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Difference between revisions of "Star Citizen"

From PCGamingWiki, the wiki about fixing PC games
(→‎Availability: new availability template)
(149 intermediate revisions by 53 users not shown)
Line 1: Line 1:
{{State|state=predev}}
+
{{State|state=alpha}}
 
{{Infobox game
 
{{Infobox game
|cover        = Star_Citizen.png
+
|cover        = Star Citizen.png
 
|developers  =  
 
|developers  =  
 
{{Infobox game/row/developer|Cloud Imperium Games}}
 
{{Infobox game/row/developer|Cloud Imperium Games}}
 
{{Infobox game/row/developer|Behaviour Interactive}}
 
{{Infobox game/row/developer|Behaviour Interactive}}
 +
{{Infobox game/row/developer|IllFonic|ref=<ref>{{Refurl|url=http://www.gamesindustry.biz/articles/2015-08-18-cloud-imperium-moving-more-star-citizen-dev-internal|title=Cloud Imperium bringing more Star Citizen development internal | GamesIndustry.biz|date=2016-8-20}}</ref>}}
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Cloud Imperium Games}}
 
{{Infobox game/row/publisher|Cloud Imperium Games}}
 
|engines      =  
 
|engines      =  
{{Infobox game/row/engine|CryEngine 3}}
+
{{Infobox game/row/engine|Starengine}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|2015}}
+
{{Infobox game/row/date|Windows|EA}}
{{Infobox game/row/date|Linux|TBA}}
+
|reception    =
 +
{{Infobox game/row/reception|Metacritic|star-citizen|}}
 +
{{Infobox game/row/reception|IGDB|star-citizen|}}
 +
|taxonomy    =
 +
{{Infobox game/row/taxonomy/monetization      | One-time game purchase}}
 +
{{Infobox game/row/taxonomy/microtransactions | }}
 +
{{Infobox game/row/taxonomy/modes            | Multiplayer }}
 +
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 +
{{Infobox game/row/taxonomy/perspectives      | First-person, Third-person }}
 +
{{Infobox game/row/taxonomy/controls          | Direct control }}
 +
{{Infobox game/row/taxonomy/genres            | Action, MMO, Open world, Sandbox, Simulation, Shooter, Vehicle combat, Vehicle simulator }}
 +
{{Infobox game/row/taxonomy/sports            | }}
 +
{{Infobox game/row/taxonomy/vehicles          | Flight, Hovercraft, Space flight }}
 +
{{Infobox game/row/taxonomy/art styles        | Realistic }}
 +
{{Infobox game/row/taxonomy/themes            | Sci-fi, Space}}
 +
{{Infobox game/row/taxonomy/series            | Star Citizen}}
 +
|official site= https://robertsspaceindustries.com/star-citizen
 +
|hltb        = 9028
 
|steam appid  =  
 
|steam appid  =  
|gogcom page  =  
+
|gogcom id    =  
 +
|mobygames    =
 +
|strategywiki = Star Citizen
 +
|igdb        = star-citizen
 
|wikipedia    = Star Citizen
 
|wikipedia    = Star Citizen
 +
|winehq      = 15475
 +
|license      = commercial
 +
}}
 +
 +
{{Introduction
 +
|introduction      =
 +
|release history  =
 +
|current state    =
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{ii}} [https://forums.robertsspaceindustries.com/discussion/43010/list-of-all-known-bugs/p1 List of known bugs]
+
{{mm}} [https://support.robertsspaceindustries.com/hc/en-us/sections/360002667153-Known-Issues List of known issues in latest live build]
{{mm}} [https://forums.robertsspaceindustries.com/ RSI Community Forums]
+
{{mm}} [https://robertsspaceindustries.com/spectrum RSI Community Forums]
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| official | https://robertsspaceindustries.com/pledge | unknown | | }}
+
{{Availability/row| official | https://robertsspaceindustries.com/star-citizen/play-now | account | Uses a separate launcher. | | Windows }}
 +
}}
 +
 
 +
==Monetization==
 +
{{Monetization
 +
|ad-supported          =
 +
|dlc                    =
 +
|expansion pack        =
 +
|freeware              =
 +
|free-to-play          =
 +
|one-time game purchase = The game requires an upfront purchase to access.
 +
|sponsored              =
 +
|subscription          =
 +
}}
 +
 
