Difference between revisions of "Prospekt"
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==Essential improvements== | ==Essential improvements== | ||
− | === | + | ===Run as Half-Life 2 mod=== |
− | {{Fixbox|description= | + | {{Fixbox|description=Move Prospekt folders|ref=<ref>{{refcheck|user=Chick'n'Duck|date=26th August 2017}}</ref>|fix= |
− | # Copy the content of the game folder including {{p|game}}/prospekt/ into the root folder of Half-Life 2 (where you can also find other mods and the Episode expansions) | + | # Copy the content of the game folder including {{code|{{p|game}}/prospekt/}} into the root folder of {{code|Half-Life 2}} or {{code|Source SDK Base 2013 Singleplayer}} (where you can also find other mods and the Episode expansions) |
# If a file already exists, skip it during the copy process | # If a file already exists, skip it during the copy process | ||
# Start Half-Life 2 with <code>-game prospekt</code> [[Glossary:Command line arguments|command line argument]] | # Start Half-Life 2 with <code>-game prospekt</code> [[Glossary:Command line arguments|command line argument]] | ||
Line 98: | Line 98: | ||
|4k ultra hd notes = Interface scales poorly. | |4k ultra hd notes = Interface scales poorly. | ||
|fov = true | |fov = true | ||
− | |fov notes = Between 75° and 90° horizontal.<ref> | + | |fov notes = Between 75° and 90° horizontal.<ref>{{Refurl|url=https://developer.valvesoftware.com/wiki/Field_of_View|title=Field of View - Valve Developer Community|date=May 2023}}</ref> |
|windowed = true | |windowed = true | ||
|windowed notes = | |windowed notes = | ||
Line 107: | Line 107: | ||
|antialiasing = true | |antialiasing = true | ||
|antialiasing notes = Up to 8x [[MSAA]]. | |antialiasing notes = Up to 8x [[MSAA]]. | ||
+ | |upscaling = unknown | ||
+ | |upscaling tech = | ||
+ | |upscaling notes = | ||
|vsync = true | |vsync = true | ||
− | |vsync notes = | + | |vsync notes = Double buffered <ref>{{Refurl|url=https://www.youtube.com/watch?v=qShOm6pwUbA|title=Black mesa vsync is double buffered|date=2024}}</ref> |
|60 fps = true | |60 fps = true | ||
|60 fps notes = | |60 fps notes = | ||
|120 fps = true | |120 fps = true | ||
− | |120 fps notes = Capped 300fps. Frame rate cap can be changed by changing <code>fps_max</code> in | + | |120 fps notes = Capped 300fps. Frame rate cap can be changed by changing <code>fps_max</code> in the [[#Enabling the console|developer console]]. |
|hdr = unknown | |hdr = unknown | ||
|hdr notes = | |hdr notes = | ||
Line 152: | Line 155: | ||
|invert controller y-axis = true | |invert controller y-axis = true | ||
|invert controller y-axis notes= | |invert controller y-axis notes= | ||
+ | |xinput controllers = unknown | ||
+ | |xinput controllers notes = | ||
+ | |xbox prompts = unknown | ||
+ | |xbox prompts notes = | ||
+ | |impulse triggers = unknown | ||
+ | |impulse triggers notes = | ||
+ | |dualshock 4 = unknown | ||
+ | |dualshock 4 notes = | ||
+ | |dualshock prompts = unknown | ||
+ | |dualshock prompts notes = | ||
+ | |light bar support = unknown | ||
+ | |light bar support notes = | ||
+ | |dualshock 4 modes = unknown | ||
+ | |dualshock 4 modes notes = | ||
+ | |other controllers = unknown | ||
+ | |other controllers notes = | ||
|button prompts = false | |button prompts = false | ||
|button prompts notes = | |button prompts notes = | ||
Line 179: | Line 198: | ||
|surround sound notes = 4.0, 5.1 and 7.1 surround sound. | |surround sound notes = 4.0, 5.1 and 7.1 surround sound. | ||
|subtitles = true | |subtitles = true | ||
