Difference between revisions of "Sniper: Art of Victory"
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{{Infobox game | {{Infobox game | ||
|cover = Sniper Art of Victory cover.jpg | |cover = Sniper Art of Victory cover.jpg | ||
|developers = | |developers = | ||
− | {{Infobox game/row/developer| | + | {{Infobox game/row/developer|City Interactive}} |
|publishers = | |publishers = | ||
− | |engines = | + | {{Infobox game/row/publisher|City Interactive}} |
+ | |engines = | ||
+ | {{Infobox game/row/engine|Chrome Engine|name=Chrome Engine 2}} | ||
|release dates= | |release dates= | ||
− | {{Infobox game/row/date|Windows| | + | {{Infobox game/row/date|Windows|December 7, 2007|ref=<ref>{{Refurl|url=https://www.mobygames.com/game/52015/sniper-art-of-victory/releases/|title=Sniper: Art of Victory Releases|date=2023-12-14}}</ref>}} |
+ | |reception = | ||
+ | {{Infobox game/row/reception|Metacritic|sniper-art-of-victory|36}} | ||
+ | {{Infobox game/row/reception|IGDB|sniper-art-of-victory|28}} | ||
+ | |taxonomy = | ||
+ | {{Infobox game/row/taxonomy/modes | Singleplayer }} | ||
+ | {{Infobox game/row/taxonomy/pacing | Real-time }} | ||
+ | {{Infobox game/row/taxonomy/perspectives | First-person }} | ||
+ | {{Infobox game/row/taxonomy/controls | Direct control }} | ||
+ | {{Infobox game/row/taxonomy/genres | Action, FPS, Shooter, Stealth }} | ||
+ | {{Infobox game/row/taxonomy/art styles | Realistic }} | ||
+ | {{Infobox game/row/taxonomy/themes | Eastern Europe, Europe, World War II }} | ||
+ | {{Infobox game/row/taxonomy/series | Sniper: Ghost Warrior }} | ||
|steam appid = 271500 | |steam appid = 271500 | ||
|steam appid side = | |steam appid side = | ||
− | |gogcom | + | |gogcom id = |
− | |strategywiki = | + | |hltb = 15478 |
+ | |strategywiki = Sniper: Art of Victory | ||
+ | |mobygames = 52015 | ||
|wikipedia = Sniper: Art of Victory | |wikipedia = Sniper: Art of Victory | ||
|winehq = | |winehq = | ||
+ | |license = | ||
+ | }} | ||
+ | |||
+ | {{Introduction | ||
+ | |introduction = | ||
+ | |||
+ | |release history = | ||
+ | |||
+ | |current state = | ||
}} | }} | ||
'''General information''' | '''General information''' | ||
− | {{mm}} [ | + | {{mm}} [https://steamcommunity.com/app/271500/discussions/ Steam Community Discussions] |
==Availability== | ==Availability== | ||
{{Availability| | {{Availability| | ||
+ | {{Availability/row| Retail | | Disc | | | Windows }} | ||
+ | {{Availability/row| GamersGate | sniper-art-of-victory | Steam | | | Windows }} | ||
+ | {{Availability/row| GMG | sniper-art-of-victory | Steam | | | Windows }} | ||
+ | {{Availability/row| Humble | sniper-art-of-victory | Steam | | | Windows }} | ||
+ | {{Availability/row| itch.io | https://4eversgames.itch.io/sniper-art-of-victory | Steam | | | Windows }} | ||
{{Availability/row| Steam | 271500 | Steam | | | Windows }} | {{Availability/row| Steam | 271500 | Steam | | | Windows }} | ||
}} | }} | ||
+ | |||
+ | ==Essential improvements== | ||
+ | ===Limit FPS=== | ||
+ | [[Glossary:Frame_rate_(FPS)#Frame_rate_capping|Limiting the framerate]] to 60 FPS is recommended, otherwise problems such as "slippery / sliding" movement can arise.<ref name="fps_1">https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg</ref><ref name="fps_2">https://steamcommunity.com/app/46420/discussions/0/846944689665842962/</ref><ref name="fps_3">https://steamcommunity.com/app/46420/discussions/0/133261370013840532/</ref> | ||
==Game data== | ==Game data== | ||
===Configuration file(s) location=== | ===Configuration file(s) location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/config|Windows|{{P|game}}\Data\}} |
}} | }} | ||
===Save game data location=== | ===Save game data location=== | ||
{{Game data| | {{Game data| | ||
