keyboards" checked.
|OSfamily = Mac
 
|minOS = OS X version Leopard 10.5.8
 
|recOS = OS X version Leopard 10.5.8 or later
 
|minproc = Intel Mac
 
|recproc = Intel Mac
 
|minmem = 1 GB
 
|recmem = 1+ GB
 
|minHD =600 MB free
 
|minGPU1 = OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA)
 
|recGPU1 = OpenGL 2.0 compatible video card with 256 MB shared or dedicated RAM (ATI or NVIDIA) or better
 
 
}}
 
}}
 +
{{Fixbox|description=Edit options.txt|ref={{cn|date=July 2016}}|fix=
 +
# If that does not fix the problem, go to the Trine folder.
 +
# Open the config folder, and then open <code>options.txt</code> in a text editor
 +
# In that file, you should find something like this:
  
= General Information =
+
<pre>
== Controller Support ==
+
player1_keyboard_ID = 0
Xbox controllers are supported, with [http://frozenbyte.com/board/viewtopic.php?f=15&t=1742 a mod available for using the Wii's motion controller].
+
player1_mouse_ID = 0
 +
player2_keyboard_ID = 1
 +
player2_mouse_ID = 1
 +
player3_keyboard_ID = 2
 +
player3_mouse_ID = 2
 +
</pre>
 +
 
 +
'''Notes'''
 +
{{ii}} You can now manually assign mice and keyboards to the correct players by changing the ID numbers. You may have to open and close the game a few times, testing the controls each time, to determine which numbers refer to which mice and keyboards. Be aware that the ID numbers may not perfectly match up as 0's for player 1 and 1's for player 2, etc., as in this example. You may want, for instance, player 1 to have keyboard 2 and mouse 0, depending on what numbers your computer has assigned to which devices.  
 +
}}
  
== Graphical Tweaks ==
+
==Other information==
=== Vsync Tweak ===
+
===API===
By default, Trine's vsync setting will run the game at 24Hz when enabled, rather than the actual refresh rate of the display. To achieve a higher vsync rate using the Steam version of the game, edit the configuration file found here:
+
{{API
   <your steam install folder>\steamapps\common\trine\config\options.txt
+
|direct3d versions      = 9.0c
adding the following line with the Display section:
+
|direct3d notes        =
   refresh_rate_override = <your refresh rate, e.g. 60 for 60Hz>
+
|directdraw versions    =
and then make the file read-only. If you do not change the file to be read-only, your settings will be overwritten when Trine launches. Note that making this file read-only will prevent any other setting changes from working, so you should perform this tweak after configuring everything else.
+
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes   =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = true
 +
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app   = unknown
 +
|macos intel 32-bit app = true
 +
|macos intel 64-bit app = false
 +
|macos arm app          = unknown
 +
|macos app notes        =
 +
|linux 32-bit executable= true
 +
|linux 64-bit executable= false
 +
|linux executable notes =
 +
}}
  
== Issues and Fixes ==
+
===Middleware===
 +
{{Middleware
 +
|physics          = PhysX
 +
|physics notes    =
 +
|audio            = FMOD
 +
|audio notes      =
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =
 +
|cutscenes        =
 +
|cutscenes notes  =
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        =
 +
|anticheat notes  =
 +
}}
  
=== Local Co-op cannot detect multiple keyboards and mice or pairs them incorrectly ===
+
==System requirements==
 +
{{System requirements
 +
|OSfamily = Windows
  
First, open the Launcher, go to the advanced menu, and make sure that you have "enable multiple mice and keyboards" checked. This is unchecked by default.
+
|minOS    = XP
 +
|minCPU  = 2.0 GHz
 +
|minRAM  = 512 MB
 +
|minHD    = 700 MB
 +
|minGPU  = ATI Radeon X800
 +
|minGPU2  = Nvidia GeForce 6800
  
