User contributions
- 18:13, 8 December 2022 diff hist +90 Driver: San Francisco
- 23:05, 3 December 2022 diff hist +180 m Silent Hill 4: The Room →Input
- 23:00, 3 December 2022 diff hist +74 m Silent Hill 4: The Room →Widescreen resolution
- 22:56, 3 December 2022 diff hist +13 m Silent Hill 4: The Room →Silent Hill 4 PC Fix by Steam006
- 22:53, 3 December 2022 diff hist -12 m Silent Hill 4: The Room →Essential improvements
- 22:51, 3 December 2022 diff hist -1 m Silent Hill 4: The Room →Essential improvements
- 22:50, 3 December 2022 diff hist +5 m Silent Hill 4: The Room →Essential improvements
- 22:47, 3 December 2022 diff hist +381 Silent Hill 4: The Room →Essential improvements
- 22:36, 3 December 2022 diff hist +530 Silent Hill 4: The Room →Essential improvements
- 22:33, 3 December 2022 diff hist -507 Silent Hill 4: The Room →Silent Hill 4: The Room 16:9 FMV Pack by CataBridge
- 22:11, 27 November 2022 diff hist -146 Silent Hill 4: The Room →Issues unresolved
- 22:09, 27 November 2022 diff hist +14 m Silent Hill 4: The Room →Skip intro videos
- 22:06, 27 November 2022 diff hist +231 m Silent Hill 4: The Room →Silent Hill 4 PC Fix by Steam006
- 22:03, 27 November 2022 diff hist +15 m Silent Hill 4: The Room →Essential improvements
- 22:01, 27 November 2022 diff hist +52 Silent Hill 4: The Room →Essential improvements
- 21:57, 27 November 2022 diff hist -4 Silent Hill 2: Director's Cut →Silent Hill 2: Enhanced Edition
- 21:56, 27 November 2022 (diff | hist) . . +107 . . Remove Steam006's Fix from Essential Improvements? on Talk:Silent Hill 2: Director's Cut
- 21:55, 27 November 2022 diff hist +575 Silent Hill 2: Director's Cut →Silent Hill 2 HD Collection Voice Pack
- 21:54, 27 November 2022 diff hist -511 Silent Hill 2: Director's Cut →Essential improvements
- 21:51, 27 November 2022 (diff | hist) . . +305 . . N Remove Steam006's Fix from Essential Improvements? on Talk:Silent Hill 2: Director's Cut
- 21:47, 27 November 2022 diff hist +66 Silent Hill 4: The Room
- 19:58, 18 November 2022 diff hist +79 m Silent Hill 3 →Silent Hill 3 PC Fix by Steam006
- 19:57, 18 November 2022 diff hist +268 N User:Arhummk Created page with "Hello, I like to play old PC games, often bad PC ports. Sometimes I try to find fixes for them. [https://www.youtube.com/channel/UC43XWEGbMPG14HpcvtGf--w Youtube] [https://st..."
