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Difference between revisions of "Scarlet Nexus"

From PCGamingWiki, the wiki about fixing PC games
 
(111 intermediate revisions by 33 users not shown)
Line 1: Line 1:
 
{{Infobox game
 
{{Infobox game
|cover        = Scarlet Nexus cover.jpg
+
|cover        = Scarlet Nexus cover.png
 
|developers  =  
 
|developers  =  
 +
{{Infobox game/row/developer|Bandai Namco Studios}}
 
{{Infobox game/row/developer|Tose}}
 
{{Infobox game/row/developer|Tose}}
{{Infobox game/row/developer|Bandai Namco Entertainment}}
 
 
|publishers  =  
 
|publishers  =  
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
 
{{Infobox game/row/publisher|Bandai Namco Entertainment}}
Line 9: Line 9:
 
{{Infobox game/row/engine|Unreal Engine 4|build=4.25|ref=<ref name="engineversion">{{Refcheck|user=Fayaine|date=2021-06-22}}</ref>}}
 
{{Infobox game/row/engine|Unreal Engine 4|build=4.25|ref=<ref name="engineversion">{{Refcheck|user=Fayaine|date=2021-06-22}}</ref>}}
 
|release dates=  
 
|release dates=  
{{Infobox game/row/date|Windows|June 25 2021}}
+
{{Infobox game/row/date|Windows|June 25, 2021}}
 
|reception    =  
 
|reception    =  
{{Infobox game/row/reception|Metacritic|scarlet-nexus|81}}
+
{{Infobox game/row/reception|Metacritic|scarlet-nexus|79}}
 
{{Infobox game/row/reception|OpenCritic|11371/scarlet-nexus|80}}
 
{{Infobox game/row/reception|OpenCritic|11371/scarlet-nexus|80}}
{{Infobox game/row/reception|IGDB|scarlet-nexus|83}}
+
{{Infobox game/row/reception|IGDB|scarlet-nexus|81}}
 
|taxonomy    =
 
|taxonomy    =
 
{{Infobox game/row/taxonomy/monetization      | DLC }}
 
{{Infobox game/row/taxonomy/monetization      | DLC }}
{{Infobox game/row/taxonomy/microtransactions | }}
+
{{Infobox game/row/taxonomy/microtransactions | Time-limited }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/modes            | Singleplayer }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
 
{{Infobox game/row/taxonomy/pacing            | Real-time }}
Line 33: Line 33:
 
|official site= https://en.bandainamcoent.eu/scarlet-nexus/scarlet-nexus
 
|official site= https://en.bandainamcoent.eu/scarlet-nexus/scarlet-nexus
 
|hltb        = 77921
 
|hltb        = 77921
|igdb        =
+
|mobygames    = scarlet-nexus
|mobygames    =  
 
 
|strategywiki =  
 
|strategywiki =  
 
|wikipedia    = Scarlet_Nexus
 
|wikipedia    = Scarlet_Nexus
Line 42: Line 41:
  
 
{{Introduction
 
{{Introduction
|introduction      = '''''Scarlet Nexus''''' is a [[:Category:singleplayer|singleplayer]] [[:Category:third-person|third-person]] [[:Category:ARPG|ARPG]] game developed by [[Company:Tose|Tose]] and [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. The game uses [[Engine:Unreal_Engine_4|Unreal Engine 4]].
+
|introduction      = '''''Scarlet Nexus''''' is a {{Glossary:singleplayer}} {{Glossary:third-person}} {{Glossary:ARPG}} game developed by [[Company:Bandai Namco Studios|Bandai Namco Studios]] and [[Company:Tose|Tose]] and published by [[Company:Bandai Namco Entertainment|Bandai Namco Entertainment]]. The game uses [[Engine:Unreal Engine 4|Unreal Engine 4]].
  
