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Difference between revisions of "State of Decay: Year-One Survival Edition"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: now redundant)
(Merged almost-similar widescreen/1440p fixes and removed hidden/inaccessible mods)
 
(31 intermediate revisions by 14 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
 +
|title        = State of Decay: YOSE
 
|cover        = StateofDecayYOSECover.jpg
 
|cover        = StateofDecayYOSECover.jpg
 
|developers  =  
 
|developers  =  
Line 9: Line 10:
 
|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|April 27, 2015}}
 
{{Infobox game/row/date|Windows|April 27, 2015}}
 +
|reception    =
 +
{{Infobox game/row/reception|Metacritic|link|rating}}
 +
{{Infobox game/row/reception|OpenCritic|334/state-of-decay-year-one-survival-edition|74}}
 +
{{Infobox game/row/reception|IGDB|state-of-decay-year-one-survival-edition|66}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase, DLC }}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Persistent }}
 +
{{Infobox game/row/taxonomy/perspectives      | Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, Survival, TPS }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Post-apocalyptic, Zombies }}
 +
{{Infobox game/row/taxonomy/series|State of Decay}}
 
|steam appid  = 329430
 
|steam appid  = 329430
 +
|steam appid side = 1274660, 397220
 
|gogcom id    =  
 
|gogcom id    =  
 +
|official site= https://www.stateofdecay.com/
 
|strategywiki =  
 
|strategywiki =  
|wikipedia    =  
+
|hltb        = 28182
 +
|lutris      = state-of-decay-year-one-survival-edition
 +
|mobygames    = state-of-decay-year-one-survival-edition
 +
|wikipedia    = State_of_Decay:_Year-One_Survival_Edition
 
|winehq      =  
 
|winehq      =  
 +
|license      =
 
}}
 
}}
{{Series|State of Decay}}
 
  
 
'''Key points'''
 
'''Key points'''
{{ii}} Compared to the [[State of Decay|original game]], Year-One Survival Edition includes Breakdown and Lifeline DLC, new missions, weapons, and extra content, along with improved lighting, textures, animations and combat mechanics.
+
{{ii}} Compared to the [[State of Decay|original game]], Year-One Survival Edition includes the Breakdown and Lifeline DLCs, new missions, weapons, and extra content. It also features improved lighting, textures, animations, and combat mechanics.
 
{{++}} Granted for free as a giftable copy to owners of the original game in November 2019.<ref>{{Refurl|url=https://steamcommunity.com/games/StateOfDecay/announcements/detail/1710734955839113931|title=Free Copy of Year-One Survival Edition|date=2019-11-26}}</ref>
 
{{++}} Granted for free as a giftable copy to owners of the original game in November 2019.<ref>{{Refurl|url=https://steamcommunity.com/games/StateOfDecay/announcements/detail/1710734955839113931|title=Free Copy of Year-One Survival Edition|date=2019-11-26}}</ref>
  
Line 26: Line 49:
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | DD-STATE-OF-DECAY-YEAR-ONE-SURVIVAL-EDITION | Steam | | | Windows }}
+
{{Availability/row| Amazon | B01K1NI5ZM | Steam | | | Windows }}
 +
{{Availability/row| GamersGate | state-of-decay-year-one-survival-edition | Steam | | | Windows }}
 
{{Availability/row| Gamesplanet | 3081-1 | Steam |  |  | Windows }}
 
{{Availability/row| Gamesplanet | 3081-1 | Steam |  |  | Windows }}
 
{{Availability/row| GMG | state-of-decay-year-one-survival-edition | Steam | | | Windows }}
 
{{Availability/row| GMG | state-of-decay-year-one-survival-edition | Steam | | | Windows }}
Line 34: Line 58:
 
{{ii}} All versions require {{DRM|Steam}}.
 
{{ii}} All versions require {{DRM|Steam}}.
  