− | |subtitles notes = | + | |subtitles notes = |
|closed captions = true | |closed captions = true | ||
|closed captions notes = | |closed captions notes = | ||
Line 185: | Line 204: | ||
|mute on focus lost notes = Under a check box in the Audio menu. | |mute on focus lost notes = Under a check box in the Audio menu. | ||
|eax support = | |eax support = | ||
− | |eax support notes = | + | |eax support notes = |
+ | |royalty free audio = unknown | ||
+ | |royalty free audio notes = | ||
}} | }} | ||
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===API=== | ===API=== | ||
{{API | {{API | ||
− | |direct3d versions = | + | |direct3d versions = 9 |
|direct3d notes = | |direct3d notes = | ||
|directdraw versions = | |directdraw versions = | ||
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|windows 32-bit exe = true | |windows 32-bit exe = true | ||
|windows 64-bit exe = false | |windows 64-bit exe = false | ||
+ | |windows arm app = unknown | ||
|windows exe notes = | |windows exe notes = | ||
|macos intel 32-bit app = | |macos intel 32-bit app = | ||
|macos intel 64-bit app = | |macos intel 64-bit app = | ||
+ | |macos arm app = unknown | ||
|macos app notes = | |macos app notes = | ||
|linux 32-bit executable= | |linux 32-bit executable= | ||
|linux 64-bit executable= | |linux 64-bit executable= | ||
+ | |linux arm app = unknown | ||
|linux executable notes = | |linux executable notes = | ||
}} | }} | ||
Line 275: | Line 299: | ||
|minOS = XP | |minOS = XP | ||
|minCPU = 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher) | |minCPU = 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher) | ||
− | |minRAM = 1 GB XP / 2 GB Vista & 7 MB | + | |minRAM = 1 GB XP / 2 GB Vista & 7 MB |
|minHD = 12 GB | |minHD = 12 GB | ||
|minGPU = Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher) | |minGPU = Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher) |
Latest revision as of 14:08, 20 January 2024
Developers | |
---|---|
SCT | |
Engines | |
Source | |
Release dates | |
Windows | February 18, 2016 |
Reception | |
Metacritic | 43 |
Taxonomy | |
Microtransactions | None |
Modes | Singleplayer |
Pacing | Real-time |
Perspectives | First-person |
Controls | Direct control |
Genres | FPS |
Art styles | Realistic |
Themes | Eastern Europe, Post-apocalyptic, Sci-fi, Space |
Series | Half-Life mods and fangames |
⤏ Go to series page | |
Subseries of Half-Life | |
Sven Co-op | 1999 |
Synergy | 2005 |
MINERVA | 2013 |
Half-Life: Before | 2013 |
Headcrab Frenzy! | 2015 |
Prospekt | 2016 |
Transmissions: Element 120 | 2016 |
Half-Life 2: DownFall | 2017 |
Half-Life: Caged | 2017 |
Entropy: Zero | 2017 |
Half-Rats: Parasomnia | 2017 |
Base Defense | 2017 |
Half-Life 2: Year Long Alarm | 2018 |
Halfquake Trilogy | 2018 |
Hunt Down the Freeman | 2018 |
Black Mesa | 2020 |
Half-Life: Restored | 2020 |
Half-Life 2: Genry's Great Escape from City 13 | 2020 |
Half-Life: Absolute Zero | 2020 |
Amalgam | 2020 |
Snowdrop Escape | 2021 |
Requiem of Science | 2022 |
Half-Life 2: VR Mod | 2022 |
Evacuation | 2023 |
Half-Life: MMod | 2023 |
Half-Life 2: VR Mod - Episode One | 2023 |
Half-Life 2: VR Mod - Episode Two | 2023 |
Swelter | 2023 |
Wilson Chronicles | EA |
Half-Life Decay: Solo Mission | TBA |
Lost Squad | TBA |
Operation: Black Mesa | TBA |
Hard-Life | TBA |
Obsidian Conflict | TBA |
General information
Availability
Source | DRM | Notes | Keys | OS |
---|---|---|---|---|
Steam |
Essential improvements
Run as Half-Life 2 mod
Move Prospekt folders[1] |
---|
|
Game data
Configuration file(s) location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/399120/pfx/[Note 1] |