If that does not fix the problem, go to your Trine folder. Open the config folder, and then open options.txt. In that file, you should find something like this:
+
|recCPU  = Dual Core
 +
|recRAM  = 1 GB
 +
}}
  
player1_keyboard_ID = 0
+
{{System requirements
player1_mouse_ID = 0
+
|OSfamily = OS X
player2_keyboard_ID = 1
 
player2_mouse_ID = 1
 
player3_keyboard_ID = 2
 
player3_mouse_ID = 2
 
  
You can now manually assign mice and keyboards to the correct players by changing the ID numbers. You may have to open and close the game a few times, testing the controls each time, to determine which numbers refer to which mice and keyboards. Be aware that the ID numbers may not perfectly match up as 0's for player 1 and 1's for player 2, etc, as in this example. You may want, for instance, player 1 to have keyboard 2 and mouse 0, depending on what numbers your computer has assigned to which devices.
+
|minOS    = 10.5.8
 +
|minCPU  = Intel
 +
|minRAM  = 1 GB
 +
|minHD    = 700 MB
 +
|minVRAM  = 256 MB
 +
|minOGL  = 2.0
 +
}}
  
== Useful Links ==
+
{{System requirements
[http://trine-thegame.com/site/ Official Website]
+
|OSfamily = Linux
  
== See Also ==
+
|minOS    = 2.6 Kernel
* [[Trine 2]]
+
|minCPU  = 2 GHz
 +
|minRAM  = 512 MB
 +
|minHD    = 700 MB
 +
|minGPU  = ATI Radeon X800
 +
|minGPU2  = Nvidia GeForce 6800
 +
}}
 +
{{ii}} Trine does not run on most Intel integrated graphics chipsets.
  
[[Category:Game]]
+
{{References}}
[[Category:Windows]]
 
[[Category:Mac]]
 
[[Category:Linux]]
 

Latest revision as of 19:34, 14 March 2024

This page is for the original release. For the Enchanted Edition with Trine 2 engine, see Trine Enchanted Edition.

Trine
Trine cover
Developers
Frozenbyte
macOS (OS X) Alternative Games
Linux Alternative Games
Release dates
Windows July 3, 2009
macOS (OS X) November 2, 2010
Linux April 12, 2011
Reception
Metacritic 80
IGDB 85
Taxonomy
Monetization One-time game purchase
Microtransactions None
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives Scrolling, Side view
Controls Direct control
Genres Platform, Puzzle
Art styles Stylized
Themes Fantasy, Medieval
Series Trine
Trine on HowLongToBeat
Trine on IGDB
Trine guide on StrategyWiki
Trine on MobyGames
Trine on Wikipedia
Trine
Trine 2009
Trine 2 2011
Trine Enchanted Edition 2014
Trine 3: The Artifacts of Power 2015
Trine 4: The Nightmare Prince 2019
Trine 5: A Clockwork Conspiracy 2023

Warnings

The macOS (OS X) version of this game does not work on macOS Catalina (version 10.15) or later due to the removal of support for 32-bit-only apps.

Trine is a singleplayer and multiplayer scrolling and side view platform and puzzle game in the Trine series.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions
Unofficial Trine wiki

Availability

Source DRM Notes Keys OS
Retail
Disc check (requires the CD/DVD in the drive to play)
SecuROM 7 DRM. Russian copies use StarForce 5 DRM.
Windows
Official website
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
GOG.com
DRM-free
Windows
macOS (OS X)
Linux
Humble Store
DRM-free
Icon overlay.png
Windows
macOS (OS X)
Linux
Mac App Store
Icon overlay.png
macOS (OS X)
Steam
Icon overlay.png
Windows
macOS (OS X)
Linux
Amazon.com (unavailable)
DRM details are not known
Windows
Origin (unavailable)
Origin
Windows
Most places sell the game alongside Trine Enchanted Edition.[1]
The demo is available on Steam and the official site

Essential improvements

Patches

The latest patch for the game can be found here. It might be necessary for some versions of the game.

Skip intro videos

Skip intro videos[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Change menu_logo_video_enabled = 1 to menu_logo_video_enabled = 0.

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\config[Note 1]
macOS (OS X)
Linux $HOME/.frozenbyte/trine/
This game does not follow the XDG Base Directory Specification on Linux.