 +
===Microtransactions===
 +
{{Microtransactions
 +
|boost              =
 +
|cosmetic            =
 +
|currency            =
 +
|finite spend        =
 +
|infinite spend      =
 +
|free-to-grind      =
 +
|loot box            =
 +
|none                = None
 +
|player trading      =
 +
|time-limited        =
 +
|unlock              =
 
}}
 
}}
  
Line 29: Line 85:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/row|Windows|{{p|game}}\CitizenClient\system.cfg}}
+
{{Game data/config|Windows|{{p|game}}\LIVE\USER
 
}}
 
}}
{{ii}} Additional settings can be placed in <code>{{p|game}}\CitizenClient\user.cfg</code>
 
{{ii}} User settings are stored in <code>{{p|game}}\CitizenClient\USER\game.cfg</code>
 
 
===Save game data location===
 
{{Game data|
 
{{Game data/row|Windows|}}
 
 
}}
 
}}
 +
{{ii}} PTU Settings are stored in <code>{{p|game}}\PTU\USER</code>
  
==Video settings==
+
==Video==
[[File:starcitizen_graphics.png|290px|right|thumb|Graphical settings.]]
+
{{Image|starcitizen graphics.png|Graphical settings.}}
{{Video settings
+
{{Video
|wsgf link                  = http://www.wsgf.org/dr/star-citizen-pre-alpha/en
+
|wsgf link                  = https://www.wsgf.org/dr/star-citizen-pre-alpha/en
 
|widescreen wsgf award      = gold
 
|widescreen wsgf award      = gold
 
|multimonitor wsgf award    = gold
 
|multimonitor wsgf award    = gold
Line 48: Line 99:
 
|4k ultra hd wsgf award    = incomplete
 
|4k ultra hd wsgf award    = incomplete
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes= Some resolutions not listed in-game; see [[#Widescreen resolution|Widescreen resolution]].
+
|widescreen resolution notes=  
 
|multimonitor              = true
 
|multimonitor              = true
 
|multimonitor notes        =  
 
|multimonitor notes        =  
|ultrawidescreen            = unknown
+
|ultrawidescreen            = true
|ultrawidescreen notes      =  
+
|ultrawidescreen notes      = Main menu HUD is {{term|stretched}}. There is also a bug with the FOV resulting in the minimum FOV being 140. See [[#Field of view (FOV)|Field of view (FOV)]].
|4k ultra hd                = unknown
+
|4k ultra hd                = true
 
|4k ultra hd notes          =  
 
|4k ultra hd notes          =  
|fov                        = hackable
+
|fov                        = true
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|fov notes                  = See [[#Field of view (FOV)|Field of view (FOV)]].
 
|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = unknown
+
|borderless windowed        = true
 
|borderless windowed notes  =  
 
|borderless windowed notes  =  
 
|anisotropic                = unknown
 
|anisotropic                = unknown
 
|anisotropic notes          =  
 
|anisotropic notes          =  
|antialiasing              = unknown
+
|antialiasing              = always on
|antialiasing notes        =  
+
|antialiasing notes        = Forced [[TSAA]]. See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for a workaround.
|vsync                      = unknown
+
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
|oculus rift                = true
+
|60 fps                    = true
|oculus rift notes         =  
+
|60 fps notes              =
|high frame rate            = unknown
+
|120 fps                    = true
|high frame rate notes     =  
+
|120 fps notes              =
 +
|hdr                        = true
 +
|hdr notes                 = implemented since alpha 3.20
 +
|ray tracing                = unknown
 +
|ray tracing notes         =  
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 
}}
 
}}
  
===[[Glossary:Widescreen resolution|Widescreen resolution]]===
+
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
{{--}} Only a small selection of resolutions to choose from in-game.
+
{{Fixbox|description=Ultrawide FOV fix|ref=<ref>{{Refurl|url=https://www.reddit.com/r/starcitizen/comments/aojwcs/the_current_minimum_fov_for_a_219_monitor_140/|title=The current minimum FOV for a 21:9 monitor. (140) :: r/starcitizen Subreddit|date=2020-08-02}}</ref>|fix=
{{Fixbox|1=
+
In Ultrawide resolutions the FOV slider in-game has a minimum value of 140. This causes a bad case of the 'fish eye' effect and causes several important HUD elements to not display properly, if at all.
{{Fixbox/fix|Set resolution}}
+
 