|release history  = The game was announced on May 7, 2020 as part of an episode of Inside Xbox, and released on [[Store:Steam|Steam]] on June 25, 2021.<ref>{{Refurl|url= https://news.xbox.com/en-us/2020/05/07/scarlet-nexus-announced-for-xbox-series-x-and-xbox-one/ |title=Bandai Namco Announces Scarlet Nexus for Xbox Series X and Xbox One
+
|release history  = The game was announced on May 7, 2020 as part of an episode of Inside Xbox, and was released on [[Store:Microsoft Store|Microsoft Store]] and [[Store:Steam|Steam]] on June 25, 2021.<ref>{{Refurl|url= https://news.xbox.com/en-us/2020/05/07/scarlet-nexus-announced-for-xbox-series-x-and-xbox-one/ |title=Bandai Namco Announces Scarlet Nexus for Xbox Series X and Xbox One|date=2021-06-23}}</ref>
|date=2021-06-23}}</ref>
 
  
|current state    =
+
|current state    = ''Scarlet Nexus'' has a series of special passwords called ''Musubi Codes'' which can be entered to receive special rewards in-game. Those codes can be found within episode 1-13 of the [[wikipedia:Scarlet Nexus (TV series)|TV animated adaptation of the game]].<ref>{{refurl|url=https://steamcommunity.com/sharedfiles/filedetails/?id=2527696271|title=Mimi's Secret Passwords - Steam Guide|date = July 17, 2023}}</ref>
 
}}
 
}}
  
 
'''General information'''
 
'''General information'''
{{mm}} [http://steamcommunity.com/app/775500/discussions/ Steam Community Discussions]  
+
{{mm}} [https://steamcommunity.com/app/775500/discussions/ Steam Community Discussions]  
  
 
==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| GamersGate | scarlet-nexus | Steam | {{store link|GamersGate|scarlet-nexus-deluxe-edition|Deluxe Edition}} also available. |  | Windows }}
+
{{Availability/row| Publisher | https://store.bandainamcoent.eu/eu/product/630066/scarlet-nexus-pc-download | Steam | [https://store.bandainamcoent.eu/eu/product/630060/scarlet-nexus-deluxe-edition-pc-download Deluxe Edition]  also available. |  | Windows }}
{{Availability/row| Gamesplanet | 4875-1 | Steam | {{store link|Gamesplanet|4875-2|Deluxe Edition}} also available. |  | Windows}}
+
{{Availability/row| GamersGate | scarlet-nexus | Steam | {{store link|GamersGate|scarlet-nexus-deluxe-edition|Deluxe Edition}} also available. |  | Windows }}
 +
{{Availability/row| Gamesplanet | 4875-1 | Steam | {{store link|Gamesplanet|4875-2|Deluxe Edition}} also available. |  | Windows}}
 
{{Availability/row| GMG | scarlet-nexus-pc | Steam | {{store link|GMG|scarlet-nexus-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
 
{{Availability/row| GMG | scarlet-nexus-pc | Steam | {{store link|GMG|scarlet-nexus-deluxe-edition-pc|Deluxe Edition}} also available. | | Windows }}
 
{{Availability/row| Humble | scarlet-nexus | Steam | {{store link|Humble|scarlet-nexus-deluxe|Deluxe Edition}} also available. | | Windows }}
 
{{Availability/row| Humble | scarlet-nexus | Steam | {{store link|Humble|scarlet-nexus-deluxe|Deluxe Edition}} also available. | | Windows }}
{{Availability/row| Steam | 775500 | DRM-free | DRM-free after creating a {{file|steam_appid.txt}} file containing its Steam ID number {{code|775500}} in<br><code>{{p|game}}\ScarletNexus\Binaries\Win64\</code>.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested by creation the steam_appid.txt in the executable folder and putting 775500 in the first row of that file. Game starts without Steam required as a result.}}</ref><br>Deluxe Edition also available. | | Windows}}
+
{{Availability/row| Microsoft Store  | 9n9rmhtjx41p | Microsoft Store| {{store feature|Xbox Play Anywhere}}. {{store link|Microsoft Store|9pmx9nhwxz4l|Deluxe Edition}} also available. | | Windows }}
 +
{{Availability/row| Steam | 775500 | Steam | Deluxe Edition and Ultimate Edition also available. Used to be DRM-free before version 1.03. | | Windows}}
 
}}
 
}}
 +
 +
{{ii}} A demo is available from [steam://install/1665140 Steam], whose progress can be imported into the final game.
  