Save game data location

System Location
Windows <path-to-game>\profiles[Note 1]
macOS (OS X)
Linux $HOME/.frozenbyte/trine/
Game progress is only saved in-between levels, due to a technical limitation in the game engine.[2]

Save game cloud syncing

System Native Notes
GOG Galaxy
Origin
Steam Cloud

Video

Launcher.
Launcher.
Advanced launcher options
Advanced launcher options
In-game general settings
In-game general settings

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Most of the HUD stretches, but the cursor doesn't.
The game possibly won't run with 4x AA.
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Anti-aliasing (AA)
Vertical sync (Vsync)
60 FPS
Frame rate is capped at 66 FPS.
120+ FPS
Use the -render_max_fps 0 command line argument.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Borderless fullscreen windowed

Borderless fullscreen windowed[citation needed]
  1. Go to the configuration file(s) location.
  2. Open options.txt.
  3. Find and change the following three lines
    • maximize_window = 0 to 1.
    • windowed = 0 to 1.
    • window_titlebar = 1 to 0.
  4. Save the file.

Input

In-game key/button map settings.
In-game key/button map settings.

If you are having issues with Trine not picking up your mouse, be sure to try disabling Vsync in the launcher.

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Music, Ambient, Effects, Speech
Surround sound
Game basically outputs stereo sound[3]
LFE channel might require DS3D[4]
Subtitles
Closed captions
Mute on focus lost
EAX support

Localizations

Language UI Audio Sub Notes
English
Czech
Fan translation. link #1 or link #2
Finnish
French
German
Italian
Portuguese
Romanian
Russian
In-game official localization
Russian
Fan translation by «ENPY Studio»
Spanish
Turkish

Network

Multiplayer types

Type Native Players Notes
Local play
3 Co-op
LAN play
Online play
Trine Enchanted Edition has online co-op.

VR support

3D modes State Notes
vorpX
G3D
Officially supported game, see official vorpx game list.

Issues fixed

Run the game at screen refresh rate

Fullscreen mode defaults to 60 Hz, even if the screen refresh rate is set higher than that.
Set refresh rate manually[citation needed]

Use the -refresh_rate_override 120 command line argument, where 120 is the screen refresh rate.

Co-op unable to detect multiple control types

Enable multiple mice and keyboards[citation needed]
  1. Open the Launcher
  2. Go to the advanced menu
  3. Make sure that you have "enable multiple mice and keyboards" checked.
Edit options.txt[citation needed]
  1. If that does not fix the problem, go to the Trine folder.
  2. Open the config folder, and then open options.txt in a text editor
  3. In that file, you should find something like this:
player1_keyboard_ID = 0
player1_mouse_ID = 0
player2_keyboard_ID = 1
player2_mouse_ID = 1
player3_keyboard_ID = 2
player3_mouse_ID = 2

Notes

You can now manually assign mice and keyboards to the correct players by changing the ID numbers. You may have to open and close the game a few times, testing the controls each time, to determine which numbers refer to which mice and keyboards. Be aware that the ID numbers may not perfectly match up as 0's for player 1 and 1's for player 2, etc., as in this example. You may want, for instance, player 1 to have keyboard 2 and mouse 0, depending on what numbers your computer has assigned to which devices.

Other information

API

Technical specs Supported Notes
Direct3D 9.0c
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)
This 32-bit-only macOS game does not work on macOS Catalina (10.15) or later.
Linux

Middleware

Middleware Notes
Physics PhysX
Audio FMOD

System requirements

Windows
Minimum Recommended
Operating system (OS) XP
Processor (CPU) 2.0 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) ATI Radeon X800
Nvidia GeForce 6800
macOS (OS X)
Minimum
Operating system (OS) 10.5.8
Processor (CPU) Intel
System memory (RAM) 1 GB
Hard disk drive (HDD) 700 MB
Video card (GPU) 256 MB of VRAM
OpenGL 2.0 compatible
Linux
Minimum
Operating system (OS) 2.6 Kernel
Processor (CPU) 2 GHz
System memory (RAM) 512 MB
Hard disk drive (HDD) 700 MB
Video card (GPU) ATI Radeon X800
Nvidia GeForce 6800
Trine does not run on most Intel integrated graphics chipsets.


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References