Silent Hill 4: The Room
From PCGamingWiki, the wiki about fixing PC games
![]() |
|
Developers | |
---|---|
Team Silent | |
Publishers | |
Konami | |
Release dates | |
Windows | September 9, 2004 |
Reception | |
Metacritic | 67 |
Taxonomy | |
Monetization | One-time game purchase |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | Cinematic camera |
Controls | Direct control |
Genres | Survival horror |
Art styles | Realistic |
Themes | Horror, North America |
Series | Silent Hill |
Silent Hill | |
---|---|
Silent Hill 2: Director's Cut | 2002 |
Silent Hill 3 | 2003 |
Silent Hill 4: The Room | 2004 |
Silent Hill: Homecoming | 2008 |
Silent Hill 2 | TBA |
Silent Hill 4: The Room is a singleplayer cinematic camera survival horror game in the Silent Hill series.
The PC version lacks the soft shadows and some of the "hauntings" from the PlayStation 2 version.[1]
General information
Availability
Essential improvements
Silent Hill 4 PC Fix by Steam006
- Adds new features such as widescreen resolutions, cutscenes at 30 FPS, restored PS2 brightness levels and fixes some of the bugs found within the game.
Instructions |
---|
Notes
|
Silent Hill 4: The Room 16:9 FMV Pack by CataBridge
- A modified in-game video pack that lets you watch the FMVs in 16:9 Widescreen without the 2Dfix option of the ThirteenAG patch.
- Without the 2Dfix option you can now view the FMVs in 16:9 Widescreen without losing any effects.
- Recommended to be used with Steam006's Fix.
Instructions |
---|
Notes
|
Restore missing hauntings
Instructions |
---|
Notes
|
Skip intro Splash Screens
- Should not be combined with Steam006's Fix.
Use Silent Hill 4 Widescreen Fix by ThirteenAG |
---|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\input.ini[Note 1] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\saves\[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
GOG Galaxy |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | Native for the GOG version. See Widescreen resolution for retail versions. | ||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Native for the GOG version. See Widescreen resolution for retail versions. | ||
Field of view (FOV) | Use sh4tool. | ||
Windowed | Present in GOG version. See Windowed for retail versions. | ||
Borderless fullscreen windowed | See Windowed. | ||
Anisotropic filtering (AF) | Present in GOG version (2x-16x). | ||
Anti-aliasing (AA) | Present in GOG version (MSAA 2x-8x). | ||
Vertical sync (Vsync) | Present in GOG version. | ||
60 FPS | 30 FPS cap for gameplay in retail and digital releases. 15 FPS cap for cutscenes in physical release. See High frame rate. |
||
120+ FPS |
- Recommended in-game settings: Brightness =
4
, Contrast =8
and all gamma to1.0
.
Widescreen resolution
- Most of these fixes are included in Steam006's Fix.
Silent Hill 4: The Room Widescreen Fix by ThirteenAG
- A D3D8 wrapper which adds some fixes and new features, such as:
- Widescreen support.
- Disabling cutscenes letterboxing.
- Cutscenes at 30 FPS instead of 15 FPS.
- Disabling hardware check before launch.
- UI/HUD width correction in widescreen.
- Enabling this latter option disables shader effects and makes some UI elements look strange.
Silent Hill 4: The Room Wrapper by Nemesis
- A wrapper for the North American version which adds some fixes and new features, such as:
- Ability to change the resolution.
- FOV correction in widescreen.
- Disabling cutscenes letterboxing.
- Cutscenes at 30 FPS instead of 15 FPS.
- Disabling blur in cutscenes (change all values to 0).
- Pause background will render at native resolution.
- 60 FPS support. Experimental; Has serious issues.
- Not compatible with the GOG release.
Windowed
Force windowed |
---|
|
High frame rate
Enable 60 FPS support |
---|
Notes
|
Disable blur in cutscenes
Disable blur |
---|
|
Fix the flickering screen on Windows 8/8.1
Use d3d8to9 |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | Mouse deceleration present. | |
Mouse sensitivity | Can be adjusted via Steam006's Fix. But the X and Y axis have different speeds/sensitivity. |
|
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | ||
Full controller support | ||
Controller remapping | ||
Controller sensitivity | Can be adjusted via Steam006's Fix. But the X and Y axis have different speeds/sensitivity. |
|
Controller Y-axis inversion |
Additional information | ||
---|---|---|
Button prompts | ![]() |
|
Controller hotplugging | ||
Haptic feedback | See Force feedback driver for XInput for XInput controllers | |
Simultaneous controller+KB/M |
Controller support
- Controller support was fixed in the GOG version.[3]
- A fix is required for the game to properly recognize XInput triggers and right analog stick when assigning controls.
Fix button assignment[citation needed] |
---|
|
- XInput Plus replaces the
dinput8.dll
included in the Wrapper by Nemesis.
Use XInput Plus and Wrapper by Nemesis |
---|
|
- Alternatively, the GOG version can be launched through Steam as a non-Steam game. Steam Input's community controller configurations can then be used.
Use Steam Input[4] |
---|
|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | BGM and SE | |
Surround sound | Dolby Digital 5.1. May get up to 7.0 output with DirectSound3D restoration software. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | Set Dolby Digital in-game and use DSOAL to get HRTF.[5] | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
Simplified Chinese | Fan translation. Download. | |||
French | European retail and GOG only | |||
German | European retail and GOG only | |||
Italian | European retail and GOG only | |||
Japanese | ||||
Polish | Fan translation. Download. | |||
Brazilian Portuguese | Fan translation. Download. | |||
Russian | Retail only. Patch for digital release here. | |||
Spanish | European retail and GOG only | |||
Turkish | Fan translation. Download. |
Issues fixed
Game closes itself briefly after launching
- White screen shows up twice, but no logos are visible when they should be. Game closes itself immediately after.
Install the game on the main storage device[6] |
---|
Game fails to run
- Some systems that meet the technical requirements may still fail to run the game.
Use Silent Hill 4 Widescreen Fix |
---|
Bypass initial check[7] |
---|
|
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8.1 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 98, ME, 2000, XP | |
Processor (CPU) | Intel Pentium III 1.0 GHz or AMD Athlon | Intel Pentium 4 2.0 GHz or AMD Athlon |
System memory (RAM) | 256 MB | 512 MB |
Hard disk drive (HDD) | 3 GB | |
Video card (GPU) | Nvidia GeForce 3 Ti ATI Radeon 8500 32 MB of VRAM DirectX 8.1b compatible | Nvidia GeForce 4 Ti 64 MB of VRAM |
Sound (audio device) | DirectX compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details).
References
- ↑ Hauntings - Silent Hill Memories - last accessed on 2023-02-17
- ↑ https://www.reddit.com/r/silenthill/comments/j8dcbu/a_deep_analysis_of_silent_hill_4_gog_port/
- ↑ https://www.reddit.com/r/silenthill/comments/q7ncnl/silent_hill_4_on_gog_now_has_native_controller/
- ↑ Verified by User:Shooterboss on 2021-08-11
- Just uploaded a community controller configuration on Steam for this game.
- ↑ Silent Hill 4: The Room w/ 3D spatial sound 🎧 (OpenAL Soft HRTF audio)
- ↑ Verified by User:Shooterboss on 2021-08-11
- ↑ dns/Silent-Hill-4-Wide-Screen-Patch: Silent Hill 4 with Wide Screen support - last accessed on 2017-01-21