# Navigate to your [[#Game data|user configuration location]].
+
#Change the game resolution to a 16:9 resolution. Save the settings and exit the game.
# Open the file <code>game.cfg</code> with your text editor of choice.
+
#Restart the game. The FOV slider will now allow you to change the FOV below 140, up to a maximum of 95.
# Add the variables and modify the values with your desired resolution:
+
#Apply the change in FOV, then change back to your desired resolution and save.
<pre>r_Width = 1280
+
 
r_Height = 800</pre>
+
{{ii}} Once back in Ultra-wide, changing the FOV slider will cause it to revert to a minimum of 140
 
}}
 
}}
  
===[[Glossary:Field of view (FOV)|Field of view (FOV)]]===
+
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
{{Fixbox|1=
+
{{Fixbox|description=Disable TAA by editing a config file|fix=
{{Fixbox/fix|Modify field of view|ref=<ref>[https://forums.robertsspaceindustries.com/discussion/44802/working-fov-adjustment-tweaking-for-hangar-module-and-possible-others Working FOV adjustment tweaking for hangar module and possible others. - RSI Community Forums]</ref>}}
+
# Go to the [[#Game data|configuration file(s) location]].
# Navigate to your [[#Game data|system configuration location]].
+
# Open <code>user.cfg</code> file in a notepad.
# Open the file <code>system.cfg</code> with your text editor of choice.
+
# Add <code>r.TSAA=0</code> and save the changes.
# Add the variables and modify the values with your desired field of view.
+
{{ii}} Alternatively, you can type this command into the game’s console.
# Field of View is vertical. Use the vertical [http://www.rjdown.co.uk/projects/bfbc2/fovcalculator.php FoV calculator] to calculate value to put into config files.
 
<pre>cl_FOV = 30
 
r_DrawNearFOV = 30
 
pl_movement.power_sprint_target_FOV = 30</pre>
 
 
}}
 
}}
  
==Input settings==
+
==Input==
{{Input settings
+
{{Input
|key remap                = false
+
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
|acceleration option      = false
+
|acceleration option      = true
|acceleration option notes = Active in cockpit and third-person mode. No option to disable. This is a general CryEngine issue. Mouse acceleration is always turned on in vehicle 3rd person and normal 3rd person mode. The acceleration value is extremely high.
+
|acceleration option notes =  
 +
|mouse sensitivity        = true
 +
|mouse sensitivity notes  =
 
|mouse menu                = true
 
|mouse menu                = true
 
|mouse menu notes          =  
 
|mouse menu notes          =  
 
|invert mouse y-axis      = true
 
|invert mouse y-axis      = true
 
|invert mouse y-axis notes =  
 
|invert mouse y-axis notes =  
 +
|touchscreen              = unknown
 +
|touchscreen notes        =
 
|controller support        = true
 
|controller support        = true
 
|controller support notes  =  
 
|controller support notes  =  
|full controller          = unknown
+
|full controller          = true
|full controller notes    =  
+
|full controller notes    = UI key bindings can be changed
|controller remap          = unknown
+
|controller remap          = true
 
|controller remap notes    =  
 
|controller remap notes    =  
 +
|controller sensitivity    = true
 +
|controller sensitivity notes= Sensitivity level and curves can be customized
 