 
==Monetization==
 
==Monetization==
 
{{DLC|
 
{{DLC|
{{DLC/row| Pre-Order Bundle | Includes additional cosmetics. Only available with pre-orders. | Windows }}
+
{{DLC/row| Season Pass | Includes both Bond Enhancement Packs and Brain Eater Pack. | Windows }}
{{DLC/row| Red Battle Attire Set | Includes additional cosmetics. Only available with the Deluxe Edition. | Windows }}
+
{{DLC/row| Ultimate Upgrade Pack | Upgrade path to SCARLET NEXUS Ultimate Edition. Includes Season Pass, Brain Punk Bundle and "The Other" Attachment. | Windows }}
{{DLC/row| "The Other" Attachment | Includes additional cosmetics. Only available with the Deluxe Edition. | Windows }}
+
{{DLC/row| Pre-Order Bundle | Includes Sound Battle Attire and additional cosmetics. | Windows }}
 +
{{DLC/row| Brain Punk Bundle | Includes Digital Artbook & Digital Soundtrack and the Red Battle Attire Set. | Windows }}
 +
{{DLC/row| "The Other" Attachment | Additional cosmetic. Only available with the Deluxe and Ultimate Editions. | Windows }}
 +
{{DLC/row| Ep!c Weapons Bundle | Free DLC pack from the [https://club.bandainamcoent.eu/eu/product/670222/scarlet-nexus-epc-weapons-bundle-pc-download-dlc Bandai Namco site]. | Windows }}
 +
{{DLC/row|  Bond Enhancement Pack 1 | 10 new bond episodes, "Crush Vision", Fairy Tale Attire & Weapon set. | Windows }}
 +
{{DLC/row|  Bond Enhancement Pack 2 | 10 new bond episodes, "Nexus Drive", Youth Attire & Weapon set. | Windows }}
 +
{{DLC/row|  Brain Eater Pack | New story episodes, additional costumes for all characters, Vision Simulator missions. | Windows }}
 
}}
 
}}
  
Line 72: Line 80:
 
===Configuration file(s) location===
 
===Configuration file(s) location===
 
{{Game data|
 
{{Game data|
{{Game data/config|Windows|{{P|localappdata}}\ScarletNexus\Saved\Config\WindowsNoEditor\}}
+
{{Game data/config|Microsoft Store|{{P|localappdata}}\Packages\NAMCOBANDAIGamesInc.CODERed_gdy2aq6ez762w\LocalCache\Local\ScarletNexus\Saved\Config\WinGDK\}}
 +
{{Game data/config|Steam|{{P|localappdata}}\ScarletNexus\Saved\Config\WindowsNoEditor\|{{P|localappdata}}\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\{{p|uid}}\SAVEDATA_SYSTEM.sav}}
 
}}
 
}}
  
 
===Save game data location===
 
===Save game data location===
 
{{Game data|
 
{{Game data|
{{Game data/saves|Windows|{{P|localappdata}}\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\{{p|uid}}\}}  
+
{{Game data/saves|Microsoft Store|{{P|localappdata}}\Packages\NAMCOBANDAIGamesInc.CODERed_gdy2aq6ez762w\SystemAppData\wgs\}}
 +
{{Game data/saves|Steam|{{P|localappdata}}\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\{{p|uid}}\}}
 +
{{Game data/saves|Windows|{{P|localappdata}}\ScarletNexus\Saved\SaveGames\{{note|Applies when game was run without Steam.}}}}  
 
}}
 
}}
 +
{{ii}} Microsoft Store and Steam saves can be switched with some [https://old.reddit.com/r/ScarletNexus/comments/w3c8wf/i_found_a_way_to_convert_save_files_from_the_pc/ tinkering].
  
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = true
+
|steam cloud               = true
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               = true
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
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|4k ultra hd wsgf award    =  
 