− | {{Game data/ | + | {{Game data/saves|Windows|{{P|game}}\Save\}} |
}} | }} | ||
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ===[[Glossary:Save game cloud syncing|Save game cloud syncing]]=== | ||
{{Save game cloud syncing | {{Save game cloud syncing | ||
− | |origin | + | |discord = |
− | |origin notes | + | |discord notes = |
− | |steam cloud | + | |epic games launcher = |
− | |steam cloud notes | + | |epic games launcher notes = |
− | | | + | |gog galaxy = |
− | | | + | |gog galaxy notes = |
− | |xbox cloud | + | |origin = |
− | |xbox cloud notes | + | |origin notes = |
+ | |steam cloud = false | ||
+ | |steam cloud notes = | ||
+ | |ubisoft connect = | ||
+ | |ubisoft connect notes = | ||
+ | |xbox cloud = | ||
+ | |xbox cloud notes = | ||
}} | }} | ||
− | ==Video | + | ==Video== |
− | {{Video | + | {{Video |
− | |wsgf link = | + | |wsgf link = https://www.wsgf.org/dr/sniper-art-victory |
|widescreen wsgf award = limited | |widescreen wsgf award = limited | ||
− | |multimonitor wsgf award = | + | |multimonitor wsgf award = limited |
− | |ultrawidescreen wsgf award = | + | |ultrawidescreen wsgf award = limited |
− | |4k ultra hd wsgf award = | + | |4k ultra hd wsgf award = limited |
|widescreen resolution = hackable | |widescreen resolution = hackable | ||
− | |widescreen resolution notes= See the [ | + | |widescreen resolution notes= See the [https://www.wsgf.org/dr/sniper-art-victory WSGF entry]. |
− | |multimonitor = | + | |multimonitor = hackable |
− | |multimonitor notes = | + | |multimonitor notes = See the [https://www.wsgf.org/dr/sniper-art-victory WSGF entry]. |
− | |ultrawidescreen = | + | |ultrawidescreen = hackable |
− | |ultrawidescreen notes = | + | |ultrawidescreen notes = See the [https://www.wsgf.org/dr/sniper-art-victory WSGF entry]. |
− | |4k ultra hd = | + | |4k ultra hd = hackable |
− | |4k ultra hd notes = | + | |4k ultra hd notes = See the [https://www.wsgf.org/dr/sniper-art-victory WSGF entry]. |
− | |fov = | + | |fov = hackable |
− | |fov notes = | + | |fov notes = See the [https://www.wsgf.org/dr/sniper-art-victory WSGF entry] or [[#Field of view (FOV)|Field of view (FOV)]]. |
− | |windowed = | + | |windowed = true |
|windowed notes = | |windowed notes = | ||
− | |borderless windowed = | + | |borderless windowed = false |
|borderless windowed notes = | |borderless windowed notes = | ||
− | |anisotropic = | + | |anisotropic = false |
|anisotropic notes = | |anisotropic notes = | ||
− | |antialiasing = | + | |antialiasing = false |
|antialiasing notes = | |antialiasing notes = | ||
− | |vsync = | + | |upscaling = |
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
+ | |vsync = false | ||
|vsync notes = | |vsync notes = | ||
− | |60 fps = | + | |60 fps = true |
|60 fps notes = | |60 fps notes = | ||
− | |120 fps = | + | |120 fps = limited |
− | |120 fps notes = | + | |120 fps notes = No frame rate cap. Game was designed to be played at ~60 FPS. Excessively high frame rate (over 200) results in delayed player movement responsiveness and sliding on terrain. See [[#Limit FPS|limit FPS]]. |
− | |color blind = | + | |hdr = false |
+ | |hdr notes = | ||
+ | |color blind = false | ||
|color blind notes = | |color blind notes = | ||
}} | }} | ||
− | ==Input | + | ===[[Glossary:Field of view (FOV)|Field of view (FOV)]]=== |
− | {{Input | + | {{Fixbox|description=Change Field of View|ref=<ref>{{Refcheck|user=AlphaYellow|date=2022-12-15}}</ref>|fix= |
− | |key remap = | + | # Open {{file|{{p|game}}\code.pak}} and extract {{file|CameraPlayer.class}}. |
+ | # Open {{file|CameraPlayer.class}} with [http://dirty-joe.com/ dirtyJOE - Java Overall Editor]. | ||
+ | # Go to the '''Constant Pool''' tab and change {{code|65}} in {{code|0258: CONSTANT_Float: 65}} to the desired FOV value (horizontal). | ||