|invert controller y-axis  = true
 
|invert controller y-axis  = true
|invert controller y-axis notes=  
+
|invert controller y-axis notes= Axis actions can be inverted individually
|touchscreen               = unknown
+
|xinput controllers        = true
|touchscreen notes        =  
+
|xinput controllers notes  =
 +
|xbox prompts              = unknown
 +
|xbox prompts notes        =
 +
|impulse triggers          = unknown
 +
|impulse triggers notes    =
 +
|dualshock 4               = false
 +
|dualshock 4 notes        =
 +
|dualshock prompts        = unknown
 +
|dualshock prompts notes   =
 +
|light bar support         = unknown
 +
|light bar support notes  =
 +
|dualshock 4 modes        = unknown
 +
|dualshock 4 modes notes  =
 +
|tracked motion controllers= unknown
 +
|tracked motion controllers notes =
 +
|tracked motion prompts    = unknown
 +
|tracked motion prompts notes =
 +
|other controllers        = true
 +
|other controllers notes  = Support for Joysticks/HOTAS
 +
|other button prompts      = unknown
 +
|other button prompts notes=
 +
|controller hotplug        = true
 +
|controller hotplug notes  =
 +
|haptic feedback          = true
 +
|haptic feedback notes    =
 +
|simultaneous input        = true
 +
|simultaneous input notes  = Mouse, keyboard, gamepad and other controllers can be combined
 +
|steam input api          = unknown
 +
|steam input api notes    =
 +
|steam hook input          = unknown
 +
|steam hook input notes    =
 +
|steam input presets      = unknown
 +
|steam input presets notes =
 +
|steam controller prompts  = unknown
 +
|steam controller prompts notes =
 +
|steam cursor detection    = unknown
 +
|steam cursor detection notes =  
 
}}
 
}}
{{ii}}Custom input mappings can be written in XML<ref>[https://forums.robertsspaceindustries.com/discussion/110454/guide-actionmap-and-controller-mapping/p1 &#91;GUIDE&#93; ActionMap and Controller Mapping - RSI Community Forums]</ref>.
+
===Default Bindings===
 +
<gallery>
 +
Star Citizen Keyboard On Foot Controls.png|Keyboard - On-Foot
 +
Star Citizen Keyboard Flight Controls.png|Keyboard - Flight
 +
Star Citizen Controller On Foot Controls.png|Controller - On-Foot
 +
Star Citizen Controller Flight Controls.png|Controller - Flight
 +
Star Citizen Joystick Controls.png|Joystick/HOTAS
 +
</gallery>
  
==Audio settings==
+
==Audio==
[[File:starcitizen_audio.png|290px|right|thumb|Audio settings.]]
+
{{Image|starcitizen audio.png|Audio settings.}}
{{Audio settings
+
{{Audio
 
|separate volume          = true
 
|separate volume          = true
|separate volume notes    =  
+
|separate volume notes    = Sound effects, Music, Speech, Ship Computer Speech, Simulation Announcer
|surround sound          = unknown
+
|surround sound          = true
 
|surround sound notes    =  
 
|surround sound notes    =  
|subtitles                = unknown
+
|subtitles                = true
 
|subtitles notes          =  
 
|subtitles notes          =  
 
|closed captions          = unknown
 
|closed captions          = unknown
Line 136: Line 236:
 
|eax support              =  
 
|eax support              =  
 
|eax support notes        =  
 
|eax support notes        =  
 +
}}
 +
 +
{{L10n|content=
 +
{{L10n/switch
 +
|language  = English
 +
|interface = true
 +
|audio    = true
 +
|subtitles = true
 +
|notes    =
 +
|ref      =
 +
}}
 
}}
 
}}
  
Line 142: Line 253:
 
|local play          =  
 
|local play          =  
 
|local play players  =  
 
|local play players  =  
 +
|local play modes    =
 
|local play notes    =  
 
|local play notes    =  
|lan play            = unknown
+
|lan play            = false
 
|lan play players    =  
 
|lan play players    =  
 +
|lan play modes      =
 
|lan play notes      =  
 
|lan play notes      =  
 
|online play          = true
 
|online play          = true
|online play players  =  
+
|online play players  = 100
 +
|online play modes    =  
 
|online play notes    =  
 
|online play notes    =  
|local co-op          =
 
|local co-op players  =
 
|local co-op notes    =
 
|lan co-op            =
 
|lan co-op players    =
 
|lan co-op notes      =
 
|online co-op        =
 
|online co-op players =
 
|online co-op notes  =
 
|hot-seat            =
 
|hot-seat players    =
 
|hot-seat notes      =
 
 
|asynchronous        =  
 
|asynchronous        =  
 
|asynchronous notes  =  
 
|asynchronous notes  =  
Line 168: Line 270:
 