|4k ultra hd wsgf award    =  
 
|widescreen resolution      = true
 
|widescreen resolution      = true
|widescreen resolution notes=  
+
|widescreen resolution notes= 1280x720, 1600x900, 1920x1080, 2560x1440 and 3840x2160 only. For other options, select borderless full-screen mode while desktop is set to the desired resolution.
|multimonitor              = false
+
|multimonitor              = hackable
|multimonitor notes        =  
+
|multimonitor notes        = Use the [https://community.pcgamingwiki.com/files/file/2246-scarlet-nexus-ultrawide-superwide-multimonitor-fix/ related PCGW community tool].
|ultrawidescreen            = false
+
|ultrawidescreen            = hackable
|ultrawidescreen notes      = {{Term|Pillarboxed}} 16:9 gameplay.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested with a custom resolution of 2560x1080.}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/o74go0/scarlet_nexus_unfortunately_has_no_ultrawide/|title=Scarlet Nexus unfortunately has no Ultrawide support on PC|date=2021-06-25}}</ref>
+
|ultrawidescreen notes      = {{Term|Pillarboxed}} 16:9 gameplay.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested with a custom resolution of 2560x1080.}}</ref><ref>{{Refurl|url=https://www.reddit.com/r/widescreengamingforum/comments/o74go0/scarlet_nexus_unfortunately_has_no_ultrawide/|title=Scarlet Nexus unfortunately has no Ultrawide support on PC|date=2021-06-25}}</ref> See [[#Ultra-widescreen|Ultra-widescreen]] for a workaround.
 
|4k ultra hd                = true
 
|4k ultra hd                = true
 
|4k ultra hd notes          = <ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested with a custom resolution of 3840x2160.}}</ref>
 
|4k ultra hd notes          = <ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested with a custom resolution of 3840x2160.}}</ref>
Line 119: Line 131:
 
|windowed notes            =  
 
|windowed notes            =  
 
|borderless windowed        = true
 
|borderless windowed        = true
|borderless windowed notes  =  
+
|borderless windowed notes  = Required for ultra wide-screen or resolutions above 4K.
 
|anisotropic                = always on
 
|anisotropic                = always on
|anisotropic notes          = Scales with the '''Texture Quality''' setting.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested by taking screenshots on low and high. Other than the texture quality improving the filtering into the distance also improved thus implying it scaling with said option.}}</ref>
+
|anisotropic notes          = Scales with the '''Texture Quality''' setting.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=Tested by taking screenshots on low and high. Other than the texture quality improving the filtering into the distance also improved thus implying it scaling with said option.}}</ref> See [[#Anisotropic filtering (AF)|Anisotropic filtering (AF)]] for more.
 
|antialiasing              = true
 
|antialiasing              = true
|antialiasing notes        = [[FXAA]] or [[TXAA]].
+
|antialiasing notes        = [[FXAA]] or [[TAA]] (Mislabeled as [[TXAA]]).<ref>{{Refcheck|user=Radmaxx|date=2021-11-04|comment=AA options are standard Unreal Engine 4 functions. No MSAA utilized in the temporal solution.}}</ref> See [[#Anti-aliasing (AA)|Anti-aliasing (AA)]] for [[SSAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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|hdr                        = unknown
 
|hdr                        = unknown
 
|hdr notes                  =  
 
|hdr notes                  =  
 +
|ray tracing                = unknown
 +
|ray tracing notes          =
 