+ | # Save the file and overwrite the original. | ||
+ | # Add the modified {{file|CameraPlayer.class}} back to {{file|code.pak}}, overwriting the original as well. | ||
+ | }} | ||
+ | |||
+ | ==Input== | ||
+ | {{Input | ||
+ | |key remap = true | ||
|key remap notes = | |key remap notes = | ||
|acceleration option = unknown | |acceleration option = unknown | ||
Line 90: | Line 143: | ||
|mouse sensitivity = unknown | |mouse sensitivity = unknown | ||
|mouse sensitivity notes = | |mouse sensitivity notes = | ||
− | |mouse menu = | + | |mouse menu = true |
|mouse menu notes = | |mouse menu notes = | ||
|invert mouse y-axis = unknown | |invert mouse y-axis = unknown | ||
|invert mouse y-axis notes = | |invert mouse y-axis notes = | ||
+ | |touchscreen = false | ||
+ | |touchscreen notes = | ||
|controller support = false | |controller support = false | ||
|controller support notes = | |controller support notes = | ||
− | |full controller = | + | |full controller = false |
|full controller notes = | |full controller notes = | ||
|controller remap = unknown | |controller remap = unknown | ||
Line 104: | Line 159: | ||
|invert controller y-axis = unknown | |invert controller y-axis = unknown | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
− | | | + | |xinput controllers = unknown |
− | | | + | |xinput controllers notes = |
− | |button prompts | + | |xbox prompts = unknown |
− | |button prompts notes | + | |xbox prompts notes = |
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |tracked motion controllers= unknown | ||
+ | |tracked motion controllers notes = | ||
+ | |tracked motion prompts = unknown | ||
+ | |tracked motion prompts notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
+ | |other button prompts = unknown | ||
+ | |other button prompts notes= | ||
|controller hotplug = unknown | |controller hotplug = unknown | ||
|controller hotplug notes = | |controller hotplug notes = | ||
|haptic feedback = unknown | |haptic feedback = unknown | ||
|haptic feedback notes = | |haptic feedback notes = | ||
− | | | + | |simultaneous input = unknown |
− | | | + | |simultaneous input notes = |
+ | |steam input api = unknown | ||
+ | |steam input api notes = | ||
+ | |steam hook input = unknown | ||
+ | |steam hook input notes = | ||
+ | |steam input presets = unknown | ||
+ | |steam input presets notes = | ||
+ | |steam controller prompts = unknown | ||
+ | |steam controller prompts notes = | ||
+ | |steam cursor detection = unknown | ||
+ | |steam cursor detection notes = | ||
}} | }} | ||
− | ==Audio | + | ==Audio== |
− | {{Audio | + | {{Audio |
− | |separate volume = | + | |separate volume = true |
|separate volume notes = | |separate volume notes = | ||
− | |surround sound = | + | |surround sound = false |
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
− | |mute on focus lost = | + | |mute on focus lost = true |
|mute on focus lost notes = | |mute on focus lost notes = | ||
− | |eax support = | + | |eax support = true |
− | |eax support notes = | + | |eax support notes = 3.0 |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
Line 135: | Line 220: | ||
{{L10n/switch | {{L10n/switch | ||
|language = English | |language = English | ||
− | |interface = | + | |interface = true |
− | |audio = | + | |audio = true |
− | |subtitles = | + | |subtitles = true |
|notes = | |notes = | ||
|fan = | |fan = | ||
− | |||
}} | }} | ||
+ | {{L10n/switch | ||
+ | |language = French | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Local Retail only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = German | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Local Retail only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Hungarian | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Local Retail only. | ||