- 16:32, 17 November 2022 (diff | hist) . . +89 . . Janky Animations with Widescreen Patch on Talk:Tom Clancy's Splinter Cell: Chaos Theory
- 16:31, 17 November 2022 (diff | hist) . . +50 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 15:19, 12 November 2022 (diff | hist) . . +90 . . Janky Animations with Widescreen Patch on Talk:Tom Clancy's Splinter Cell: Chaos Theory
- 12:23, 6 October 2022 (diff | hist) . . +1 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 12:21, 6 October 2022 (diff | hist) . . +46 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 12:18, 6 October 2022 (diff | hist) . . -1 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 12:18, 6 October 2022 (diff | hist) . . +375 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 08:14, 6 October 2022 diff hist +132 Metal Gear Solid: Integral →Widescreen resolution
- 06:18, 4 October 2022 (diff | hist) . . +140 . . Any widescreen fix applied to the GOG version breaks the first Subway World. on Talk:Silent Hill 4: The Room
- 08:35, 2 October 2022 diff hist +2 m Sonic R (2004) →Additional notable mods
- 08:15, 2 October 2022 diff hist -179 m Sonic Adventure 2 →Featured mods
- 07:30, 2 October 2022 diff hist +161 Sonic R (2004) →Additional notable mods
- 18:09, 1 October 2022 diff hist -171 Sonic R (2004) →Additional notable mods
- 21:22, 26 September 2022 diff hist +39 Shin Megami Tensei III Nocturne HD Remaster
- 09:17, 26 September 2022 (diff | hist) . . +108 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 09:16, 26 September 2022 diff hist +52 Onimusha: Warlords HD →Input
- 18:55, 25 September 2022 diff hist 0 m American McGee's Alice (2011)
- 18:52, 25 September 2022 (diff | hist) . . +92 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 18:49, 25 September 2022 diff hist +44 S.T.A.L.K.E.R.: Call of Pripyat →Stretched Scope texture in Widescreen
- 18:45, 25 September 2022 diff hist -141 S.T.A.L.K.E.R.: Call of Pripyat →Stretched Scope texture in Widescreen
- 18:44, 25 September 2022 diff hist +411 S.T.A.L.K.E.R.: Call of Pripyat →Stretched Scope texture in Widescreen
- 18:36, 25 September 2022 diff hist -400 S.T.A.L.K.E.R.: Call of Pripyat →Stretched Scope texture in Widescreen
- 18:29, 25 September 2022 diff hist +870 S.T.A.L.K.E.R.: Call of Pripyat →Issues fixed
- 18:12, 25 September 2022 diff hist +44 m S.T.A.L.K.E.R.: Call of Pripyat →Video
- 16:00, 24 September 2022 diff hist +31 m American McGee's Alice (2011)
- 15:59, 24 September 2022 diff hist +145 American McGee's Alice (2011)
- 08:24, 22 September 2022 diff hist -38 m American McGee's Alice (2011) →Field of view (FOV)
- 08:14, 22 September 2022 diff hist +1 American McGee's Alice (2011) →Video
- 08:13, 22 September 2022 diff hist -1 American McGee's Alice (2011) →Video
- 08:10, 22 September 2022 diff hist +51 American McGee's Alice (2011) →Video
- 08:08, 22 September 2022 (diff | hist) . . +49 . . Any way to force a specific FOV for 16:9? on Talk:American McGee's Alice (2011)
- 08:05, 22 September 2022 diff hist +872 American McGee's Alice (2011) →Video
- 17:44, 21 September 2022 (diff | hist) . . +257 . . N Any way to force a specific FOV for 16:9? on Talk:American McGee's Alice (2011)
- 14:01, 21 September 2022 diff hist -137 American McGee's Alice (2011)
- 13:29, 21 September 2022 diff hist +24 American McGee's Alice (2011) →Video
- 05:08, 19 September 2022 diff hist +75 Metal Gear Solid 2: Substance →Audio
- 05:06, 19 September 2022 diff hist +81 Metal Gear Solid 2: Substance →Audio
- 17:26, 11 September 2022 diff hist +92 m Silent Hill 3
