Difference between revisions of "Toontown Rewritten"
From PCGamingWiki, the wiki about fixing PC games
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+ | {{Disambig|the fan-run revival|the original release|[[Toontown Online]]}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Toontown_Rewritten.jpg |
|developers = | |developers = | ||
+ | {{Infobox game/row/developer|The Toontown Rewritten Team|ref=<ref>[https://www.toontownrewritten.com/news/item/169/a-bit-about-us A Bit About Us | Toontown Rewritten]</ref>}} | ||
|publishers = | |publishers = | ||
|engines = | |engines = | ||
Line 8: | Line 10: | ||
{{Infobox game/row/date|Windows|September 19, 2014}} | {{Infobox game/row/date|Windows|September 19, 2014}} | ||
{{Infobox game/row/date|OS X|September 19, 2014}} | {{Infobox game/row/date|OS X|September 19, 2014}} | ||
+ | {{Infobox game/row/date|Linux|January 3, 2015|ref=<ref>[https://www.toontownrewritten.com/news/item/234/launching-the-ludicrous-linux-launcher Launching the Ludicrous Linux Launcher | Toontown Rewritten]</ref>}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/monetization | Freeware }} | ||
+ | {{Infobox game/row/taxonomy/microtransactions | None }} | ||
+ | {{Infobox game/row/taxonomy/modes | Multiplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Continuous turn-based, Persistent, Real-time, Relaxed }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | Third-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | MMORPG }} | ||
+ | {{Infobox game/row/taxonomy/sports | }} | ||
+ | {{Infobox game/row/taxonomy/vehicles | }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Cartoon }} | ||
+ | {{Infobox game/row/taxonomy/themes | Fantasy }} | ||
+ | {{Infobox game/row/taxonomy/series | Toontown }} | ||
|steam appid = | |steam appid = | ||
− | |gogcom | + | |steam appid side = |
− | |wikipedia = | + | |gogcom id = |
+ | |gogcom id side = | ||
+ | |official site = https://www.toontownrewritten.com | ||
+ | |hltb = 21874 | ||
+ | |igdb = toontown-rewritten | ||
+ | |mobygames = | ||
+ | |strategywiki = | ||
+ | |wikipedia = Toontown Online | ||
+ | |winehq = 3642 | ||
+ | |license = | ||
}} | }} | ||
'''Key points''' | '''Key points''' | ||
− | {{++}}Content Packs Support (Textures and Audio) | + | {{++}} Content Packs Support (Custom Textures and Audio) |
− | {{ | + | {{++}} Uncapped FPS after the [https://www.toontownrewritten.com/news/item/556/operation-crash-cashbot-headquarters-begins-today "Operation: Crash Cashbot Headquarters" update] |
− | |||
− | |||
− | |||
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
− | {{Availability/row| | + | {{Availability/row| official | https://www.toontownrewritten.com | online, account | | | Windows, OS X, Linux }} |
}} | }} | ||
+ | |||
+ | ==Optional improvements== | ||
+ | ===[https://contentpacks.net/ Community-made Content Packs]=== | ||
+ | {{++}} Customize how your Toontown world looks and sounds with a wide range of content packs to choose from. | ||
+ | {{ii}} Free to download and use. Download sizes vary. | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{p|game}}\settings.json}} |
− | {{Game data/ | + | {{Game data/config|OS X|{{p|osxhome}}/Library/Application Support/Toontown Rewritten/settings.json}} |
+ | {{Game data/config|Linux|}} | ||
}} | }} | ||
+ | {{XDG|unknown}} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/toontown-rewritten/en |
− | |widescreen wsgf award = | + | |widescreen wsgf award = silver |
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = incomplete |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = silver |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = silver |
− | |widescreen resolution = | + | |widescreen resolution = true |
|widescreen resolution notes= | |widescreen resolution notes= | ||
− | |multimonitor = | + | |multimonitor = true |
|multimonitor notes = | |multimonitor notes = | ||