|p2p                =  
 
|p2p                =  
 
|p2p notes          =  
 
|p2p notes          =  
|dedicated          =  
+
|dedicated          = true
 
|dedicated notes    =  
 
|dedicated notes    =  
 
|self-hosting      =  
 
|self-hosting      =  
Line 175: Line 277:
 
|direct ip notes    =  
 
|direct ip notes    =  
 
}}{{Network/Ports
 
}}{{Network/Ports
|tcp  =  
+
|tcp  = 8000 - 8020
|udp  =  
+
|udp  = 64090 - 64110
|upnp =  
+
|upnp = unknown
 +
}}
 +
 
 +
==VR support==
 +
{{VR support
 +
|gg3d name                  =
 +
|native 3d gg3d award        =
 +
|nvidia 3d vision gg3d award =
 +
|tridef 3d gg3d award        =
 +
|iz3d gg3d award            =
 +
|native 3d                  =
 +
|native 3d notes            =
 +
|nvidia 3d vision            =
 +
|nvidia 3d vision notes      =
 +
|tridef 3d                  =
 +
|tridef 3d notes            =
 +
|iz3d                        =
 +
|iz3d notes                  =
 +
|vorpx                      = true
 +
|vorpx modes                = 2D
 +
|vorpx notes                = Game is currently not on official list, but listed on vorpx local profile factory list.
 +
|htc vive                    =
 +
|htc vive notes              =
 +
|oculus rift                =
 +
|oculus rift notes          =
 +
|osvr                        =
 +
|osvr notes                  =
 +
|windows mixed reality      =
 +
|windows mixed reality notes =
 +
|keyboard-mouse              =
 +
|keyboard-mouse notes        =
 +
|3rd space gaming vest      =
 +
|3rd space gaming vest notes =
 +
|novint falcon              =
 +
|novint falcon notes        =
 +
|trackir                    = true
 +
|trackir notes              = Supports: Yaw, Pitch, roll, X, Y, Z.
 +
|tobii eye tracking          = true
 +
|tobii eye tracking notes    = Added in patch 3.12<ref>{{Refurl|url=https://robertsspaceindustries.com/comm-link/transmission/17908-Tobii-Eye-Tracker-5|title=Star CItizen Comm-Link: Tobii Eye Tracker 5|date=2021-05-31}}</ref>
 +
|play area seated            =
 +
|play area seated notes      =
 +
|play area standing          =
 +
|play area standing notes    =
 +
|play area room-scale        =
 +
|play area room-scale notes  =  
 
}}
 
}}
  
==Issues fixed==
+
==Other information==
===Unable to download manifest===
+
===API===
{{Fixbox|1=
+
{{API
{{Fixbox/fix|Run as admin}}
+
|direct3d versions      = 11
# Right-click on the application and select '''Run as administrator'''.
+
|direct3d notes        =
 +
|directdraw versions    =
 +
|directdraw notes      =
 +
|opengl versions        =
 +
|opengl notes          =
 +
|glide versions        =
 +
|glide notes            =
 +
|software mode          =
 +
|software mode notes    =
 +
|mantle support        =
 +
|mantle support notes  =
 +
|metal support          =
 +
|metal support notes    =
 +
|vulkan versions        =
 +
|vulkan notes          =
 +
|dos modes              =
 +
|dos modes notes        =
 +
|shader model versions  =
 +
|shader model notes    =
 +
|windows 32-bit exe    = false
 +
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 +
|windows exe notes      =
 +
|mac os x powerpc app  =
 +
|macos intel 32-bit app = false
 +
|macos intel 64-bit app = false
 +
|macos app notes        =  
 +
|linux 32-bit executable= false
 +
|linux 64-bit executable= false
 +
|linux executable notes =
 
}}
 
}}
  
===No users logged in===
+
===Middleware===
{{Fixbox|1=
+
{{Middleware
{{Fixbox/fix|Instructions}}
+
|physics          =
# Run the launcher and log in but do not launch it.
+
|physics notes    =
# Navigate to to <code>{{p|game}}\CitizenClient\Bin64\</code>
+
|audio            = Audiokinetic Wwise
# Right-click on <code>StarCitizen.exe</code> and select '''Run as administrator'''.
+
|audio notes      = Some modifications made to format
 +
|interface        =
 +
|interface notes  =
 +
|input            =
 +
|input notes      =  
 +
|cutscenes        = Bink Video
 +
|cutscenes notes  = 2022.05
 +
|multiplayer      =
 +
|multiplayer notes=
 +
|anticheat        = Easy Anti-Cheat
 +
|anticheat notes  = Often corrupts between patches, if errors are encountered delete the EAC folder and reverify.
 