|color blind                = unknown
 
|color blind                = unknown
 
|color blind notes          =  
 
|color blind notes          =  
 +
}}
 +
 +
===[[Glossary:Ultra-widescreen|Ultra-widescreen]]===
 +
{{Fixbox|description=Use the [https://community.pcgamingwiki.com/files/file/2246-scarlet-nexus-ultrawide-superwide-multimonitor-fix/ related PCGW community tool]|ref=|fix=
 +
{{++}} Matches the vertical field of view of each scene to that of 16:9 at all resolutions.
 +
{{--}} Requires to be run with the game each launch.
 +
}}
 +
 +
{{Fixbox|description=Hex-edit the game executable for ultrawide support.|ref=<ref>{{Refurl|url=https://steamcommunity.com/app/775500/discussions/0/3056237435833755797/?ctp=2#c3056237435836192136|title=No 21:9 ultrawide support
 +
|date=2021-06-25}}</ref>|fix=
 +
# Open {{file|{{P|game}}\ScarletNexus\Binaries\Win64\ScarletNexus-Win64-Shipping.exe}} with [https://mh-nexus.de/en/hxd/ HxD].
 +
# On the menu bar, select '''Search'''. Select '''Replace'''. Go to the '''Hex-values tab''' and change the '''Search Direction''' to '''All'''.
 +
# '''Search for''' and '''Replace with''' the below values based on the desired resolution:
 +
#* For 2560x1080, search for {{code|3B 8E E3 3F}}, {{code|39 8E E3 3F}}  and '''Replace All''' with {{code|26 B4 17 40}}
 +
#* For 3440x1440, search for {{code|3B 8E E3 3F}}, {{code|39 8E E3 3F}} and '''Replace All''' with {{code|8E E3 18 40}}
 +
# To adjust the FOV, Search for {{code|35 FA 0E 3C}} and '''Replace All''' with {{code|35 FA 3E 3C}} for 21:9 ultrawide resolutions.
 +
(Changing FOV may cause all sorts of issues with camera and movement animation)
 +
# Save the file and close HxD.
 +
{{--}} The solution is incompatible with the Microsoft Store release.
 +
}}
 +
 +
===[[Glossary:Anti-aliasing (AA)|Anti-aliasing (AA)]]===
 +
{{Fixbox|description=Enable [[SSAA]]|ref=|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.ScreenPercentage=110.000000
 +
</pre>
 +
'''Notes'''
 +
{{ii}} Values between <code>100.000000</code> and <code>200.000000</code> are recommended.
 +
}}
 +
 +
===Draw distance / Level of detail (LOD)===
 +
{{Fixbox|description=Increases draw distance and LOD quality|ref=|fix=
 +
# Go to the [[#Game data|configuration file(s) location]].
 +
# Open <code>Engine.ini</code>.
 +
# Add the following and save the file.
 +
<pre>
 +
[SystemSettings]
 +
r.ViewDistanceScale=10
 +
foliage.LODDistanceScale=10
 +
r.StaticMeshLODDistanceScale=0.3
 +
r.MipMapLODBias=-1
 +
</pre>
 
}}
 
}}
  
 
==Input==
 
==Input==
{{Image|ScarletNexusInput.png|Input settings}}
+
{{Image|ScarletNexusInput.png|General settings}}
 
{{Input
 
{{Input
 
|key remap                = true
 
|key remap                = true
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|impulse triggers          = unknown
 
|impulse triggers          = unknown
 
|impulse triggers notes    =  
 
|impulse triggers notes    =  
|dualshock 4              = unknown
+
|playstation controllers  = true
|dualshock 4 notes         =  
+
|playstation controller models = ds4, ds
|dualshock prompts         = unknown
+
|playstation controllers notes =  
|dualshock prompts notes   =  
+
|playstation prompts       = true
 +
|playstation prompts notes = DualShock and DualSense button prompts.
 
|light bar support        = unknown
 
|light bar support        = unknown
 
|light bar support notes  =  
 
|light bar support notes  =  
|dualshock 4 modes         = unknown
+
|dualsense adaptive trigger support = false
|dualshock 4 modes notes   =  
+
|dualsense adaptive trigger support notes =
 +
|dualsense haptics support  = false
 +
|dualsense haptics support notes =
 +
|playstation connection modes = Wired, Wireless
 +
|playstation connection modes notes =  
 
|tracked motion controllers= unknown
 
|tracked motion controllers= unknown
 
|tracked motion controllers notes =  
 
|tracked motion controllers notes =  
Line 214: Line 282:
 
|subtitles                = always on
 
|subtitles                = always on
 
|subtitles notes          =  
 
|subtitles notes          =  
|closed captions          = always on
+
|closed captions          = false
 
|closed captions notes    =  
 
|closed captions notes    =  
 
|mute on focus lost      = false
 
|mute on focus lost      = false
 
|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
|red book cd audio        =  
 
|red book cd audio        =  
 
|red book cd audio notes  =  
 
|red book cd audio notes  =  
Line 338: Line 408:
 
===API===
 
===API===
 
{{API
 
{{API
|direct3d versions      = 11
+
|direct3d versions      = 11, 12
|direct3d notes        =  
+
|direct3d notes        = Microsoft Store version uses Direct3D 12 by default.<br>Use the {{code|-d3d12}} [[Glossary:Command line arguments|command line argument]] to force D3D12 for the Steam version.
 
|directdraw versions    =  
 
|directdraw versions    =  
 
|directdraw notes      =  
 
|directdraw notes      =  
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|windows 32-bit exe    = false
 
|windows 32-bit exe    = false
 
|windows 64-bit exe    = true
 
|windows 64-bit exe    = true
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
 
|mac os x powerpc app  =  
 
|mac os x powerpc app  =  
 
|macos intel 32-bit app = unknown
 
|macos intel 32-bit app = unknown
 
|macos intel 64-bit app = unknown
 
|macos intel 64-bit app = unknown
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable= unknown
 
|linux 32-bit executable= unknown
 
|linux 64-bit executable= unknown
 
|linux 64-bit executable= unknown
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
Line 376: Line 449:
 