+ | |fan = | ||
+ | }} | ||
+ | {{L10n/switch | ||
+ | |language = Polish | ||
+ | |interface = true | ||
+ | |audio = true | ||
+ | |subtitles = true | ||
+ | |notes = Local Retail only. | ||
+ | |fan = | ||
+ | }} | ||
+ | }} | ||
+ | |||
+ | ==VR support== | ||
+ | {{VR support | ||
+ | |gg3d name = | ||
+ | |native 3d gg3d award = | ||
+ | |nvidia 3d vision gg3d award = | ||
+ | |tridef 3d gg3d award = | ||
+ | |iz3d gg3d award = | ||
+ | |native 3d = | ||
+ | |native 3d notes = | ||
+ | |nvidia 3d vision = | ||
+ | |nvidia 3d vision notes = | ||
+ | |tridef 3d = | ||
+ | |tridef 3d notes = | ||
+ | |iz3d = | ||
+ | |iz3d notes = | ||
+ | |vr only = | ||
+ | |vorpx = hackable | ||
+ | |vorpx modes = G3D | ||
+ | |vorpx notes = User created profile, requires [[DgVoodoo 2|DGVoodoo2 v 2.6]], see [https://www.vorpx.com/forums/topic/sniper-art-of-victory/ profile introdution]. <br><code>Note:</code> Profile may not work with the latest wrapper, in case of issues please report to the [https://www.vorpx.com/forums/topic/sniper-art-of-victory/ vorpx forum]. | ||
+ | |htc vive = | ||
+ | |htc vive notes = | ||
+ | |oculus rift = | ||
+ | |oculus rift notes = | ||
+ | |osvr = | ||
+ | |osvr notes = | ||
+ | |windows mixed reality = | ||
+ | |windows mixed reality notes = | ||
+ | |keyboard-mouse = | ||
+ | |keyboard-mouse notes = | ||
+ | |3rd space gaming vest = | ||
+ | |3rd space gaming vest notes = | ||
+ | |novint falcon = | ||
+ | |novint falcon notes = | ||
+ | |trackir = | ||
+ | |trackir notes = | ||
+ | |tobii eye tracking = | ||
+ | |tobii eye tracking notes = | ||
+ | |play area seated = | ||
+ | |play area seated notes = | ||
+ | |play area standing = | ||
+ | |play area standing notes = | ||
+ | |play area room-scale = | ||
+ | |play area room-scale notes = | ||
}} | }} | ||
Line 147: | Line 308: | ||
===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 8 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
Line 161: | Line 322: | ||
|metal support = | |metal support = | ||
|metal support notes = | |metal support notes = | ||
− | |vulkan | + | |vulkan versions = |
− | |vulkan | + | |vulkan notes = |
|dos modes = | |dos modes = | ||
|dos modes notes = | |dos modes notes = | ||
|shader model versions = | |shader model versions = | ||
|shader model notes = | |shader model notes = | ||
− | |64-bit executable | + | |windows 32-bit exe = true |
− | |64-bit executable notes= | + | |windows 64-bit exe = false |
+ | |windows arm app = false | ||
+ | |windows exe notes = | ||
+ | |macos intel 32-bit app = | ||
+ | |macos intel 64-bit app = | ||
+ | |macos arm app = | ||
+ | |macos app notes = | ||
+ | |linux 32-bit executable= | ||
+ | |linux 64-bit executable= | ||
+ | |linux arm app = | ||
+ | |linux executable notes = | ||
}} | }} | ||
Line 176: | Line 347: | ||
|minOS = XP | |minOS = XP | ||
− | |minCPU = 1 | + | |minCPU = 1.6 GHz |
|minRAM = 512 MB | |minRAM = 512 MB | ||
|minHD = 2 GB | |minHD = 2 GB | ||
− | |minGPU = ATI Radeon | + | |minGPU = ATI Radeon 8500 |
+ | |minGPU2 = Nvidia GeForce 3 series | ||
|minDX = 9.0 | |minDX = 9.0 | ||
Revision as of 09:18, 25 January 2024
Developers | |
---|---|
City Interactive | |
Publishers | |
City Interactive | |
Engines | |
Chrome Engine 2 | |
Release dates | |
Windows | December 7, 2007[1] |
Reception | |
Metacritic | 36 |
IGDB | 28 |
Taxonomy | |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | Action, FPS, Shooter, Stealth |
Art styles | Realistic |
Themes | Eastern Europe, Europe, World War II |
Series | Sniper: Ghost Warrior |
Sniper: Art of Victory is a singleplayer first-person action, FPS, shooter and stealth game in the Sniper: Ghost Warrior series.