 +
==Monetization==
 
{{DLC|
 
{{DLC|
{{DLC/row| Breakdown: Year One | | Windows}}
+
{{DLC/row| Breakdown Year-One | | Windows}}
{{DLC/row| Lifeline: Year One | | Windows}}
+
{{DLC/row| Lifeline Year-One | | Windows}}
 +
{{DLC/row| Bonus Gurubani Kaur | Originally exclusive to owners of the original game now included by default | Windows}}
 +
{{DLC/row| Prepper's Pack | Originally a Day One Edition exclusive now included by default | Windows}}
 
}}
 
}}
  
Line 53: Line 80:
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     = Resolution and keybindings are saved on the cloud, but not save games.
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
{{ii}} Resolution is saved on the cloud, which can cause problems when migrating systems.
+
{{ii}} Steam Cloud support is available but only for configuration files
  
==Video settings==
+
==Video==
{{Video settings
+
{{Image|State Of Decay YOSE - Graphic Settings.png|Graphic settings}}
 +
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
Line 79: Line 107:
 
|widescreen resolution      = limited
 
|widescreen resolution      = limited
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
 
|widescreen resolution notes= Some resolutions not listed; see [[#Widescreen resolution|Widescreen resolution]].
|multimonitor              = unknown
+
|multimonitor              = false
 
|multimonitor notes        =  
 
|multimonitor notes        =  
 
|ultrawidescreen            = false
 
|ultrawidescreen            = false
|ultrawidescreen notes      = Ultrawide resolutions not supported. Image is stretched if attempting to use widescreen fix.{{cn|Clarify and support with a reference|date=November 2019}}
 
 
|4k ultra hd                = true
 
|4k ultra hd                = true
|4k ultra hd notes          = Only 3840x2160 listed natively; see [[#Widescreen resolution|Widescreen resolution]]. Resolutions above 1080p may result in flickering shadows and/or cap the frame rate at a low level. See [[#Flickering shadows above 1080p resolution|Flickering shadows above 1080p resolution]].
+
|4k ultra hd notes          = Only 3840x2160 listed natively; see [[#Widescreen resolution|Widescreen resolution]]. Resolutions above 1080p may result in flickering shadows and/or cap the frame rate at a low level; see [[#Flickering shadows above 1080p resolution|Flickering shadows above 1080p resolution]].
 
|fov                        = false
 
|fov                        = false
 
|fov notes                  =  
 
|fov notes                  =  
 
|windowed                  = true
 
|windowed                  = true
|windowed notes            = Press {{key|Alt|Enter}} to toggle windowed mode.
+
|windowed notes            = Press {{key|Alt|Enter}} to toggle or through in-game graphics settings.
|borderless windowed        = true
+
|borderless windowed        = false
|borderless windowed notes  = Tested using Borderless Gaming
+
|borderless windowed notes  =  
 
|anisotropic                = false
 
|anisotropic                = false
|anisotropic notes          = Can be forced through video driver.
+
|anisotropic notes          =  
 
|antialiasing              = false
 
|antialiasing              = false
 
|antialiasing notes        =  
 
|antialiasing notes        =  
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
Line 100: Line 130:
 
|60 fps notes              =  
 
|60 fps notes              =  
 
|120 fps                    = true
 
|120 fps                    = true
|120 fps notes              = CryEngine 3 may set your monitor's refresh rate to 24hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.<ref>[https://steamcommunity.com/app/329430/discussions/0/620712364019836705/ 24 FPS At Any Fullscreen Resolution :: State of Decay: Year One General Discussions]</ref> See [[#Correcting refresh rate|Correcting refresh rate]].
+
|120 fps notes              = CryEngine 3 may set your monitor's refresh rate to 24&nbsp;Hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.<ref name="Hz">[https://steamcommunity.com/app/329430/discussions/0/620712364019836705/ 24 FPS At Any Fullscreen Resolution :: State of Decay: Year One General Discussions]</ref> See [[#Game chooses wrong refresh rate|Game chooses wrong refresh rate]].
 
|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
Line 108: Line 138:
 
{{ii}} Graphics settings are limited to presets <small>(Min, Medium, Maximum, and Ultra)</small>.
 
{{ii}} Graphics settings are limited to presets <small>(Min, Medium, Maximum, and Ultra)</small>.
  
===1440p Support===
+
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
{{ii}} The -fullscreen method doesn't work for some users/versions, this fix works for 2560x1440, but has some minor shadow flickering.
+
{{ii}} 2560x1440 (1440p) as well as many non-16:9 resolutions are not listed and will have to be set manually.
  