{{Middleware
 
{{Middleware
 
|physics          = PhysX
 
|physics          = PhysX
|physics notes    =  
+
|physics notes    = 3.4.0.0
|audio            = OggVorbis, Opus, Criware
+
|audio            = OGG Vorbis, Opus, Criware
 
|audio notes      =  
 
|audio notes      =  
 
|interface        =  
 
|interface        =  
 
|interface notes  =  
 
|interface notes  =  
|input            =  
+
|input            = SDL
|input notes      =  
+
|input notes      = 2.0.14
 
|cutscenes        =  
 
|cutscenes        =  
 
|cutscenes notes  =  
 
|cutscenes notes  =  
Line 399: Line 472:
 
|minCPU2  = AMD FX-8350
 
|minCPU2  = AMD FX-8350
 
|minRAM  = 6 GB
 
|minRAM  = 6 GB
|minHD    = 50 GB {{note|note=The actual game size is only '''16.5 GB'''.<ref>{{Refcheck|user=Fayaine|date=2021-06-23|comment=}}</ref>}}
+
|minHD    = 50 GB {{note|note=The actual game size is only '''18.7 GB'''.<ref>{{Refcheck|user=Mirh|date=2023-01-28|comment=}}</ref>}}
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU  = Nvidia GeForce GTX 760
 
|minGPU2  = AMD Radeon HD 7970
 
|minGPU2  = AMD Radeon HD 7970
Line 413: Line 486:
 
|recGPU2  = AMD Radeon R9 290X
 
|recGPU2  = AMD Radeon R9 290X
 
|recVRAM  = 4 GB
 
|recVRAM  = 4 GB
|notes    = {{ii}} Also runs on Windows 7 despite minimum requirements on the store page.
+
|notes    = {{ii}} A 64-bit operating system is required. {{ii}} Runs on Windows 7 and 8.1 despite minimum requirements on the store page. {{ii}} Runs on LGA 775 processors, despite the minimum Processor requirements.
 
}}
 
}}
  
 
{{References}}
 
{{References}}

Latest revision as of 16:00, 16 March 2024

Scarlet Nexus
Scarlet Nexus cover
Developers
Bandai Namco Studios
Tose
Publishers
Bandai Namco Entertainment
Engines
Unreal Engine 4[Note 1]
Release dates
Windows June 25, 2021
Reception
Metacritic 79
OpenCritic 80
IGDB 81
Taxonomy
Monetization DLC
Microtransactions Time-limited
Modes Singleplayer
Pacing Real-time
Perspectives Third-person
Controls Direct control
Genres ARPG, Hack and slash, Quick time events
Art styles Anime
Themes Cyberpunk, Fantasy, Japan, Sci-fi
Scarlet Nexus on HowLongToBeat
Scarlet Nexus on IGDB
Scarlet Nexus on MobyGames
Scarlet Nexus on Wikipedia

Scarlet Nexus is a singleplayer third-person ARPG game developed by Bandai Namco Studios and Tose and published by Bandai Namco Entertainment. The game uses Unreal Engine 4.

The game was announced on May 7, 2020 as part of an episode of Inside Xbox, and was released on Microsoft Store and Steam on June 25, 2021.[2]

Scarlet Nexus has a series of special passwords called Musubi Codes which can be entered to receive special rewards in-game. Those codes can be found within episode 1-13 of the TV animated adaptation of the game.[3]

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Publisher website
Icon overlay.png
Deluxe Edition also available.
Windows
GamersGate
Icon overlay.png
Deluxe Edition also available.
Windows
Gamesplanet logo.svg
Icon overlay.png
Deluxe Edition also available.
Windows
Green Man Gaming
Icon overlay.png
Deluxe Edition also available.
Windows
Humble Store
Icon overlay.png
Deluxe Edition also available.
Windows
Microsoft Store
Microsoft Store
Xbox Play Anywhere. Deluxe Edition also available.
Windows
Steam
Icon overlay.png
Deluxe Edition and Ultimate Edition also available. Used to be DRM-free before version 1.03.
Windows
A demo is available from Steam, whose progress can be imported into the final game.