- 17:09, 11 September 2022 (diff | hist) . . +139 . . Forcing V-sync solution + framerate fix (direct 8 to 9 via dxwrapper) on Talk:Silent Hill 3
- 17:08, 11 September 2022 (diff | hist) . . +1,070 . . N Forcing V-sync solution + framerate fix (direct 8 to 9 via dxwrapper) on Talk:Silent Hill 3
- 11:22, 9 September 2022 diff hist -8 Silent Hill 3 →Silent Hill 3 PC Fix by Steam006
- 16:49, 8 September 2022 diff hist +122 Silent Hill 3
- 16:48, 8 September 2022 diff hist -122 Silent Hill 3 →Silent Hill 3 Audio Enhancement Pack
- 16:36, 8 September 2022 (diff | hist) . . +210 . . N The patch by Steam006 contains a reported virus on Talk:Silent Hill 3
- 10:20, 8 September 2022 diff hist -3 m Silent Hill: Homecoming →Availability
- 09:38, 30 August 2022 (diff | hist) . . +143 . . Suggestion for graphic fixes clean up: Use Console Restoration mod? on Talk:Sonic Heroes
- 19:17, 25 August 2022 (diff | hist) . . +95 . . Suggestion for graphic fixes clean up: Use Console Restoration mod? on Talk:Sonic Heroes
- 17:05, 25 August 2022 (diff | hist) . . +50 . . Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 17:04, 25 August 2022 (diff | hist) . . +593 . . N Fix for Stretched Scopes in 16:9 Widescreen on Talk:S.T.A.L.K.E.R.: Call of Pripyat
- 14:53, 13 August 2022 diff hist +44 m Metal Gear Solid 2: Substance
- 14:52, 13 August 2022 diff hist +22 m Metal Gear Solid 2: Substance
- 14:51, 13 August 2022 diff hist -16 m Metal Gear Solid 2: Substance →Widescreen resolution
- 14:44, 13 August 2022 diff hist +9 m Metal Gear Solid: Integral →Widescreen resolution
- 14:43, 13 August 2022 diff hist +100 m Metal Gear Solid: Integral →Widescreen resolution
- 13:00, 13 August 2022 diff hist +10 Metal Gear Solid: Integral →Availability
- 12:58, 13 August 2022 diff hist -15 Metal Gear Solid: Integral →Widescreen resolution
- 12:55, 13 August 2022 diff hist +302 Metal Gear Solid: Integral →Widescreen resolution
- 12:49, 13 August 2022 diff hist +66 Metal Gear Solid: Integral →Widescreen resolution
- 12:13, 13 August 2022 diff hist +2 m Metal Gear Solid: Integral →Widescreen resolution
- 12:06, 13 August 2022 diff hist +124 Metal Gear Solid: Integral →Widescreen resolution
- 11:58, 13 August 2022 diff hist -106 Metal Gear Solid: Integral →Widescreen resolution
- 11:50, 13 August 2022 diff hist 0 m Metal Gear Solid: Integral →Widescreen resolution
- 13:40, 4 August 2022 diff hist -92 Manhunt 2 →High frame rate
- 13:36, 4 August 2022 diff hist -61 Manhunt 2 →High frame rate
- 17:29, 1 August 2022 diff hist +259 Manhunt 2 →Uncensored FMV
- 09:01, 26 June 2022 diff hist +1 m Final Fantasy VIII Remastered →Essential improvements
- 09:00, 26 June 2022 diff hist -61 m Final Fantasy VIII Remastered →Graphical enhancements
- 08:55, 26 June 2022 diff hist +53 m Final Fantasy VIII Remastered
- 08:48, 26 June 2022 diff hist -221 m Final Fantasy VIII Remastered
- 07:32, 19 June 2022 diff hist +25 m Prince of Persia: The Forgotten Sands →Issues fixed
- 21:43, 25 May 2022 diff hist +91 Chasm: The Rift
- 09:04, 20 November 2021 diff hist +63 m Sonic Adventure DX →Video
- 12:54, 13 November 2021 diff hist +1 Metal Gear Solid 2: Substance →Audio
- 16:12, 6 November 2021 diff hist +23 Tom Clancy's Splinter Cell: Chaos Theory →Shadows become more broken the wider the screen resolution
- 16:11, 6 November 2021 diff hist +802 Tom Clancy's Splinter Cell: Chaos Theory →Shadows become more broken the wider the screen resolution
- 07:05, 28 October 2020 diff hist +28 m Hotline Miami →Input
- 07:17, 25 October 2020 diff hist +10 m Hitman: Blood Money →Widescreen resolution