{{Fixbox|description=Instructions|ref=<ref>[https://steamcommunity.com/app/329430/discussions/0/618460171328929937/#c618460171328968826 Does this game support 1440p? - Steam Community Discussions]</ref>|fix=
+
{{Fixbox|description=Force resolution via developer mode|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/329430/discussions/0/618460171328929937/#c618460171328968826|title=Does this game support 1440p? - Steam Community Discussions|date=May 2023}}</ref>|fix=
# Right-click on the game in your Steam library and select '''Properties'''.
+
# Enable developer mode by using the {{Code|-DevMode}} [[Glossary:Command line arguments|command line argument]]
# Click '''Set Launch Options..''' then add: <code>-devmode</code> and click '''OK'''.
+
# Create 3 files in the game folder: {{Code|autoexec.cfg}}, {{Code|system.cfg}}, and {{Code|user.cfg}}
# Create 3 files at your steamapps State of Decay YOSE folder (the folder where StateOfDecay.exe is located): <code>autoexec.cfg</code>,<code>system.cfg</code> and <code>user.cfg</code>
+
# Add the following lines to each file, replacing the resolution if necessary, and saving changes:
# Add the following code to each file:
 
 
<pre>
 
<pre>
 
con_restricted = 0
 
con_restricted = 0
Line 121: Line 150:
 
sys_intromoviesduringinit = 0
 
sys_intromoviesduringinit = 0
 
sys_rendersplashscreen = 0
 
sys_rendersplashscreen = 0
 
r_Driver = "DX11"
 
  
 
r_Width = 2560
 
r_Width = 2560
Line 132: Line 159:
  
 
'''Notes'''
 
'''Notes'''
{{ii}} This will set the game to use the resolution you specified in the files you created and make the game start a little bit faster.
+
{{ii}} This will force the game to run on the specified resolution as well as skipping the intro videos for faster startup
 
}}
 
}}
  
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
+
==Input==
{{ii}} 2560x1440 (1440p) as well as many non-16:9 resolutions are not listed and will have to be set manually.
+
{{Image|State Of Decay YOSE - Game Settings.png|Game settings}}
 
+
{{Input
{{Fixbox|description=Instructions|ref=<ref>[http://forums.undeadlabs.com/showthread.php?33518-How-To-Change-keybindings-and-other-graphical-settings How To: Change your keybindings and other graphical settings - Official forum]</ref><ref>[https://steamcommunity.com/app/329430/discussions/0/618459297893477134/#c620712364021816134 21:9 support? :: State of Decay: Year-One General Discussions]</ref>|fix=
 
# Extract data and gamedata otherwise this will not work.
 
# Go to the installation folder.
 
# Create a new file called <code>user.cfg</code> and open it with your text editor of choice.
 
# At the top of the file add and change to your desired resolution:
 
<pre>r_Fullscreen=1
 
r_Width=800
 
r_Height=600</pre>
 
 
 
'''Notes'''
 
{{ii}} This method will allow you to manually select whichever resolution you desire.
 
}}
 
 
 
===Correcting refresh rate===
 
{{Fixbox|description=Reset monitor refresh rate away from 24hz|ref={{cn|date=May 2017}}|fix=
 
# If your monitor has a manual frame rate select button, toggle it to reach your desired refresh rate.
 
# Otherwise, set the game to window mode, then set it back to fullscreen mode.
 
}}
 
 
 
==Input settings==
 
{{Input settings
 
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = always on
|acceleration option notes =  
+
|acceleration option notes = Hard-coded negative mouse acceleration and dead zone (moving the mouse at a low speed results in no camera movement).
|mouse sensitivity        = unknown
+
|mouse sensitivity        = true
 
|mouse sensitivity notes  =  
 
|mouse sensitivity notes  =  
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
|invert mouse y-axis notes =  
+
|invert mouse y-axis notes = Invert X also available.
 
|touchscreen              = unknown
 
|touchscreen              = unknown
 
|touchscreen notes        =  
 
|touchscreen notes        =  
Line 177: Line 183:
 
|controller remap          = false
 
|controller remap          = false
 
|controller remap notes    =  
 
|controller remap notes    =  
|controller sensitivity    = unknown
+
|controller sensitivity    = true
 
|controller sensitivity notes=  
 
|controller sensitivity notes=  
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Invert X also available.
|xinput controllers        = unknown
+
|xinput controllers        = true
 
|xinput controllers notes  =  
 
|xinput controllers notes  =  
|xbox prompts              = unknown
+
|xbox prompts              = true
 
|xbox prompts notes        =  
 
|xbox prompts notes        =  
 
|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|dualshock 4              = false
 
|dualshock 4 notes        =  
 
|dualshock 4 notes        =  
 
|dualshock prompts        = unknown
 
|dualshock prompts        = unknown
Line 203: Line 209:
 
