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Sniper: Ghost Warrior 3

From PCGamingWiki, the wiki about fixing PC games
Sniper: Ghost Warrior 3
Sniper: Ghost Warrior 3 cover
Developers
CI Games
Publishers
CI Games
Engines
CryEngine (4th generation)
Release dates
Windows April 25, 2017
Reception
Metacritic 59
OpenCritic 53
IGDB 53
Taxonomy
Monetization One-time game purchase
Modes Singleplayer, Multiplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Action, FPS, Shooter, Stealth
Art styles Realistic
Themes Contemporary, Europe
Series Sniper: Ghost Warrior
Sniper: Ghost Warrior 3 on HowLongToBeat
Sniper: Ghost Warrior 3 on IGDB
Sniper: Ghost Warrior 3 guide on StrategyWiki
Sniper: Ghost Warrior 3 on MobyGames
Sniper: Ghost Warrior 3 on Wikipedia
Sniper: Ghost Warrior
Sniper: Art of Victory 2008
Sniper: Ghost Warrior 2010
Sniper: Ghost Warrior 2 2013
Sniper: Ghost Warrior 3 2017
Sniper: Ghost Warrior Contracts 2019
Sniper: Ghost Warrior Contracts 2 2021

Key points

Installing Unofficial Patch/Improvement Project is highly recommended. It fixes a significant number of bugs and technical issues unresolved by official patches.

General information

GOG.com Community Discussions for game series
GOG.com Support Page
Steam Community Discussions

Availability

Source DRM Notes Keys OS
Retail
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Season Pass Edition only.
Windows
GamersGate
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Windows
GOG.com
DRM-free
Single-player only. Concerns Gold Edition also available in the store.
Windows
Green Man Gaming
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Windows
Humble Store
Icon overlay.png
Windows
Steam
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Windows
itch.io (unavailable)
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Windows
Denuvo Anti-Tamper DRM was removed from the game on January 26, 2018.

DLC and expansion packs

Name Notes
Season Pass
Windows
All-terrain vehicle
Windows
Compound Bow
Windows
The Escape of Lydia
Windows
Multiplayer Map Pack
Windows
The Sabotage
Windows
Sniper Rifle McMillan TAC-338A
Windows
Original Soundtrack
Windows
Original Georgian Soundtrack
Windows

Version differences

The Season Pass Edition is a complete edition containing the base game and all DLC, except the 2 Soundtrack DLC.

Essential improvements

Skip intro videos

Disable the company logos[1]
  1. Go to <path-to-game>\GameSDK\_FastLoad\.
  2. Rename/move/delete IntroMovies.pak.

SGW3 - Improvement Project/Unofficial Patch

The Improvement Project/Unofficial Patch is a mod for the game that comes in two variants. The Improvement Project extensively modifies the game, adding new gameplay features, and significantly altering the core gameplay. The Unofficial Patch is focused on bug fixes, leaving the original gameplay largely intact, but fixing issues such as broken key rebinding, day/night cycle, laser sights, texture filtering, and NPCs disappearing at ~250 meters or after being unobserved for longer than two seconds.

Game data

In-game game settings.
In-game game settings.

Configuration file(s) location

System Location
Steam <Steam-folder>\userdata\<user-id>\368070\remote\profiles\default\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/368070/pfx/[Note 1]

Save game data location

System Location
Steam <Steam-folder>\userdata\<user-id>\368070\remote\savegames\
Steam Play (Linux) <Steam-folder>/steamapps/compatdata/368070/pfx/[Note 1]

Save game cloud syncing

System Native Notes
GOG Galaxy
Steam Cloud

Video

In-game video settings.
In-game video settings.
In-game advanced video settings.
In-game advanced video settings.

Graphics feature State Notes
Widescreen resolution
Multi-monitor
Ultra-widescreen
HUD is centred for 16:9.[2]
4K Ultra HD
Field of view (FOV)
60° - 80° vertical. Each tick of the slider advances one degree. See FOV Calculator for help.
Windowed
Borderless fullscreen windowed
See Borderless fullscreen windowed.
Anisotropic filtering (AF)
Tied to other graphics settings. High & Medium are accidentally reversed. Fixed in Improvement Project patch.
Anti-aliasing (AA)
Always enabled. See Anti-aliasing (AA).
Vertical sync (Vsync)
60 FPS and 120+ FPS
Add sys_MaxFps = xx to game.cfg to set a custom fps limit.
High dynamic range display (HDR)
See the glossary page for potential alternatives.