− | |ultrawidescreen = | + | |ultrawidescreen = true |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = Some activities have difficulties at 32:9 resolutions. |
− | |4k ultra hd = | + | |4k ultra hd = true |
|4k ultra hd notes = | |4k ultra hd notes = | ||
− | |fov = | + | |fov = limited |
− | |fov notes = | + | |fov notes = Perspective can be toggled in-game using a key. |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = true |
− | |borderless windowed notes = | + | |borderless windowed notes = Added in as a part of the [https://www.toontownrewritten.com/news/item/517/introducing-the-options-update Options Update]. |
− | |anisotropic = | + | |anisotropic = true |
− | |anisotropic notes = | + | |anisotropic notes = Can go up to 16x AF. |
|antialiasing = true | |antialiasing = true | ||
− | |antialiasing notes = | + | |antialiasing notes = Can go up to 8x MSAA. |
− | |vsync = | + | |upscaling = unknown |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = true | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
− | |60 fps notes = | + | |60 fps notes = FPS cap was removed in the [https://toontownrewritten.com/news/item/556/operation-crash-cashbot-headquarters-begins-today Operation: Crash Cashbot] event update.<br>Animations render at 60fps by default via animation frame interpolation, but can be turned back to 24fps by disabling Smooth Animations in the video options. |
− | |120 fps = | + | |120 fps = true |
|120 fps notes = | |120 fps notes = | ||
− | |color blind = | + | |hdr = false |
− | |color blind notes = | + | |hdr notes = |
+ | |color blind = true | ||
+ | |color blind notes = Toggled via Options. Adjusts some UI elements to be easier to distinguish. | ||
}} | }} | ||
− | ==Input | + | ==Input== |
− | {{Input | + | {{Input |
− | |key remap = | + | |key remap = true |
|key remap notes = | |key remap notes = | ||
− | |acceleration option = | + | |acceleration option = false |
|acceleration option notes = | |acceleration option notes = | ||
− | |mouse sensitivity = | + | |mouse sensitivity = false |
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
− | |invert mouse y-axis = | + | |invert mouse y-axis = false |
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
− | |controller support = | + | |touchscreen = limited |
− | |controller support notes = | + | |touchscreen notes = By default, multiple GUI elements can be accessed using a touchscreen, but not much else. |
− | |full controller = | + | |controller support = true |
+ | |controller support notes = Currently in experimental phase. Introduced in v3.4.0. | ||
+ | |full controller = false | ||
|full controller notes = | |full controller notes = | ||
− | |controller remap = | + | |controller remap = false |
|controller remap notes = | |controller remap notes = | ||
− | |controller sensitivity = | + | |controller sensitivity = false |
|controller sensitivity notes= | |controller sensitivity notes= | ||
− | |invert controller y-axis = | + | |invert controller y-axis = false |
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = true |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = false |
− | |button prompts notes | + | |xbox prompts notes = |
− | |controller hotplug = | + | |impulse triggers = false |
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = false | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = false | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = false | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = false | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= false | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = false | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = false | ||
+ | |other controllers notes = | ||
+ | |other button prompts = false | ||
+ | |other button prompts notes= | ||
+ | |controller hotplug = false | ||
|controller hotplug notes = | |controller hotplug notes = | ||
− | |haptic feedback = | + | |haptic feedback = false |