}}
 
}}
  
 
==System requirements==
 
==System requirements==
{{ii}} These are estimated system requirements and may change for the final release of the game.
 
 
{{System requirements
 
{{System requirements
 
|OSfamily = Windows
 
|OSfamily = Windows
  
|minOS    = Vista, 7, 8
+
|minOS    = 8.1 / Windows 10 (Latest Service Pack)
|minCPU  = Dual Core (Intel i3-2XXX) or AMD Quad Core
+
|minCPU  = Quad Core CPU - Intel: Sandy Bridge or later, AMD: Bulldozer or later
|minmem   = 4 GB
+
|minRAM   = 16 GB
|minHD    = 3 GB
+
|minHD    = 80 GB
|minVRAM  = 1 GB
+
|minVRAM  = 3 GB
 +
|minGPU  = AMD Radeon HD7970
 +
|minGPU2  = Nvidia GeForce GTX 680
 
|minDX    = 11
 
|minDX    = 11
  
|recOS    = 7
+
|recOS    = 10 (Latest Service Pack)
|recCPU  = Quad Core Intel or 6-core AMD
+
|recCPU  = Quad Core Intel Core i7-4770K
|recmem   = 8 GB
+
|recRAM   = 16+ GB DDR4
|recHD    = 3 GB
+
|recHD    = 80 GB SSD
|recGPU  = HD7950 (probably higher for final game)
+
|recVRAM  = 4 GB
 +
|recGPU  = AMD Radeon R9 390
 +
|recGPU2  = Nvidia GeForce GTX 980
 +
|recDX    =
 +
|notes    = {{ii}} These are estimated system requirements and may change for the final release of the game.
 +
{{ii}} The Public Telemetry can be used to get a more accurate representation of system performance.<ref>{{Refurl|url=https://robertsspaceindustries.com/telemetry|title=RSI Public Telemetry|date=2022-05-16}}</ref>
 +
{{ii}} As of patch 3.11, Star Citizen requires a computer with the ability to run AVX instructions.
 +
{{ii}} As of patch 3.17, Star Citizen requires DirectX 11.1 compatible graphics cards to run.<ref>{{Refurl|url=https://support.robertsspaceindustries.com/hc/en-us/articles/4888457936919-Star-Citizen-Alpha-3-17-Minimum-System-Requirements|title=SC Knowledge Base: 3.17 Minimum Requirments|date=2022-05-12}}</ref>
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Revision as of 20:17, 2 February 2024

Dev general icon.svg
This product is unreleased but remains under active development - information may change frequently and could be outdated or irrelevant.
Star Citizen
Star Citizen cover
Developers
Cloud Imperium Games
Behaviour Interactive
IllFonic[1]
Publishers
Cloud Imperium Games
Engines
Starengine
Release dates
Windows Early access
Taxonomy
Monetization One-time game purchase
Modes Multiplayer
Pacing Real-time
Perspectives First-person, Third-person
Controls Direct control
Genres Action, MMO, Open world, Sandbox, Simulation, Shooter, Vehicle combat, Vehicle simulator
Vehicles Flight, Hovercraft, Space flight
Art styles Realistic
Themes Sci-fi, Space
Series Star Citizen
Star Citizen on HowLongToBeat
Star Citizen on IGDB
Star Citizen guide on StrategyWiki
Star Citizen on Wikipedia
Star Citizen
Star Citizen EA
Squadron 42 TBA

General information

List of known issues in latest live build
RSI Community Forums

Availability

Source DRM Notes Keys OS
Official website Uses a separate launcher.
Windows

Monetization

Type Notes
One-time game purchase The game requires an upfront purchase to access.