Save game data location
System | Location |
---|---|
Windows | |
Steam Play (Linux) | <SteamLibrary-folder>/steamapps/compatdata/399120/pfx/[Note 1] |
Save game cloud syncing
System | Native | Notes |
---|---|---|
Steam Cloud |
Video
Graphics feature | State | Notes | |
---|---|---|---|
Widescreen resolution | |||
Multi-monitor | |||
Ultra-widescreen | |||
4K Ultra HD | Interface scales poorly. | ||
Field of view (FOV) | Between 75° and 90° horizontal.[2] | ||
Windowed | |||
Borderless fullscreen windowed | See Borderless fullscreen windowed. | ||
Anisotropic filtering (AF) | |||
Anti-aliasing (AA) | Up to 8x MSAA. | ||
Vertical sync (Vsync) | Double buffered [3] | ||
60 FPS and 120+ FPS | Capped 300fps. Frame rate cap can be changed by changing fps_max in the developer console. |
||
High dynamic range display (HDR) | See the glossary page for potential alternatives. |
Borderless fullscreen windowed
Instructions[citation needed] |
---|
Notes
|
Input
Keyboard and mouse | State | Notes |
---|---|---|
Remapping | ||
Mouse acceleration | ||
Mouse sensitivity | ||
Mouse input in menus | ||
Mouse Y-axis inversion | ||
Controller | ||
Controller support | Use the console command exec 360controller to automatically setup Xbox controller support (if not already configured at startup). |
|
Full controller support | ||
Controller remapping | ||
Controller sensitivity | ||
Controller Y-axis inversion |
Controller types |
---|
XInput-compatible controllers |
---|
PlayStation controllers |
---|
Generic/other controllers |
---|
Additional information | ||
---|---|---|
Button prompts | ||
Controller hotplugging | ||
Haptic feedback | ||
Digital movement supported | ||
Simultaneous controller+KB/M |
Audio
Audio feature | State | Notes |
---|---|---|
Separate volume controls | Game volume and music slider. | |
Surround sound | 4.0, 5.1 and 7.1 surround sound. | |
Subtitles | ||
Closed captions | ||
Mute on focus lost | Under a check box in the Audio menu. | |
Royalty free audio |
Localizations
Language | UI | Audio | Sub | Notes |
---|---|---|---|---|
English | ||||
French | ||||
German | ||||
Russian | ||||
Spanish |
Issues fixed
Purple and black broken textures
- A generic fix for this issue can be found on our Source engine page.
Other information
API
Technical specs | Supported | Notes |
---|---|---|
Direct3D | 9 | |
Shader Model support | 1.x, 2, 3 |
Executable | 32-bit | 64-bit | Notes |
---|---|---|---|
Windows |
System requirements
Windows | ||
---|---|---|
Minimum | Recommended | |
Operating system (OS) | XP | |
Processor (CPU) | 3.0 GHz Pentium 4, Dual Core 2.0 (or higher) or Athlon 64 X2 (or higher) | Intel Core i5 |
System memory (RAM) | 1 GB XP / 2 GB Vista & 7 MB | 8 GB |
Hard disk drive (HDD) | 12 GB | |
Video card (GPU) | Video card must be 128 MB or more and should be a DirectX 9-compatible with support for Pixel Shader 2.0b (ATI Radeon X800 or higher / NVIDIA GeForce 7600 or higher / Intel HD Graphics 2000 or higher) DirectX 11 compatible | 3 GB of VRAM |
Notes
- ↑ 1.0 1.1 Notes regarding Steam Play (Linux) data:
- File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
- Use Wine's registry editor to access any Windows registry paths.
- The app ID (399120) may differ in some cases.
- Treat backslashes as forward slashes.
- See the glossary page for details on Windows data paths.
References
- ↑ Verified by User:Chick'n'Duck on 26th August 2017
- ↑ Field of View - Valve Developer Community - last accessed on May 2023
- ↑ Black mesa vsync is double buffered - last accessed on 2024