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = true |
− | | | + | |simultaneous input notes = With default control key binds, the player can use SpeedChat+ while moving their Toon. |
+ | |steam input api = false | ||
+ | |steam input api notes = | ||
+ | |steam input presets = false | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = false | ||
+ | |steam controller prompts notes = | ||
}} | }} | ||
+ | <gallery> | ||
+ | File:Toontown Rewritten Controls (1).png|First section, regarding Toon movement. | ||
+ | File:Toontown Rewritten Controls (2).png|Second section, regarding miscellaneous key binds. | ||
+ | File:Toontown Rewritten Controls (3).png|Third section, carrying on from second section. | ||
+ | File:Toontown Rewritten Controls (4).png|Fourth section, regarding camera placement (point-of-view). | ||
+ | File:Toontown Rewritten Controls (5).png|Fifth section, regarding typical debug-like key binds. | ||
+ | </gallery> | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = n/a |
|subtitles notes = Speechless game | |subtitles notes = Speechless game | ||
− | |closed captions = | + | |closed captions = n/a |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
− | |mute on focus lost notes = | + | |mute on focus lost notes = Minimizing the game temporarily disables audio. |
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 121: | Line 190: | ||
|language = English | |language = English | ||
|interface = true | |interface = true | ||
− | |audio = | + | |audio = n/a |
− | |subtitles = | + | |subtitles = n/a |
}} | }} | ||
}} | }} | ||
Line 128: | Line 197: | ||
==Network== | ==Network== | ||
{{Network/Multiplayer | {{Network/Multiplayer | ||
− | |local play = | + | |local play = false |
|local play players = | |local play players = | ||
|local play modes = | |local play modes = | ||
|local play notes = | |local play notes = | ||
− | |lan play = | + | |lan play = false |
|lan play players = | |lan play players = | ||
|lan play modes = | |lan play modes = | ||
|lan play notes = | |lan play notes = | ||
|online play = true | |online play = true | ||
− | |online play players = | + | |online play players = 550 |
− | |online play modes = | + | |online play modes = Co-op |
− | |online play notes = | + | |online play notes = Districts are capped at 500 players each, with a secondary cap at 550. |
− | |asynchronous = | + | |asynchronous = false |
|asynchronous notes = | |asynchronous notes = | ||
}}{{Network/Connections | }}{{Network/Connections | ||
− | |matchmaking = | + | |matchmaking = false |
|matchmaking notes = | |matchmaking notes = | ||
− | |p2p = | + | |p2p = false |
|p2p notes = | |p2p notes = | ||
− | |dedicated = | + | |dedicated = true |
− | |dedicated notes = | + | |dedicated notes = The server is hosted by the developers. |
− | |self-hosting = | + | |self-hosting = false |
|self-hosting notes = | |self-hosting notes = | ||
− | |direct ip = | + | |direct ip = false |
|direct ip notes = | |direct ip notes = | ||
}}{{Network/Ports | }}{{Network/Ports | ||
− | |tcp = | + | |tcp = |
− | |udp = | + | |udp = |
− | |upnp = | + | |upnp = unknown |
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = 1.0 | ||
+ | |opengl notes = There are plans to set an OpenGL 3.2 minimum requirement. Given timeframe for this change has been surpassed. No further details have been provided. | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |metal support = | ||
+ | |metal support notes = | ||
+ | |vulkan versions = | ||
+ | |vulkan notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |windows 32-bit exe = true | ||
+ | |windows 64-bit exe = true | ||
+ | |windows arm app = false | ||
+ | |windows exe notes = Native 64-bit support was introduced on November 30th, 2021. | ||
+ | |mac os x powerpc app = false | ||
+ | |macos intel 32-bit app = false | ||
+ | |macos intel 64-bit app = true | ||
+ | |macos arm app = true | ||