|other button prompts      = unknown
 
|other button prompts      = unknown
 
|other button prompts notes=  
 
|other button prompts notes=  
|controller hotplug        = unknown
+
|controller hotplug        = true
 
|controller hotplug notes  =  
 
|controller hotplug notes  =  
|haptic feedback          = unknown
+
|haptic feedback          = true
 
|haptic feedback notes    =  
 
|haptic feedback notes    =  
 
|simultaneous input        = unknown
 
|simultaneous input        = unknown
 
|simultaneous input notes  =  
 
|simultaneous input notes  =  
|steam input api          = unknown
+
|steam input api          = false
 
|steam input api notes    =  
 
|steam input api notes    =  
|steam hook input          = unknown
+
|steam hook input          = true
 
|steam hook input notes    =  
 
|steam hook input notes    =  
|steam input presets      = unknown
+
|steam input presets      = false
 
|steam input presets notes =  
 
|steam input presets notes =  
 
|steam controller prompts  = unknown
 
|steam controller prompts  = unknown
Line 220: Line 226:
 
|steam cursor detection notes =  
 
|steam cursor detection notes =  
 
}}
 
}}
 +
<gallery>
 +
State Of Decay YOSE - Keyboard Input.png|Keyboard bindings
 +
State Of Decay YOSE - Controller Input.png|Controller bindings
 +
</gallery>
  
==Audio settings==
+
==Audio==
{{Audio settings
+
{{Image|State Of Decay YOSE - Sound Settings .png|Sound settings}}
 +
{{Audio
 
|separate volume          = true
 
|separate volume          = true
 
|separate volume notes    =  
 
|separate volume notes    =  
Line 234: Line 245:
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
Line 261: Line 274:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Hungarian
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://magyaritasok.hu/games/state-of-decay-year-one-survival-edition Fan translation]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 269: Line 290:
 
  |notes    =  
 
  |notes    =  
 
  |fan      =  
 
  |fan      =  
 +
}}
 +
{{L10n/switch
 +
|language  = Polish
 +
|interface = hackable
 +
|audio    = false
 +
|subtitles = hackable
 +
|notes    = [https://drive.google.com/file/d/17fKI1DgWmqceVefa8uokztd9YG_JsxKW Fan translation]
 +
|fan      = true
 
}}
 
}}
 
{{L10n/switch
 
{{L10n/switch
Line 303: Line 332:
 
|tridef 3d gg3d award        =  
 
|tridef 3d gg3d award        =  
 
|iz3d gg3d award            =  
 
|iz3d gg3d award            =  
|native 3d                  = unknown
+
|native 3d                  =  
 
|native 3d notes            =  
 
|native 3d notes            =  
 
|nvidia 3d vision            = hackable
 
|nvidia 3d vision            = hackable
|nvidia 3d vision notes      = See [http://helixmod.blogspot.com/2015/09/state-of-decay-year-one-dx11.html Helix Mod: State of Decay Year One].
+
|nvidia 3d vision notes      = See [https://helixmod.blogspot.com/2015/09/state-of-decay-year-one-dx11.html Helix Mod: State of Decay Year One].
|tridef 3d                  = unknown
+
|tridef 3d                  =  
 
|tridef 3d notes            =  
 
|tridef 3d notes            =  
|iz3d                        = unknown
+
|iz3d                        =  
 
|iz3d notes                  =  
 
|iz3d notes                  =  
 
|htc vive                    =  
 
|htc vive                    =  
Line 336: Line 365:
  
 
==Issues fixed==
 
==Issues fixed==
 +
===Game chooses wrong refresh rate===
 +
{{--}} CryEngine 3 may set your monitor's refresh rate to 24&nbsp;Hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.<ref name="Hz"/>
 +
 +
{{Fixbox|description=Override refresh rate set by game|ref=<ref>{{Refcheck|user=Keith|date=2020-04-29|comment=}}</ref>|fix=
 +
# Download [https://github.com/bo3b/3Dmigoto/releases 3Dmigoto].
 +
# Copy the files in the <code>x32</code> folder to the installation folder.
 +
# Open <code>d3dx.ini</code>.
 +
# Change <code>;refresh_rate=60</code> to the desired value, and remove the semicolon (e.g. <code>refresh_rate=144</code>).
 +
# Change <code>hunting=1</code> to <code>;hunting=1</code> by adding a semicolon.
 +
# Save the changes and close the file.
 +
}}
 +
 
===Flickering shadows above 1080p resolution===
 
===Flickering shadows above 1080p resolution===
 
{{ii}} Shadows may flicker across the entire screen when running the game above 1080p resolution.
 
