Difference between revisions of "Resident Evil 2"
From PCGamingWiki, the wiki about fixing PC games
m (misc. fixes) |
(Added in the cover, API table and filled in the System requirements section.) |
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{{stub}} | {{stub}} | ||
{{Infobox game | {{Infobox game | ||
− | |cover = | + | |cover = Resident Evil 2 Cover.png |
|developers = | |developers = | ||
{{Infobox game/row/developer|Capcom}} | {{Infobox game/row/developer|Capcom}} | ||
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|steam appid = | |steam appid = | ||
|gogcom page = | |gogcom page = | ||
+ | |wikipedia = Resident Evil 2 | ||
|winehq = 8375 | |winehq = 8375 | ||
− | |||
}} | }} | ||
{{Series|Resident Evil}} | {{Series|Resident Evil}} | ||
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|surround sound = unknown | |surround sound = unknown | ||
|surround sound notes = | |surround sound notes = | ||
− | |subtitles = | + | |subtitles = true |
|subtitles notes = | |subtitles notes = | ||
− | |closed captions = | + | |closed captions = false |
|closed captions notes = | |closed captions notes = | ||
|mute on focus lost = unknown | |mute on focus lost = unknown | ||
Line 112: | Line 112: | ||
|fan notes = | |fan notes = | ||
}} | }} | ||
+ | }} | ||
+ | |||
+ | ==Other information== | ||
+ | ===API=== | ||
+ | {{API | ||
+ | |direct3d versions = 6 | ||
+ | |direct3d notes = | ||
+ | |directdraw versions = | ||
+ | |directdraw notes = | ||
+ | |opengl versions = | ||
+ | |opengl notes = | ||
+ | |glide versions = | ||
+ | |glide notes = | ||
+ | |software mode = true | ||
+ | |software mode notes = | ||
+ | |mantle support = | ||
+ | |mantle support notes = | ||
+ | |dos modes = | ||
+ | |dos modes notes = | ||
+ | |shader model versions = | ||
+ | |shader model notes = | ||
+ | |64-bit executable = false | ||
+ | |64-bit executable notes= | ||
}} | }} | ||
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|OSfamily = Windows | |OSfamily = Windows | ||
− | |minOS = | + | |minOS = 95 |
− | |minCPU = | + | |minCPU = Intel Pentium 166 MHz (software mode) |
− | |minRAM = | + | |minRAM = 24 MB |
− | |minHD = | + | |minHD = 100 MB |
|minGPU = | |minGPU = | ||
+ | |minVRAM = 2 MB | ||
+ | |minDX = 6 | ||
− | |recOS = | + | |recOS = 98 |
− | |recCPU = | + | |recCPU = Intel Pentium 200 MHz (software mode) |
− | |recRAM = | + | |recCPU2 = Intel Pentium 133 MHz (hardware mode) |
− | |recHD = | + | |recRAM = 32 MB |
+ | |recHD = 550 MB | ||
|recGPU = | |recGPU = | ||
+ | |recVRAM = 4 MB | ||
}} | }} | ||
+ | {{ii}} Supported chipsets: Voodoo, Voodoo2, Voodoo Rush, Voodoo Banshee, Verite Rendition V1000 series, Verite Rendition V2000 series, RIVA 128, RIVA TNT, 3D Rage Pro (ATI), Permedia 2 (3D Labs), Savage 3D (S3), Intel 740, Millennium II (Matrox), Millennium G200 (Matrox) | ||
{{References}} | {{References}} |
Revision as of 18:25, 29 March 2015
This page is a stub: it lacks content and/or basic article components. You can help to expand this page
by adding an image or additional information.
Cover image missing, please upload it | |
Developers | |
---|---|
Capcom | |
Release dates | |
Windows | February 19, 1999 |
⤏ Go to series page | |
Resident Evil | 1996 |
Resident Evil 2 | 1999 |
Resident Evil 3: Nemesis | 1999 |
Resident Evil Survivor | 2002 |
Biohazard 2 (Sourcenext) | 2006 |
Biohazard 3: Last Escape (Sourcenext) | 2006 |
Resident Evil 4 | 2007 |
Resident Evil 5 | 2009 |
Resident Evil: Operation Raccoon City | 2012 |
Resident Evil 6 | 2013 |
Resident Evil: Revelations (series) | |
Resident Evil 4 Ultimate HD Edition | 2014 |
Resident Evil HD Remaster | 2015 |
Resident Evil Zero HD Remaster | 2016 |
Umbrella Corps | 2016 |
Resident Evil 7 Teaser: Beginning Hour | 2016 |
Resident Evil 7: Biohazard | 2017 |
Resident Evil 2 (2019) | 2019 |
Resident Evil 3 (2020) | 2020 |
Resident Evil Resistance | 2020 |
Resident Evil Village | 2021 |
Resident Evil Re:Verse | 2022 |
Resident Evil 4 (2023) | 2023 |
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Retail |
Game data
Configuration file(s) location
Template:Game data/row
System | Location |
---|
Save game data location
Template:Game data/row
System | Location |
---|
Video settings
Input settings
Audio settings
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English |
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 6 | |
Software renderer |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | 95 | 98 |
Processor (CPU) | Intel Pentium 166 MHz (software mode) | Intel Pentium 200 MHz (software mode) Intel Pentium 133 MHz (hardware mode) |
System memory (RAM) | 24 MB | 32 MB |
Hard disk drive (HDD) | 100 MB | 550 MB |
Video card (GPU) | 2 MB of VRAM DirectX 6 compatible | 4 MB of VRAM |
- Supported chipsets: Voodoo, Voodoo2, Voodoo Rush, Voodoo Banshee, Verite Rendition V1000 series, Verite Rendition V2000 series, RIVA 128, RIVA TNT, 3D Rage Pro (ATI), Permedia 2 (3D Labs), Savage 3D (S3), Intel 740, Millennium II (Matrox), Millennium G200 (Matrox)