+ | |macos app notes = 32-bit support was discontinued due to the release of [https://en.wikipedia.org/wiki/MacOS_Catalina macOS Catalina].<br>Apple Silicon support introduced in v3.8.6, released on August 25th, 2023. | ||
+ | |linux 32-bit executable= false | ||
+ | |linux 64-bit executable= true | ||
+ | |linux arm app = false | ||
+ | |linux executable notes = Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support <ref> | ||
+ | {{Refurl|url=https://www.toontownrewritten.com/play|title=Download page|date=21 December 2023}}</ref> | ||
}} | }} | ||
− | ==System requirements== | + | ==System requirements== |
+ | <ref> | ||
+ | {{Refurl|url=https://www.toontownrewritten.com/play|title=Download page|date=21 December 2023}}</ref> | ||
{{System requirements | {{System requirements | ||
|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 10 |
|minCPU = A dual-core CPU | |minCPU = A dual-core CPU | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 500 MB |
− | |minGPU = | + | |minGPU = OpenGL-compatible card |
+ | |minVRAM = 256 MB | ||
− | |recOS = | + | |recOS = 11 |
− | |recCPU = A quad-core CPU | + | |recCPU = A 64-bit quad-core CPU |
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = | + | |recHD = 1 GB |
− | |recGPU = | + | |recGPU = OpenGL 3.2-compatible card <ref> |
+ | {{Refurl|url=https://www.toontownrewritten.com/help/faq/transitioning-to-opengl-32/|title=OpenGL upgrade transition|date=21 December 2023}}</ref> | ||
+ | |recVRAM = 1 GB | ||
}} | }} | ||
Line 179: | Line 292: | ||
|OSfamily = OS X | |OSfamily = OS X | ||
− | |minOS = | + | |minOS = 10.14 (Mojave) |
− | |minCPU = A dual-core CPU | + | |minCPU = A 64-bit dual-core CPU |
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 500 MB |
− | |minGPU = | + | |minGPU = OpenGL-compatible card |
+ | |minVRAM = 256 MB | ||
− | |recOS = | + | |recOS = 11.0 (Big Sur) |
− | |recCPU = | + | |recCPU = Apple M1 |
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = | + | |recHD = 1 GB |
− | |recGPU = | + | |recGPU = OpenGL 3.2-compatible card |
+ | |recVRAM = 1 GB | ||
}} | }} | ||
Line 198: | Line 313: | ||
|minCPU = A 64-bit dual-core CPU | |minCPU = A 64-bit dual-core CPU | ||
|minRAM = 2 GB | |minRAM = 2 GB | ||
− | |minHD = | + | |minHD = 500 MB |
− | |minGPU = | + | |minGPU = OpenGL-compatible card |
+ | |minVRAM = 256 MB | ||
− | |recOS = | + | |recOS = |
− | |recCPU = | + | |recCPU = |
|recRAM = 4 GB | |recRAM = 4 GB | ||
− | |recHD = | + | |recHD = 1 GB |
− | |recGPU = | + | |recGPU = OpenGL 3.2-compatible card |
+ | |recVRAM = 1 GB | ||
}} | }} | ||
+ | |||
+ | {{References}} |
Latest revision as of 02:46, 22 December 2023
This page is for the fan-run revival. For the original release, see Toontown Online.
Developers | |
---|---|
The Toontown Rewritten Team[1] | |
Engines | |
Panda3D | |
Release dates | |
Windows | September 19, 2014 |
macOS (OS X) | September 19, 2014 |
Linux | January 3, 2015[2] |
Taxonomy | |
Monetization | Freeware |
Microtransactions | None |
Modes | Multiplayer |
Pacing | Continuous turn-based, Persistent, Real-time, Relaxed |
Perspectives | Third-person |
Controls | Direct control |
Genres | MMORPG |
Art styles | Cartoon |
Themes | Fantasy |
Series | Toontown |
Toontown | |
---|---|
Toontown Online | 2003 |
Toontown Rewritten | 2014 |
Key points
- Content Packs Support (Custom Textures and Audio)
- Uncapped FPS after the "Operation: Crash Cashbot Headquarters" update
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Official website |
Optional improvements
Community-made Content Packs
- Customize how your Toontown world looks and sounds with a wide range of content packs to choose from.
- Free to download and use. Download sizes vary.
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\settings.json[Note 1] |
macOS (OS X) | $HOME/Library/Application Support/Toontown Rewritten/settings.json |
Linux |
- It's unknown whether this game follows the XDG Base Directory Specification on Linux. Please fill in this information.
