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Difference between revisions of "Qbeh-1: The Atlas Cube"

From PCGamingWiki, the wiki about fixing PC games
(taxonomy, reception, more info)
m (→‎VR support: General maintenance with AutoWikiBrowser in Bot mode)
 
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|release dates=  
 
|release dates=  
 
{{Infobox game/row/date|Windows|May 15, 2014}}
 
{{Infobox game/row/date|Windows|May 15, 2014}}
{{Infobox game/row/date|OS X|May 15, 2014|ref={{cn|reason=Might be incorrect.|date=September 2016}}}}
+
{{Infobox game/row/date|OS X|2014-06-04|ref=<ref>{{Refurl|url=https://steamcommunity.com/games/252550/announcements/detail/1679027838850593836|title=We are happy to announce that Qbeh-1 has finally found its way to your Steam powered Mac!|date=2021-03-03}}</ref>}}
 
|reception    =  
 
|reception    =  
 
{{Infobox game/row/reception|Metacritic|qbeh-1-the-atlas-cube|72}}
 
{{Infobox game/row/reception|Metacritic|qbeh-1-the-atlas-cube|72}}
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{{Infobox game/row/taxonomy/series            | }}
 
{{Infobox game/row/taxonomy/series            | }}
 
|steam appid  = 252550
 
|steam appid  = 252550
|steam appid side =  
+
|steam appid side = 344210, 304570
 
|gogcom id    =  
 
|gogcom id    =  
 
|gogcom id side =  
 
|gogcom id side =  
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==Availability==
 
==Availability==
 
{{Availability|
 
{{Availability|
{{Availability/row| Steam | 252550 | Steam | |  | Windows, OS X }}
+
{{Availability/row| Steam | 252550 | Steam | Free demo: <code>steam://install/304570</code> |  | Windows, OS X }}
 
}}
 
}}
  
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===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
===[[Glossary:Save game cloud syncing|Save game cloud syncing]]===
 
{{Save game cloud syncing
 
{{Save game cloud syncing
|discord               =  
+
|discord                   =  
|discord notes         =  
+
|discord notes             =  
|epic games store       =  
+
|epic games launcher       =  
|epic games store notes =  
+
|epic games launcher notes =  
|gog galaxy             =  
+
|gog galaxy               =  
|gog galaxy notes       =  
+
|gog galaxy notes         =  
|origin                 =  
+
|origin                   =  
|origin notes           =  
+
|origin notes             =  
|steam cloud           = false
+
|steam cloud               = false
|steam cloud notes     =  
+
|steam cloud notes         =  
|uplay                  =  
+
|ubisoft connect          =  
|uplay notes           =  
+
|ubisoft connect notes     =  
|xbox cloud             =  
+
|xbox cloud               =  
|xbox cloud notes       =  
+
|xbox cloud notes         =  
 
}}
 
}}
  
==Video settings==
+
==Video==
 
{{Image|Qbeh-1 The Atlas Cube video.png|Video settings}}
 
{{Image|Qbeh-1 The Atlas Cube video.png|Video settings}}
{{Video settings
+
{{Video
 
|wsgf link                  =  
 
|wsgf link                  =  
 
|widescreen wsgf award      =  
 
|widescreen wsgf award      =  
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|windowed                  = true
 
|windowed                  = true
 
|windowed notes            =  
 
|windowed notes            =  
|borderless windowed        = hackable
+
|borderless windowed        = false
|borderless windowed notes  = Enable windowed mode and use the <code>-popupwindow</code> [[Glossary:Command line arguments|parameter]].
+
|borderless windowed notes  =  
 
|anisotropic                = limited
 
|anisotropic                = limited
 
|anisotropic notes          = Depends on '''Quality''' setting.
 
|anisotropic notes          = Depends on '''Quality''' setting.
 
|antialiasing              = true
 
|antialiasing              = true
 
|antialiasing notes        = [[FXAA]] or [[SMAA]].
 