Monetization

DLC and expansion packs

Name Notes
Season Pass Includes both Bond Enhancement Packs and Brain Eater Pack.
Windows
Ultimate Upgrade Pack Upgrade path to SCARLET NEXUS Ultimate Edition. Includes Season Pass, Brain Punk Bundle and "The Other" Attachment.
Windows
Pre-Order Bundle Includes Sound Battle Attire and additional cosmetics.
Windows
Brain Punk Bundle Includes Digital Artbook & Digital Soundtrack and the Red Battle Attire Set.
Windows
"The Other" Attachment Additional cosmetic. Only available with the Deluxe and Ultimate Editions.
Windows
Ep!c Weapons Bundle Free DLC pack from the Bandai Namco site.
Windows
Bond Enhancement Pack 1 10 new bond episodes, "Crush Vision", Fairy Tale Attire & Weapon set.
Windows
Bond Enhancement Pack 2 10 new bond episodes, "Nexus Drive", Youth Attire & Weapon set.
Windows
Brain Eater Pack New story episodes, additional costumes for all characters, Vision Simulator missions.
Windows

Game data

Configuration file(s) location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\NAMCOBANDAIGamesInc.CODERed_gdy2aq6ez762w\LocalCache\Local\ScarletNexus\Saved\Config\WinGDK\
Steam %LOCALAPPDATA%\ScarletNexus\Saved\Config\WindowsNoEditor\
%LOCALAPPDATA%\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\<user-id>\SAVEDATA_SYSTEM.sav
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/775500/pfx/[Note 2]

Save game data location

System Location
Microsoft Store %LOCALAPPDATA%\Packages\NAMCOBANDAIGamesInc.CODERed_gdy2aq6ez762w\SystemAppData\wgs\
Steam %LOCALAPPDATA%\BANDAI NAMCO Entertainment\SCARLET NEXUS\Saved\SaveGames\<user-id>\
Windows %LOCALAPPDATA%\ScarletNexus\Saved\SaveGames\[Note 3]
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/775500/pfx/[Note 2]
Microsoft Store and Steam saves can be switched with some tinkering.

Save game cloud syncing

System Native Notes
Steam Cloud
Xbox Cloud

Video

Graphics settings
Graphics settings

Graphics feature State Notes
Widescreen resolution
1280x720, 1600x900, 1920x1080, 2560x1440 and 3840x2160 only. For other options, select borderless full-screen mode while desktop is set to the desired resolution.
Multi-monitor
Use the related PCGW community tool.
Ultra-widescreen
Pillarboxed 16:9 gameplay.[4][5] See Ultra-widescreen for a workaround.
4K Ultra HD
[6]
Field of view (FOV)
Windowed
Borderless fullscreen windowed
Required for ultra wide-screen or resolutions above 4K.
Anisotropic filtering (AF)
Scales with the Texture Quality setting.[7] See Anisotropic filtering (AF) for more.
Anti-aliasing (AA)
FXAA or TAA (Mislabeled as TXAA).[8] See Anti-aliasing (AA) for SSAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
Options of 30 FPS, 60 FPS, or Not Fixed.
High dynamic range display (HDR)
See the engine page to force native HDR output, or the glossary page for other alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Use the related PCGW community tool
Matches the vertical field of view of each scene to that of 16:9 at all resolutions.
Requires to be run with the game each launch.
Hex-edit the game executable for ultrawide support.[9]
  1. Open <path-to-game>\ScarletNexus\Binaries\Win64\ScarletNexus-Win64-Shipping.exe with HxD.
  2. On the menu bar, select Search. Select Replace. Go to the Hex-values tab and change the Search Direction to All.
  3. Search for and Replace with the below values based on the desired resolution:
    • For 2560x1080, search for 3B 8E E3 3F, 39 8E E3 3F and Replace All with 26 B4 17 40
    • For 3440x1440, search for 3B 8E E3 3F, 39 8E E3 3F and Replace All with 8E E3 18 40
  4. To adjust the FOV, Search for 35 FA 0E 3C and Replace All with 35 FA 3E 3C for 21:9 ultrawide resolutions.