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | Some activities have difficulties at 32:9 resolutions. | ||
4K Ultra HD | |||
Field of view (FOV) | Perspective can be toggled in-game using a key. | ||
Windowed | |||
Borderless fullscreen windowed | Added in as a part of the Options Update. | ||
Anisotropic filtering (AF) | Can go up to 16x AF. | ||
Anti-aliasing (AA) | Can go up to 8x MSAA. | ||
Vertical sync (Vsync) | |||
60 FPS and 120+ FPS | FPS cap was removed in the Operation: Crash Cashbot event update. Animations render at 60fps by default via animation frame interpolation, but can be turned back to 24fps by disabling Smooth Animations in the video options. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. | ||
Color blind mode | Toggled via Options. Adjusts some UI elements to be easier to distinguish. |
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Touchscreen optimised | By default, multiple GUI elements can be accessed using a touchscreen, but not much else. | |
Controller | ||
Controller support | Currently in experimental phase. Introduced in v3.4.0. | |
Full controller support | ||
Controller remapping | See the glossary page for potential workarounds. | |
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers | ||
---|---|---|
Xbox button prompts | ||
Impulse Trigger vibration |
PlayStation controllers | See the glossary page for potential workarounds. |
---|
Generic/other controllers | See the glossary page for potential workarounds. |
---|
Additional information | ||
---|---|---|
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M | With default control key binds, the player can use SpeedChat+ while moving their Toon. |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | Speechless game | |
Closed captions | ||
Mute on focus lost | Minimizing the game temporarily disables audio. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Network
Multiplayer types
Type | Native | Players | Notes | |
---|---|---|---|---|
Local play | ||||
LAN play | ||||
Online play | 550 | Co-op Districts are capped at 500 players each, with a secondary cap at 550. |
||
Asynchronous multiplayer |
Connection types
Type | Native | Notes |
---|---|---|
Matchmaking | ||
Peer-to-peer | ||
Dedicated | The server is hosted by the developers. | |
Self-hosting | ||
Direct IP |
Ports
- No port information; you can edit this page to add it.
- Universal Plug and Play (UPnP) support status is unknown.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
OpenGL | 1.0 | There are plans to set an OpenGL 3.2 minimum requirement. Given timeframe for this change has been surpassed. No further details have been provided. |
Executable | 32-bit | 64-bit | ARM | Notes |
---|---|---|---|---|
Windows | Native 64-bit support was introduced on November 30th, 2021. | |||
macOS (OS X) | 32-bit support was discontinued due to the release of macOS Catalina. Apple Silicon support introduced in v3.8.6, released on August 25th, 2023. |
|||
Linux | Launcher is distributed via Flatpak; requires gilbc 2.27, libstdc++ 3.4.2, and X11 support [3] |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10 | 11 |
Processor (CPU) | A dual-core CPU | A 64-bit quad-core CPU |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL 3.2-compatible card [5] 1 GB of VRAM |
macOS (OS X) | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 10.14 (Mojave) | 11.0 (Big Sur) |
Processor (CPU) | A 64-bit dual-core CPU | Apple M1 |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL 3.2-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Linux | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | Any common 64-bit Linux distribution | |
Processor (CPU) | A 64-bit dual-core CPU | |
System memory (RAM) | 2 GB | 4 GB |
Hard disk drive (HDD) | 500 MB | 1 GB |
Video card (GPU) | OpenGL-compatible card 256 MB of VRAM | OpenGL 3.2-compatible card 1 GB of VRAM |
- A 64-bit operating system is required.
Notes
- ↑ When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ A Bit About Us | Toontown Rewritten
- ↑ Launching the Ludicrous Linux Launcher | Toontown Rewritten
- ↑ Download page - last accessed on 21 December 2023
- ↑ Download page - last accessed on 21 December 2023
- ↑ OpenGL upgrade transition - last accessed on 21 December 2023