|antialiasing notes        = [[FXAA]] or [[SMAA]].
 +
|upscaling                  = unknown
 +
|upscaling tech            =
 +
|upscaling notes            =
 
|vsync                      = true
 
|vsync                      = true
 
|vsync notes                =  
 
|vsync notes                =  
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}}
 
}}
  
==Input settings==
+
==Input==
 
{{Image|Qbeh-1 The Atlas Cube input.png|Input settings}}
 
{{Image|Qbeh-1 The Atlas Cube input.png|Input settings}}
{{Input settings
+
{{Input
 
|key remap                = true
 
|key remap                = true
 
|key remap notes          =  
 
|key remap notes          =  
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}}
 
}}
  
==Audio settings==
+
==Audio==
 
{{Image|Qbeh-1 The Atlas Cube audio.png|Audio settings}}
 
{{Image|Qbeh-1 The Atlas Cube audio.png|Audio settings}}
{{Audio settings
+
{{Audio
 
|separate volume          = false
 
|separate volume          = false
 
|separate volume notes    = Master and music.
 
|separate volume notes    = Master and music.
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|mute on focus lost notes =  
 
|mute on focus lost notes =  
 
|eax support              =  
 
|eax support              =  
|eax support notes        =  
+
|eax support notes         =
 +
|royalty free audio       = unknown
 +
|royalty free audio notes  =  
 
}}
 
}}
  
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|htc vive notes              =  
 
|htc vive notes              =  
 
|oculus rift                = unknown
 
|oculus rift                = unknown
|oculus rift notes          = DK2 only. Use the <code>rift_beta</code> beta.<ref>[https://steamcommunity.com/app/252550/discussions/0/35222218635886728/ VR-mode guide! Rift DK2]</ref> [https://github.com/kalavaras/LibOVRWrapper LibOVRWrapper] might work for this game.
+
|oculus rift notes          = DK2 only. Use the <code>rift_beta</code> beta.<ref>{{Refurl|url=https://steamcommunity.com/app/252550/discussions/0/35222218635886728/|title=VR-mode guide! Rift DK2|date=May 2023}}</ref> [https://github.com/kalavaras/LibOVRWrapper LibOVRWrapper] might work for this game.
 
|osvr                        = false
 
|osvr                        = false
 
|osvr notes                  =  
 
|osvr notes                  =  
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|windows 32-bit exe    = true
 
|windows 32-bit exe    = true
 
|windows 64-bit exe    = false
 
|windows 64-bit exe    = false
 +
|windows arm app        = unknown
 
|windows exe notes      =  
 
|windows exe notes      =  
|mac os x powerpc app  =  
+
|mac os x powerpc app  = unknown
 
|macos intel 32-bit app = true
 
|macos intel 32-bit app = true
 
|macos intel 64-bit app = true
 
|macos intel 64-bit app = true
 +
|macos arm app          = unknown
 
|macos app notes        =  
 
|macos app notes        =  
 
|linux powerpc app      =  
 
|linux powerpc app      =  
 
|linux 32-bit executable=  
 
|linux 32-bit executable=  
 
|linux 64-bit executable=  
 
|linux 64-bit executable=  
 +
|linux arm app          = unknown
 
|linux executable notes =  
 
|linux executable notes =  
 
}}
 
}}
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|minRAM  = 2 GB
 
|minRAM  = 2 GB
 
|minHD    = 3000 MB
 
|minHD    = 3000 MB
|minGPU  = integrated or very low budget cards may not work
+
|minGPU  = Integrated or very low budget cards may not work
 
|minDX    = 9.0c
 
|minDX    = 9.0c
  

Latest revision as of 02:47, 15 May 2023

Qbeh-1: The Atlas Cube
Qbeh-1: The Atlas Cube cover
Developers
Liquid Flower
Publishers
Digital Tribe
Engines
Unity 4[Note 1]
Release dates
Windows May 15, 2014
macOS (OS X) June 4, 2014[2]
Reception
Metacritic 72
Taxonomy
Microtransactions None
Modes Singleplayer
Pacing Real-time
Perspectives First-person
Controls Direct control
Genres Puzzle, Platform
Art styles Realistic
Qbeh-1: The Atlas Cube on HowLongToBeat
Qbeh-1: The Atlas Cube on IGDB
Qbeh-1: The Atlas Cube on MobyGames

General information

Steam Community Discussions

Availability

Source DRM Notes Keys OS
Steam
Icon overlay.png
Free demo: steam://install/304570
Windows
macOS (OS X)

Game data

Gameplay settings.
Gameplay settings.