Borderless fullscreen windowed

Enable borderless fullscreen[3]
  1. Go to <path-to-game>\GameSDK\.
  2. Create and open game.cfg.
  3. Add the following and save.
r_fullscreen = 0
r_FullscreenWindow = 1

Anti-aliasing (AA)

By default, the game uses SMAA with a temporal filter. This makes the image blurry and can disorientate some people[4]
Disable temporal filtering[1]
  1. Go to <path-to-game>\GameSDK\.
  2. Create and open game.cfg.
  3. Add r_AntialiasingMode = 1 to the file.

Notes

Do not turn AA off completely. It will cause flickering and lighting issues.
Results in a sharper image

Ambient occlusion

Disable ambient occlusion[5]
  1. Go to <path-to-game>\GameSDK\.
  2. Create and open game.cfg.
  3. Add r_SSDO = 0 and save.

Screen space reflections

Disable screen space reflections[5]
  1. Go to <path-to-game>\GameSDK\.
  2. Create and open game.cfg.
  3. Add r_SSReflections = 0 and save.

Post-processing

Disabling depth of field will disable blurring of distant landscape as well as the radial blur when using iron sights.
Disable post-process effects[5]
  1. Go to <path-to-game>\GameSDK\.
  2. Create and open game.cfg.
  3. Add r_DepthOfField = 0 to disable depth of field.
  4. Add r_HDRGrainAmount = 0 to disable film grain.

Disable head bob

Edit configuration files[6]
  1. Go to <path-to-game>\GameSDK\.
  2. Create and open game.cfg.
  3. Add the following and save.
cl_speedToBobFactor=0.0
cl_bobSprintMultplier=0.0

Notes

This fix will work for both Sniper: Ghost Warrior 3 and Sniper Ghost Warrior Contracts
The player's view will not bob while a weapon is held, but will bob if holstered.

Input

In-game mouse settings.
In-game mouse settings.
In-game controller settings.
In-game controller settings.

Keyboard and mouse State Notes
Remapping
Key remapping is deeply broken, and was further broken by official patches. Fixed in Improvement Project patch.
Mouse acceleration
No acceleration by default.
Mouse sensitivity
Mouse input in menus
Mouse Y-axis inversion
Mouse look while driving vehicles other than the drone cannot be inverted.
Controller
Controller support
Full controller support
Controller remapping
See the glossary page for potential workarounds.
Controller sensitivity
Controller Y-axis inversion
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Can be disabled.
Digital movement supported
Simultaneous controller+KB/M

Audio

In-game audio settings.
In-game audio settings.

Audio feature State Notes
Separate volume controls
Music, Voice and Dialogue.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio
Few scenes have licensed music.

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
French
German
Italian
Japanese
Game has full Japanese dub accessible by adding g_languageAudio=japanese to game.cfg.
Polish
Brazilian Portuguese
Russian
Spanish

Network

Multiplayer types

Type Native Players Notes
Local play
LAN play
Online play
16 Versus

VR support

3D modes State Notes
Native 3D
Nvidia 3D Vision
See Helix Mod: Sniper Ghost Warrior 3 (DX11).
vorpX
G3D
User created game profile, see vorpx forum profile introduction.

Issues fixed

Memory allocation crash

Game crashes due to a memory allocation error even with the required 8 GB of RAM.
Increase Windows page file to a fixed size (e.g. 8192 MB)[1]
See this community guide from Tom's Hardware on how to change the page file.

Long loading times

Exclusive fullscreen with Vsync enabled may cause progress bar in loading screens to stall near the end.
These fixes shorten loading times, especially when launching the game for the first time.
Disable VSync[1]
Use windowed/borderless fullscreen mode[1]

Game crashes and returns to Windows

Savegames folder fix[citation needed]
  1. Go to <Steam-folder>\userdata\<user-id>\368070\remote\savegames\.
  2. Create a backup of savegames.
  3. Launch game and exit.
  4. Copy savegames and paste it in <Steam-folder>\userdata\<user-id>\368070\remote\savegames\, replacing any original files.

Other information

API

Technical specs Supported Notes
Direct3D 11
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Audio Wwise
Cutscenes Criware

System requirements

Windows
Minimum Recommended
Operating system (OS) 7
Processor (CPU) Intel Core i3 3240 3.4 GHz
AMD FX-6350 3.9 GHz
System memory (RAM) 8 GB
Hard disk drive (HDD) 50 GB
Video card (GPU) Nvidia GeForce GTX 660
AMD Radeon HD 7850
2 GB of VRAM
DirectX 11 compatible
A 64-bit operating system is required.


Notes

  1. 1.0 1.1 File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data (use Wine regedit to access Windows registry paths). Games with Steam Cloud support may store data in ~/.steam/steam/userdata/<user-id>/368070/ in addition to or instead of this directory. The app ID (368070) may differ in some cases. Treat backslashes as forward slashes. See the glossary page for details.

References