Microtransactions

Type Notes
No microtransactions None

Game data

Configuration file(s) location

System Location
Windows <path-to-game>\LIVE\USER[Note 1]
PTU Settings are stored in <path-to-game>\PTU\USER

Video

Graphical settings.
Graphical settings.

Graphics feature State WSGF Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
Main menu HUD is stretched. There is also a bug with the FOV resulting in the minimum FOV being 140. See Field of view (FOV).
4K Ultra HD
Field of view (FOV)
See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Anisotropic filtering (AF)
Anti-aliasing (AA)
Forced TSAA. See Anti-aliasing (AA) for a workaround.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
implemented since alpha 3.20

Field of view (FOV)

Ultrawide FOV fix[2]

In Ultrawide resolutions the FOV slider in-game has a minimum value of 140. This causes a bad case of the 'fish eye' effect and causes several important HUD elements to not display properly, if at all.

  1. Change the game resolution to a 16:9 resolution. Save the settings and exit the game.
  2. Restart the game. The FOV slider will now allow you to change the FOV below 140, up to a maximum of 95.
  3. Apply the change in FOV, then change back to your desired resolution and save.
Once back in Ultra-wide, changing the FOV slider will cause it to revert to a minimum of 140

Anti-aliasing (AA)

Disable TAA by editing a config file
  1. Go to the configuration file(s) location.
  2. Open user.cfg file in a notepad.
  3. Add r.TSAA=0 and save the changes.
Alternatively, you can type this command into the game’s console.

Input

Keyboard and mouse State Notes
Remapping
Mouse acceleration
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Controller
Controller support
Full controller support
UI key bindings can be changed
Controller remapping
Controller sensitivity
Sensitivity level and curves can be customized
Controller Y-axis inversion
Axis actions can be inverted individually
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
See the glossary page for potential workarounds.
Generic/other controllers
Support for Joysticks/HOTAS
Button prompts
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M
Mouse, keyboard, gamepad and other controllers can be combined

Default Bindings

Audio

Audio settings.
Audio settings.

Audio feature State Notes
Separate volume controls
Sound effects, Music, Speech, Ship Computer Speech, Simulation Announcer
Surround sound
Subtitles
Closed captions
Mute on focus lost

Localizations

Language UI Audio Sub Notes
English

Network

Multiplayer types

Type Native Players Notes
LAN play
Online play
100

Connection types

Type Native Notes
Dedicated

Ports

Protocol Port(s) and/or port range(s)
TCP 8000 - 8020
UDP 64090 - 64110
Universal Plug and Play (UPnP) support status is unknown.

VR support

3D modes State Notes
vorpX
2D
Game is currently not on official list, but listed on vorpx local profile factory list.
Devices
Tobii Eye Tracking
Added in patch 3.12[3]
TrackIR
Supports: Yaw, Pitch, roll, X, Y, Z.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Audiokinetic Wwise Some modifications made to format
Cutscenes Bink Video 2022.05
Anti-cheat Easy Anti-Cheat Often corrupts between patches, if errors are encountered delete the EAC folder and reverify.

System requirements

Windows
Minimum Recommended
Operating system (OS) 8.1 / Windows 10 (Latest Service Pack)
Processor (CPU) Quad Core CPU - Intel: Sandy Bridge or later, AMD: Bulldozer or later
System memory (RAM) 16 GB
Hard disk drive (HDD) 80 GB
Video card (GPU) AMD Radeon HD7970
Nvidia GeForce GTX 680
3 GB of VRAM
DirectX 11 compatible
These are estimated system requirements and may change for the final release of the game.
The Public Telemetry can be used to get a more accurate representation of system performance.[4]
As of patch 3.11, Star Citizen requires a computer with the ability to run AVX instructions.
As of patch 3.17, Star Citizen requires DirectX 11.1 compatible graphics cards to run.[5]


Notes

  1. When running this game without elevated privileges (Run as administrator option), write operations against a location below %PROGRAMFILES%, %PROGRAMDATA%, or %WINDIR% might be redirected to %LOCALAPPDATA%\VirtualStore on Windows Vista and later (more details).

References