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail | ||||
GamersGate | ||||
Green Man Gaming | ||||
Humble Store | ||||
itch.io | ||||
Steam |
Essential improvements
Limit FPS
Limiting the framerate to 60 FPS is recommended, otherwise problems such as "slippery / sliding" movement can arise.[2][3][4]
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | <path-to-game>\Data\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/271500/pfx/[Note 2] |
Save game data location
System | Location |
---|---|
Windows | <path-to-game>\Save\[Note 1] |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/271500/pfx/[Note 2] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | WSGF | Notes |
---|---|---|---|
Widescreen resolution | See the WSGF entry. | ||
Multi-monitor | See the WSGF entry. | ||
Ultra-widescreen | See the WSGF entry. | ||
4K Ultra HD | See the WSGF entry. | ||
Field of view (FOV) | See the WSGF entry or Field of view (FOV). | ||
Windowed | |||
Borderless fullscreen windowed | See the glossary page for potential workarounds. | ||
Anisotropic filtering (AF) | See the glossary page for potential workarounds. | ||
Anti-aliasing (AA) | See the glossary page for potential workarounds. | ||
Vertical sync (Vsync) | See the glossary page for potential workarounds. | ||
60 FPS | |||
120+ FPS | No frame rate cap. Game was designed to be played at ~60 FPS. Excessively high frame rate (over 200) results in delayed player movement responsiveness and sliding on terrain. See limit FPS. | ||
High dynamic range display (HDR) |
Field of view (FOV)
Change Field of View[5] |
---|
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support |
Controller types |
---|
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | ||
Surround sound | ||
Subtitles | ||
Closed captions | ||
Mute on focus lost | ||
EAX support | 3.0 | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | Local Retail only. | |||
German | Local Retail only. | |||
Hungarian | Local Retail only. | |||
Polish | Local Retail only. |
VR support
3D modes | State | Notes | |
---|---|---|---|
vorpX | G3D User created profile, requires DGVoodoo2 v 2.6, see profile introdution. Note: Profile may not work with the latest wrapper, in case of issues please report to the vorpx forum. |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 8 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | Vista |
Processor (CPU) | 1.6 GHz | |
System memory (RAM) | 512 MB | |
Hard disk drive (HDD) | 2 GB | |
Video card (GPU) | ATI Radeon 8500 Nvidia GeForce 3 series DirectX 9.0 compatible |
Notes
- ↑ 1.0 1.1 When running this game without elevated privileges (Run as administrator option), write operations against a location below
%PROGRAMFILES%
,%PROGRAMDATA%
, or%WINDIR%
might be redirected to%LOCALAPPDATA%\VirtualStore
on Windows Vista and later (more details). - ↑ 2.0 2.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (271500) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Sniper: Art of Victory Releases - last accessed on 2023-12-14
- ↑ https://www.youtube.com/watch?v=xHTe_q4PnoA&lc=UgyPN-wcW9-Sfe2X45V4AaABAg
- ↑ https://steamcommunity.com/app/46420/discussions/0/846944689665842962/
- ↑ https://steamcommunity.com/app/46420/discussions/0/133261370013840532/
- ↑ Verified by User:AlphaYellow on 2022-12-15