(Changing FOV may cause all sorts of issues with camera and movement animation)

  1. Save the file and close HxD.
The solution is incompatible with the Microsoft Store release.

Anti-aliasing (AA)

Enable SSAA
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.ScreenPercentage=110.000000

Notes

Values between 100.000000 and 200.000000 are recommended.

Draw distance / Level of detail (LOD)

Increases draw distance and LOD quality
  1. Go to the configuration file(s) location.
  2. Open Engine.ini.
  3. Add the following and save the file.
[SystemSettings]
r.ViewDistanceScale=10
foliage.LODDistanceScale=10
r.StaticMeshLODDistanceScale=0.3
r.MipMapLODBias=-1

Input

General settings
General settings

Keyboard and mouse State Notes
Remapping
Full rebinding possible.
Mouse acceleration
Mouse sensitivity
As Camera Sensitivity Settings ranging from 1 to 5. Setting also affects controller input.
Mouse input in menus
Mouse Y-axis inversion
X-axis can also be inverted separately.
Controller
Controller support
Full controller support
Controller remapping
Some actions can only be bound to predefined presets. Others cannot be rebound.
Controller sensitivity
As Camera Sensitivity Settings ranging from 1 to 5. Setting also affects mouse input.
Controller Y-axis inversion
X-axis can also be inverted separately.
Controller types
XInput-compatible controllers
Xbox button prompts
Impulse Trigger vibration
PlayStation controllers
DualShock 4, DualSense
PlayStation button prompts
DualShock and DualSense button prompts.
Light bar support
Adaptive trigger support
DualSense haptic feedback support
Connection modes Wired, Wireless (Bluetooth)
Generic/other controllers
Additional information
Controller hotplugging
Haptic feedback
Digital movement supported
Simultaneous controller+KB/M

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Voice, BGM, SFX volume sliders.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English
Simplified Chinese
Traditional Chinese
French
German
Italian
Japanese
Korean
Brazilian Portuguese
Russian
Spanish
Latin American Spanish

Other information

API

Technical specs Supported Notes
Direct3D 11, 12 Microsoft Store version uses Direct3D 12 by default.
Use the -d3d12 command line argument to force D3D12 for the Steam version.
Executable 32-bit 64-bit Notes
Windows

Middleware

Middleware Notes
Physics PhysX 3.4.0.0
Audio OGG Vorbis, Opus, Criware
Input SDL 2.0.14

System requirements

Windows
Minimum Recommended
Operating system (OS) 10
Processor (CPU) Intel Core i5-3470
AMD FX-8350
System memory (RAM) 6 GB
Hard disk drive (HDD) 50 GB [Note 4]
Video card (GPU) Nvidia GeForce GTX 760
AMD Radeon HD 7970
2 GB (Nvidia), 3 GB (AMD) of VRAM
DirectX 11 compatible
A 64-bit operating system is required.
Runs on Windows 7 and 8.1 despite minimum requirements on the store page.
Runs on LGA 775 processors, despite the minimum Processor requirements.

Notes

  1. Unreal Engine 4 engine build: 4.25[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
  3. Applies when game was run without Steam.
  4. The actual game size is only 18.7 GB.[10]

References

  1. Verified by User:Fayaine on 2021-06-22
  2. Bandai Namco Announces Scarlet Nexus for Xbox Series X and Xbox One - last accessed on 2021-06-23
  3. Mimi's Secret Passwords - Steam Guide - last accessed on July 17, 2023
  4. Verified by User:Fayaine on 2021-06-23
    Tested with a custom resolution of 2560x1080.
  5. Scarlet Nexus unfortunately has no Ultrawide support on PC - last accessed on 2021-06-25
  6. Verified by User:Fayaine on 2021-06-23
    Tested with a custom resolution of 3840x2160.
  7. Verified by User:Fayaine on 2021-06-23
    Tested by taking screenshots on low and high. Other than the texture quality improving the filtering into the distance also improved thus implying it scaling with said option.
  8. Verified by User:Radmaxx on 2021-11-04
    AA options are standard Unreal Engine 4 functions. No MSAA utilized in the temporal solution.
  9. No 21:9 ultrawide support - last accessed on 2021-06-25
  10. Verified by User:Mirh on 2023-01-28