{{ii}} Shadows may flicker across the entire screen when running the game above 1080p resolution.
Line 350: Line 391:
 
# After the screen refresh, switch back to desired High or Ultra Spec.
 
# After the screen refresh, switch back to desired High or Ultra Spec.
 
# The flickering shadows issue should now be resolved.
 
# The flickering shadows issue should now be resolved.
# If the flickering shadows are still present, may require repeating the above steps.
+
# If the flickering shadows are still present, repeat the above steps.
 
}}
 
}}
  
Line 382: Line 423:
 
|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|macos 32-bit app       =  
+
|macos intel 32-bit app =  
|macos 64-bit app       =  
+
|macos intel 64-bit app =  
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 393: Line 437:
 
===Mods===
 
===Mods===
 
'''Graphics'''
 
'''Graphics'''
* [https://www.nexusmods.com/stateofdecay/mods/205/? Texture pack w/ optional 2K terrain textures]
+
* [https://www.nexusmods.com/stateofdecay/mods/209/? 2K Textures]
* [https://steamcommunity.com/sharedfiles/filedetails/?id=939785725 2K texture pack]  (will conflict with the previous mod)
+
* [https://www.nexusmods.com/stateofdecay/mods/97/? New Amazing Effects]
* [https://www.nexusmods.com/stateofdecay/mods/183/? Better grass and flora]  
+
* [https://www.nexusmods.com/stateofdecay/mods/332/? Home Lighting Realistic]
* [https://www.nexusmods.com/stateofdecay/mods/97/? Better effects] (dust, smoke, explosions and etc.)
 
* [https://www.nexusmods.com/stateofdecay/mods/178/? Better roads and sidewalks]
 
* [https://www.nexusmods.com/stateofdecay/mods/332/? Realistic home lightning]
 
  
 
'''HUD'''
 
'''HUD'''
Line 405: Line 446:
  
 
'''Gameplay'''
 
'''Gameplay'''
* [https://www.nexusmods.com/stateofdecay/mods/76/? Repair the Mt Tanner bridge]
+
* [https://www.nexusmods.com/stateofdecay/mods/51/? No More Tutorial Tips]
* [https://www.nexusmods.com/stateofdecay/mods/51/? Disable tutorial tips]
 
  
 
==System requirements==
 
==System requirements==
Line 429: Line 469:
 
|recGPU  = Nvidia GeForce GTX 560
 
|recGPU  = Nvidia GeForce GTX 560
 
|recGPU2  = AMD Radeon HD 7770
 
|recGPU2  = AMD Radeon HD 7770
|recDX    = 11
+
|recDX    =  
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 18:03, 16 April 2024

State of Decay: YOSE
State of Decay: YOSE cover
Developers
Undead Labs
Publishers
Microsoft Studios
Engines
CryEngine 3
Release dates
Windows April 27, 2015
Reception
OpenCritic 74
IGDB 66
Taxonomy
Monetization One-time game purchase, DLC
Modes Singleplayer
Pacing Persistent
Perspectives Third-person
Controls Direct control
Genres Action, Survival, TPS
Art styles Realistic
Themes Post-apocalyptic, Zombies
Series State of Decay
State of Decay: Year-One Survival Edition on HowLongToBeat
State of Decay: Year-One Survival Edition on IGDB
State of Decay: Year-One Survival Edition on MobyGames
State of Decay: Year-One Survival Edition on Wikipedia
State of Decay
State of Decay 2013
State of Decay: Year-One Survival Edition 2015
State of Decay 2 2018
State of Decay 3 TBA

Key points

Compared to the original game, Year-One Survival Edition includes the Breakdown and Lifeline DLCs, new missions, weapons, and extra content. It also features improved lighting, textures, animations, and combat mechanics.
Granted for free as a giftable copy to owners of the original game in November 2019.[1]

General information

Steam Community Discussions

Availability

All versions require Steam DRM.

Monetization

DLC and expansion packs

Name Notes
Breakdown Year-One
Windows
Lifeline Year-One
Windows
Bonus Gurubani Kaur Originally exclusive to owners of the original game now included by default
Windows
Prepper's Pack Originally a Day One Edition exclusive now included by default
Windows

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\Engine\config.pak[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/329430/pfx/[Note 2]
config.pak contains multiple configuration files which can be extracted using SoD Tools.