Configuration file(s) location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Liquid Flower\Qbeh_1\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/252550/pfx/[Note 2]

Save game data location

System Location
Windows %USERPROFILE%\AppData\LocalLow\Liquid Flower\Qbeh_1\
macOS (OS X)
Steam Play (Linux) <SteamLibrary-folder>/steamapps/compatdata/252550/pfx/[Note 2]

Save game cloud syncing

System Native Notes
Steam Cloud

Video

Video settings
Video settings

Graphics feature State Notes
Widescreen resolution
Hor+.
Multi-monitor
Ultra-widescreen
4K Ultra HD
Field of view (FOV)
Ranges from 60-90°. Slider does not affect Oculus Rift cameras. See Field of view (FOV).
Windowed
Borderless fullscreen windowed
Enable windowed mode and use the -popupwindow parameter (or see the glossary page).
Anisotropic filtering (AF)
Depends on Quality setting.
Anti-aliasing (AA)
FXAA or SMAA.
Vertical sync (Vsync)
60 FPS and 120+ FPS
High dynamic range display (HDR)
See the glossary page for potential alternatives.
The game engine may allow for manual configuration of the game via its variables. See the Unity page for more details.

Field of view (FOV)

Set FOV wider than 90°[citation needed]
  1. Set the in-game FOV slider to 90° and quit the game.
  2. Go to Decimal to Hexadecimal Converter.
  3. Type in a decimal value between 180 and 255 and click convert.
  4. Remember the converted hex value.
  5. Go to the configuration file(s) location.
  6. Open settings with a hex editor such as HxD.
  7. Find the hex values 66 6F 76 06 00 00 00 06 00 00 B4.
  8. Replace B4 with the hex value you got earlier.
  9. Save the changes and close the file.

Notes

Opening the options menu will undo the custom FOV.

Input

Input settings
Input settings

Audio

Audio settings
Audio settings

Audio feature State Notes
Separate volume controls
Master and music.
Surround sound
Subtitles
Closed captions
Mute on focus lost
Royalty free audio

Localizations

Language UI Audio Sub Notes
English

VR support

Headsets State Notes
SteamVR
Oculus VR (LibOVR)
DK2 only. Use the rift_beta beta.[3] LibOVRWrapper might work for this game.
Windows Mixed Reality
OSVR
Devices
Tracked motion controllers
Traditional controller
See Input for details.
Keyboard/Mouse

Other information

API

Technical specs Supported Notes
Direct3D 9
OpenGL
Executable 32-bit 64-bit Notes
Windows
macOS (OS X)

System requirements

Windows
Minimum Recommended
Operating system (OS) Vista
Processor (CPU) 2 GHz (or 4 GHz for CPUs like Celeron/Duron)
System memory (RAM) 2 GB
Hard disk drive (HDD) 3000 MB
Video card (GPU) Integrated or very low budget cards may not work
DirectX 9.0c compatible
macOS (OS X)
Minimum
Operating system (OS) Snow Leopard 10.6.3
Processor (CPU) 2 GHz
System memory (RAM) 2 GB
Hard disk drive (HDD) 3000 MB
Video card (GPU) 258 MB of VRAM
OpenGL 2.0 compatible


Notes

  1. Unity engine build: 4.3.4f1[1]
  2. 2.0 2.1 Notes regarding Steam Play (Linux) data:

References

  1. Verified by User:Vetle on 2017-06-02
  2. We are happy to announce that Qbeh-1 has finally found its way to your Steam powered Mac! - last accessed on 2021-03-03
  3. VR-mode guide! Rift DK2 - last accessed on May 2023