Save game data location

System Location
Windows <path-to-game>\USER\<user-id>\*.ulsave[Note 1]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/329430/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud
Steam Cloud support is available but only for configuration files

Video

Graphic settings
Graphic settings

Graphics feature State Notes
Widescreen resolution
Some resolutions not listed; see Widescreen resolution.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Only 3840x2160 listed natively; see Widescreen resolution. Resolutions above 1080p may result in flickering shadows and/or cap the frame rate at a low level; see Flickering shadows above 1080p resolution.
Field of view (FOV)
Windowed
Press Alt+ Enter to toggle or through in-game graphics settings.
Borderless fullscreen windowed
See the glossary page for potential workarounds.
Anisotropic filtering (AF)
See the glossary page for potential workarounds.
Anti-aliasing (AA)
See the glossary page for potential workarounds.
Vertical sync (Vsync)
60 FPS and 120+ FPS
CryEngine 3 may set your monitor's refresh rate to 24 Hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.[2] See Game chooses wrong refresh rate.
High dynamic range display (HDR)
See the glossary page for potential alternatives.
Graphics settings are limited to presets (Min, Medium, Maximum, and Ultra).

Widescreen resolution

2560x1440 (1440p) as well as many non-16:9 resolutions are not listed and will have to be set manually.
Force resolution via developer mode[3]
  1. Enable developer mode by using the -DevMode command line argument
  2. Create 3 files in the game folder: autoexec.cfg, system.cfg, and user.cfg
  3. Add the following lines to each file, replacing the resolution if necessary, and saving changes:
con_restricted = 0
sv_cheatprotection = 0
sys_intromoviesduringinit = 0
sys_rendersplashscreen = 0

r_Width = 2560
r_Height = 1440

r_ConsoleBackbufferWidth = 2560
r_ConsoleBackbufferHeight = 1440

Notes

This will force the game to run on the specified resolution as well as skipping the intro videos for faster startup

Input

Game settings
Game settings

Audio

Sound settings
Sound settings

Audio feature State Notes
Separate volume controls
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
French
German
Hungarian
Fan translation
Italian
Polish
Fan translation
Brazilian Portuguese
Russian
Spanish

VR support

Issues fixed

Game chooses wrong refresh rate

CryEngine 3 may set your monitor's refresh rate to 24 Hz; this results in stuttering and poor performance even if internal GPU render shows a high fps.[2]
Override refresh rate set by game[4]
  1. Download 3Dmigoto.
  2. Copy the files in the x32 folder to the installation folder.
  3. Open d3dx.ini.
  4. Change ;refresh_rate=60 to the desired value, and remove the semicolon (e.g. refresh_rate=144).
  5. Change hunting=1 to ;hunting=1 by adding a semicolon.
  6. Save the changes and close the file.

Flickering shadows above 1080p resolution

Shadows may flicker across the entire screen when running the game above 1080p resolution.
Switch the game to 1080p then back to 2160p
  1. In the graphics options, switch the game to 1920 x 1080 resolution.
  2. After the screen refresh, switch the game back to 3840 x 2160 resolution.
  3. The flickering shadows issue should now be resolved.
  4. Unfortunately, this solution can only be used for 2160p, not custom resolutions like 1440p that have to be enabled using the widescreen resolution fix.
Switch to Graphics - Min Spec, then back to High or Ultra Spec
  1. In the Graphic Settings, change to Graphics - Min Spec.
  2. After the screen refresh, switch back to desired High or Ultra Spec.
  3. The flickering shadows issue should now be resolved.
  4. If the flickering shadows are still present, repeat the above steps.
Disable SSAO
  1. Unpack the config.PAK file.
  2. Open the .cfg file for editing that corresponds to the Graphics Spec set in your Graphic Settings. Ex. highspec.cfg for High Spec, or veryhighspec.cfg for Ultra Spec.
  3. Set r_SSAO=0.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Mods

Graphics

HUD

Gameplay

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core 2 Duo E6600
AMD Athlon X64 3400
System memory (RAM) 4 GB
Hard disk drive (HDD) 4158 MB
Video card (GPU) Nvidia GeForce GTX 470
AMD Radeon HD 5850
Intel HD 4600
DirectX 11 compatible


Notes

  1. 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References